Hi guys.
Once this problem affected only krximpexp blender version and it used to happen only sometimes. Now it is the norm (probably because of me but I don't want to tell all the long story) but now 3ds max cannot solve the problem either.
Practically the exported mesh (a world) via blender or 3ds max isn't well compiled by gothic spacer. When I select "compile outdoor" the world is compiled only for a little part as outdoor. The main part is indoor and when I move it switches from one to the other.
This is a file containing the 3ds, blend and max files. I hope you can tell me why and if this is a known problem. It is driving me crazy and I worked a lot with this file so I know that there wouldn't be any problem if I restart the world but I don't want to.
So please tell me if there is any problem while opening the 3ds file with the spacer, and if I mistakened somthing in the other files but I don't think so.
Thank you
File: http://rapidshare.com/files/102614621/World.rar