|
-
Gothic 3 Quest building studio
Hallo, Freunde! Verzeihen Sie das schlechte Deutsch. Ich habe einen praktischen und funktionalen Dialog- und Questeditor geschrieben und möchte ihn Ihnen vorstelle.
Hello, friends! I have written a convenient and functional dialog and quest editor and I want to present it to you.
-
If you like to, you're always welcome!
Can you give some Infos/Screens?
-
Ofcource, but how can i load some images?
-
 Zitat von Gubert
Ofcource, but how can i load some images?
You can use the attachment functionality or you can upload files here to the server.
-
Pre-release. https://upload.worldofplayers.de/fil...estBuilder.zip
1.Fixed bug on app start. now all be correct. Loading link also be corrected.
What can my program do? First of all, build dialogues and quests according to the parameters selected by the user. Primitive syntax analysis of info scripts is supported so that you do not specify unnecessary or incorrect parameters in the method.It supports the creation of temporary files to prevent unwanted changes, as well as searching for files by criteria. The stringtable.ini editor is also available.
[Bild: y0LUQgHtuI4BQ1.PNG]
[Bild: BNgR1i3XFDVDqrTw2.PNG]
[Bild: r3.PNG]
[Bild: TD4jV38TB4.PNG]
[Bild: xv9volqUClg5.PNG]
lipsync not supported (to be honest, I haven't figured it out yet). But it's a matter of time. It is desirable to use it for editing broken quests like NefariusBringtoGrave, "Fritjof's dont take fire chalice" quest and others.
I will translate all captions soon.
Geändert von Gubert (10.06.2023 um 13:21 Uhr)
-
Thanks for sharing. The upload link do not work. The correct link is: https://upload.worldofplayers.de/fil...estBuilder.zip
I get an error message if I try to start the program that the files rtl70.bpl and vcl70.bpl cannot be found.
-
Thanks. Fixed. Now link is correct.
-
Maybe you should serve different language strings for your tool. I am a German user and my Windows does not support cyrillic letters.
[Bild: questeditor.png]
-
Milgo,
probably, your Windows does not support russian charset. That's not a problem, i will translate on english soon.
-
For me it is the same like for Milgo. I also see only question marks (?).
I'm working on a Gothic3 Info and Quest Editor for many years. New ideas are welcome.
I still use Delphi 5 and know this charset problem. G3IQ has the option to change the character codepage (Default, East Europe and Russian), but never got feedback for this feature.
PS:
My other tool G3CU has a russian translation wich is working on a computer with native russian charset.
-
Okay. I look. Your utility is too difficult, not user friendly, and contain some design mistakes. If you want, i can help you make it better. Or you help me, if yow want.
p.s.
How do you create audio files? I recently started doing modifications and I don't know much.
Was it possible to find a voice engine to fake the timbre of the hero's voice?
Geändert von Gubert (11.06.2023 um 15:44 Uhr)
-
 Zitat von Gubert
Your utility is too difficult, not user friendly, and contain some design mistakes.
What do you mean excactly?
It has a lot helpfull features. Well, some are realated to special features only available in community story project.
 Zitat von Gubert
How do you create audio files? I recently started doing modifications and I don't know much.
Was it possible to find a voice engine to fake the timbre of the hero's voice?
G3IQ can create files for 3 text-to-speech programs:
- TextAloud 3
- Voice Reader Studio 15
- GameTTS
GameTTS is fan made, but currently down due to legal situation.
-
The disadvantages relate mainly to design, not functionality. It's immaterial. Let's continue communicating in private messages.
Soon i tryed to sent you private message, but server throws an error.
This site is terribly slow. Is there any way to communicate with you outside the forum?
Writing a full-featured utility is a non-trivial task. But in any case, we can't do all the work for the user.
The shortcomings relate to the resizing of windows with fixed content and a somewhat chaotic arrangement of controls.
But I understand that it was written for myself.
Geändert von Gubert (12.06.2023 um 18:41 Uhr)
-
Dude, is there a way to set the waiting of the character or a kill command? I am writing the quest "Free the servant of Xardas", and the skeleton servant complains that Xardas poisoned him and then forced him to serve after death and asks to be released (killed). After these words, it is necessary for the servant to freeze in place, waiting for the hero to kill him, or, another way, skeleton doing kill himself.
-
 Zitat von Gubert
Dude, is there a way to set the waiting of the character or a kill command? I am writing the quest "Free the servant of Xardas", and the skeleton servant complains that Xardas poisoned him and then forced him to serve after death and asks to be released (killed). After these words, it is necessary for the servant to freeze in place, waiting for the hero to kill him, or, another way, skeleton doing kill himself.
A Boss interaction point let the NPC hold the position. You can change interaction point via SetRoutine. The interaction points must be defined in world data via g3dit.
I do not know an info script command to kill an NPC.
Maybe some else have idea to solve your problem.
PS:
I move the this topic to the Gothic3 modding section.
-
Thank you very much, my friend!
Unfortunately, I'm not experienced enough to write routines yet, and I don't have editing tools. Could you give me some ideas? I promise to make the results of my work publicly available.
-
 Zitat von Gubert
Unfortunately, I'm not experienced enough to write routines yet, and I don't have editing tools. Could you give me some ideas?
For Gothic3 modding tools take a look into download section Gothic3 Editing.
The following tools are currently state of the art for modding Gothic3 from my point of view:
g3dit - Editing world data and temaplates.
G3IQ - Editing quest and info scripts.
GemonLE - Editing Gothic3 interface and shader materials.
Rimy3D - Converting of animated and static 3D meshes. Editing must be done in a 3D programm like Blender. Basic modification of shader materials.
G3MC - Converting of static meshes. Basic modifications are possible without 3D programm. It shows many details of a static mesh.
other helpfull tools I use:
ConvertXIMG
G3CU - for decompression and compression of .pak / .mod files, but there are several other tools available.
In Community Story Project advent calender 2016 we presented the main tools we use for modding Gothic3: here and here
Some screenshots are included. Especially the tools g3dit (George), G3IQ (MadFaTal) and G3MC (MadFaTal) are improved inside Community Story Project and updates are provided from time to time for genral Gothic3 modding.
Add or editing routines is very easy by using g3dit. A new routine just need a name and 3 interaction points for "Working", "Relaxing" and "Sleeping".
It helps a lot to investigate existing NPC to learn how own chnages can be realized.
@Gubert
You should create a new topic in forum "Gothic 3 - Editing und Modifikationen", if you have a questions to a special Gothic3 modding topic.
Currently the headline do not fit to your question.
-
Thanks, i try to learn. Now i loading win 64, because more tools needs 64-x OS.
I answer soon.
-
Hello, friends! How can i setup g3dit? In any case i have empty window, files does not open.
Tell me what should be do, step by step, please.
upd.
I've already learned. please, delete this topic.
Geändert von Gubert (13.11.2023 um 20:14 Uhr)
Berechtigungen
- Neue Themen erstellen: Nein
- Themen beantworten: Nein
- Anhänge hochladen: Nein
- Beiträge bearbeiten: Nein
|
|