I'll update this post as more stuff emerges.
Previews:
Gaming Lives [Bild: new.gif]
Atomic Gamer [Bild: new.gif]
GameFocus [Bild: new.gif]
RPG Site
GameFront
Gamertag Radio
GamesRadar US
Spong
Joystiq
RPG Gamer
- At any time, you can fast-travel back to your ship and switch your companion with another crew member
- Just one island makes up about 70% of Risen's main land mass
- 40-60 hours of gameplay
Gaming Nexus
- Companions can lead you to key points of interest
- If you're stuck, companions can be asked for advice
GameSpot
- One companion on foot at a time
- Companions have different strenghts and abilities
- DirectX 9 only
RPGFan
- Hands-on demo at gamescom 2011 (18-21.8.)
IGN
Just Push Start
PC Gamer
Video Interviews:
Multiplayer [Bild: new.gif]
GameTrailers: Character Progression Interview with Daniel Oberlerchner
- Release date: first half of 2012
Videos:
First live footage!
Ergebnis 1 bis 20 von 36
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Geändert von SlamDunk (06.07.2011 um 23:20 Uhr)
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It's a nice start, hoped for some more detailed info though. Curious to see how the game will play out, if it'll remind you of the old Gothic games like they say it does.
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edit: wrong thread it seems o.O
Geändert von drunknmunkey (10.06.2011 um 11:56 Uhr)
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Nice! Even though it won't be the same medieval fantasy world we're used to from Gothic and Risen 1, I think they made a good move with the pirates' settings as they're the first developers ever to create an RPG with this theme. I think it will be very cool to rise in the ranks of the pirates and also more realistic than we got used to in RPGs.
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It seems most people are not excited at all about Risen 2 (because it's not the medevial fantasy type). C'mon there'll be pirates . So cool, it was quite a success in G2 addon (my favorite camp).
It seems the combat system will be more interesting (you can kick an enemy to flip him).
Something that sounds really cool: you'll have a ship, and you can bring your friends with you (yay ). That's the best part! Finally we get that!!!
Ps: I also like fps that are not about WW2....
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I'm hoping they will make some advances in AI, animal group behaviour and so on.
Generally make the world more dynamic/lively.
The witcher 2 puts Bioware in their place on how storytelling should be, and I doubt Risen 2 can top that. They should rather focus on things the other games don't do (like the above).
If they make combat like the consolish games, including the witcher, with their rotating camera = "not direct" control of character, I will not be pleased. It's so incredibly inaccurate and non-immersing.
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For the most recent Elex news, the new Piranha Bytes RPG, visit us at World of Elex!!!
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Boy am I bored of the same info... I guess it's my fault for reading all previews and interviews from different magazines when I should stick with just one or two.
But i've seen some info being repeated so much that it makes me think that all the key aspects about R2 are:
- throwing sand in people faces and distracting them with a parrot
- developing a console version at the same time with the pc one so it won't be crappy
- the pirates houses looking like temporary houses only
- the story being linear at first and less linear in the 3rd chapter
- the game looks better than the first
Also what bothers me is that all previews seem to trash R1 as if it was such a crappy game that R2 can only be better. It feels like they are selling their souls to the devil in order to attract new gamers to the brand by accepting the fact that R1 was crap. I think they should be proud about R1 instead of pretending they will make a new kind of game that might please people who didn't like R1.
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^^ I think they ARE proud of it since it filled their pockets, but advertising and selling was never the path of the virtuous. So they say what must be said.
For the most recent Elex news, the new Piranha Bytes RPG, visit us at World of Elex!!!
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Well clearly you expect a developer/publisher to claim that the sequel is better than the original game.
But then there are two ways of doing that.
1. After the success of <insert title here>, we've managed to develop <insert key aspects> even further in this sequel and bla bla bla.
2. We are aware that <insert title here> had some problems with <insert key aspects here> but we've decided to <insert solution here> for this sequel.
The first approach would please old fans more as they are told that the sequel will be much like the first game that they loved and even better while new audience might not be interested in the sequel of a game that they didn't like in the first place.
The second approach, might bring some new customers because they are told that even if they didn't like the first title, the new one will be different. But at the same time, this might upset old fans that won't enjoy seing their favorite title being bashed by the producers themselves. And if they are so eager to bash the first title in contrast to the sequel how are those old fans to know for sure that the sequel won't be so diffrerent from the original that they might not like it after all.
I have my faith in PB and think that R2 will be nice but I must say I don't like the approach they chose in promoting the game. Reminds me a lot of the downfall of Gothic and JoWood.
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For the most recent Elex news, the new Piranha Bytes RPG, visit us at World of Elex!!!
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Not every revealing.
Although If WOR news item is to go by, they showed the Xbox 360 version, which I'm happy that they did.
As it sort of shows that there happy with the state of the X360, shame we couldn't see more.
Why didnt somebody sneak a camera inside the presentation
Guess were going to have to wait to GamesCom next to see some more?
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I bet they all got the same presentation There's no more info coming out from the source (pb)...
And was Risen great? I got quite diseappointed. It was a step back Gothic1 for the liveness and character deepness I'd say!
But anyway, I don't remember reading R1 was crap? Just the xbox version.
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I know I know that may not have been the Xbox version on-screen.
But they did show it, I've seen two previews mention it.
Which sort of shows that they're not ashamed to show it unlike Risen 1 for obvious reasons.
The Xbox version was probably there to provide comparison between the two and just in case there something wrong with the PC Version.
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ugh, i am so tired of the god damn bloom
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Hey, guys. I've added a few more previews to the first post.
Joystiq's preview is an embarrassing thing to read. Did you guys know that these "hardcore" European RPGs that we love are frustrating, inaccessible and have clumsy and difficult mechanics with awkward user interfaces?
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Mike has worked in the Joystiq Network for years now, as lead blogger and senior editor on WoW.com and one of the founding editors on Massively.com.
^ When a person who play MMORPGs comments on a game which requires more interaction than CLICK mouse CLICK HOTKEY, of course he is going to blatantly bash the mechanics. I am glad he ended the preview on a rather friendly note, but overall, I still cannot understand him.