Ergebnis 1 bis 7 von 7
  1. #1 Zitieren
    Ritter Avatar von Eleminator
    Registriert seit
    Mar 2006
    Beiträge
    1.183
    Moin,

    Bei mir erzeugt TQP immer folgenden Fehler wenn ich shift zum verschieben von Items drücke:
    Error: TQP couldn't read a menu element!
    quantity_background\quantity_scroll\user2
    und diesen, wenn ich strg beim Verschieben drücke:
    Error: TQP couldn't read a menu element!
    quantity_background\quantity_scroll\user7
    In der quantity_menu.xml in Data\menus gibt es den Eintrag "quantity_scroll" aber auch garnicht. Hier mal die xml-Datei:
    Spoiler:(zum lesen bitte Text markieren)
    Code:
    <!--
    
    Oblivion Interface Overhaul by Xerus
    ************************************
    
    Quantity Menu
    --------------------------------------------------------------------------------
    Data\Menus\quantity_menu.xml
    Version: 3.0
    Compatibility: Standard
    
    Included Prefabs:
    Data\Menus\Prefabs\OIO\OIOconfig.xml
    Data\Menus\Prefabs\generic_background.xml
    Data\Menus\Prefabs\button_short.xml
    Data\Menus\Prefabs\button_long.xml
    
    ================================================================================ -->
    
    
    <menu name="QuantityMenu">
    	<class> &QuantityMenu; </class>
    	<stackingtype> &no_click_past; </stackingtype>
    	<explorefade> 0.2 </explorefade>
    	<alpha> 0 </alpha>
    	<x> 0 </x>
    	<y> 0 </y>
    	<locus> &true; </locus>
    	
    	
    	<!-- CONFIGURATION
    	============================================================ -->
    	<rect name="quantity_config">
    		<include src="OIO\OIOconfig.xml"/> <!--
    		 _____________ 
    		|   < XML >   |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|_____________| -->
    		<_config0>
    			<copy src="me()" trait="_font_adjust_factor"/>
    			<max> 0.9 </max>
    			<min> 1.1 </min>
    		</_config0>
    		<_config1>
    			<copy src="me()" trait="_quantity_set_one_button"/> <!--
    			0 = deactivated
    			1 = activated -->
    		</_config1>
    	</rect>
    	
    	
    	<!-- BACKGROUND
    	============================================================ -->
    	<rect name="quantity_background">
    		<include src="generic_background.xml"/> <!--
    		 _____________ 
    		|   < XML >   |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|_____________| -->
    		<id> 1 </id>
    		<target> &true; </target>
    		<depth> 1 </depth>
    		<x>
    			<copy src="screen()" trait="width"/>
    			<sub src="me()" trait="width"/>
    			<div> 2 </div>
    		</x>
    		<y>
    			<copy src="screen()" trait="height"/>
    			<sub src="me()" trait="height"/>
    			<div> 2 </div>
    		</y>
    		<locus> &true; </locus>
    		<user0> 580 </user0> <!-- width -->
    		<user1> 260 </user1> <!-- height -->
    		
    		
    		<!-- QUESTION
    		============================================================ -->
    		<text name="quantity_question">
    			<id> 2 </id>
    			<font> 3 </font>
    			<string> <copy src="strings()" trait="_quantity_how_many"/> </string>
    			<justify> &left; </justify>
    			<red> 117 </red>
    			<green> 59 </green>
    			<blue> 33 </blue>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y> 30 </y>
    		</text>
    		
    		
    		<!-- COUNT
    		============================================================ -->
    		<text name="quantity_count">
    			<font> 3 </font>
    			<string> <copy src="quantity_slider_bar" trait="user7"/> </string>
    			<justify> &left; </justify>
    			<red> 33 </red>
    			<green> 59 </green>
    			<blue> 117 </blue>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y> 60 </y>
    		</text>
    		
    		
    		<!-- SLIDER BAR
    		============================================================ -->
    		<!--
    		The slider bar is built explicitly here and is not taken from the prefabs (horiz_floating_scroll.xml)
    		in order to include the "set to one" feature. -->
    		<image name="quantity_slider_bar">
    			<id> 3 </id>
    			<repeathorizontal> &true; </repeathorizontal>
    			<filename> Menus\Shared\horizontal_scrollbar_line.dds </filename>
    			<zoom>
    				<copy> 100 </copy>
    				<mul src="me()" trait="user11"/>
    			</zoom>
    			<width> 350 </width>
    			<height>
    				<copy> 16 </copy>
    				<mul src="me()" trait="user11"/>
    			</height>
    			<depth> 5 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y> 120 </y>
    			<locus> &true; </locus>
    			<user1> 0 </user1> <!-- minimum range value -->
    			<user2> 100 </user2> <!-- set by code - maximum range value -->
    			<user3> 1 </user3> <!-- step distance -->
    			<user4> 25 </user4> <!-- set by code - jump distance -->
    			<user5> 0 </user5> <!-- starting value -->
    			<user6> 4 </user6> <!-- marker's id -->
    			<user7> <!-- current value -->
    				<copy src="child(horizontal_scroll_marker)" trait="_value_scrolled_to"/>
    			</user7>
    			<user11> 0.9 </user11> <!-- zoom factor -->
    			
    			<_scrollable_range>
    				<copy src="me()" trait="user2"/>
    				<sub src="me()" trait="user1"/>
    			</_scrollable_range>
    			
    			<_mouseover_any>
    				<copy src="child(horizontal_scroll_leftside)" trait="mouseover"/>
    				<add src="child(horizontal_scroll_rightside)" trait="mouseover"/>
    				<add src="child(horizontal_scroll_left)" trait="mouseover"/>
    				<add src="child(horizontal_scroll_right)" trait="mouseover"/>
    				<add src="child(horizontal_scroll_marker)" trait="mouseover"/>
    				<gt> 0 </gt>
    				<sub> 1 </sub>
    			</_mouseover_any>
    			
    			<rect name="horizontal_scroll_leftside">
    				<id> &generic; </id>
    				<target> &true; </target>
    				<width> <!-- distance between the left arrow and the marker -->
    					<copy src="sibling(horizontal_scroll_marker)" trait="x"/>
    				</width>
    				<height>
    					<copy> 36 </copy>
    					<mul src="parent()" trait="user11"/>
    				</height>
    				<depth> 1 </depth>
    				<x> 0 </x>
    				<y>
    					<copy> -9 </copy>
    					<mul src="parent()" trait="user11"/>
    				</y>
    				<clicksound> 3 </clicksound>
    			</rect>
    			
    			<rect name="horizontal_scroll_rightside">
    				<id> &generic; </id>
    				<target> &true; </target>
    				<width> <!-- distance between the right arrow and the marker -->
    					<copy src="parent()" trait="width"/>
    					<sub src="sibling(horizontal_scroll_leftside)" trait="width"/>
    					<sub src="sibling(horizontal_scroll_marker)" trait="width"/>
    				</width>
    				<height>
    					<copy> 36 </copy>
    					<mul src="parent()" trait="user11"/>
    				</height>
    				<depth> 1 </depth>
    				<x>
    					<copy src="sibling(horizontal_scroll_leftside)" trait="width"/>
    					<add src="sibling(horizontal_scroll_marker)" trait="width"/>
    				</x>
    				<y>
    					<copy> -9 </copy>
    					<mul src="parent()" trait="user11"/>
    				</y>
    				<clicksound> 3 </clicksound>
    			</rect>
    			
    			<image name="horizontal_scroll_left">
    				<id> &generic; </id>
    				<target> &true; </target>
    				<filename> Menus\Shared\horizontal_scrollbar_parts.dds </filename>
    				<zoom>
    					<copy> 100 </copy>
    					<mul src="parent()" trait="user11"/>
    				</zoom>
    				<width>
    					<copy> 50 </copy>
    					<mul src="parent()" trait="user11"/>
    				</width>
    				<height>
    					<copy> 42 </copy>
    					<mul src="parent()" trait="user11"/>
    				</height>
    				<depth> 2 </depth>
    				<x>
    					<copy src="parent()" trait="user11"/>
    					<sub src="me()" trait="width"/>
    				</x>
    				<y>
    					<copy> -11 </copy>
    					<mul src="parent()" trait="user11"/>
    				</y>
    				<clicksound> 3 </clicksound>
    			</image>
    			
    			<image name="horizontal_scroll_right">
    				<id> &generic; </id>
    				<target> &true; </target>
    				<filename> Menus\Shared\horizontal_scrollbar_parts.dds </filename>
    				<zoom>
    					<copy> 100 </copy>
    					<mul src="parent()" trait="user11"/>
    				</zoom>
    				<cropx>
    					<copy> 128 </copy>
    					<mul src="parent()" trait="user11"/>
    				</cropx>
    				<width>
    					<copy> 51 </copy>
    					<mul src="parent()" trait="user11"/>
    				</width>
    				<height>
    					<copy> 42 </copy>
    					<mul src="parent()" trait="user11"/>
    				</height>
    				<depth> 2 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="parent()" trait="user11"/>
    				</x>
    				<y>
    					<copy> -11 </copy>
    					<mul src="parent()" trait="user11"/>
    				</y>
    				<clicksound> 3 </clicksound>
    			</image>
    			
    			<image name="horizontal_scroll_marker">
    				<id> <copy src="parent()" trait="user6"/> </id>
    				<target> &true; </target>
    				<filename> Menus\Shared\horizontal_scrollbar_parts.dds </filename>
    				<zoom>
    					<copy> 100 </copy>
    					<mul src="parent()" trait="user11"/>
    				</zoom>
    				<cropx>
    					<copy> 64 </copy>
    					<mul src="parent()" trait="user11"/>
    				</cropx>
    				<width>
    					<copy> 39 </copy>
    					<mul src="parent()" trait="user11"/>
    				</width>
    				<height>
    					<copy> 36 </copy>
    					<mul src="parent()" trait="user11"/>
    				</height>
    				<depth> 3 </depth>
    				<x> <!-- set my position relative to the current scroll -->
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<mul>
    						<copy src="me()" trait="_value_scrolled_to"/>
    						<sub src="parent()" trait="user1"/>
    						<div src="parent()" trait="_scrollable_range"/>
    					</mul>
    				</x>
    				<y>
    					<copy> -9 </copy>
    					<mul src="parent()" trait="user11"/>
    				</y>
    				<clicksound> 3 </clicksound>
    				<user8> <!-- for dragging - drag interval -->
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div src="parent()" trait="_scrollable_range"/>
    				</user8>
    				<user9> 0 </user9> <!-- for dragging - lines dragged -->
    				
    				<_value_scrolled_to>
    					<!-- retain old value -->
    					<add>
    						<copy src="sibling(horizontal_scroll_right)" trait="clicked"/>
    						<sub src="sibling(horizontal_scroll_left)" trait="clicked"/>
    						<mul src="parent()" trait="user3"/> <!-- step distance -->
    					</add>
    					<add>
    						<copy src="sibling(horizontal_scroll_rightside)" trait="clicked"/>
    						<sub src="sibling(horizontal_scroll_leftside)" trait="clicked"/>
    						<mul src="parent()" trait="user4"/> <!-- jump distance -->
    					</add>
    					<sub> <!-- "set to one" feature -->
    						<copy src="quantity_button_one" trait="clicked"/>
    						<mul src="parent()" trait="_scrollable_range"/>
    					</sub>
    					<add src="me()" trait="user9"/>
    					<add src="parent()" trait="user5"/>
    					<max src="parent()" trait="user1"/>
    					<min src="parent()" trait="user2"/>
    				</_value_scrolled_to>
    			</image>
    		</image>
    		
    		<image name="quantity_slider_bar_focus">
    			<id> &generic; </id>
    			<target> &true; </target>
    			<repeathorizontal> &true; </repeathorizontal>
    			<filename> Menus\Dialog\dialog_selection_full.dds </filename>
    			<alpha>
    				<copy> 255 </copy>
    				<mul>
    					<copy src="me()" trait="mouseover"/>
    					<add src="quantity_slider_bar" trait="_mouseover_any"/>
    					<min> 1 </min>
    				</mul>
    			</alpha>
    			<zoom> 93.75 </zoom>
    			<width>
    				<copy src="quantity_slider_bar" trait="width"/>
    				<add> 115 </add>
    			</width>
    			<height> 60 </height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="quantity_slider_bar" trait="x"/>
    				<sub> 57 </sub>
    			</x>
    			<y>
    				<copy src="quantity_slider_bar" trait="y"/>
    				<sub> 21 </sub>
    			</y>
    			<locus> &true; </locus>
    			
    			<xdefault> &true; </xdefault>
    			<xleft> <ref src="horizontal_scroll_left" trait="clicked"/> </xleft>
    			<xright> <ref src="horizontal_scroll_right" trait="clicked"/> </xright>
    			
    			<image name="quantity_slider_bar_focus_2">
    				<filename> Menus\Dialog\dialog_selection_cut.dds </filename>
    				<alpha> <copy src="parent()" trait="alpha"/> </alpha>
    				<zoom> 93.75 </zoom>
    				<width> 98 </width>
    				<height> 60 </height>
    				<depth> 1 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub> 90 </sub>
    				</x>
    				<y> 0 </y>
    			</image>
    		</image>
    		
    		
    		<!-- BUTTONS
    		============================================================ -->
    		<rect name="quantity_buttons">
    			<width>
    				<copy src="child(quantity_button_cancel)" trait="x"/>
    				<add src="child(quantity_button_cancel)" trait="width"/>
    			</width>
    			<height>
    				<copy src="child(quantity_button_cancel)" trait="height"/>
    			</height>
    			<depth> 5 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<add> 7 </add> <!-- shadow adjustment -->
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="parent()" trait="height"/>
    				<sub src="me()" trait="height"/>
    				<add> 7 </add> <!-- shadow adjustment -->
    				<sub> 30 </sub>
    			</y>
    			<locus> &true; </locus>
    			
    			
    			<!-- BUTTON ONE
    			============================================================ -->
    			<image name="quantity_button_one">
    				<include src="button_short.xml"/> <!--
    				 _____________ 
    				|   < XML >   |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|_____________| -->
    				<id> &generic; </id>
    				<visible>
    					<copy src="quantity_config" trait="_config1"/>
    					<eq> 1 </eq>
    				</visible>
    				<depth> 1 </depth>
    				<x> 0 </x>
    				<y> 0 </y>
    				<clicksound> 3 </clicksound>
    				<user0> <copy src="strings()" trait="_quantity_one"/> </user0> <!-- button text -->
    				<user1> &true; </user1> <!-- true if enabled, false if disabled -->
    			</image>
    			
    			
    			<!-- BUTTON OK
    			============================================================ -->
    			<image name="quantity_button_ok">
    				<include src="button_short.xml"/> <!--
    				 _____________ 
    				|   < XML >   |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|_____________| -->
    				<id> 6 </id>
    				<depth> 1 </depth>
    				<x>
    					<copy> 130 </copy>
    					<onlyif src="quantity_button_one" trait="visible"/>
    				</x>
    				<y> 0 </y>
    				<user0> <copy src="strings()" trait="_quantity_ok"/> </user0> <!-- button text -->
    				<user1> &true; </user1> <!-- true if enabled, false if disabled -->
    			</image>
    			
    			
    			<!-- BUTTON CANCEL
    			============================================================ -->
    			<image name="quantity_button_cancel">
    				<include src="button_long.xml"/> <!--
    				 _____________ 
    				|   < XML >   |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|_____________| -->
    				<id> 7 </id>
    				<depth> 1 </depth>
    				<x>
    					<copy src="quantity_button_ok" trait="x"/>
    					<add> 130 </add>
    				</x>
    				<y> 0 </y>
    				<clicksound> 2 </clicksound>
    				<user0> <copy src="strings()" trait="_quantity_cancel"/> </user0> <!-- button text -->
    				<user1> &true; </user1> <!-- true if enabled, false if disabled -->
    			</image>
    		</rect>
    	</rect>
    </menu>

    Hat jemand ne Ahnung wie ich das Problem fixe?


    Grüße,
    Eleminator
    Eleminator ist offline
  2. #2 Zitieren
    Diener der Nachtmutter Avatar von TheDarkRuler
    Registriert seit
    Aug 2008
    Ort
    In der Leeren Stadt
    Beiträge
    14.113
    Ich glaube, dass das an OIO von Xerus liegt.
    Er hat halt das Interface anders aufgebaut als vom Autor von TQP vorgesehen und insofern funktioniert es nicht.
    Hats bei mir z.B. auch nicht getan.
    "I won't run, I will stand and look ahead to what I must do. I must face the fear, I won't let it control me anymore.
    I will use my heart that holds my courage and my bravery to move forward to what I must do."

    TheDarkRuler ist offline
  3. #3 Zitieren
    Moderator Avatar von DWS
    Registriert seit
    May 2002
    Ort
    Lübsches Hansekontor
    Beiträge
    16.109
    Lies mal ab hier: http://www.scharesoft.de/joomla/foru...127#post781127

    Xerus (OIO) hat mir da mal geholfen, das war ein hartes Stück Arbeit. Du kannst dir das Ergebnis direkt in den aktuellen OWC-ND xmls abgucken bzw. die kompletten Interface-Dateien übernehmen; da wurde OWC-NDs OIO an TQP angepasst.
    Furcht führt zu Wut, Wut führt zu Hass, Hass führt zu unsäglichem Leid.
    DWS ist offline Geändert von DWS (13.04.2011 um 23:32 Uhr)
  4. #4 Zitieren
    Ritter Avatar von Eleminator
    Registriert seit
    Mar 2006
    Beiträge
    1.183
    Hat super geklappt, danke! Einfach die zwei xml-Dateien "überschreiben" und es läuft. Desweiteren hat mir der Thread auch geholfen, dass ich nun wieder Questmarker im Kompass hab .

    Für alle die das selbe Problem haben füge ich hier mal Xerus` überarbeitet xml-Dateien ein, damit man nicht immer erst den andern Thread lesen muss um das Problem zu fixen.

    Problem:
    Fehlermeldung wenn man beim verschieben von Items shift oder strg drückt.

    Installierte PugIns:
    • Oblivion Interface Overhaul
    • Toggleable Quantity Prompt


    Lösung:
    Zitat Zitat von Xerus
    Die Datei "Data\Menus\quantity_menu.xml" von OIO öffnen und den kompletten Inhalt gegen Folgenses ersetzen:
    Spoiler:(zum lesen bitte Text markieren)
    Code:
    <!--
    
    Oblivion Interface Overhaul by Xerus
    ************************************
    
    Quantity Menu
    --------------------------------------------------------------------------------
    Data\Menus\quantity_menu.xml
    Version: 3.0
    Compatibility: Toggleable Quantity Prompt
    
    Included Prefabs:
    Data\Menus\Prefabs\OIO\OIOconfig.xml
    Data\Menus\Prefabs\generic_background.xml
    Data\Menus\Prefabs\button_short.xml
    Data\Menus\Prefabs\button_long.xml
    
    ================================================================================ -->
    
    
    <menu name="QuantityMenu">
    	<class> &QuantityMenu; </class>
    	<stackingtype> &no_click_past; </stackingtype>
    	<explorefade> 0.2 </explorefade>
    	<alpha> 0 </alpha>
    	<x> 0 </x>
    	<y> 0 </y>
    	<locus> &true; </locus>
    	
    	
    	<!-- CONFIGURATION
    	============================================================ -->
    	<rect name="quantity_config">
    		<include src="OIO\OIOconfig.xml"/> <!--
    		 _____________ 
    		|   < XML >   |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|_____________| -->
    		<_config0>
    			<copy src="me()" trait="_font_adjust_factor"/>
    			<max> 0.9 </max>
    			<min> 1.1 </min>
    		</_config0>
    		<_config1>
    			<copy src="me()" trait="_quantity_set_one_button"/> <!--
    			0 = deactivated
    			1 = activated -->
    		</_config1>
    	</rect>
    	
    	
    	<!-- BACKGROUND
    	============================================================ -->
    	<rect name="quantity_background">
    		<include src="generic_background.xml"/> <!--
    		 _____________ 
    		|   < XML >   |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|_____________| -->
    		<id> 1 </id>
    		<target> &true; </target>
    		<depth> 1 </depth>
    		<x>
    			<copy src="screen()" trait="width"/>
    			<sub src="me()" trait="width"/>
    			<div> 2 </div>
    		</x>
    		<y>
    			<copy src="screen()" trait="height"/>
    			<sub src="me()" trait="height"/>
    			<div> 2 </div>
    		</y>
    		<locus> &true; </locus>
    		<user0> 580 </user0> <!-- width -->
    		<user1> 260 </user1> <!-- height -->
    		
    		
    		<!-- QUESTION
    		============================================================ -->
    		<text name="quantity_question">
    			<id> 2 </id>
    			<font> 3 </font>
    			<string> <copy src="strings()" trait="_quantity_how_many"/> </string>
    			<justify> &left; </justify>
    			<red> 117 </red>
    			<green> 59 </green>
    			<blue> 33 </blue>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y> 30 </y>
    		</text>
    		
    		
    		<!-- COUNT
    		============================================================ -->
    		<text name="quantity_count">
    			<font> 3 </font>
    			<string> <copy src="quantity_scroll" trait="user7"/> </string>
    			<justify> &left; </justify>
    			<red> 33 </red>
    			<green> 59 </green>
    			<blue> 117 </blue>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y> 60 </y>
    		</text>
    		
    		
    		<!-- SLIDER BAR
    		============================================================ -->
    		<!--
    		The slider bar is built explicitly here and is not taken from the prefabs (horiz_floating_scroll.xml)
    		in order to include the "set to one" feature. -->
    		<image name="quantity_scroll">
    			<id> 3 </id>
    			<repeathorizontal> &true; </repeathorizontal>
    			<filename> Menus\Shared\horizontal_scrollbar_line.dds </filename>
    			<zoom>
    				<copy> 100 </copy>
    				<mul src="me()" trait="user11"/>
    			</zoom>
    			<width> 350 </width>
    			<height>
    				<copy> 16 </copy>
    				<mul src="me()" trait="user11"/>
    			</height>
    			<depth> 5 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y> 120 </y>
    			<locus> &true; </locus>
    			<user1> 0 </user1> <!-- minimum range value -->
    			<user2> 100 </user2> <!-- set by code - maximum range value -->
    			<user3> 1 </user3> <!-- step distance -->
    			<user4> 25 </user4> <!-- set by code - jump distance -->
    			<user5> 0 </user5> <!-- starting value -->
    			<user6> 4 </user6> <!-- marker's id -->
    			<user7> <!-- current value -->
    				<copy src="child(horizontal_scroll_marker)" trait="_value_scrolled_to"/>
    			</user7>
    			<user11> 0.9 </user11> <!-- zoom factor -->
    			
    			<_scrollable_range>
    				<copy src="me()" trait="user2"/>
    				<sub src="me()" trait="user1"/>
    			</_scrollable_range>
    			
    			<_mouseover_any>
    				<copy src="child(horizontal_scroll_leftside)" trait="mouseover"/>
    				<add src="child(horizontal_scroll_rightside)" trait="mouseover"/>
    				<add src="child(horizontal_scroll_left)" trait="mouseover"/>
    				<add src="child(horizontal_scroll_right)" trait="mouseover"/>
    				<add src="child(horizontal_scroll_marker)" trait="mouseover"/>
    				<gt> 0 </gt>
    				<sub> 1 </sub>
    			</_mouseover_any>
    			
    			<rect name="horizontal_scroll_leftside">
    				<id> &generic; </id>
    				<target> &true; </target>
    				<width> <!-- distance between the left arrow and the marker -->
    					<copy src="sibling(horizontal_scroll_marker)" trait="x"/>
    				</width>
    				<height>
    					<copy> 36 </copy>
    					<mul src="parent()" trait="user11"/>
    				</height>
    				<depth> 1 </depth>
    				<x> 0 </x>
    				<y>
    					<copy> -9 </copy>
    					<mul src="parent()" trait="user11"/>
    				</y>
    				<clicksound> 3 </clicksound>
    			</rect>
    			
    			<rect name="horizontal_scroll_rightside">
    				<id> &generic; </id>
    				<target> &true; </target>
    				<width> <!-- distance between the right arrow and the marker -->
    					<copy src="parent()" trait="width"/>
    					<sub src="sibling(horizontal_scroll_leftside)" trait="width"/>
    					<sub src="sibling(horizontal_scroll_marker)" trait="width"/>
    				</width>
    				<height>
    					<copy> 36 </copy>
    					<mul src="parent()" trait="user11"/>
    				</height>
    				<depth> 1 </depth>
    				<x>
    					<copy src="sibling(horizontal_scroll_leftside)" trait="width"/>
    					<add src="sibling(horizontal_scroll_marker)" trait="width"/>
    				</x>
    				<y>
    					<copy> -9 </copy>
    					<mul src="parent()" trait="user11"/>
    				</y>
    				<clicksound> 3 </clicksound>
    			</rect>
    			
    			<image name="horizontal_scroll_left">
    				<id> &generic; </id>
    				<target> &true; </target>
    				<filename> Menus\Shared\horizontal_scrollbar_parts.dds </filename>
    				<zoom>
    					<copy> 100 </copy>
    					<mul src="parent()" trait="user11"/>
    				</zoom>
    				<width>
    					<copy> 50 </copy>
    					<mul src="parent()" trait="user11"/>
    				</width>
    				<height>
    					<copy> 42 </copy>
    					<mul src="parent()" trait="user11"/>
    				</height>
    				<depth> 2 </depth>
    				<x>
    					<copy src="parent()" trait="user11"/>
    					<sub src="me()" trait="width"/>
    				</x>
    				<y>
    					<copy> -11 </copy>
    					<mul src="parent()" trait="user11"/>
    				</y>
    				<clicksound> 3 </clicksound>
    			</image>
    			
    			<image name="horizontal_scroll_right">
    				<id> &generic; </id>
    				<target> &true; </target>
    				<filename> Menus\Shared\horizontal_scrollbar_parts.dds </filename>
    				<zoom>
    					<copy> 100 </copy>
    					<mul src="parent()" trait="user11"/>
    				</zoom>
    				<cropx>
    					<copy> 128 </copy>
    					<mul src="parent()" trait="user11"/>
    				</cropx>
    				<width>
    					<copy> 51 </copy>
    					<mul src="parent()" trait="user11"/>
    				</width>
    				<height>
    					<copy> 42 </copy>
    					<mul src="parent()" trait="user11"/>
    				</height>
    				<depth> 2 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="parent()" trait="user11"/>
    				</x>
    				<y>
    					<copy> -11 </copy>
    					<mul src="parent()" trait="user11"/>
    				</y>
    				<clicksound> 3 </clicksound>
    			</image>
    			
    			<image name="horizontal_scroll_marker">
    				<id> <copy src="parent()" trait="user6"/> </id>
    				<target> &true; </target>
    				<filename> Menus\Shared\horizontal_scrollbar_parts.dds </filename>
    				<zoom>
    					<copy> 100 </copy>
    					<mul src="parent()" trait="user11"/>
    				</zoom>
    				<cropx>
    					<copy> 64 </copy>
    					<mul src="parent()" trait="user11"/>
    				</cropx>
    				<width>
    					<copy> 39 </copy>
    					<mul src="parent()" trait="user11"/>
    				</width>
    				<height>
    					<copy> 36 </copy>
    					<mul src="parent()" trait="user11"/>
    				</height>
    				<depth> 3 </depth>
    				<x> <!-- set my position relative to the current scroll -->
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<mul>
    						<copy src="me()" trait="_value_scrolled_to"/>
    						<sub src="parent()" trait="user1"/>
    						<div src="parent()" trait="_scrollable_range"/>
    					</mul>
    				</x>
    				<y>
    					<copy> -9 </copy>
    					<mul src="parent()" trait="user11"/>
    				</y>
    				<clicksound> 3 </clicksound>
    				<user8> <!-- for dragging - drag interval -->
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div src="parent()" trait="_scrollable_range"/>
    				</user8>
    				<user9> 0 </user9> <!-- for dragging - lines dragged -->
    				
    				<_value_scrolled_to>
    					<!-- retain old value -->
    					<add>
    						<copy src="sibling(horizontal_scroll_right)" trait="clicked"/>
    						<sub src="sibling(horizontal_scroll_left)" trait="clicked"/>
    						<mul src="parent()" trait="user3"/> <!-- step distance -->
    					</add>
    					<add>
    						<copy src="sibling(horizontal_scroll_rightside)" trait="clicked"/>
    						<sub src="sibling(horizontal_scroll_leftside)" trait="clicked"/>
    						<mul src="parent()" trait="user4"/> <!-- jump distance -->
    					</add>
    					<sub> <!-- "set to one" feature -->
    						<copy src="quantity_button_one" trait="clicked"/>
    						<mul src="parent()" trait="_scrollable_range"/>
    					</sub>
    					<add src="me()" trait="user9"/>
    					<add src="parent()" trait="user5"/>
    					<max src="parent()" trait="user1"/>
    					<min src="parent()" trait="user2"/>
    				</_value_scrolled_to>
    			</image>
    		</image>
    		
    		<image name="quantity_scroll_focus">
    			<id> &generic; </id>
    			<target> &true; </target>
    			<repeathorizontal> &true; </repeathorizontal>
    			<filename> Menus\Dialog\dialog_selection_full.dds </filename>
    			<alpha>
    				<copy> 255 </copy>
    				<mul>
    					<copy src="me()" trait="mouseover"/>
    					<add src="quantity_scroll" trait="_mouseover_any"/>
    					<min> 1 </min>
    				</mul>
    			</alpha>
    			<zoom> 93.75 </zoom>
    			<width>
    				<copy src="quantity_scroll" trait="width"/>
    				<add> 115 </add>
    			</width>
    			<height> 60 </height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="quantity_scroll" trait="x"/>
    				<sub> 57 </sub>
    			</x>
    			<y>
    				<copy src="quantity_scroll" trait="y"/>
    				<sub> 21 </sub>
    			</y>
    			<locus> &true; </locus>
    			
    			<xdefault> &true; </xdefault>
    			<xleft> <ref src="horizontal_scroll_left" trait="clicked"/> </xleft>
    			<xright> <ref src="horizontal_scroll_right" trait="clicked"/> </xright>
    			
    			<image name="quantity_scroll_focus_2">
    				<filename> Menus\Dialog\dialog_selection_cut.dds </filename>
    				<alpha> <copy src="parent()" trait="alpha"/> </alpha>
    				<zoom> 93.75 </zoom>
    				<width> 98 </width>
    				<height> 60 </height>
    				<depth> 1 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub> 90 </sub>
    				</x>
    				<y> 0 </y>
    			</image>
    		</image>
    		
    		
    		<!-- BUTTONS
    		============================================================ -->
    		<rect name="quantity_buttons">
    			<width>
    				<copy src="child(quantity_button_cancel)" trait="x"/>
    				<add src="child(quantity_button_cancel)" trait="width"/>
    			</width>
    			<height>
    				<copy src="child(quantity_button_cancel)" trait="height"/>
    			</height>
    			<depth> 5 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<add> 7 </add> <!-- shadow adjustment -->
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="parent()" trait="height"/>
    				<sub src="me()" trait="height"/>
    				<add> 7 </add> <!-- shadow adjustment -->
    				<sub> 30 </sub>
    			</y>
    			<locus> &true; </locus>
    			
    			
    			<!-- BUTTON ONE
    			============================================================ -->
    			<image name="quantity_button_one">
    				<include src="button_short.xml"/> <!--
    				 _____________ 
    				|   < XML >   |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|_____________| -->
    				<id> &generic; </id>
    				<visible>
    					<copy src="quantity_config" trait="_config1"/>
    					<eq> 1 </eq>
    				</visible>
    				<depth> 1 </depth>
    				<x> 0 </x>
    				<y> 0 </y>
    				<clicksound> 3 </clicksound>
    				<user0> <copy src="strings()" trait="_quantity_one"/> </user0> <!-- button text -->
    				<user1> &true; </user1> <!-- true if enabled, false if disabled -->
    			</image>
    			
    			
    			<!-- BUTTON OK
    			============================================================ -->
    			<image name="quantity_button_ok">
    				<include src="button_short.xml"/> <!--
    				 _____________ 
    				|   < XML >   |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|_____________| -->
    				<id> 6 </id>
    				<depth> 1 </depth>
    				<x>
    					<copy> 130 </copy>
    					<onlyif src="quantity_button_one" trait="visible"/>
    				</x>
    				<y> 0 </y>
    				<user0> <copy src="strings()" trait="_quantity_ok"/> </user0> <!-- button text -->
    				<user1> &true; </user1> <!-- true if enabled, false if disabled -->
    			</image>
    			
    			
    			<!-- BUTTON CANCEL
    			============================================================ -->
    			<image name="quantity_button_cancel">
    				<include src="button_long.xml"/> <!--
    				 _____________ 
    				|   < XML >   |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|  _________  |
    				|_____________| -->
    				<id> 7 </id>
    				<depth> 1 </depth>
    				<x>
    					<copy src="quantity_button_ok" trait="x"/>
    					<add> 130 </add>
    				</x>
    				<y> 0 </y>
    				<clicksound> 2 </clicksound>
    				<user0> <copy src="strings()" trait="_quantity_cancel"/> </user0> <!-- button text -->
    				<user1> &true; </user1> <!-- true if enabled, false if disabled -->
    			</image>
    		</rect>
    		
    		<rect name="quantity_button_okay"> <!-- dummy okay button -->
    			<id> 6 </id>
    		</rect>
    	</rect>
    </menu>


    Die Datei "Data\Menus\message_menu.xml" von OIO öffnen und den kompletten Inhalt gegen Folgenses ersetzen:
    Spoiler:(zum lesen bitte Text markieren)
    Code:
    <!--
    
    Oblivion Interface Overhaul by Xerus
    ************************************
    
    Message Menu
    --------------------------------------------------------------------------------
    Data\Menus\message_menu.xml
    Version: 3.0
    Compatibility: Toggleable Quantity Prompt
    
    Included Prefabs:
    Data\Menus\Prefabs\OIO\OIOconfig.xml
    Data\Menus\Prefabs\focus_box.xml
    Data\Menus\Prefabs\generic_background.xml
    
    ================================================================================ -->
    
    
    <menu name="MessageMenu">
    	<class> &MessageMenu; </class>
    	<stackingtype> &no_click_past; </stackingtype>
    	<explorefade> 0.2 </explorefade>
    	<alpha> 0 </alpha>
    	<locus> &true; </locus>
    	
    	
    	<!-- CONFIGURATION
    	============================================================ -->
    	<rect name="message_config">
    		<include src="OIO\OIOconfig.xml"/> <!--
    		 _____________ 
    		|   < XML >   |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|_____________| -->
    		<_config0>
    			<copy src="me()" trait="_font_adjust_factor"/>
    			<max> 0.9 </max>
    			<min> 1.1 </min>
    		</_config0>
    	</rect>
    	
    	
    	<!-- FOCUS BOX
    	============================================================ -->
    	<rect name="message_focus_box">
    		<include src="focus_box.xml"/> <!--
    		 _____________ 
    		|   < XML >   |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|_____________| -->
    		<id> 3 </id>
    		<visible> &false; </visible> <!-- set by code -->
    	</rect>
    	
    	
    	<!-- BACKGROUND
    	============================================================ -->
    	<rect name="background">
    		<include src="generic_background.xml"/> <!--
    		 _____________ 
    		|   < XML >   |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|  _________  |
    		|_____________| -->
    		<id> 1 </id>
    		<target> &true; </target>
    		<depth> 3 </depth>
    		<x> 0 </x>
    		<y> 0 </y>
    		<locus> &true; </locus>
    		<user0> 680 </user0> <!-- width -->
    		<user1> <!-- height -->
    			<copy src="button_10" trait="y"/>
    			<add src="button_10" trait="height"/>
    			<add> 30 </add>
    		</user1>
    		
    		
    		<!-- MESSAGE
    		============================================================ -->
    		<text name="message_text">
    			<id> 2 </id>
    			<font> 3 </font>
    			<string> text </string> <!-- set by code -->
    			<justify> &left; </justify>
    			<red> 117 </red>
    			<green> 59 </green>
    			<blue> 33 </blue>
    			<wrapwidth>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="x"/>
    				<sub> 30 </sub>
    				<mul src="message_config" trait="_config0"/>
    			</wrapwidth>
    			<depth> 3 </depth>
    			<x> 30 </x>
    			<y> 30 </y>
    		</text>
    		
    		<image name="message_divider">
    			<filename> Menus\Shared\shared_border_horizontal_1.dds </filename>
    			<cropx> 20 </cropx>
    			<width>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="x"/>
    				<sub> 30 </sub>
    			</width>
    			<height> 8 </height>
    			<depth> 3 </depth>
    			<x> 30 </x>
    			<y>
    				<copy src="message_text" trait="y"/>
    				<add src="message_text" trait="height"/>
    				<add> 10 </add>
    			</y>
    		</image>
    		
    		
    		<!-- BUTTON 1
    		============================================================ -->
    		<rect name="button_1">
    			<id> 4 </id>
    			<visible> &true; </visible>
    			<target> &true; </target>
    			<width>
    				<copy src="child(button_1_text)" trait="width"/>
    				<add> 20 </add>
    				<max> 80 </max>
    			</width>
    			<height>
    				<copy src="child(button_1_text)" trait="height"/>
    				<add> 2 </add>
    			</height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="message_divider" trait="y"/>
    				<add> 30 </add>
    			</y>
    			<locus> &true; </locus>
    			<string> text </string> <!-- set by code - button text -->
    			
    			<xdefault> &true; </xdefault>
    			<xdown> <ref src="button_2" trait="mouseover"/> </xdown>
    			
    			<!--
    			 _____________________ 
    			| focus box goes here |
    			|_____________________| -->
    			
    			<text name="button_1_text">
    				<font> 3 </font>
    				<string> <copy src="parent()" trait="string"/> </string>
    				<justify> &left; </justify>
    				<red> 117 </red>
    				<green> 59 </green>
    				<blue> 33 </blue>
    				<wrapwidth> <copy src="message_text" trait="wrapwidth"/> </wrapwidth>
    				<depth> 3 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div> 2 </div>
    				</x>
    				<y>
    					<copy src="parent()" trait="height"/>
    					<sub src="me()" trait="height"/>
    					<div> 2 </div>
    				</y>
    			</text>
    		</rect>
    		
    		
    		<!-- BUTTON 2
    		============================================================ -->
    		<rect name="button_2">
    			<id> 5 </id>
    			<visible> &false; </visible> <!-- set by code -->
    			<target> &true; </target>
    			<width>
    				<copy src="child(button_2_text)" trait="width"/>
    				<add> 20 </add>
    				<max> 80 </max>
    			</width>
    			<height>
    				<copy src="child(button_2_text)" trait="height"/>
    				<add> 2 </add>
    			</height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="button_1" trait="height"/>
    				<add> 13 </add>
    				<onlyif src="me()" trait="visible"/>
    				<add src="button_1" trait="y"/>
    			</y>
    			<locus> &true; </locus>
    			<string> text </string> <!-- set by code - button text -->
    			
    			<xdefault> &false; </xdefault>
    			<xup> <ref src="button_1" trait="mouseover"/> </xup>
    			<xdown> <ref src="button_3" trait="mouseover"/> </xdown>
    			
    			<!--
    			 _____________________ 
    			| focus box goes here |
    			|_____________________| -->
    			
    			<text name="button_2_text">
    				<font> 3 </font>
    				<string> <copy src="parent()" trait="string"/> </string>
    				<justify> &left; </justify>
    				<red> 117 </red>
    				<green> 59 </green>
    				<blue> 33 </blue>
    				<wrapwidth> <copy src="message_text" trait="wrapwidth"/> </wrapwidth>
    				<depth> 3 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div> 2 </div>
    				</x>
    				<y>
    					<copy src="parent()" trait="height"/>
    					<sub src="me()" trait="height"/>
    					<div> 2 </div>
    				</y>
    			</text>
    		</rect>
    		
    		
    		<!-- BUTTON 3
    		============================================================ -->
    		<rect name="button_3">
    			<id> 6 </id>
    			<visible> &false; </visible> <!-- set by code -->
    			<target> &true; </target>
    			<width>
    				<copy src="child(button_3_text)" trait="width"/>
    				<add> 20 </add>
    				<max> 80 </max>
    			</width>
    			<height>
    				<copy src="child(button_3_text)" trait="height"/>
    				<add> 2 </add>
    			</height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="button_2" trait="height"/>
    				<add> 13 </add>
    				<onlyif src="me()" trait="visible"/>
    				<add src="button_2" trait="y"/>
    			</y>
    			<locus> &true; </locus>
    			<string> text </string> <!-- set by code - button text -->
    			
    			<xdefault> &false; </xdefault>
    			<xup> <ref src="button_2" trait="mouseover"/> </xup>
    			<xdown> <ref src="button_4" trait="mouseover"/> </xdown>
    			
    			<!--
    			 _____________________ 
    			| focus box goes here |
    			|_____________________| -->
    			
    			<text name="button_3_text">
    				<font> 3 </font>
    				<string> <copy src="parent()" trait="string"/> </string>
    				<justify> &left; </justify>
    				<red> 117 </red>
    				<green> 59 </green>
    				<blue> 33 </blue>
    				<wrapwidth> <copy src="message_text" trait="wrapwidth"/> </wrapwidth>
    				<depth> 3 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div> 2 </div>
    				</x>
    				<y>
    					<copy src="parent()" trait="height"/>
    					<sub src="me()" trait="height"/>
    					<div> 2 </div>
    				</y>
    			</text>
    		</rect>
    		
    		
    		<!-- BUTTON 4
    		============================================================ -->
    		<rect name="button_4">
    			<id> 7 </id>
    			<visible> &false; </visible> <!-- set by code -->
    			<target> &true; </target>
    			<width>
    				<copy src="child(button_4_text)" trait="width"/>
    				<add> 20 </add>
    				<max> 80 </max>
    			</width>
    			<height>
    				<copy src="child(button_4_text)" trait="height"/>
    				<add> 2 </add>
    			</height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="button_3" trait="height"/>
    				<add> 13 </add>
    				<onlyif src="me()" trait="visible"/>
    				<add src="button_3" trait="y"/>
    			</y>
    			<locus> &true; </locus>
    			<string> text </string> <!-- set by code - button text -->
    			
    			<xdefault> &false; </xdefault>
    			<xup> <ref src="button_3" trait="mouseover"/> </xup>
    			<xdown> <ref src="button_5" trait="mouseover"/> </xdown>
    			
    			<!--
    			 _____________________ 
    			| focus box goes here |
    			|_____________________| -->
    			
    			<text name="button_4_text">
    				<font> 3 </font>
    				<string> <copy src="parent()" trait="string"/> </string>
    				<justify> &left; </justify>
    				<red> 117 </red>
    				<green> 59 </green>
    				<blue> 33 </blue>
    				<wrapwidth> <copy src="message_text" trait="wrapwidth"/> </wrapwidth>
    				<depth> 3 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div> 2 </div>
    				</x>
    				<y>
    					<copy src="parent()" trait="height"/>
    					<sub src="me()" trait="height"/>
    					<div> 2 </div>
    				</y>
    			</text>
    		</rect>
    		
    		
    		<!-- BUTTON 5
    		============================================================ -->
    		<rect name="button_5">
    			<id> 8 </id>
    			<visible> &false; </visible> <!-- set by code -->
    			<target> &true; </target>
    			<width>
    				<copy src="child(button_5_text)" trait="width"/>
    				<add> 20 </add>
    				<max> 80 </max>
    			</width>
    			<height>
    				<copy src="child(button_5_text)" trait="height"/>
    				<add> 2 </add>
    			</height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="button_4" trait="height"/>
    				<add> 13 </add>
    				<onlyif src="me()" trait="visible"/>
    				<add src="button_4" trait="y"/>
    			</y>
    			<locus> &true; </locus>
    			<string> text </string> <!-- set by code - button text -->
    			
    			<xdefault> &false; </xdefault>
    			<xup> <ref src="button_4" trait="mouseover"/> </xup>
    			<xdown> <ref src="button_6" trait="mouseover"/> </xdown>
    			
    			<!--
    			 _____________________ 
    			| focus box goes here |
    			|_____________________| -->
    			
    			<text name="button_5_text">
    				<font> 3 </font>
    				<string> <copy src="parent()" trait="string"/> </string>
    				<justify> &left; </justify>
    				<red> 117 </red>
    				<green> 59 </green>
    				<blue> 33 </blue>
    				<wrapwidth> <copy src="message_text" trait="wrapwidth"/> </wrapwidth>
    				<depth> 3 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div> 2 </div>
    				</x>
    				<y>
    					<copy src="parent()" trait="height"/>
    					<sub src="me()" trait="height"/>
    					<div> 2 </div>
    				</y>
    			</text>
    		</rect>
    		
    		
    		<!-- BUTTON 6
    		============================================================ -->
    		<rect name="button_6">
    			<id> 9 </id>
    			<visible> &false; </visible> <!-- set by code -->
    			<target> &true; </target>
    			<width>
    				<copy src="child(button_6_text)" trait="width"/>
    				<add> 20 </add>
    				<max> 80 </max>
    			</width>
    			<height>
    				<copy src="child(button_6_text)" trait="height"/>
    				<add> 2 </add>
    			</height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="button_5" trait="height"/>
    				<add> 13 </add>
    				<onlyif src="me()" trait="visible"/>
    				<add src="button_5" trait="y"/>
    			</y>
    			<locus> &true; </locus>
    			<string> text </string> <!-- set by code - button text -->
    			
    			<xdefault> &false; </xdefault>
    			<xup> <ref src="button_5" trait="mouseover"/> </xup>
    			<xdown> <ref src="button_7" trait="mouseover"/> </xdown>
    			
    			<!--
    			 _____________________ 
    			| focus box goes here |
    			|_____________________| -->
    			
    			<text name="button_6_text">
    				<font> 3 </font>
    				<string> <copy src="parent()" trait="string"/> </string>
    				<justify> &left; </justify>
    				<red> 117 </red>
    				<green> 59 </green>
    				<blue> 33 </blue>
    				<wrapwidth> <copy src="message_text" trait="wrapwidth"/> </wrapwidth>
    				<depth> 3 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div> 2 </div>
    				</x>
    				<y>
    					<copy src="parent()" trait="height"/>
    					<sub src="me()" trait="height"/>
    					<div> 2 </div>
    				</y>
    			</text>
    		</rect>
    		
    		
    		<!-- BUTTON 7
    		============================================================ -->
    		<rect name="button_7">
    			<id> 10 </id>
    			<visible> &false; </visible> <!-- set by code -->
    			<target> &true; </target>
    			<width>
    				<copy src="child(button_7_text)" trait="width"/>
    				<add> 20 </add>
    				<max> 80 </max>
    			</width>
    			<height>
    				<copy src="child(button_7_text)" trait="height"/>
    				<add> 2 </add>
    			</height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="button_6" trait="height"/>
    				<add> 13 </add>
    				<onlyif src="me()" trait="visible"/>
    				<add src="button_6" trait="y"/>
    			</y>
    			<locus> &true; </locus>
    			<string> text </string> <!-- set by code - button text -->
    			
    			<xdefault> &false; </xdefault>
    			<xup> <ref src="button_6" trait="mouseover"/> </xup>
    			<xdown> <ref src="button_8" trait="mouseover"/> </xdown>
    			
    			<!--
    			 _____________________ 
    			| focus box goes here |
    			|_____________________| -->
    			
    			<text name="button_7_text">
    				<font> 3 </font>
    				<string> <copy src="parent()" trait="string"/> </string>
    				<justify> &left; </justify>
    				<red> 117 </red>
    				<green> 59 </green>
    				<blue> 33 </blue>
    				<wrapwidth> <copy src="message_text" trait="wrapwidth"/> </wrapwidth>
    				<depth> 3 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div> 2 </div>
    				</x>
    				<y>
    					<copy src="parent()" trait="height"/>
    					<sub src="me()" trait="height"/>
    					<div> 2 </div>
    				</y>
    			</text>
    		</rect>
    		
    		
    		<!-- BUTTON 8
    		============================================================ -->
    		<rect name="button_8">
    			<id> 11 </id>
    			<visible> &false; </visible> <!-- set by code -->
    			<target> &true; </target>
    			<width>
    				<copy src="child(button_8_text)" trait="width"/>
    				<add> 20 </add>
    				<max> 80 </max>
    			</width>
    			<height>
    				<copy src="child(button_8_text)" trait="height"/>
    				<add> 2 </add>
    			</height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="button_7" trait="height"/>
    				<add> 13 </add>
    				<onlyif src="me()" trait="visible"/>
    				<add src="button_7" trait="y"/>
    			</y>
    			<locus> &true; </locus>
    			<string> text </string> <!-- set by code - button text -->
    			
    			<xdefault> &false; </xdefault>
    			<xup> <ref src="button_7" trait="mouseover"/> </xup>
    			<xdown> <ref src="button_9" trait="mouseover"/> </xdown>
    			
    			<!--
    			 _____________________ 
    			| focus box goes here |
    			|_____________________| -->
    			
    			<text name="button_8_text">
    				<font> 3 </font>
    				<string> <copy src="parent()" trait="string"/> </string>
    				<justify> &left; </justify>
    				<red> 117 </red>
    				<green> 59 </green>
    				<blue> 33 </blue>
    				<wrapwidth> <copy src="message_text" trait="wrapwidth"/> </wrapwidth>
    				<depth> 3 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div> 2 </div>
    				</x>
    				<y>
    					<copy src="parent()" trait="height"/>
    					<sub src="me()" trait="height"/>
    					<div> 2 </div>
    				</y>
    			</text>
    		</rect>
    		
    		
    		<!-- BUTTON 9
    		============================================================ -->
    		<rect name="button_9">
    			<id> 12 </id>
    			<visible> &false; </visible> <!-- set by code -->
    			<target> &true; </target>
    			<width>
    				<copy src="child(button_9_text)" trait="width"/>
    				<add> 20 </add>
    				<max> 80 </max>
    			</width>
    			<height>
    				<copy src="child(button_9_text)" trait="height"/>
    				<add> 2 </add>
    			</height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="button_8" trait="height"/>
    				<add> 13 </add>
    				<onlyif src="me()" trait="visible"/>
    				<add src="button_8" trait="y"/>
    			</y>
    			<locus> &true; </locus>
    			<string> text </string> <!-- set by code - button text -->
    			
    			<xdefault> &false; </xdefault>
    			<xup> <ref src="button_8" trait="mouseover"/> </xup>
    			<xdown> <ref src="button_10" trait="mouseover"/> </xdown>
    			
    			<!--
    			 _____________________ 
    			| focus box goes here |
    			|_____________________| -->
    			
    			<text name="button_9_text">
    				<font> 3 </font>
    				<string> <copy src="parent()" trait="string"/> </string>
    				<justify> &left; </justify>
    				<red> 117 </red>
    				<green> 59 </green>
    				<blue> 33 </blue>
    				<wrapwidth> <copy src="message_text" trait="wrapwidth"/> </wrapwidth>
    				<depth> 3 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div> 2 </div>
    				</x>
    				<y>
    					<copy src="parent()" trait="height"/>
    					<sub src="me()" trait="height"/>
    					<div> 2 </div>
    				</y>
    			</text>
    		</rect>
    		
    		
    		<!-- BUTTON 10
    		============================================================ -->
    		<rect name="button_10">
    			<id> 13 </id>
    			<visible> &false; </visible> <!-- set by code -->
    			<target> &true; </target>
    			<width>
    				<copy src="child(button_10_text)" trait="width"/>
    				<add> 20 </add>
    				<max> 80 </max>
    			</width>
    			<height>
    				<copy src="child(button_10_text)" trait="height"/>
    				<add> 2 </add>
    			</height>
    			<depth> 3 </depth>
    			<x>
    				<copy src="parent()" trait="width"/>
    				<sub src="me()" trait="width"/>
    				<div> 2 </div>
    			</x>
    			<y>
    				<copy src="button_9" trait="height"/>
    				<add> 13 </add>
    				<onlyif src="me()" trait="visible"/>
    				<add src="button_9" trait="y"/>
    			</y>
    			<locus> &true; </locus>
    			<string> text </string> <!-- set by code - button text -->
    			
    			<xdefault> &false; </xdefault>
    			<xup> <ref src="button_9" trait="mouseover"/> </xup>
    			
    			<!--
    			 _____________________ 
    			| focus box goes here |
    			|_____________________| -->
    			
    			<text name="button_10_text">
    				<font> 3 </font>
    				<string> <copy src="parent()" trait="string"/> </string>
    				<justify> &left; </justify>
    				<red> 117 </red>
    				<green> 59 </green>
    				<blue> 33 </blue>
    				<wrapwidth> <copy src="message_text" trait="wrapwidth"/> </wrapwidth>
    				<depth> 3 </depth>
    				<x>
    					<copy src="parent()" trait="width"/>
    					<sub src="me()" trait="width"/>
    					<div> 2 </div>
    				</x>
    				<y>
    					<copy src="parent()" trait="height"/>
    					<sub src="me()" trait="height"/>
    					<div> 2 </div>
    				</y>
    			</text>
    		</rect>
    	</rect>
    	
    	<!--
    	This needs to go after the background so we get the proper width and height. -->
    	<x>
    		<copy src="screen()" trait="width"/>
    		<sub src="background" trait="width"/>
    		<div> 2 </div>
    	</x>
    	<y>
    		<copy src="screen()" trait="height"/>
    		<sub src="background" trait="height"/>
    		<div> 2 </div>
    	</y>
    </menu>
    Eleminator ist offline
  5. #5 Zitieren
    Schwertmeister Avatar von Atala
    Registriert seit
    Feb 2010
    Ort
    Oblivion, Minecraft
    Beiträge
    903
    Zitat Zitat von Eleminator Beitrag anzeigen
    Hat super geklappt, danke! Einfach die zwei xml-Dateien "überschreiben" und es läuft. Desweiteren hat mir der Thread auch geholfen, dass ich nun wieder Questmarker im Kompass hab .

    Für alle die das selbe Problem haben füge ich hier mal Xerus` überarbeitet xml-Dateien ein, damit man nicht immer erst den andern Thread lesen muss um das Problem zu fixen.

    Problem:
    Fehlermeldung wenn man beim verschieben von Items shift oder strg drückt.

    Installierte PugIns:
    • Oblivion Interface Overhaul
    • Toggleable Quantity Prompt


    Lösung:


    Danke dafür

    kann die Teile nur nicht öffnen, merke ich grad. Da kommt immer so ein Fehler mit Stylesheet XSL. Wenn das aktiviert ist, könne man die Seite da nicht abrufen... Was ist Stylesheet und wie deaktiviere ich es?
    Atala ist offline Geändert von Atala (14.05.2011 um 13:44 Uhr)
  6. #6 Zitieren
    Moderator Avatar von DWS
    Registriert seit
    May 2002
    Ort
    Lübsches Hansekontor
    Beiträge
    16.109
    Ein XSL formatiert die Ansicht: Zeilen Einrücken, Farben, etc.

    Öffne es mal mit Wordpad.
    Furcht führt zu Wut, Wut führt zu Hass, Hass führt zu unsäglichem Leid.
    DWS ist offline
  7. #7 Zitieren
    Schwertmeister Avatar von Atala
    Registriert seit
    Feb 2010
    Ort
    Oblivion, Minecraft
    Beiträge
    903
    Zitat Zitat von DWS Beitrag anzeigen
    Ein XSL formatiert die Ansicht: Zeilen Einrücken, Farben, etc.

    Öffne es mal mit Wordpad.
    Okay, damit gehts danke
    Atala ist offline

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