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  1. Beiträge anzeigen #41
    Warrior Avatar von Colmar
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    also in the "Golden mod" it's possible to brew potions, maybe you do this in that mod

    about the lizard plateau in Gothic II, I found it the first time I played, but only after other times I discover that if you go there in the second chapter, follow the clearing and stay to the left, under some trees you'll find different amulets depeding on your guilds:
    • Amulet of Agility for militia
    • Amulet of Life for mercenary
    • Amulet of Enlightenment for mages
    Geändert von Colmar (24.07.2010 um 10:30 Uhr)

  2. Beiträge anzeigen #42
    Knight Commander Avatar von TudoracheMG
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    It has always been unfair that they should give the agility amulet for militiamen,because they rely on magic and strength,not on dexterity.In fact,only mages get the amulet which is best suited for them.
    Anyway,there is another possible way to get the agility amulet,but that only happens much later in the game.

  3. Beiträge anzeigen #43
    Veteran Avatar von kojocel
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    Third time (G2 NoTR) I have found out that there are some goodies behind Xardas tower.
    "We live in an age when unnecessary things are our only necessities." Oscar Wilde
    Zone Survival Guide: Shadow of Chernobyl / Call of Pripyat

  4. Beiträge anzeigen #44
    Deus Avatar von Maladiq
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    Zitat Zitat von Trokar the White Beitrag anzeigen
    Although I can't say for certain you did not, afterall my PC_Hero likes to attempt to throw apples and other stuff that was taken out, I would suspect you were playing the Golden Mod.
    Zitat Zitat von Cyclops1953 Beitrag anzeigen
    In G1 vanilla,you can not brew potions.In the mod "Dark Mysteries",there is an old Alchemist above the abandoned mine,who will brew potions for you after you have done a quest for him.
    I guarantee you it was pure vanilla, not even texture patches.

    Zitat Zitat von Alwin Beitrag anzeigen
    I also remember that I was able to brew potions, though. I think I was brewing in the New Camp mage quarters; I had lab flasks and my character did the potion brewing animation on that table, then it seemed to me like I had less flasks and more potions in the end. Might just be a mistake as well, though.
    Hmm, maybe, I gotta try that and report back.

    Zitat Zitat von Colmar Beitrag anzeigen
    • Amulet of Agility for militia
    • Amulet of Life for mercenary
    • Amulet of Enlightenment for mages
    *goes and searches for the amulet"
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  5. Beiträge anzeigen #45
    Local Hero
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    In G1 there are alchemy benches that you can "use".NH goes through the motions,and it uses one flask each time,but when you check your inventory afterward there are no additional potions.I tried once putting all my potions into a chest before going to the bench,so there were no potions beforehand in my inventory.after letting him do about 5 or 6 times I stopped and looked in my inventory and there were no potions there.It is just a waste of time,like mining the ore deposits.

  6. Beiträge anzeigen #46
    General Avatar von KGS
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    • the shortbow and arrows under a tree near the lake near xardas' tower
    • dragonslicer in g2 guraded by the shadowlords
    • permanent potions in the sleeper's temple on my 2nd playtrough
    • Havlor's special fish (if that was his name... fish merchant in g2)
    • that the gardener in the upper quarter of khorinis belongs to the thievs' guild
    • that the seekers are former members of the brotherhood of the sleeper (because you need to me a mage for that)

  7. Beiträge anzeigen #47
    Deus Avatar von Maladiq
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    This is more of an exploit than a secret, but after I found it it was very useful.

    Game: G2, G2G. There is a digger at one of the mining sites in the VoM which asks you take him out of the valley. After you agree, simply teleport to the pass and he will spawn there like magic, in front of the abandoned mine. Quite useful as the path finding AI in the first 2 games is idiotic.
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  8. Beiträge anzeigen #48
    Apprentice Avatar von DragonStrike
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    Zitat Zitat von Maladiq Beitrag anzeigen
    After you agree, simply teleport to the pass and he will spawn there like magic, in front of the abandoned mine.
    Is it also possible with Diego and that militia guy?

  9. Beiträge anzeigen #49
    Deus Avatar von Maladiq
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    Zitat Zitat von DragonStrike Beitrag anzeigen
    Is it also possible with Diego and that militia guy?
    Dunno, never bothered to finish G2G until now, I quit the first time after finishing Jarkendar, so I can't answer that. But theoretically it should work, as I believe both Diego and the militia guy have waypoints at the end of the journey, where they have to say some lines. NPCs in gothics are programmed to teleport to the next waypoint where they should be as soon as they are out of the hero's range.
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  10. Beiträge anzeigen #50
    Knight Commander Avatar von TudoracheMG
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    Wow,thanks,I did not know that! I would always have a hard time escorting the millitia guy to the pass.It took so much...thanks again!

  11. Beiträge anzeigen #51
    Sword Master Avatar von UR1Z13L
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    That thing with the teleporting works only in vanilla. And the militia guy's name is Bilgot :P

  12. Beiträge anzeigen #52
    Deus Avatar von Maladiq
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    Zitat Zitat von UR1Z13L Beitrag anzeigen
    That thing with the teleporting works only in vanilla.
    I could swear I did it with the digger the last time I played notr
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  13. Beiträge anzeigen #53
    Deus Avatar von Maladiq
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    I just remembered. In G2G, in the room where you begin the game there is another room which is behind a steel grate. There are some potions and a chest with goodies. How can I get there without cheats?
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  14. Beiträge anzeigen #54
    Knight Commander Avatar von TudoracheMG
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    Look at the right of the fireplace in the room where you get the branch.There is a hidden switch on it.

  15. Beiträge anzeigen #55
    Deus Avatar von Maladiq
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    Zitat Zitat von TudoracheMG Beitrag anzeigen
    Look at the right of the fireplace in the room where you get the branch.There is a hidden switch on it.
    Great! I don't think I would have been able to discover it besides by accident, thanks
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  16. Beiträge anzeigen #56
    Veteran Avatar von ZombieNL
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    that switch is in plain view. when you walk to the wood-supply next to the oven to pick up a heavy branch, you automaticly see the switch.

    i found that on first playthrough.
    What doesn't kill you, makes you stronger!

  17. Beiträge anzeigen #57
    Deus Avatar von Maladiq
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    Zitat Zitat von ZombieNL Beitrag anzeigen
    that switch is in plain view. when you walk to the wood-supply next to the oven to pick up a heavy branch, you automaticly see the switch.

    i found that on first playthrough.
    Dunno, not for me. Though the idea of hidden switches with no names is pure win, I liked it in both g2 and risen.
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  18. Beiträge anzeigen #58
    Sword Master Avatar von UR1Z13L
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    Where is this thing exactly i cant find it? And a stupid question what does G2G mean?

  19. Beiträge anzeigen #59
    Deus Avatar von Maladiq
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    Zitat Zitat von UR1Z13L Beitrag anzeigen
    Where is this thing exactly i cant find it? And a stupid question what does G2G mean?
    1.The room with a bed in xardas' tower. The button is on the fire place, on the right side, it doesn't have a "switch" text floating near it and it is a lighter gray than the rest of the bricks.
    2. Gothic 2 Gold (+NotR)
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  20. Beiträge anzeigen #60
    Knight Avatar von Gor_Na_Drak
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    Yes, you can brew potions in G1 vanilla. Low lvl replenish mana potions to be exact. You must have a flask. I believe there are two to be found in the game. You must have the right mana plant. Forget which one. And maybe something else.....never figured that one out. You go to where the the bandits are processing swampweed in the new camp, and after you've cleared them out, (kill them or chase them off, doesn't matter.) you can use their alchemy bench. This is something you can exploit. Even though you only have two flasks as long as you keep left clicking once you've started the process the NH will continue to make potions. But once you stop he won't make any more. Trust me, I've played G1 50+ times.

    Most have mentioned the things I didn't find on the first play through. The old digger in the cave near the Old Camp. Didn't find him until the second or third play through. I didn't find the potions or scrolls behind Xardas' tower in G2 until the second play through. I didn't find the permanent potions in the sleeper's temple until the second time. (Too big of a hurry to get to the Sleeper I guess.) But I did find that area above the first bandit cave in G2 the first time. Mainly because I usually travel with the bow out and I spotted a lizard up there when I was in the valley with Lester. (On a side note there are wargs up there as well.) Didn't find a way to sneak into Khorinis until the second play through. But then again I didn't try to sneak in the first time.

    The list for G3 is way too long. All the bugs made it to frustrating to explore the game the way I would have wanted too on the first, second, and third plays. And I only did it three times because I wanted to see the different endings, or I would have stopped on the first play. But with the patched up version I found most things on the fourth play through.

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