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  1. Beiträge anzeigen #21
    General Avatar von KGS
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    with shadow beasts / fire devils (or whatever), you can just swing left and right without stopping and if you get into the correct rhythm the beasts simply can't hit you

  2. Beiträge anzeigen #22
    Provinzheld Avatar von Nikolai81
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    I believe it's the Frost Dragon who says something like this:

    "Muahahaha you can never hope to defeat my master! In order to do so you would need... a good weapon, the best armor available to your guild, and... four friends! Yes so you see, it would be nigh impossible haha!"

    I exaggerate of course, but that's the gist of it, and it's a bit contrived.
    Geändert von Nikolai81 (03.01.2013 um 22:05 Uhr)

  3. Beiträge anzeigen #23
    Adventurer
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    lordhoff ist offline
    Gorn charging ahead and dying very easily at the bridge.

  4. Beiträge anzeigen #24
    Sword Master Avatar von C-Hawk
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    Thx, KGS, I only killed a Shadowbeast once, when I found out they can climb the stairs of temples :O
    I pushed him towards the stairs, and smacked him with left-right. But I do need to have them locked, otherwise they back off and get free and start attacking again (I can handle 2 hits from a Shadowbeast atm, then Im dead - Or 1 fireball from Lizard, but then I die cuz of after-effect)
    Arcadia - A click and win tale

  5. Beiträge anzeigen #25
    Knight Avatar von NCONiall
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    Fire Devils are actually difficult to kill because they have all those particle effects on them which makes the game lag quite alot even on a powerful computer. I've only ever been able to kill them by fighting them then running away, drinking a potion then coming back to finish him.

  6. Beiträge anzeigen #26
    Knight Commander Avatar von TudoracheMG
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    What I do to kill shadowbeasts efficiently is to attack them until they back up near a wall. I can then just keep attacking them until they die. If I keep the rhythm right, they will never attack,but will just back up against the wall

  7. Beiträge anzeigen #27
    General Avatar von KGS
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    i think you could kill them without getting hit even without a wall but i am not sure, it was a long time ago and i might have done just that

  8. Beiträge anzeigen #28
    Knight Commander Avatar von TudoracheMG
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    Yes it is,but it is safer with a wall

  9. Beiträge anzeigen #29
    Ranger
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    Zitat Zitat von firefly1981 Beitrag anzeigen
    what bothers me is when i unsheathe my spell as a mage they still said "cut out this magic crap", dammit they should implement respect factor to mages, because mages is the most honorable in the lore, they're position are above paladins for god's sake.
    Yep, I can agree with that.

    I mean... I pull out a lil' firebolt and everyone blows a fuse or shits their pants for pulling out something that can only give you a burn.

    ''STOP THE MAGIC!'' ''PUT IT AWAY, PUT IT AWAY!!'' ''STOP THAT SORCERY!''

    I think the people from Gothic are about as ignorant as in the middle ages

    They'll be sorry once I join up with Beliar... muahahahahahha!
    The coin is still turning.
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  10. Beiträge anzeigen #30
    Apprentice
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    eSPee ist offline
    That the Undead Dragon dies in 2 shots in Vanilla.

    Just cast the Kill Undead spell.

  11. Beiträge anzeigen #31
    Veteran Avatar von Ratamahatta
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    Zitat Zitat von eSPee Beitrag anzeigen
    That the Undead Dragon dies in 2 shots in Vanilla.

    Just cast the Kill Undead spell.
    well, for me even in notr undead dragon is usually easier to defeat than that black magician which you encounter just before him.
    http://forum.worldofplayers.de/forum/signaturepics/sigpic104766_2.gif

  12. Beiträge anzeigen #32
    Dragonslayer Avatar von Zeri0n
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    Zitat Zitat von Ratamahatta Beitrag anzeigen
    well, for me even in notr undead dragon is usually easier to defeat than that black magician which you encounter just before him.
    Play "Gothic 2 heights of power" (HoP mod, I don't know if I named it right), UD there is hardcore. If I am not mistaken, his "fireball" spell is remade and deals much higher damage

  13. Beiträge anzeigen #33
    Veteran Avatar von Ratamahatta
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    Zitat Zitat von Zeri0n Beitrag anzeigen
    Play "Gothic 2 heights of power" (HoP mod, I don't know if I named it right), UD there is hardcore. If I am not mistaken, his "fireball" spell is remade and deals much higher damage
    played it twice, didn't have problems either. as far as I remember in hop I had incredible stats quite early due to reduced LP spending for skill points. but I might be wrong..
    biggest challenge yet was mod Returning 1.1 where some of spell scrolls very powerful and useful in g2notr and oher mods where useless for me in some more difficult cases
    Spoiler:(zum lesen bitte Text markieren)
    summon demon I couldn't use being a templar, shrink monster was not working on some enemies I usually use it in normal game
    http://forum.worldofplayers.de/forum/signaturepics/sigpic104766_2.gif

  14. Beiträge anzeigen #34
    Apprentice
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    Also the Infinite Mana Bug?

    If you're a paladin that means free healing as well.

  15. Beiträge anzeigen #35
    Dragonslayer Avatar von Zeri0n
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    Zitat Zitat von Ratamahatta Beitrag anzeigen
    played it twice, didn't have problems either. as far as I remember in hop I had incredible stats quite early due to reduced LP spending for skill points. but I might be wrong..
    biggest challenge yet was mod Returning 1.1 where some of spell scrolls very powerful and useful in g2notr and oher mods where useless for me in some more difficult cases
    Spoiler:(zum lesen bitte Text markieren)
    summon demon I couldn't use being a templar, shrink monster was not working on some enemies I usually use it in normal game
    yes, it is true that you get high stats pretty much fast and easy but you must admit, orcs were tough there, and dragons too. They empowered them significantly

  16. Beiträge anzeigen #36
    Veteran Avatar von Ratamahatta
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    that's true! that is a good thing! empowering dragons imho should be a 'must option' in every mod for g2
    http://forum.worldofplayers.de/forum/signaturepics/sigpic104766_2.gif

  17. Homepage besuchen Beiträge anzeigen #37
    Demigod Avatar von Bastardo
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    I find it annoying that in the expansion they changed the rusty sword so that new characters can't wield it. In classic Gothic 2 you'd find one in Lester's valley and that would have been your first real sword in the game. In NotR it's just a useless rusty sword and you randomly get a 30 dmg knife handed to you on the way to town. Oh, and the easy ways into the guilds were totally unnecessary seeing as that cheapens one of the best sections of the game. An overhaul of the normal paths into the guilds or one or two new quests for each would have been better.
    Geändert von Bastardo (31.01.2013 um 15:52 Uhr)

  18. Beiträge anzeigen #38
    Skinhead  Avatar von Hellbilly
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    Zitat Zitat von Bastardo Beitrag anzeigen
    Oh, and the easy ways into the guilds were totally unnecessary seeing as that cheapens one of the best sections of the game.
    QFT. Kinda struck me as a (somewhat half-assed) nod to the "Hey I played this game 536732 times already, I just wanna see the addon world"-crowd, giving them easy access to it.

  19. Beiträge anzeigen #39
    General Avatar von KGS
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    well, if you go magician, you just save 1000 gold
    if you go mercenary, you still have to see dexter instead of doing your test and do all the other stuff
    if you go militia you just do one random quest, but joining the militia is ridiculously easy anyways
    so i think there is no real change

  20. Homepage besuchen Beiträge anzeigen #40
    Demigod Avatar von Bastardo
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    By the way why is the expansion called Night of the Raven anyway? What do ravens have to do with Raven and what does the night refer to?

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