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  1. Beiträge anzeigen #21
    Schwertmeister Avatar von bigsnappy
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    Jodelahiitiiheeelvetia!
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    Wow, great work! You guys must really be in love with G3, you just go on and on and on...


    Zitat Zitat von RoiDanton Beitrag anzeigen
    We won't probably have the time for it.
    Btw, you put in the word 'probably'.
    You might not have noticed, but there is world of difference between:
    "We won't have the time for it." (Wir werden dafür keine Zeit haben.)
    and
    "We won't probably have the time for it." (Wir werden wahrscheinlich keine Zeit dafür haben.)
    Everything is relative... until it bites.
    Geändert von bigsnappy (30.05.2010 um 18:43 Uhr)

  2. Beiträge anzeigen #22
    Veteran Avatar von miku-juku
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    CP 1.75 will be with grass reacting to everyone's steps.


    And seriously, ask for pay
    Spoiler:(zum lesen bitte Text markieren)
    Q:How to fight in Arcania?
    Zitat Zitat von Petyamester Beitrag anzeigen
    My strategy was click click click click click click click click click click click click click click win.


    Probably the coolest place in Gothic 3

  3. Beiträge anzeigen #23
    Knight Avatar von RobinHood 13.
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    Zitat Zitat von COma4ever Beitrag anzeigen
    same problem, but I may be due to the old dual-core. mine is also 1.8, and that's starting to be very old, + do you have win7 x64 or x86 ?
    x86, on both windows 7 and xp.
    Usually hardware components should be fine for atleast 5 years.
    Risen has same performance on w7 as it had on xp, but G3 lags even with all on low although it didn't do that on xp.

    I had problems earlier with the processor, but was dumb enough to not check for dust. It appeared the fan to th processor had large clumps of dust (making it rotate much slower).
    The difference were quite obvious, but especially on H.264 720p format,
    (used in mkv) there was a huge difference. It went from lagging to using 30% of processor capacity.


    Anyways, when I played it has this periodical lag. About every second or less, 1 frame seems to take extra long time, and the period between those seems to be quite steady.
    In contrast, the monestary in Risen (on my standard graphic settings) has a low fps here, but it's very steady. Every frame has fairly equal time periods between each other.
    In G3 it's more like ok fps, but interrupted by frames that take longer time to calculate (freezes). Encountered this on xp also on higher settings, but on w7 it's on lowest, and occurs usually more than once every second.

  4. Beiträge anzeigen #24
    Cat  Avatar von Larisa
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    Zitat Zitat von RobinHood 13. Beitrag anzeigen
    In G3 it's more like ok fps, but interrupted by frames that take longer time to calculate (freezes). Encountered this on xp also on higher settings, but on w7 it's on lowest, and occurs usually more than once every second.
    I think the bottleneck with those freezes from time to time is not the video card but how the game reads the data from the disk.

  5. Beiträge anzeigen #25
    Ranger Avatar von maledepecher
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    I really wish comunity team to release a FINAL PATCH for Gothic 3.
    I don't want to play Gothic 3 a 1 milion times, I want to play it one-two times and experience the best of Gothic 3.
    So please don't hurry fix all the bugs you can and make this the FINAL PATCH
    for Gothic 3.
    And I hope you will not release a hotfix after you release the patch.
    I want to install the patch and play Gothic 3 at its best, simple as that.
    Geändert von maledepecher (02.06.2010 um 16:13 Uhr)

  6. Beiträge anzeigen #26
    Knight Avatar von RobinHood 13.
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    Zitat Zitat von Larisa Beitrag anzeigen
    I think the bottleneck with those freezes from time to time is not the video card but how the game reads the data from the disk.
    That might be a possibility. I also encountered the same in G2.

    Another thing. They've usually been periodical, with fairly steady time intervals. Often many calculations are not done every frame, like checking objects locations to each other.
    If they push alot/all of these extra calculations to 1 frame, rather than spreading it out, then this could cause the short freezes we see.

    I would think, if it was writing from disc, it would not have that steady frequency of short freezes.
    When you teleport is an example of disc read, as here you must upload new info to ram, which will drop fps to near zero while it loads new area.

  7. Beiträge anzeigen #27
    General Avatar von RoiDanton
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    Unfortunately, we have to cancel the release today. Another bug occured mentioned by one of our testers. This bug is new and we don't know where and why it happens.
    And not, we don't release the patch with this bug.

    It seems to be our destiny that we always get a problem which was never calculated and we always have to delay.

    We are not happy about the current situation.

  8. Beiträge anzeigen #28
    General Avatar von GothicFighter
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    Could you tell us what bug it is?
    previous nickname - "ThePlaya"

  9. Beiträge anzeigen #29
    General Avatar von RoiDanton
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    Zitat Zitat von GothicFighter Beitrag anzeigen
    Could you tell us what bug it is?
    It's a torch bug which seems to be there in more ways than we thought.

  10. Beiträge anzeigen #30
    Neuling
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    SerGShuM ist offline
    Developers of patch can you make ambient occlusion for Gothic III ?

  11. Beiträge anzeigen #31
    General Avatar von RoiDanton
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    Zitat Zitat von SerGShuM Beitrag anzeigen
    Developers of patch can you make ambient occlusion for Gothic III ?
    Piranha Bytes had already implemented it.

  12. Beiträge anzeigen #32
    Ranger
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    Zitat Zitat von RoiDanton Beitrag anzeigen
    Unfortunately, we have to cancel the release today. Another bug occured mentioned by one of our testers. This bug is new and we don't know where and why it happens.
    And not, we don't release the patch with this bug.

    It seems to be our destiny that we always get a problem which was never calculated and we always have to delay.

    We are not happy about the current situation.
    Don't worry guys. Take all the time you need. It's better that we get a patch that only fixes bugs and makes improvements not one causing bugs.

  13. Homepage besuchen Beiträge anzeigen #33
    Veteran Avatar von CrashMorraKan
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    Burning Gothic Fan! Mangekyou Sharingan!
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    i also have prossesor 1.80GHz 4GB of ram and video card: Geforce 260 GTX 896 memory and i run gothic 3 on max resolution and grapchics going smooth. only when walking lags a sec to unlock new land but that's fine, right?

    i agree with "Kilrha" in 100% that you guys take all the time you need to make it last patch with everything is fixed all bugs are known to you such as this new "torch" and fix it don't rush because i think no one pushing you so take the time relax and think carefuly.
    Geändert von CrashMorraKan (31.05.2010 um 19:23 Uhr)

  14. Beiträge anzeigen #34
    General Avatar von RoiDanton
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    We have decided to release the patch. There is only a full version.

    The patch can be installed on all g3 versions and is available for all languages. It's only for original G3 game, not for Forsaken Gods.
    The CP 1.74 contains all previous patches. So you need only this patch to update Gothic 3.
    1.7x savegames are compatible with CP 1.74. Older savegames (1.60 or earlier) are not compatible.

    Choose only the option "Activate ATI/AMD workaround for shadow problems" at the end of the installation if you have a 4xxx/5xxx ATI card. This workaround can be activate/deactivate in the ge3.ini

    If you have installed modifications then save it before installing the patch. The patch will delete all superfluously files during the installation. We can't guarantee that all modifications will work with the CP 1.74.
    If you have installed the quest pack then you should install it again after the 1.74 installation. The current quest pack version will has some minor issues because of missing stringtable entries (English quest pack version is in progress and follow soon).

    Download WoG

  15. Beiträge anzeigen #35
    General Avatar von GothicFighter
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    Downloading now!
    previous nickname - "ThePlaya"

  16. Beiträge anzeigen #36
    Hero Avatar von Tratos
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    Zitat Zitat von RoiDanton Beitrag anzeigen
    We have decided to release the patch.
    Was the torch bug fixed then?

  17. Beiträge anzeigen #37
    General Avatar von RoiDanton
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    Zitat Zitat von Tratos Beitrag anzeigen
    Was the torch bug fixed then?
    Unfortunately, no.
    We couldn't solve the bug/problem.
    There is a minor bug (light/shadows) with torches with activated ATI workaround. Normally it's ATi business.
    We still try to find a solution to solve the problem. But it would take much time and a new project is nearly there. But we still have the problem on our list.

  18. Beiträge anzeigen #38
    General Avatar von GothicFighter
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    Zitat Zitat von RoiDanton Beitrag anzeigen
    But we still have the problem on our list.
    Does that mean the CPT's work on G3 is not over?
    previous nickname - "ThePlaya"

  19. Beiträge anzeigen #39
    Cat  Avatar von Larisa
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    Zitat Zitat von RoiDanton Beitrag anzeigen
    Choose only the option "Activate ATI/AMD workaround for shadow problems" at the end of the installation if you have a 4xxx/5xxx ATI card. This workaround can be activate/deactivate in the ge3.ini
    Choosing to activate the workaround if you have nvidia can cause problems or there's simply no benefit?

    Zitat Zitat von RoiDanton Beitrag anzeigen
    a new project is nearly there.
    A new project? What's that?

  20. Beiträge anzeigen #40
    General Avatar von RoiDanton
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    Zitat Zitat von GothicFighter Beitrag anzeigen
    Does that mean the CPT's work on G3 is not over?
    It's over for G3, except the mentioned problem and/or another problem occurs with 1.74.

    Zitat Zitat von Larisa Beitrag anzeigen
    Choosing to activate the workaround if you have nvidia can cause problems or there's simply no benefit?
    You will have graphical errors with activated workaround if you have a nvidia card.

    Zitat Zitat von Larisa Beitrag anzeigen
    A new project? What's that?
    Sorry, I can't say any details atm.

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