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  1. Beiträge anzeigen #1
    Apprentice
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    Apr 2010
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    PachoLibre ist offline

    Texture and light flickering

    When I'm sorting through my avatar's inventory, the textures (all around the world) begin to flicker very rapidly. It's usually a very bright, fast white flickering. At first I thought that it was the textures themselves, but then I think that it may have to do with the lighting and how the light flickers off of them, although I'm not positive.

    Is this a common problem?

  2. Beiträge anzeigen #2
    Lehrling
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    Apr 2010
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    PC-Hero ist offline

    Arrow

    Check your gothic.ini file. I remember seeing several sections about flickering errors, I'll open mine and paste the sections to see if this is your problem.

    geforce3HackWBufferBug=1
    ; ... some geforce 3 or geforce 4 cards have problems with gothics way to access the w buffer, resulting in flickering polys
    ; in the distant. with this setting set to "1" these cards automatically use a z buffer, loosing some precision near the camera but without the flickering polys.
    ; the driver version 12.41 does not have this problem. if you you have this version installed you may set this to 0 in order to activate the better looking
    ; w buffer. Driver versions later than 30.82 may not have this problem either.



    zSyncAmbientCol=0
    ; ... some grafic drivers have problems with gothics way to access the ambient lightning on a per object base but want the ambient
    ; light on a per scene base. this is a driver bug! if there occurs heavily lightning flickering with objects, you might set this setting
    ; to "1" to synchronize the ambient color after each object. this forces the driver to flush the scene after each objects which can
    ; seriously degrade performance (especially if you activate antialiasing!)


    radeonHackAmbientColBug=0
    ; ... the radeon 9700 has known problems with accessing the ambient lightning on a per object base, thus using the above "zSyncAmbientCol"
    ; Feature automatically. By activating the workaround for this card, performance may drop about 10%. Fullscene antialiasing does not work
    ; fast enough on this card until ATI fixes the ambient col driver bug.
    ; if you set this setting to "0" and no object lightning flickering occurs, ATI has probably managed to fix the problem and you may enable antialiasing

  3. Beiträge anzeigen #3
    Apprentice
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    Apr 2010
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    PachoLibre ist offline
    I've added these options. So far, I haven't noticed any flickering but will keep you posted. I'm using a GeForce so I didn't add the Radeon line. Is that fine?

  4. Beiträge anzeigen #4
    Lehrling
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    Apr 2010
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    PC-Hero ist offline
    no idea, you set the value to 1 or 0 based on what the text tells you right? I didn't paste them set up to fix it, just the way they were in mine.

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