Home Gothic Gothic II Gothic 3 Gothic 4 Downloads Forums

 

Ergebnis 1 bis 5 von 5
  1. Beiträge anzeigen #1
    Neuling
    Registriert seit
    Feb 2005
    Beiträge
    2
     
    Uocjat ist offline

    Gothic Modding Help needed

    ok first of all sorry if i posted in the wrong place im no good at german and i could hardly figure out how to register

    but any case i need to know how to make a bow model for G1
    or rather how to animate the bow string .. so far i've been told that this should be done whit morph targets but im not sure how to get it to work
    i so need your help

  2. Homepage besuchen Beiträge anzeigen #2
    Halbgott Avatar von Sowilo
    Registriert seit
    Apr 2004
    Ort
    Bremen
    Beiträge
    9.364
     
    Sowilo ist offline
    I didn't found a German tutorial to translate, I can't help u

  3. Homepage besuchen Beiträge anzeigen #3
    Master of Disaster  Avatar von HeavyGuard
    Registriert seit
    Mar 2004
    Ort
    Berlin
    Beiträge
    27.318
     
    HeavyGuard ist offline
    An Example for translate the Editink-Wiki:
    Altavista had obviously improved their translation tool. It is now capable of translating my whole solution. Perhaps some english speaking users could be interested.

    Furthermore the translation is not really perfect (there also may be some special words and typing errors by me that could not be translated).
    Unfortunatly you can not use the navigation and internal links because the navigation is realized with java script. But it's better than nothing. [Bild: icon_smile.gif]

    At this site you can enter the url: http://world.altavista.com

    Then select translation "german to english"

    These are the direct urls to the section of the solution. Copy them into the field of the translation site.

    Preface
    http://www.metger.net/diccuric/vorwort.html

    Solution
    http://www.metger.net/diccuric/dloesung.html

    Maps
    http://www.metger.net/diccuric/dkarten.html (not really much to translate)

    Special places
    http://www.metger.net/diccuric/dorte.html

    General tips
    http://www.metger.net/diccuric/dtipps.html

    Be careful, some translations are very strange. For example the german word "Geschick" has two very different meanings: dexterity and fate. Unfortunately the translation engine selects fate [Bild: icon_wink.gif]
    gothic-wiki
    translate the site and check if there is something usefull for you.
    Sei vorsichtig mit dem was du suchst, du könntest es finden ...
    Geändert von one-cool (09.02.2005 um 16:54 Uhr)

  4. Homepage besuchen Beiträge anzeigen #4
    General Avatar von MrMilti
    Registriert seit
    Jun 2004
    Beiträge
    3.286
     
    MrMilti ist offline
    Things like this can only be made in 3dsmax 5.
    Thats because the Mesh must be exported to an ASC-File using the ZenGin ASC-Exporter an this one only exists for 3dsmax5 (or 4.2)

    I never made a Bow, so I can only guess, how it works.

    You will need the model of the bow first.
    Then you create bones to deform the mesh using the physique-modifier.
    There should be lots of Tutorials how to make a good rig on a model.

    Then you have to animate the rig.
    I think it is not important how long this animation is, but it cant be bad if you check the humans.mds first to find out which duration piranha-bytes used for it, becaue i think it is not possible to change the firerate of one particular bow.

    When you know how long the animation should be you have to animate the bow from the undeformed structure to the complely deformed form.

    When this works the bow needs to be exported as an asc-file.

    Now i am not really sure which option you have to use, but i guess as an morphmesh.

    Then you should have the asc-file containing your bone and you only have to write the mds-script.
    Simply take a look at the original files from gothic.

    Hope this was a help for you
    If you need more help you can also call me on ICQ #169693951

    have fun
    MrMilti

    btw: Welcome to the Forum!

  5. Beiträge anzeigen #5
    Neuling
    Registriert seit
    Feb 2005
    Beiträge
    2
     
    Uocjat ist offline
    thanks for the help all .. i figured as much that it had to be exported to .asc
    sadly i only have 3Dsmax 6 .. but i guess i'll have to try and get my hands on a 5 or 4,2 ..
    Geändert von Uocjat (09.02.2005 um 19:54 Uhr)

Berechtigungen

  • Neue Themen erstellen: Nein
  • Themen beantworten: Nein
  • Anhänge hochladen: Nein
  • Beiträge bearbeiten: Nein
Impressum | Link Us | intern
World of Gothic © by World of Gothic Team
Gothic, Gothic 2 & Gothic 3 are © by Piranha Bytes & Egmont Interactive & JoWooD Productions AG, all rights reserved worldwide