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  1. Beiträge anzeigen #1
    Ranger
    Registriert seit
    Mar 2006
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    120
     
    phillexos ist offline

    Creature sounds

    I dont know if this is a problem yet, but I remember in gothic 2
    the scavengers used to give a warning cry before they attacked.
    In gothic 3 I can see the scavengers moving there mouths and
    heads as they did in gothic 3, but there is no sound. The only sounds
    I get is when I hit them with the sword. I have the latest patch and
    the lastest sound drivers for my sb audigy 2 sound card. Has this
    been a commen problem or is it another bug. Can someone help
    me with this. Ps I have already tried adjusting the speaker combos
    in the audio section with no success....tks

  2. Beiträge anzeigen #2
    Local Hero
    Registriert seit
    Oct 2004
    Ort
    doom land
    Beiträge
    701
     
    mnt ist offline
    ...ok
    No, there's no problems with your PC,
    just G3 team discovered that scavengers is a sort of birds,,
    and should not give that huge screaming sound again..
    and some earlier versions fans reported some symptoms of heart failure..
    and others treated them as harpy,,
    finaly G3 team decided to make scavengers a polite birds to suit all ages..
    and more polite than the chickens..
    (Imagine that my grandfather started to like G3....)...

  3. Beiträge anzeigen #3
    Ranger
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    Mar 2006
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    phillexos ist offline
    Stranger things are happening now. The bloodfly has no sound,
    and the enviromental sounds are starting to sound mixed up.
    Have you heard of any other sound issues in the game. tks

  4. Beiträge anzeigen #4
    Waldläufer
    Registriert seit
    May 2005
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    108
     
    aldee ist offline
    Ambient sounds are broken. There's a fan made modification replacing certain sounds in the game with G2 sounds in the German section of these forums: http://forum.worldofplayers.de/forum...d.php?t=159405

    Translation:

    -------------------
    Changed the sounds of the following creatures:
    - Bloody fly
    - Boar
    - Goblin
    - Golem
    - Lurker
    - Minecrawler
    - Scavenger (!very important!)
    - Shadowbeast
    - Troll
    - Wolf
    - Me
    - Orcs (just funny, but can become annoying with time. The sounds can simply be removed from the Data\Speech_English\English_ogg directory, they are named *Orc*)
    -------------------


    I did convert it so that it should work with the English version as well. Download: http://g3.no.game-host.org/Gothic_3_....2-english.rar

    Just unpack it into your Gothic III directory. To uninstall, remove the Sound and Speech_English folders from Gothic III\data

    I haven't been able to check if it works, as I don't have an English version of G3. So, if you're up for an experiment ... :-).

  5. Beiträge anzeigen #5
    Knight Commander Avatar von Demonium
    Registriert seit
    Oct 2006
    Ort
    HELLAS
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    2.422
     
    Demonium ist offline
    I tested it and it works...Some sounds from the previous Gothics are better.
    But some of them are same and bad...For example the Troll got similar sounds with a shadowbeast.

    1 question. If i want to change the T-rex voice...can i make a folder named "monster" and put in there some OGG files?

    I think T-rex is named monster in the game...so it should work no?

  6. Beiträge anzeigen #6
    Rookie
    Registriert seit
    Nov 2006
    Beiträge
    4
     
    ederlezi ist offline
    Zitat Zitat von phillexos Beitrag anzeigen
    I dont know if this is a problem yet, but I remember in gothic 2
    the scavengers used to give a warning cry before they attacked.
    In gothic 3 I can see the scavengers moving there mouths and
    heads as they did in gothic 3, but there is no sound. The only sounds
    I get is when I hit them with the sword. I have the latest patch and
    the lastest sound drivers for my sb audigy 2 sound card. Has this
    been a commen problem or is it another bug. Can someone help
    me with this. Ps I have already tried adjusting the speaker combos
    in the audio section with no success....tks
    Yeah me too and i miss sooooooo much the kokoy of scavenger ...
    I hope the sound patch will work...

  7. Beiträge anzeigen #7
    Fighter Avatar von Emad
    Registriert seit
    Jul 2006
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    339
     
    Emad ist offline
    I have to try this mod 'coz i don't like a lot the new monsters sounds

  8. Beiträge anzeigen #8
    Warrior Avatar von SlamDunk
    Registriert seit
    May 2005
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    484
     
    SlamDunk ist offline
    Yes... sadly the sounds are broken in Gothic 3.

    I unpacked the G3 sound file and found a lot of sounds that simply are not audible in game: falls, rain etc..

    This is a serious bug and needs to be fixed as soon as possible.

  9. Beiträge anzeigen #9
    Ranger
    Registriert seit
    Mar 2006
    Beiträge
    120
     
    phillexos ist offline
    Yep I unpacked the files into the gothic 3 directory,
    but the sounds are a bit out of sink in the english version.
    Ie: The warning cry before attack of the scavenger in gothic 3 now
    comes up when the bird has been killed or just before its demise.
    Also the bloodfly attack warning sound is so low you cant really
    here it. Ill check on other sounds as they come up and see what happens.
    tks for the help anyways...

  10. Beiträge anzeigen #10
    Apprentice
    Registriert seit
    Sep 2006
    Beiträge
    44
     
    darko82 ist offline
    They should finally do something with the sounds. Lots of them don't play at all, which basically apply not only to ambient sounds but also to the creatures sounds. Only few of them are played !!! which effects the play really much !

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