Previously there was a delay on pressing the mouse button when looting items in Elex 2. This delay was removed then except for unintentional stealing of items.

Although this solution might be looked upon as reasonable there was a discussion in the german forum where people got confused about this (why).

Nethertheless the stealing delay might have been shorter. He who is interested in this might have a look into the code using a debugger (the one from CheatEngine is fine here) :

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The breakpoint is reached as soon as you try to steal an item. So somewhere around that colored code lines the delay value (or a pointer to it) should be found (knowledge in x86 assembler required).

("GE_SINGLEBUTTONPRESSTOPICKUPITEMS" needs to be taken into account, I guess.)

edit 2: this doesn't seem to be the value in question (changed 5000 to 3000, then 100, then 10000, always the same delay):
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