In Dirty Swamp you take on the role of a slave who always has to do the dirty work for his master Sanchez. Once more he is about to loot a temple - and he despises temples - when his life takes an unexpected turn: The nameless protagonist finds himself in a foreign place all of a sudden, where he will face unexpected challenges and make both friends and enemies. But at least now that he is free, he can finally give rein to his ironic and cheeky personality without getting punched in the face for it ... most of the time anyway.
After more than a decade of development and almost two years since Dirty Swamp 3.0 has been released, it is finally time for the English Version!
Version 3.0 now comes with fully translated text in English, its own soundtrack as well as a lot of new features. Many dialogues have been adapted to fit the English version. Jokes, references or expressions that would have been lost in translation are now either slightly changed or rewritten.
Dirty Swamp is now available via Spine! (ID 488)
A classic installer for all who don't use Spine can be found here.
Features
completely new story
30+ hours play time
multiple difficulty levels - something for everybody!
well thought out dialogues
smalltalk-dialogues between NPC's relating to the situation
new soundtrack as well as original soundtracks adapted to it
german voice over which should help transfering the emotional state of characters
challenging bossfights
greatly changed addon world - you probably won't recognize it for the most part!
new monsters, animations, textures and models
MANY new spells like Meteor, Ice Shards, weapon enchantments and summoned companions
quickcast system - all spells can be cast while holding a weapon in your hand
revamped magic system (damage scaling, cooldown system, mana regeneration)
practical cooldown bar for potions, spells, weapon abilities and arrows
ingame explanations of all new features and spells through documents and diary entries
special weapon abilites like Sweeping Blow or Heavy Shot
poison, fire and explosive arrows which can be switched during a fight
potions are now an elemental part of difficult fights
sprinting
FreeAim by mud-freak integrated (can be turned off!) - some spells function differently with this (for example Meteor -> selection of the impact area)
custom loading screens for each section of the game
Spine achievements
furthermore, several easter eggs are just waiting to be discovered by you!
and many more!
A few words before playing
D3D11 Renderer Support
You would like to play with a D3D11 Renderer? Download our alternate effects designed specifically for the renderer. They can be found in Spine on the download page for Dirty Swamp and installed as an additional package. If you install Dirty Swamp with the classic installer, those effects are installed automatically if you've already installed the renderer. [Bild: Spine-Alternativ-Mit-Pfeil.jpg]
If you DON'T play with the renderer, please play without these effects. They really only look better than the original when using the renderer!
Almanac
Do you like facts and figures, planning your builds ahead or do you just want to know what talents and skills there are to learn in Dirty Swamp? Then you are in the right place! The almanac can be downloaded via Spine as an additional package or found here.
Recommended patches (that we like)
Union by Gratt (Spine-ID 320) - newest SystemPack included
Union is a further developed version of the SystemPack. We recommend to use Union instead of the SystemPack. One of these two packages has to be used for Dirty Swamp to work properly. Smalltalk dialogs however will only have subtitles with Union.
We also recommend using the 4GB Patch (Spine-ID 219), which, to put it bluntly, results in fewer crashes.
(You don't need to install this patch seperately if: Dirty Swamp was installed with the classic installer (not with Spine) AND Playerkit + Resource Patch + Union were installed via ResourceManager)
Better Torches by Bloodfly91 (Spine-ID 324) - Lighting torches at the touch of a button is eerily convenient in spooky places!
Categorized Inventory by mud-freak (Spine-ID 262) A tidy inventory is a tidy mind
Patches we don't recommend for Dirty Swamp
mana regeneration - already included as learnable talents
sprinting - already integrated and improvable by talent and ring
percent based potions - potions already heal in percent values
generally speaking we advise to just start with Dirty Swamp and later on add feature patches if you feel like there's something missing.
... Some additional advice?
save often and regularly!
use the new features like sprinting, quickcast and potion hotkeys. You will need them!
optimal sound balance: music a tad bit lower than sound
hotkeys for new functions can be changed in the DirtySwamp.ini
The Dirty Swamp team wishes you lots of fun playing!
You have a problem or found a bug? Here's what to do:
Spoiler:(zum lesen bitte Text markieren)
It's best to write a separate post in this thread describing the problem with as much information as possible. Ideally, you upload a savegame for us that was made shortly before the problem occurred. With this we can identify the problem and hopefully fix it. And this is how it works:
In your Gothic 2 folder there's a folder called "saves_dirtyswamp".
In Spine you can check where the Gothic 2 folder is located: [Bild: spine-Saves.jpg]
If you save your game on the slot at the very top then it corresponds to the folder "savegame1".
You can pack the whole folder "savegame1" in an archive. For this you can use the following program, for example: https://www.7-zip.org/download.html
You can then attach this archive to your forum post. While you write the post just scroll down, there's a button.
Coding, QA Lead, Worldmesh-tweaks, Jack of all trades
Cryp18Struct
Spacer
Draxes
Cryp18Struct
da_irga
Norrik
New Music
Sebastian Penner https://soundcloud.com/sibi994
Jotunheim Orchestral Version
Tuleen Ajettu Maa Orchestral Version
Additional music created exclusively for Dirty Swamp
MonsterMadness https://www.worldofgothic.de/?go=mod...&searchkey=654
Harpy collection
Assassin black mage
Priest robes - Jarkendar
Shaman ghost
Mushroom meshes
new potion textures (G1)
Stone tablets
Innos - Weapons
German knight texture
Red dragon snapper
Books, scrolls and others
Do you like facts and figures, planning your builds ahead or do you just want to know what talents and skills there are to learn in Dirty Swamp? Then you are in the right place! DirtySwamp_Almanac.pdf
The safest way is to install Dirty Swamp 3 into a "clean" Gothic II installation, in which no other modifications are installed. But in most cases there should be no problems if several modifications are installed in parallel.
3b.: If you absolutely do not want to use Union [Union is the advancement of the SystemPack. We personally see no reason to use SystemPack instead of Union]:
3b 1: gothic2_playerkit-2.6f
3b 2: Install the SystemPack instead of Union and 4GB Patch
3b 3: Disable Data Execution Prevention for gothic2.exe:
Open Control Panel: System and Security: System: Advanced System Settings: Advanced: Advanced -> In the settings window:
Data Execution Prevention
Either enable the Data Execution Prevention only for required Windows programs and services or add Gothic2.exe as an exception.
8.: Start Gothic II\system\GothicStarter.exe and start Dirty Swamp with it
9.: If you are able to start a new game in Dirty Swamp without any problems, you can now install the recommended patches if you want (also pay attention to the requirements there!):
(If you install the D3D11 renderer after installing Dirty Swamp, you should reinstall Dirty Swamp afterwards. Otherwise the game will start with wrong particle effect settings and some effects will be rendered completely wrong and the performance will be worse).
Geändert von Cryp18Struct (29.09.2022 um 22:14 Uhr)
You have encountered some problem or found a bug? Please do this:
Spoiler:(zum lesen bitte Text markieren)
It's best to write a separate post in this thread describing the problem with as much information as possible. Ideally, you upload a savegame for us that was made shortly before the problem occurred. With this we can identify the problem and hopefully fix it. And this is how it works:
In your Gothic 2 folder there's a folder called "saves_dirtyswamp".
In Spine you can check where the Gothic 2 folder is located: [Bild: spine-Saves.jpg]
If you save your game on the slot at the very top then it corresponds to the folder "savegame1".
You can pack the whole folder "savegame1" into an archive. For this you can use the following program: https://www.7-zip.org/download.html
You can then attach this archive to your forum post. While you write the post just scroll down, there's a button.
Geändert von Cryp18Struct (24.09.2022 um 22:24 Uhr)
Amazing! I'll make good on my words and shove it into my Streaming Schedule ASAP. The installer for non-spine users is just great and incredibly convenient. Also, thank you for including the DX11 textures right off the bat.
I have one problem:
My default quickloot button is Y on DEU keyboard layout.
But Dirty Swamp automatically defaults me to quicklooting on Z (because the mod forces me to be on ENG layout, I presume?), which is annoying because I have Ahssun and regular Gothic 2 in the same Installation.
The DirtySwamp.ini in the english release defaults to american keyboard layout (QWERTY).
Adjust the DirtySwamp.ini (remove this line):
GAME.keyboardLayout=00020409
and make sure your Gothic.ini has german (QWERTZ) layout set:
keyboardLayout=00000407
; ... currently there are two supported keyboard layouts: 00000407 - German, 00020409 - US-International
; ( see http://www.microsoft.com/globaldev/k.../keyboards.asp , dead keys are not supportet at all )
Finally getting in there and I realize how bad I am at fighting Bloodflies haha.
I noticed a Typo with Skinny: When asking him about Bows, "actuallly" is written with one additional L. I don't plan on dropping a post on every typo I encounter, but should I find more, I'll write them down and give them to you.