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Ein bißchen mehr Infos gibt es in dem Video hier. Also man gehört dieser Corporation an, die sind die letzten großen Erkunder der Menschheit, man erkunden dann halt mehrere Welten/Planeten.
Bethesda Typisch hat man hier halt wieder die unglaublichen Freiheiten, die ihre Spiele wie Skyrim und so ausmachen.
Das Rüstungssystem sieht sehr geil aus, es gibt verschiedene Layer so wie ich das sehe.
https://www.washingtonpost.com/video...ield-bethesda/
“For me, ‘Starfield’ is the Han Solo simulator. Get in a ship, explore the galaxy, do fun stuff,” said Cheng, who’s been with the company for 21 years.
According to Howard, in “Starfield” players will join an organization dubbed Constellation, the last group of space explorers. At the outset, players will choose their character’s background, with many options for customization that will impact how some things in the game unfold.
Istvan Pely, the game’s lead artist, dubbed the look of the game “NASA punk,” Howard said.
“[Pely] knows what all the buttons do on the ships. Even though it’s science fiction, your mind can sort of draw the line all the way back [to NASA]," Howard elaborated. "It all should feel lived in, even for a ship.” The environment in the ship isn’t fancy, as demonstrated by the curiously packaged Chunks, a kind of MRE, displayed in one of the trailer scenes. Howard said its contents were a “mix of processed space food,” probably primarily potato.
During the interview, Howard sat at home in front of cherry wood bookshelves bearing a figurine of “Fallout’s” iconic Pip-Boy and an Indiana Jones idol and ark. (Bethesda and Lucasfilm announced they were working a new Indiana Jones game in January.) In his answers, Howard was thoughtful, descriptive and at times, effusive. But with the space exploration RPG still 18 months away, Howard didn’t want to reveal all of the particulars. When asked about a plant growing in the background of a spaceship shown in the trailer, he demurred. “Obviously, today I don’t want to spoil too many things.”
The massive amount of “things” that are included in the game are stored in an internal Wiki at Bethesda, a library of all things “Starfield” to which many of the employees who work on the project have access. These include histories, backstories, starship architecture, pretty much anything a fan (or an employee) would geek out about.
The initial idea for “Starfield” may well have begun when Howard was a teen trying to make games on his Apple II computer. He got as far as creating characters and a title screen for his own interplanetary game when the computer ran out of memory.
Es gibt also ein internes Wiki das müsste mal einer leaken haha