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  1. Beiträge anzeigen #1 Zitieren
    Lehrling
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    Nicolai ist offline

    Gothic 1: Tier- bzw. Monsterrespawn

    Hallo,

    ich habe mich im Forum mal etwas ausführlicher umgesehen. Es scheint, als gäbe es hier und da Interesse an einem Tier- bzw. Monsterrespawn. Meines Wissens nach gibt es das für Gothic 2 bereits. Jedoch nicht für Gothic 1. Wenn es so etwas gäbe, fände ich das auch echt super. Doch habe ich selbst von diesem Bereich keine Ahnung. Also so gar nicht.

    Daher meine Frage: Hat sich jemand dieser Thematik angenommen oder wäre bereit dies zu tun?

    Die Welt würde nie leer werden. Man könnte immer einfach nur durch die Weltstreifen und jagen. Ich selbst würde dies gerne zusammen mit der Definitive Edition spielen. Wäre hammer.

  2. Beiträge anzeigen #2 Zitieren
    moderierende Rune  Avatar von hagalaz
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    Zitat Zitat von Nicolai Beitrag anzeigen
    Hallo,

    ich habe mich im Forum mal etwas ausführlicher umgesehen. Es scheint, als gäbe es hier und da Interesse an einem Tier- bzw. Monsterrespawn. Meines Wissens nach gibt es das für Gothic 2 bereits. Jedoch nicht für Gothic 1. Wenn es so etwas gäbe, fände ich das auch echt super. Doch habe ich selbst von diesem Bereich keine Ahnung. Also so gar nicht.

    Daher meine Frage: Hat sich jemand dieser Thematik angenommen oder wäre bereit dies zu tun?

    Die Welt würde nie leer werden. Man könnte immer einfach nur durch die Weltstreifen und jagen. Ich selbst würde dies gerne zusammen mit der Definitive Edition spielen. Wäre hammer.
    Diese Frage wäre eher im Editing- oder Modifikations-Forum angebracht. Vielleicht schaust du dich dort einmal um oder sagst mir wohin du die Frage verschoben haben willst.

    Hier dürfte das Thema eher im Sande verlaufen.

  3. Beiträge anzeigen #3 Zitieren
    Lehrling
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    Nicolai ist offline
    Danke für den Hinweis.

    Wäre dir sehr dankbar, wenn du es ins Modifikations-Unterforum verschieben könntest. Wenn das geht, müsste ich im Titel zu Anfang "Gothic 1:" ergänzen. Sonst kommt es sicherlich zu Verwirrung, weil es für Gohtic 2 wirklich ein solche Mod gibt.

    Vielen Dank schon einmal im Voraus für die Mühe.

  4. Beiträge anzeigen #4 Zitieren
    Alter Medizinmann Avatar von Tentarr
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    Es gehört aber eher ins Editing. Beim Modifikation geht es mehr um vorhandene Mods. Im Editing geht es darum wie man Mods macht. Deine Fragestellung ist dort besser aufgehoben.

    Vermutlich wäre es eine Idee wenn man es per Patch realisiert aber da bräuchte man vermutlich sehr erfahrene Leute die das machen. Ob dann wer es machen will ist wieder eine andere Frage, da so ein Patch jegliches Balancing in Gefahr bringt.
    Forumsuche ist blöd ? Dann benutz doch einfach die Threadinternesuche,einfach hier nachlesen:
    https://forum.worldofplayers.de/foru...1#post26090118

    Fragen zu Returning 2.0 oder alternativem Balacing?
    Fast alle Antworten gibt es entweder im Startpost oder als bereits gestellte Frage in diesem Thread

    https://forum.worldofplayers.de/forum/threads/1536606-RETURNING-v2-0-und-Alternatives-Balancing-Installation-Stand-Fragen-Antworten-28




  5. Beiträge anzeigen #5 Zitieren
    moderierende Rune  Avatar von hagalaz
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    Das Thema ist jetzt im Editing und der Titel wurde leicht angepasst.

  6. Beiträge anzeigen #6 Zitieren
    Lehrling
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    Nicolai ist offline
    Zitat Zitat von Tentarr Beitrag anzeigen
    Vermutlich wäre es eine Idee wenn man es per Patch realisiert aber da bräuchte man vermutlich sehr erfahrene Leute die das machen. Ob dann wer es machen will ist wieder eine andere Frage, da so ein Patch jegliches Balancing in Gefahr bringt.
    Ok. Ich kenne mich, wie gesagt, damit überhaupt nicht aus. Denke mir halt, dass man es sich damit zwar deutlich leichter machen kann. Doch sehe ich Gothic 1 nicht als Competition.

  7. Beiträge anzeigen #7 Zitieren
    Alter Medizinmann Avatar von Tentarr
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    Zitat Zitat von Nicolai Beitrag anzeigen
    Ok. Ich kenne mich, wie gesagt, damit überhaupt nicht aus. Denke mir halt, dass man es sich damit zwar deutlich leichter machen kann. Doch sehe ich Gothic 1 nicht als Competition.
    Ist ja kein Problem

    Da du dir eine Lösung zusammen mit einer Mod vorstellst, wäre vermutlich ein Patch läuft die richtige Herangehensweise. Von Hand platzierte Monster dürften schwierig werden, da man diese mit einem spezifischen Wegpunkt und einer Monsterinstanz setzen müsste.
    Vermutlich wäre eine Lösung wie in LoA gut. Also das beim Monstertöten später eventuell mit einer Wahrscheinlichkeit X das Monster wieder an der gleichen Stellen gespawnt wird. So wäre vermutlich das System nicht so schwierig.

    Da du selbst keine Erfahrung hast, bietet sich die Fragestellung für hier an:

    Ninja - Seite 28 (worldofplayers.de)

    Da ein solcher Patch Ninja als Türöffner benötigen wird.

    Ob dir jemand hilft ist also davon abhängig.

    Mein Verweis auf die Balance habe ich gemacht, da ich von mancher Moddern weiß, dass die einen solchen Patch nicht gerne sehen würden und du ja die Hilfe der Modder brauchst
    Forumsuche ist blöd ? Dann benutz doch einfach die Threadinternesuche,einfach hier nachlesen:
    https://forum.worldofplayers.de/foru...1#post26090118

    Fragen zu Returning 2.0 oder alternativem Balacing?
    Fast alle Antworten gibt es entweder im Startpost oder als bereits gestellte Frage in diesem Thread

    https://forum.worldofplayers.de/forum/threads/1536606-RETURNING-v2-0-und-Alternatives-Balancing-Installation-Stand-Fragen-Antworten-28




  8. Beiträge anzeigen #8 Zitieren
    Lehrling
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    Nicolai ist offline
    Ok, danke. Was ich noch nicht ganz verstehe: Warum ging das Respawn bei Gothic 2? Da müsst es ja dann auch Balance-Probleme geben oder nicht?

    Könnte man nicht einfach sich die Definitive Edition nehmen und im Nachgang mit einer weiteren Mod diese am Punkt des Respawn ändern? In einem anderen Unterforum hier, hatte einer einmal gemeint, man müsste nur, den Respawn, welcher an die Kapitel geknüpft ist, an einen Dialog knüpfen. Oder stelle ich mir das falsch vor?

  9. Beiträge anzeigen #9 Zitieren
    Alter Medizinmann Avatar von Tentarr
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    Zitat Zitat von Nicolai Beitrag anzeigen
    Ok, danke. Was ich noch nicht ganz verstehe: Warum ging das Respawn bei Gothic 2? Da müsst es ja dann auch Balance-Probleme geben oder nicht?

    Könnte man nicht einfach sich die Definitive Edition nehmen und im Nachgang mit einer weiteren Mod diese am Punkt des Respawn ändern? In einem anderen Unterforum hier, hatte einer einmal gemeint, man müsste nur, den Respawn, welcher an die Kapitel geknüpft ist, an einen Dialog knüpfen. Oder stelle ich mir das falsch vor?
    Es gab noch nie einen Respawn in Gothic.

    Es gibt einen Kapitelweisen Neuspawn von Handgesetzen Monstern.

    Um die Feinitive Edition zu ändern, bräuchtest du deren Skripte. Je nach Programmierweise kannst du diese nicht ohne Probleme einfach so dekompilieren.

    Ich glaub du stellst dir es etwas zu leicht vor. Es gibt nicht in den Skripten einfach den Punkt Respawn den man dann mit einer 1 oder 0 versehen muss. Das ist schon komplizierter.
    Forumsuche ist blöd ? Dann benutz doch einfach die Threadinternesuche,einfach hier nachlesen:
    https://forum.worldofplayers.de/foru...1#post26090118

    Fragen zu Returning 2.0 oder alternativem Balacing?
    Fast alle Antworten gibt es entweder im Startpost oder als bereits gestellte Frage in diesem Thread

    https://forum.worldofplayers.de/forum/threads/1536606-RETURNING-v2-0-und-Alternatives-Balancing-Installation-Stand-Fragen-Antworten-28




  10. Beiträge anzeigen #10 Zitieren
    Lehrling
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    Nicolai ist offline
    Habe einmal die Mod-Respawn aus Gothic 2 herausgesucht, welche ich meinte: World of Gothic - Downloads - Respawnmod Enhanced

    Oder ist das nur eine Dateileiche?


    Ohje, wenn das so komplex ist, wird das wohl doch nichts.

  11. Beiträge anzeigen #11 Zitieren
    Abenteurer Avatar von Senlax
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    Senlax ist offline
    Die Form die ich z.B. verwende ist ähnlich wie beim Respawn_Mod bei G2.
    In dieser Mod sprichst du z.B. ja Bosper an, damit die Monster wieder gespawnt werden.

    Das habe ich es z.B. ähnlich gemacht. Man geht ab Kapitel 4 zu Cavalorn und erhält dort die
    Dialogoption, "Ich habe schon lange keine Viecher mehr gesehen".

    Das führt dazu, dass die Monster neu auftauchen, die in meiner Respawn.d eingebettet sind.

    Spoiler:(zum lesen bitte Text markieren)

    Code:
    func void B_Story_RespawnOW()
    {
        Wld_InsertNpc(BlackGobboMace,"FP_LOCATION_RUIN_GOBLIN_1");
        Wld_InsertNpc(BlackGobboMace,"FP_LOCATION_RUIN_GOBLIN_2");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE10");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE10");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE10");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE5");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE5");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE5");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE7");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE7");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE7");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE8");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE8");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE8");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE9");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE9");
        Wld_InsertNpc(BlackGobboMace,"GOBBO_MASTERCAVE9");
        Wld_InsertNpc(BlackGobboMace,"OW_ABYSS_ENTRANCE");
        Wld_InsertNpc(BlackGobboMace,"OW_ABYSS_ENTRANCE1");
        Wld_InsertNpc(BlackGobboMace,"OW_ABYSS_ENTRANCE2");
        Wld_InsertNpc(BlackGobboMace,"OW_PATH_176_TEMPELFOCUS3");
        Wld_InsertNpc(BlackGobboMace,"OW_PATH_176_TEMPELFOCUS4");
        Wld_InsertNpc(BlackGobboMace,"OW_PATH_ABYSS_TO_YARD2");
        Wld_InsertNpc(BlackGobboMace,"OW_PATH_TEMPELRUIN07");
        Wld_InsertNpc(BlackGobboMace,"OW_PATH_TEMPELRUIN07");
        Wld_InsertNpc(BlackGobboMace,"OW_RUIN_TROLL_2");
        Wld_InsertNpc(BlackGobboMace,"OW_RUIN_TROLL_2");
        Wld_InsertNpc(BlackGobboMace,"OW_RUIN_TROLL_3");
        Wld_InsertNpc(BlackGobboMace,"OW_RUIN_TROLL_3");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_GOBBO_LOCATION_29_03");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_GOBBO_LOCATION_29_03");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_GOBBO_LOCATION_29_03");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_GOBBO_LOCATION_29_03");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_GOBBO_LOCATION_29_03");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_GOBBO_LOCATION_29_03");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_BLACKGOBBO_A1");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_BLACKGOBBO_A1");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_BLACKGOBBO_A1");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_BLACKGOBBO_A1");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_BLACKGOBBO_A1");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_BLACKGOBBO_A1");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_BLACKGOBBO_A2");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_BLACKGOBBO_A2");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_GOBBO_CAVE03INDOOR_02");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_GOBBO_CAVE03INDOOR_02");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_GOBBO_CAVE03INDOOR_02");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_GOBBO_CAVE03INDOOR_05");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_GOBBO_CAVE03INDOOR_05");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_GOBBO_CAVE03INDOOR_05");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_MOLERAT_PSI_PATH7_MOVEMENT");
        Wld_InsertNpc(BlackGobboMace,"SPAWN_OW_MOLERAT_PSI_PATH7_MOVEMENT");
        Wld_InsertNpc(BlackGobboWarrior,"FP_LOCATION_RUIN_GOBLIN_3");
        Wld_InsertNpc(BlackGobboWarrior,"LOCATION_12_01");
        Wld_InsertNpc(BlackGobboWarrior,"LOCATION_12_01");
        Wld_InsertNpc(BlackGobboWarrior,"LOCATION_12_01");
        Wld_InsertNpc(BlackGobboWarrior,"LOCATION_12_01");
        Wld_InsertNpc(BlackGobboWarrior,"LOCATION_12_14");
        Wld_InsertNpc(BlackGobboWarrior,"LOCATION_12_14");
        Wld_InsertNpc(BlackGobboWarrior,"LOCATION_12_14");
        Wld_InsertNpc(BlackGobboWarrior,"LOCATION_12_14");
        Wld_InsertNpc(BlackGobboWarrior,"SPAWN_BLACKGOBBO_SHRINKSCROLL");
        Wld_InsertNpc(BlackGobboWarrior,"SPAWN_BLACKGOBBO_SHRINKSCROLL");
        Wld_InsertNpc(BlackGobboWarrior,"SPAWN_BLACKGOBBO_SHRINKSCROLL");
        Wld_InsertNpc(BlackGobboWarrior,"SPAWN_BLACKGOBBO_SHRINKSCROLL");
        Wld_InsertNpc(BlackTroll,"FP_ROAM_TROLL_OM2");
        Wld_InsertNpc(BlackTroll,"FP_ROAM_TROLL_OM2");
        Wld_InsertNpc(Bloodfly,"FP_ROAM_OW_WARAN_OCWALD_PSI_PATH");
        Wld_InsertNpc(Bloodfly,"FP_ROAM_OW_WARAN_OCWALD_PSI_PATH");
        Wld_InsertNpc(Bloodfly,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly,"OW_LAKE_NC_BLOODFLY_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_LAKE_NC_BLOODFLY_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_LAKE_NC_BLOODFLY_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_LAKE_NC_BLOODFLY_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_132");
        Wld_InsertNpc(Bloodfly,"OW_PATH_132");
        Wld_InsertNpc(Bloodfly,"OW_PATH_133");
        Wld_InsertNpc(Bloodfly,"OW_PATH_133");
        Wld_InsertNpc(Bloodfly,"OW_PATH_134");
        Wld_InsertNpc(Bloodfly,"OW_PATH_204");
        Wld_InsertNpc(Bloodfly,"OW_PATH_205");
        Wld_InsertNpc(Bloodfly,"OW_PATH_207");
        Wld_InsertNpc(Bloodfly,"OW_PATH_233");
        Wld_InsertNpc(Bloodfly,"OW_PATH_233");
        Wld_InsertNpc(Bloodfly,"OW_PATH_234");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY02_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY02_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY02_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY02_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY02_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY08_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY08_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY09_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY09_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY10_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY10_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY11_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY11_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY11_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY12_SPAWN01");
        Wld_InsertNpc(Bloodfly,"OW_PATH_BLOODFLY12_SPAWN01");
        Wld_InsertNpc(Bloodfly,"PATH_TAKE_BLOODFLY_SPAWN");
        Wld_InsertNpc(Bloodfly,"PATH_TAKE_BLOODFLY_SPAWN");
        Wld_InsertNpc(Bloodfly,"PATH_TAKE_BLOODFLY_SPAWN");
        Wld_InsertNpc(Bloodfly,"PATH_TAKE_HERB_MOVEMENT2");
        Wld_InsertNpc(Bloodfly,"PATH_TAKE_HERB_MOVEMENT2");
        Wld_InsertNpc(Bloodfly,"PATH_TAKE_HERB_MOVEMENT2");
        Wld_InsertNpc(Bloodfly,"SPAWN_BLOODFLY_LOCATION_29_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_BLOODFLY_LOCATION_29_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_BLOODFLY_LOCATION_29_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_BLOODFLY_LOCATION_29_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_BLOODFLY_LOCATION_29_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_BLOODFLY_LOCATION_29_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_BLOODFLYPATH_OC_PSI_14");
        Wld_InsertNpc(Bloodfly,"SPAWN_BLOODFLYPATH_OC_PSI_14");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_01_OCWOOD1_OCW5");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_01_OCWOOD1_OCW5");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_01_OCWOOD1_OCW5");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_01_OCWOOD1_OCW5");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_01_OCWOOD1_OCW5");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_01_OCWOOD1_OCW5");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_06_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_06_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_06_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_12");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_12");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_C3");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_C3");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_C3");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_C3");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_C3");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_OC_WOOD03");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_OC_WOOD03");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_OC_WOOD03");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_WOOD05_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_WOOD05_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLY_WOOD05_01");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_152");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_152");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_152");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_152");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_152");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly,"SPAWN_WALD_OC_BLOODFLY01");
        Wld_InsertNpc(Bloodfly,"SPAWN_WALD_OC_BLOODFLY01");
        Wld_InsertNpc(Bloodfly,"SPAWN_WALD_OC_BLOODFLY01");
        Wld_InsertNpc(Bloodfly_Boss,"FP_ROAM_OW_SNAPPER_03_11");
        Wld_InsertNpc(Bloodfly_Boss,"FP_ROAM_OW_SNAPPER_03_11");
        Wld_InsertNpc(Bloodfly_Boss,"FP_ROAM_OW_SNAPPER_03_11");
        Wld_InsertNpc(Bloodfly_Boss,"MOVEMENT_OW_BLOODFLYS_152");
        Wld_InsertNpc(Bloodfly_Boss,"MOVEMENT_OW_BLOODFLYS_152");
        Wld_InsertNpc(Bloodfly_Boss,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly_Boss,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly_Boss,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly_Boss,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly_Boss,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly_Boss,"OW_LAKE_NC_BLOODFLY_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"OW_LAKE_NC_BLOODFLY_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"OW_LAKE_NC_BLOODFLY_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_132");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_133");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_134");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_134");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_203");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_ABYSS_TO_YARD");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_BLOODFLY01_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_BLOODFLY02_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_BLOODFLY02_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_BLOODFLY02_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"OW_PATH_BLOODFLY02_SPAWN01");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_BLOODFLY_LOCATION_29_01");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLY_01_OCWOOD1_OCW5");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLY_01_OCWOOD1_OCW5");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLY_01_OCWOOD1_OCW5");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLY_C3");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLY_C3");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLY_C3");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly_Boss,"SPAWN_OW_SHADOWBEAST2_PSIWOOD_02");
        Wld_InsertNpc(Bloodhound,"FP_PLANT_RESPAWN_OW_27");
        Wld_InsertNpc(Bloodhound,"FP_PLANT_RESPAWN_OW_27");
        Wld_InsertNpc(Bloodhound,"FP_ROAM_OW_MOUNTAIN_FIREWARAN_2");
        Wld_InsertNpc(Bloodhound,"FP_SPAWN_WOLF_RUNE");
        Wld_InsertNpc(Bloodhound,"LOCATION_18_OUT");
        Wld_InsertNpc(Bloodhound,"OW_ABYSS_TO_CAVE_MOVE4");
        Wld_InsertNpc(Bloodhound,"OW_PATH_012");
        Wld_InsertNpc(Bloodhound,"OW_PATH_033_TO_CAVE5");
        Wld_InsertNpc(Bloodhound,"OW_PATH_07_15_CAVE3");
        Wld_InsertNpc(Bloodhound,"OW_PATH_274");
        Wld_InsertNpc(Bloodhound,"OW_WARAN_G_SPAWN");
        Wld_InsertNpc(Bloodhound,"PATH_CASTLE_TO_WATERFALL");
        Wld_InsertNpc(Bloodhound,"PATH_CASTLE_TO_WATERFALL");
        Wld_InsertNpc(Bloodhound,"PATH_TO_PLATEAU04");
        Wld_InsertNpc(Bloodhound,"PATH_TO_PLATEAU04_RIGHT");
        Wld_InsertNpc(Bloodhound,"PATH_TO_PLATEAU04_SMALLPATH");
        Wld_InsertNpc(Bloodhound,"PATH_TO_PLATEAU04_SMALLPATH");
        Wld_InsertNpc(Bloodhound,"PLATEAU_ROUND01");
        Wld_InsertNpc(Bloodhound,"PLATEAU_ROUND02");
        Wld_InsertNpc(Bloodhound,"PLATEAU_ROUND02_CAVE");
        Wld_InsertNpc(Bloodhound,"PLATEAU_ROUND02_CAVE");
        Wld_InsertNpc(Bloodhound,"PLATEAU_ROUND02_CAVE_MOVE");
        Wld_InsertNpc(Bloodhound,"SPAWN_OW_BLOODHOUND_01");
        Wld_InsertNpc(Bloodhound,"SPAWN_OW_MOLERAT_PSI_PATH7_MOVEMENT2");
        Wld_InsertNpc(FireWaran,"FP_ROAM_OW_MOUNTAIN_FIREWARAN_1");
        Wld_InsertNpc(FireWaran,"FP_ROAM_OW_SCAVENGER_07_09");
        Wld_InsertNpc(FireWaran,"FP_ROAM_OW_SCAVENGER_07_09");
        Wld_InsertNpc(FireWaran,"FP_ROAM_OW_SCAVENGER_15_04");
        Wld_InsertNpc(FireWaran,"FP_ROAM_OW_SCAVENGER_15_04");
        Wld_InsertNpc(FireWaran,"FP_ROAM_OW_WARAN_06_04");
        Wld_InsertNpc(FireWaran,"FP_ROAM_OW_WARAN_RUIN2");
        Wld_InsertNpc(FireWaran,"FP_ROAM_OW_WARAN_RUIN2");
        Wld_InsertNpc(FireWaran,"FP_ROAM_OW_WARAN_RUIN5");
        Wld_InsertNpc(FireWaran,"FP_ROAM_RAZOR_01");
        Wld_InsertNpc(FireWaran,"FP_ROAM_RAZOR_01");
        Wld_InsertNpc(FireWaran,"FP_ROAM_RAZOR_02");
        Wld_InsertNpc(FireWaran,"FP_ROAM_RAZOR_02");
        Wld_InsertNpc(FireWaran,"OW_COAST_SHIPWRECK_WARAN");
        Wld_InsertNpc(FireWaran,"OW_COAST_SHIPWRECK_WARAN");
        Wld_InsertNpc(FireWaran,"OW_COAST_SHIPWRECK_WARAN");
        Wld_InsertNpc(FireWaran,"OW_COAST_SHIPWRECK_WARAN_2");
        Wld_InsertNpc(FireWaran,"OW_COAST_SHIPWRECK_WARAN_2");
        Wld_InsertNpc(FireWaran,"OW_COAST_SHIPWRECK_WARAN_2");
        Wld_InsertNpc(FireWaran,"OW_PATH_160");
        Wld_InsertNpc(FireWaran,"OW_PATH_160");
        Wld_InsertNpc(FireWaran,"OW_PATH_160");
        Wld_InsertNpc(FireWaran,"OW_PATH_160");
        Wld_InsertNpc(FireWaran,"OW_PATH_SCAVENGER15_SPAWN01");
        Wld_InsertNpc(FireWaran,"SPAWN_OW_FIREWARAN_BEACH_01");
        Wld_InsertNpc(FireWaran,"SPAWN_OW_FIREWARAN_BEACH_01");
        Wld_InsertNpc(FireWaran,"SPAWN_OW_WARAN_CAVE1_1");
        Wld_InsertNpc(FireWaran,"SPAWN_OW_WARAN_DEMON_01");
        Wld_InsertNpc(FireWaran,"SPAWN_OW_WARAN_DEMON_01");
        Wld_InsertNpc(FireWaran,"SPAWN_OW_WARAN_DEMON_02_01");
        Wld_InsertNpc(FireWaran,"SPAWN_OW_WARAN_DEMON_02_01");
        Wld_InsertNpc(GreenGobboClub,"SPAWN_OW_GOBBO_01_01");
        Wld_InsertNpc(GreenGobboClub,"SPAWN_OW_GOBBO_01_01");
        Wld_InsertNpc(GreenGobboSword,"OW_GOBBO_PLACE_SPAWN");
        Wld_InsertNpc(GreenGobboSword,"OW_GOBBO_PLACE_SPAWN");
        Wld_InsertNpc(GreenGobboSword,"OW_GOBBO_PLACE_SPAWN");
        Wld_InsertNpc(GreenGobboSword,"OW_PATH_176_TEMPELFOCUS2");
        Wld_InsertNpc(GreenGobboSword,"PATH_OC_NC_4");
        Wld_InsertNpc(GreenGobboSword,"PATH_OC_NC_6");
        Wld_InsertNpc(GreenGobboSword,"SPAWN_OW_GOBBO_WATERFALLCAVE_2");
        Wld_InsertNpc(GreenGobboSword,"SPAWN_OW_GOBBO_WATERFALLCAVE_2");
        Wld_InsertNpc(GreenGobboSword,"SPAWN_OW_GOBBO_WATERFALLCAVE_2");
        Wld_InsertNpc(GreenGobboSword,"SPAWN_OW_GOBBO_WATERFALLCAVE_2");
        Wld_InsertNpc(GreenGobboSword,"SPAWN_OW_GOBBO_WATERFALLCAVE_2");
        Wld_InsertNpc(Harpie,"LOCATION_12_09");
        Wld_InsertNpc(Harpie,"LOCATION_12_09");
        Wld_InsertNpc(Harpie,"LOCATION_12_09");
        Wld_InsertNpc(Harpie,"LOCATION_12_09");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_BALCONY2");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_BALCONY3");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_BALCONY4");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_PATH_RUIN10");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_PATH_RUIN11");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_PATH_RUIN7");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_PATH_RUIN8");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_PATH_RUIN9");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_SECOND_ETAGE6");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_SECOND_ETAGE7");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_SECOND_HARPYE1");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_SECOND_HARPYE2");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_SECOND_HARPYE3");
        Wld_InsertNpc(Harpie,"LOCATION_19_03_SECOND_HARPYE4");
        Wld_InsertNpc(Bloodfly_Aggro,"FP_ROAM_BLOODFLYPATH_OC_PSI_4");
        Wld_InsertNpc(Bloodfly_Aggro,"FP_ROAM_BLOODFLYPATH_OC_PSI_4");
        Wld_InsertNpc(Bloodfly_Aggro,"FP_ROAM_OW_SNAPPER_03_02");
        Wld_InsertNpc(Bloodfly_Aggro,"FP_ROAM_OW_SNAPPER_03_02");
        Wld_InsertNpc(Bloodfly_Aggro,"FP_ROAM_OW_SNAPPER_03_03");
        Wld_InsertNpc(Bloodfly_Aggro,"FP_ROAM_OW_WARAN_OCWALD_PSI_PATH");
        Wld_InsertNpc(Bloodfly_Aggro,"FP_ROAM_OW_WARAN_OCWALD_PSI_PATH");
        Wld_InsertNpc(Bloodfly_Aggro,"FP_SLEEP_OW_BLOODFLY_01_01");
        Wld_InsertNpc(Bloodfly_Aggro,"FP_SLEEP_OW_BLOODFLY_01_02");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_BLOODFLY_NEW_COAST_SPAWN");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_LAKE_NC_BLOODFLY_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_LAKE_NC_BLOODFLY_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_206");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_208");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_233");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_233");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_BLOODFLY08_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_BLOODFLY08_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_BLOODFLY09_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_BLOODFLY09_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_BLOODFLY10_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_BLOODFLY10_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_BLOODFLY11_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_BLOODFLY11_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_BLOODFLY12_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"OW_PATH_BLOODFLY12_SPAWN01");
        Wld_InsertNpc(Bloodfly_Aggro,"PATH_TAKE_BLOODFLY_SPAWN");
        Wld_InsertNpc(Bloodfly_Aggro,"PATH_TAKE_BLOODFLY_SPAWN");
        Wld_InsertNpc(Bloodfly_Aggro,"PATH_TAKE_HERB_MOVEMENT2");
        Wld_InsertNpc(Bloodfly_Aggro,"PATH_TAKE_HERB_MOVEMENT2");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_BLOODFLY_LOCATION_29_01");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_BLOODFLY_LOCATION_29_01");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_BLOODFLYPATH_OC_PSI_14");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_BLOODFLYPATH_OC_PSI_14");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_06_01");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_06_01");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_12");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_12");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_OC_WOOD03");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_OC_WOOD03");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_PSIWOOD_02");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_WOOD05_01");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLY_WOOD05_01");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLYS_152");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLYS_152");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_OW_BLOODFLYS_PSIWOOD_4");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_WALD_OC_BLOODFLY01");
        Wld_InsertNpc(Bloodfly_Aggro,"SPAWN_WALD_OC_BLOODFLY01");
        Wld_InsertNpc(Lurker,"FP_OCR_LAKE_1");
        Wld_InsertNpc(Lurker,"FP_ROAM_OW_BLOODFLY_01_04");
        Wld_InsertNpc(Lurker,"FP_SLEEP_OW_BLOODFLY_01_03");
        Wld_InsertNpc(Lurker,"MOVEMENT_OW_BLOODFLY_E_4");
        Wld_InsertNpc(Lurker,"MOVEMENT_OW_MINICOAST_LURKER_A1");
        Wld_InsertNpc(Lurker,"MT08");
        Wld_InsertNpc(Lurker,"MT09");
        Wld_InsertNpc(Lurker,"OW_LAKE_NC_LURKER_SPAWN01");
        Wld_InsertNpc(Lurker,"OW_LAKE_NC_LURKER_SPAWN01");
        Wld_InsertNpc(Lurker,"OW_LAKE_NC_LURKER_SPAWN01_MOVEMENT");
        Wld_InsertNpc(Lurker,"OW_LAKE_NC_LURKER_SPAWN01_MOVEMENT");
        Wld_InsertNpc(Lurker,"OW_PATH_BLOODFLY01_MOVEMENT");
        Wld_InsertNpc(Lurker,"SPAWN_OW_BLOODFLY_12");
        Wld_InsertNpc(Lurker,"SPAWN_OW_LURKER_BEACH_02");
        Wld_InsertNpc(Lurker,"SPAWN_OW_LURKER_BEACH_02");
        Wld_InsertNpc(Lurker,"SPAWN_OW_LURKER_RIVER2");
        Wld_InsertNpc(Lurker,"SPAWN_OW_LURKER_RIVER2_BEACH3");
        Wld_InsertNpc(Lurker,"SPAWN_OW_LURKER_RIVER2_BEACH3");
        Wld_InsertNpc(Lurker,"SPAWN_OW_LURKER_RIVER2_BEACH3_2");
        Wld_InsertNpc(Lurker,"SPAWN_OW_LURKER_RIVER2_BEACH3_2");
        Wld_InsertNpc(Lurker,"SPAWN_OW_MINICOAST_LURKER_A1");
        Wld_InsertNpc(Lurker,"SPAWN_OW_MINICOAST_LURKER_A1");
        Wld_InsertNpc(Lurker,"SPAWN_OW_NEARBGOBBO_LURKER_A1");
        Wld_InsertNpc(Lurker,"SPAWN_OW_NEARBGOBBO_LURKER_A1");
        Wld_InsertNpc(Meatbug,"FP_ROAM_OW_MEATBUG_MINE_01");
        Wld_InsertNpc(Meatbug,"FP_ROAM_OW_MEATBUG_MINE_01");
        Wld_InsertNpc(Meatbug,"FP_ROAM_OW_MEATBUG_MINE_02");
        Wld_InsertNpc(Meatbug,"OC_ROUND_1");
        Wld_InsertNpc(Meatbug,"OC_ROUND_1");
        Wld_InsertNpc(Meatbug,"OC_ROUND_1");
        Wld_InsertNpc(Meatbug,"OC_ROUND_1");
        Wld_InsertNpc(Meatbug,"OW_PATH_1_5_13");
        Wld_InsertNpc(Meatbug,"OW_PATH_175_MEATBUG");
        Wld_InsertNpc(Meatbug,"OW_PATH_175_MEATBUG");
        Wld_InsertNpc(Meatbug,"OW_PATH_175_MEATBUG");
        Wld_InsertNpc(Meatbug,"OW_PATH_RUIN");
        Wld_InsertNpc(Meatbug,"OW_PATH_RUIN");
        Wld_InsertNpc(Meatbug,"OW_PATH_RUIN");
        Wld_InsertNpc(Meatbug,"OW_SAWHUT_MEATBUG_SPAWN");
        Wld_InsertNpc(Meatbug,"OW_SAWHUT_MEATBUG_SPAWN");
        Wld_InsertNpc(Meatbug,"PATH_OC_NC");
        Wld_InsertNpc(Meatbug,"PATH_OC_NC");
        Wld_InsertNpc(Meatbug,"SPAWN_OW_MEATBUG_01_01");
        Wld_InsertNpc(Meatbug,"SPAWN_OW_MEATBUG_01_01");
        Wld_InsertNpc(Molerat,"FP_NC_WATER_MOLERAT_1");
        Wld_InsertNpc(Molerat,"FP_NC_WATER_MOLERAT_2");
        Wld_InsertNpc(Molerat,"FP_ROAM_OW_MOLERAT_04_PSI");
        Wld_InsertNpc(Molerat,"FP_ROAM_OW_MOLERAT_04_PSI");
        Wld_InsertNpc(Molerat,"FP_ROAM_OW_MOLERAT_NEAR_NC01");
        Wld_InsertNpc(Molerat,"FP_ROAM_OW_MOLERAT_NEAR_NC02");
        Wld_InsertNpc(Molerat,"LOCATION_24_IN");
        Wld_InsertNpc(Molerat,"LOCATION_24_IN");
        Wld_InsertNpc(Molerat,"LOCATION_24_IN");
        Wld_InsertNpc(Molerat,"OW_PATH_084");
        Wld_InsertNpc(Molerat,"OW_PATH_084");
        Wld_InsertNpc(Molerat,"OW_PATH_086");
        Wld_InsertNpc(Molerat,"OW_PATH_086");
        Wld_InsertNpc(Molerat,"OW_SAWHUT_MOLERAT_SPAWN01");
        Wld_InsertNpc(Molerat,"OW_SAWHUT_MOLERAT_SPAWN01");
        Wld_InsertNpc(Molerat,"OW_SAWHUT_MOLERAT_SPAWN01");
        Wld_InsertNpc(Molerat,"PATH_WALD_OC_MOLERATSPAWN");
        Wld_InsertNpc(Molerat,"SPAWN_MOLELRAT_TOTU_LEFT_PLAT4");
        Wld_InsertNpc(Molerat,"SPAWN_MOLELRAT_TOTU_LEFT_PLAT4");
        Wld_InsertNpc(Molerat,"SPAWN_MOLERAT02_SPAWN01");
        Wld_InsertNpc(Molerat,"SPAWN_MOLERAT02_SPAWN01");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_06_CAVE_GUARD3");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_06_CAVE_GUARD3");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_A_6_NC4");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_A_6_NC4");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_A_6_NC4");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_CAVE1_OC");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_CAVE1_OC");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_CAVE1_OC");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_OCWOOD_OC2");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_OCWOOD_OC2");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_OCWOOD_OLDMINE3");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_OCWOOD_OLDMINE3");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_OCWOOD_OLDMINE3");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_OLDWOOD1_M");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_OLDWOOD1_M");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_OLDWOOD1_M");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_PSI_PATH7");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT_WOODOLDMINE2");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT2_WALD_OC1");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERAT2_WALD_OC1");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERATL__PSIWOOD_01");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERATL__PSIWOOD_01");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERATN_PSIWOOD_1");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERATN_PSIWOOD_1");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERATT_04_PSI1");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERATT_04_PSI1");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERATT_04_PSI1");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERATT_04_PSI1");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERATT_04_PSI1");
        Wld_InsertNpc(Molerat,"SPAWN_OW_MOLERATT_04_PSI1");
        Wld_InsertNpc(Molerat,"SPAWN_OW_SMALLCAVE01_MOLERAT");
        Wld_InsertNpc(Molerat,"SPAWN_OW_SMALLCAVE01_MOLERAT");
        Wld_InsertNpc(Molerat,"SPAWN_OW_SMALLCAVE01_MOLERAT");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_MOUNTAIN_SCAVENGER_1");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_MOUNTAIN_SCAVENGER_1");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_MOUNTAIN_SCAVENGER_2");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_MOUNTAIN_SCAVENGER_2");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_MSCAVENGER_1");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_MSCAVENGER_1");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_MSCAVENGER_2");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_MSCAVENGER_2");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_MSCAVENGER_3");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_MSCAVENGER_3");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_AL_HILL01");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_AL_HILL01");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_AL_HILL02");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_AL_HILL02");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_AL_HILL03");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_AL_HILL03");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_NEAR_FMC01");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_NEAR_FMC01");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_NEAR_FMC02");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_NEAR_FMC02");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_NEAR_FMC03");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_NEAR_FMC03");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_NEAR_FMC04");
        Wld_InsertNpc(mscavenger,"FP_ROAM_OW_SCAVENGER_NEAR_FMC04");
        Wld_InsertNpc(mscavenger,"SPAWN_OW_WOLF_NEAR_SHADOW3");
        Wld_InsertNpc(mscavenger,"SPAWN_OW_WOLF_NEAR_SHADOW3");
        Wld_InsertNpc(mscavenger,"SPAWN_OW_WOLF_NEAR_SHADOW3");
        Wld_InsertNpc(mscavenger,"SPAWN_OW_WOLF_NEAR_SHADOW3");
        Wld_InsertNpc(OrcBiter,"FP_ROAM_ORCSCOUT_01");
        Wld_InsertNpc(OrcBiter,"FP_ROAM_ORCSCOUT_02");
        Wld_InsertNpc(OrcBiter,"OW_PATH_103");
        Wld_InsertNpc(OrcBiter,"OW_PATH_103");
        Wld_InsertNpc(OrcBiter,"OW_PATH_198_ORCGRAVEYARD4");
        Wld_InsertNpc(OrcBiter,"OW_PATH_198_ORCGRAVEYARD5");
        Wld_InsertNpc(OrcBiter,"OW_PATH_3_07");
        Wld_InsertNpc(OrcBiter,"OW_PATH_3_07");
        Wld_InsertNpc(OrcBiter,"OW_PATH_3_07");
        Wld_InsertNpc(OrcBiter,"OW_PATH_3_07");
        Wld_InsertNpc(OrcBiter,"SPAWN_OW_MOLERAT_ORC_04");
        Wld_InsertNpc(OrcBiter,"SPAWN_OW_MOLERAT_ORC_04");
        Wld_InsertNpc(OrcBiter,"SPAWN_OW_MOLERAT_ORC_04");
        Wld_InsertNpc(OrcBiter,"SPAWN_OW_MOLERAT_ORC_04");
        Wld_InsertNpc(OrcBiter,"SPAWN_OW_SCAVENGER_01_DEMONT5");
        Wld_InsertNpc(OrcBiter,"SPAWN_OW_SCAVENGER_01_DEMONT5");
        Wld_InsertNpc(OrcBiter,"SPAWN_OW_SCAVENGER_01_DEMONT5");
        Wld_InsertNpc(OrcBiter,"SPAWN_OW_SCAVENGER_01_DEMONT5");
        Wld_InsertNpc(OrcBiter,"SPAWN_OW_SCAVENGER_ORC_03");
        Wld_InsertNpc(OrcBiter,"SPAWN_OW_SCAVENGER_ORC_03");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_02_02");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_02_02");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_02_02");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_02_08");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_02_08");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_02_08");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_02_08");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_02_10");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_02_10");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_02_10");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_OW_ORC");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_OW_ORC");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_OW_ORC");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_OW_ORC");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_OW_ORC");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_SNAPPER_OW_ORC");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_WOLF_01_FOGTOWER");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_WOLF_03_FOGTOWER");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_WOLF_05_13");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_WOLF_05_14");
        Wld_InsertNpc(OrcDog,"FP_ROAM_OW_WOLF_05_15");
        Wld_InsertNpc(OrcDog,"FP_SLEEP_OW_WOLF_05_02");
        Wld_InsertNpc(OrcDog,"OW_FOREST_WP_01");
        Wld_InsertNpc(OrcDog,"OW_FOREST_WP_01");
        Wld_InsertNpc(OrcDog,"OW_FOREST_WP_01");
        Wld_InsertNpc(OrcDog,"OW_FOREST_WP_03");
        Wld_InsertNpc(OrcDog,"OW_FOREST_WP_03");
        Wld_InsertNpc(OrcDog,"OW_FOREST_WP_03");
        Wld_InsertNpc(OrcDog,"OW_ORC_ORCDOG_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_ORC_ORCDOG_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_ORC_ORCDOG_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_005");
        Wld_InsertNpc(OrcDog,"OW_PATH_008");
        Wld_InsertNpc(OrcDog,"OW_PATH_008");
        Wld_InsertNpc(OrcDog,"OW_PATH_06_04");
        Wld_InsertNpc(OrcDog,"OW_PATH_06_04");
        Wld_InsertNpc(OrcDog,"OW_PATH_06_04");
        Wld_InsertNpc(OrcDog,"OW_PATH_137");
        Wld_InsertNpc(OrcDog,"OW_PATH_137");
        Wld_InsertNpc(OrcDog,"OW_PATH_202");
        Wld_InsertNpc(OrcDog,"OW_PATH_202");
        Wld_InsertNpc(OrcDog,"OW_PATH_280");
        Wld_InsertNpc(OrcDog,"OW_PATH_3001_MOVE2");
        Wld_InsertNpc(OrcDog,"OW_PATH_3001_MOVE2");
        Wld_InsertNpc(OrcDog,"OW_PATH_BLACKWOLF07_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_BLACKWOLF07_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_BLACKWOLF07_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_BLACKWOLF07_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_BLACKWOLF07_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_BLACKWOLF07_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_BLACKWOLF07_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_BLACKWOLF07_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_WOLF04_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_WOLF04_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_WOLF04_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_WOLF04_SPAWN01");
        Wld_InsertNpc(OrcDog,"OW_PATH_WOLF04_SPAWN01");
        Wld_InsertNpc(OrcDog,"PATH_FOGTOWER_CLIFF04");
        Wld_InsertNpc(OrcDog,"PATH_FOGTOWER_CLIFF05");
        Wld_InsertNpc(OrcDog,"PATH_TO_CLIFF02");
        Wld_InsertNpc(OrcDog,"PATH_TO_CLIFF03");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_BLACKWOLF_02_01");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_SCAVENGER_04_02_1");
        Wld_InsertNpc(OrcDog,"SPAWN_OW_SCAVENGER_04_02_1");
        Wld_InsertNpc(OrcScout,"FP_ROAM_ORCSCOUT_01");
        Wld_InsertNpc(OrcScout,"FP_ROAM_ORCSCOUT_02");
        Wld_InsertNpc(Razor,"FP_ROAM_ORCSCOUT_01");
        Wld_InsertNpc(Razor,"FP_ROAM_ORCSCOUT_02");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_MEATBUG_RUIN_COAST");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_RAZOR_02_05");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_RAZOR_02_06");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_SNAPPER_03_12");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_SNAPPER_FMC1");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_SNAPPER_FMC2");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_SNAPPER_FMC2");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_SNAPPER_FMC3");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_SNAPPER_OCWOOD1_05_01");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_SNAPPER_OCWOOD1_05_02");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_WARAN_MOUNTAIN_PSI_PATH02");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_WARAN_MOUNTAIN_PSI_PATH03");
        Wld_InsertNpc(Razor,"FP_ROAM_OW_WARAN_MOUNTAIN_PSI_PATH04");
        Wld_InsertNpc(Razor,"OW_ABYSS_SPAWN_WARAN");
        Wld_InsertNpc(Razor,"OW_PATH_180_ABYSS_2");
        Wld_InsertNpc(Razor,"OW_PATH_198_ORCGRAVEYARD4");
        Wld_InsertNpc(Razor,"OW_PATH_198_ORCGRAVEYARD5");
        Wld_InsertNpc(Razor,"OW_PATH_210");
        Wld_InsertNpc(Razor,"OW_PATH_210");
        Wld_InsertNpc(Razor,"OW_PATH_302");
        Wld_InsertNpc(Razor,"OW_PATH_302");
        Wld_InsertNpc(Razor,"OW_PATH_ABYSS_4");
        Wld_InsertNpc(Razor,"OW_PATH_SNAPPER02_SPAWN01");
        Wld_InsertNpc(Razor,"OW_PATH_SNAPPER02_SPAWN01");
        Wld_InsertNpc(Razor,"OW_PATH_SNAPPER02_SPAWN01");
        Wld_InsertNpc(Razor,"SPAWN_ABYSS_TO_CAVE_MOVE6");
        Wld_InsertNpc(Razor,"SPAWN_OW_BLOCKGOBBO_CAVE_DM6");
        Wld_InsertNpc(Razor,"SPAWN_OW_BLOCKGOBBO_CAVE_DM6");
        Wld_InsertNpc(Razor,"SPAWN_OW_BLOCKGOBBO_CAVE_DM6");
        Wld_InsertNpc(Razor,"SPAWN_OW_BLOCKGOBBO_CAVE_DM6");
        Wld_InsertNpc(Razor,"SPAWN_OW_BLOCKGOBBO_CAVE_DM6");
        Wld_InsertNpc(Razor,"SPAWN_OW_SNAPPER_CAVE_DM");
        Wld_InsertNpc(Razor,"SPAWN_OW_SNAPPER_CAVE_DM");
        Wld_InsertNpc(Razor,"SPAWN_OW_SNAPPER_CAVE_DM");
        Wld_InsertNpc(Razor,"SPAWN_OW_SNAPPER_INCAVE_DM2");
        Wld_InsertNpc(Razor,"SPAWN_OW_SNAPPER_INCAVE_DM2");
        Wld_InsertNpc(Scavenger,"FP_PLANT_RESPAWN_OW_17");
        Wld_InsertNpc(Scavenger,"FP_PLANT_RESPAWN_OW_17");
        Wld_InsertNpc(Scavenger,"FP_PLANT_RESPAWN_OW_17");
        Wld_InsertNpc(Scavenger,"FP_PLANT_RESPAWN_OW_17");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_MEATBUG_04_01");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_MEATBUG_04_02");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_MEATBUG_04_03");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC01");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC01");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC02");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC02");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC02");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC02");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC02");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC02");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC03");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC03");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC04");
        Wld_InsertNpc(Scavenger,"FP_ROAM_OW_SCAVENGER_NEAR_NC04");
        Wld_InsertNpc(Scavenger,"FP_ROAM_SCAVENGER_01");
        Wld_InsertNpc(Scavenger,"FP_ROAM_SCAVENGER_01");
        Wld_InsertNpc(Scavenger,"FP_ROAM_SCAVENGER_01");
        Wld_InsertNpc(Scavenger,"FP_ROAM_SCAVENGER_01");
        Wld_InsertNpc(Scavenger,"FP_ROAM_SCAVENGER_01");
        Wld_InsertNpc(Scavenger,"FP_ROAM_SCAVENGER_01");
        Wld_InsertNpc(Scavenger,"HELPPOINT");
        Wld_InsertNpc(Scavenger,"MOVEMENT_OW_BLOODFLY_E_3");
        Wld_InsertNpc(Scavenger,"MOVEMENT_OW_BLOODFLY_E_3");
        Wld_InsertNpc(Scavenger,"MOVEMENT_OW_BLOODFLY_E_5");
        Wld_InsertNpc(Scavenger,"MOVEMENT_OW_BLOODFLY_E_5");
        Wld_InsertNpc(Scavenger,"MOVEMENT_OW_PATH_SCAVENGER13_SPAWN02");
        Wld_InsertNpc(Scavenger,"MOVEMENT_OW_PATH_SCAVENGER13_SPAWN02");
        Wld_InsertNpc(Scavenger,"MOVEMENT_OW_PATH_SCAVENGER13_SPAWN02");
        Wld_InsertNpc(Scavenger,"OW_PATH_006");
        Wld_InsertNpc(Scavenger,"OW_PATH_006");
        Wld_InsertNpc(Scavenger,"OW_PATH_006");
        Wld_InsertNpc(Scavenger,"OW_PATH_075_GUARD2");
        Wld_InsertNpc(Scavenger,"OW_PATH_075_GUARD3");
        Wld_InsertNpc(Scavenger,"OW_PATH_075_GUARD4");
        Wld_InsertNpc(Scavenger,"OW_PATH_1_5_4");
        Wld_InsertNpc(Scavenger,"OW_PATH_1_5_4");
        Wld_InsertNpc(Scavenger,"OW_PATH_182");
        Wld_InsertNpc(Scavenger,"OW_PATH_182");
        Wld_InsertNpc(Scavenger,"OW_PATH_191");
        Wld_InsertNpc(Scavenger,"OW_PATH_192");
        Wld_InsertNpc(Scavenger,"OW_PATH_193");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER01_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER01_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER01_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER01_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER03_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER03_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER03_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER03_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER12_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER12_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER12_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER12_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER12_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER12_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER13_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER13_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER13_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER13_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER13_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER13_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER13_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_PATH_SCAVENGER13_SPAWN01");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_AL_NL_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_AL_NL_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_AL_NL_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_CAVE3_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_CAVE3_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_CAVE3_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_CAVE3_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_COAST_NEWCAMP_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_COAST_NEWCAMP_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_COAST_NEWCAMP_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_COAST_NEWCAMP_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_COAST_NEWCAMP_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_COAST_NEWCAMP_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_COAST_NEWCAMP_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_COAST_NEWCAMP_SPAWN");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_SPAWN_TREE");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_SPAWN_TREE");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_SPAWN_TREE");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_SPAWN_TREE");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_SPAWN_TREE");
        Wld_InsertNpc(Scavenger,"OW_SCAVENGER_TREE_SPAWN");
        Wld_InsertNpc(Scavenger,"SPAWN_GOBBO_OW_PATH_1_6");
        Wld_InsertNpc(Scavenger,"SPAWN_GOBBO_OW_PATH_1_6");
        Wld_InsertNpc(Scavenger,"SPAWN_GOBBO_OW_PATH_1_6");
        Wld_InsertNpc(Scavenger,"SPAWN_GOBBO_OW_PATH_1_6");
        Wld_InsertNpc(Scavenger,"SPAWN_O_SCAVENGER_05_02");
        Wld_InsertNpc(Scavenger,"SPAWN_O_SCAVENGER_05_02");
        Wld_InsertNpc(Scavenger,"SPAWN_O_SCAVENGER_05_02");
        Wld_InsertNpc(Scavenger,"SPAWN_O_SCAVENGER_05_02");
        Wld_InsertNpc(Scavenger,"SPAWN_O_SCAVENGER_OCWOODL2");
        Wld_InsertNpc(Scavenger,"SPAWN_O_SCAVENGER_OCWOODL2");
        Wld_InsertNpc(Scavenger,"SPAWN_O_SCAVENGER_OCWOODL2");
        Wld_InsertNpc(Scavenger,"SPAWN_O_SCAVENGER_OCWOODL2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_BLOODFLY_E_3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_BLOODFLY_E_3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_ENTRANCE_SCAVENGER_OC1_02");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_ENTRANCE_SCAVENGER_OC1_02");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_NSCAVENGER_04_PSIWOOD4");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_NSCAVENGER_04_PSIWOOD4");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCA_05_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCA_05_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCA_05_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCA_05_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCA_05_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCA_05_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_06_04");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_06_04");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_AL_ORC");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_BANDIT_02");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_BANDIT_02");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_BANDIT_02");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_GOBBOCAVE_03_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_GOBBOCAVE_03_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_GOBBOCAVE_03_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_GOBBOCAVE_03_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_INWALD_OC2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_INWALD_OC2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_LONE_WALD_OC3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_LONE_WALD_OC3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_NEARSHAD2_PSIWOOD");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_NEARSHAD2_PSIWOOD3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_NEARSHAD2_PSIWOOD3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_NEARSHAD2_PSIWOOD3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_NEARSHAD2_PSIWOOD3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_NEARSHAD2_PSIWOOD3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_NEARSHAD2_PSIWOOD3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_NEARSHADOW_PSIWOOD_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_NEARSHADOW_PSIWOOD_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_NEARSHADOW_PSIWOOD_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OC_PSI_RUIN1");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OC_PSI_RUIN1");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OC_PSI_RUIN1");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OC_PSI_RUIN1");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OC_PSI_RUIN1");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OC_PSI_RUIN1");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OCWALD_PSI_PATH2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OCWALD_PSI_PATH2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OCWALD_PSI_PATH2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OCWALD_PSI_PATH2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OCWOOD1");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OCWOOD1");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OCWOOD1");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OCWOOD1");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OCWOODEND2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OLDWOOD_C3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OLDWOOD_C3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OLDWOOD_C3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_OLDWOOD_C3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_PSIWOOD2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_PSIWOOD2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_PSIWOOD2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_PSIWOOD2");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_WOOD10_04");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_WOOD10_04");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVENGER_WOOD10_04");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVNEGER_04_PSI3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVNEGER_04_PSI3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVNEGER_04_PSI3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SCAVNEGER_04_PSI3");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SHADOWBEAST_NEAR_SHADOW4");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SHADOWBEAST_NEAR_SHADOW4");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_SHADOWBEAST_NEAR_SHADOW4");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_STARTSCAVENGER_02_01");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_STARTSCAVNGERBO_01_02");
        Wld_InsertNpc(Scavenger,"SPAWN_OW_STARTSCAVNGERBO_01_02");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_PATH_OC_PSI_02");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_PATH_OC_PSI_02");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_PATH_OC_PSI_02");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_PATH_OC_PSI_02");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_PATH_OC_PSI_03");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_PATH_OC_PSI_03");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_PATH_OC_PSI_03");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_PATH_OC_PSI_03");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_TOTU_LEFT_PLAT");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_TOTU_LEFT_PLAT");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_TOTU_LEFT_PLAT");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER_TOTU_LEFT_PLAT");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER2_TOTU_LEFT_PLAT2");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER2_TOTU_LEFT_PLAT2");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER2_TOTU_LEFT_PLAT2");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGER2_TOTU_LEFT_PLAT2");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGERPATH_OC_PSI_14");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGERPATH_OC_PSI_14");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGERPATH_OC_PSI_14");
        Wld_InsertNpc(Scavenger,"SPAWN_SCAVENGERPATH_OC_PSI_14");
        Wld_InsertNpc(Scavenger,"SPAWN_TOTURIAL_CHICKEN_2_2");
        Wld_InsertNpc(Shadowbeast,"FP_ROAM_BLOODHOUND_PLATEU_NEARCASTLERUIN6_2");
        Wld_InsertNpc(Shadowbeast,"FP_ROAM_OW_SCAVENGER_01_DEMONT3");
        Wld_InsertNpc(Shadowbeast,"FP_ROAM_OW_SNAPPER_HERD1_02");
        Wld_InsertNpc(Shadowbeast,"FP_ROAM_OW_SNAPPER_WOOD05_02");
        Wld_InsertNpc(Shadowbeast,"FP_ROAM_SCAVENGERPATH_OC_PSI_6");
        Wld_InsertNpc(Shadowbeast,"FP_ROAM_SHADOWBEAST_PLATEU_NEARCASTLERUIN6_2");
        Wld_InsertNpc(Shadowbeast,"FP_SLEEP_OW_WOLF_08_01");
        Wld_InsertNpc(Shadowbeast,"OW_MOLERAT_CAVE_SPAWN");
        Wld_InsertNpc(Shadowbeast,"OW_PATH_227");
        Wld_InsertNpc(Shadowbeast,"OW_PATH_260");
        Wld_InsertNpc(Shadowbeast,"OW_PATH_TEMPELRUIN06");
        Wld_InsertNpc(Shadowbeast,"OW_PSIWOOD_MOVEMENT3");
        Wld_InsertNpc(Shadowbeast,"SPAWN_OW_SHADOWBEAST_10_03");
        Wld_InsertNpc(Snapper,"FP_ROAM_ABYSS_CAVE_SNAPPER2");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_ABYSS_WARAN");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_MEATBUG_RUIN_COAST_3");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_MOUNTAIN_SCAVENGER_3");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_OW_MOUNTAIN_SCAVENGER_3");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_MOUNTAIN_SCAVENGER_4");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_OW_MOUNTAIN_SCAVENGER_4");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_03_06");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_03_06");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_OW_SNAPPER_03_08");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_OW_SNAPPER_03_08");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_03_10");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_04_08");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_1");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_OW_SNAPPER_1");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_2");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_2");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_OW_SNAPPER_3");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_3");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_4");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_OW_SNAPPER_4");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_5");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_5");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_SNAPPER_6");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_OW_SNAPPER_6");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_WARAN_MOUNTAIN_PSI_PATH01");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_WARAN_MOUNTAIN_PSI_PATH03");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_OW_WARAN_MOUNTAIN_PSI_PATH05");
        Wld_InsertNpc(Snapper,"FP_ROAM_OW_WARAN_MOUNTAIN_PSI_PATH06");
        Wld_InsertNpc(DragonSnapper,"FP_ROAM_OW_WARAN_MOUNTAIN_PSI_PATH06");
        Wld_InsertNpc(Snapper,"FP_SLEEP_OW_SNAPPER_03_02");
        Wld_InsertNpc(Snapper,"LOCATION_28_01");
        Wld_InsertNpc(DragonSnapper,"LOCATION_28_02");
        Wld_InsertNpc(Snapper,"LOCATION_28_02");
        Wld_InsertNpc(Snapper,"OW_ABYSS_TO_CAVE_MOVE");
        Wld_InsertNpc(Snapper,"OW_ABYSS_WARAN_2");
        Wld_InsertNpc(Snapper,"OW_CAVE2_SNAPPER_SPAWN");
        Wld_InsertNpc(DragonSnapper,"OW_CAVE2_SNAPPER_SPAWN");
        Wld_InsertNpc(Snapper,"OW_CAVE2_SNAPPER_SPAWN");
        Wld_InsertNpc(DragonSnapper,"OW_MONSTER_NAVIGATE");
        Wld_InsertNpc(DragonSnapper,"OW_MONSTER_NAVIGATE");
        Wld_InsertNpc(DragonSnapper,"OW_MONSTER_NAVIGATE");
        Wld_InsertNpc(DragonSnapper,"OW_MONSTER_NAVIGATE02");
        Wld_InsertNpc(DragonSnapper,"OW_MONSTER_NAVIGATE02");
        Wld_InsertNpc(DragonSnapper,"OW_PATH_07_15");
        Wld_InsertNpc(DragonSnapper,"OW_PATH_07_15");
        Wld_InsertNpc(DragonSnapper,"OW_PATH_07_15");
        Wld_InsertNpc(DragonSnapper,"OW_PATH_07_15");
        Wld_InsertNpc(DragonSnapper,"OW_PATH_07_15");
        Wld_InsertNpc(Snapper,"OW_PATH_093");
        Wld_InsertNpc(Snapper,"OW_PATH_093");
        Wld_InsertNpc(Snapper,"OW_PATH_093");
        Wld_InsertNpc(DragonSnapper,"OW_PATH_177");
        Wld_InsertNpc(DragonSnapper,"OW_PATH_179");
        Wld_InsertNpc(Snapper,"OW_PATH_179");
        Wld_InsertNpc(Snapper,"OW_PATH_ABYSS_4");
        Wld_InsertNpc(Snapper,"OW_PATH_ABYSS_4");
        Wld_InsertNpc(Snapper,"OW_PATH_SNAPPER02_SPAWN02");
        Wld_InsertNpc(DragonSnapper,"OW_PATH_SNAPPER04_SPAWN01");
        Wld_InsertNpc(DragonSnapper,"OW_PATH_SNAPPER04_SPAWN01");
        Wld_InsertNpc(Snapper,"OW_PATH_SNAPPER04_SPAWN02");
        Wld_InsertNpc(Snapper,"OW_PATH_SNAPPER04_SPAWN02");
        Wld_InsertNpc(Snapper,"OW_PATH_TEMPELRUIN02");
        Wld_InsertNpc(Snapper,"OW_PATH_TEMPELRUIN03");
        Wld_InsertNpc(Snapper,"OW_PATH_TEMPELRUIN05");
        Wld_InsertNpc(Snapper,"SPAWN_ABYSS_TO_CAVE_MOVE3");
        Wld_InsertNpc(Snapper,"SPAWN_OW_SCA_01_BADITS2");
        Wld_InsertNpc(Snapper,"SPAWN_OW_SCA_01_BADITS2");
        Wld_InsertNpc(DragonSnapper,"SPAWN_OW_SCA_01_BADITS7");
        Wld_InsertNpc(Snapper,"SPAWN_OW_SCA_01_BADITS7");
        Wld_InsertNpc(Snapper,"SPAWN_OW_SNAPPER_OCWOOD1_05_02");
        Wld_InsertNpc(DragonSnapper,"SPAWN_OW_SNAPPER_OCWOOD1_05_02");
        Wld_InsertNpc(DragonSnapper,"SPAWN_OW_SNAPPER_WOOD05_05");
        Wld_InsertNpc(Snapper,"SPAWN_OW_SNAPPER_WOOD05_05");
        Wld_InsertNpc(Snapper,"SPAWN_OW_WARAN_01_BADITS6");
        Wld_InsertNpc(DragonSnapper,"SPAWN_OW_WARAN_01_BADITS6");
        Wld_InsertNpc(Snapper,"SPAWN_OW_WARAN_01_BADITS6");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI10");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI10");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI11");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI11");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI13");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI13");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI15");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI15");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI18");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI18");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI19");
        Wld_InsertNpc(Swampshark,"PATH_AROUND_PSI19");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_BLOODFLY_01_01");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_BLOODFLY_01_02");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_BLOODFLY_01_02");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_WARAN_05_01");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_WARAN_05_05");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_WARAN_OCWALD_PSI_PATH4");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_WARAN_OCWALD_PSI_PATH4");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_WARAN_OCWALD_PSI_PATH4");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_WARAN_RUIN");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_WARAN_RUIN");
        Wld_InsertNpc(Waran,"FP_ROAM_OW_WARAN_SHIPWRECK_3");
        Wld_InsertNpc(Waran,"LOCATION_26_01");
        Wld_InsertNpc(Waran,"OW_PATH_OW_PATH_WARAN05_SPAWN01");
        Wld_InsertNpc(Waran,"OW_PATH_OW_PATH_WARAN05_SPAWN01");
        Wld_InsertNpc(Waran,"OW_PATH_OW_PATH_WARAN05_SPAWN01");
        Wld_InsertNpc(Waran,"OW_PATH_OW_PATH_WARAN05_SPAWN01");
        Wld_InsertNpc(Waran,"OW_PATH_WARAN05_SPAWN02");
        Wld_InsertNpc(Waran,"OW_PATH_WARAN06_SPAWN01");
        Wld_InsertNpc(Waran,"OW_PATH_WARAN06_SPAWN01");
        Wld_InsertNpc(Waran,"OW_PATH_WARAN06_SPAWN01");
        Wld_InsertNpc(Waran,"PATH_TO_PLATEAU01");
        Wld_InsertNpc(Waran,"PATH_TO_PLATEAU01");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_CAVE1_1");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_CAVE1_1");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_EBENE_02_05");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_EBENE_02_05");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_EBENE_02_05");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_EBENE_02_05");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_EBENE2_02_05");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_EBENE2_02_05");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_EBENE2_02_05");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_EBENE2_02_05");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_NC_03");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_NC_03");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_NC_03");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_NC_03");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_OC_PSI_GOBBOCAVE_01");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_OC_PSI_GOBBOCAVE_01");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_OC_PSI_GOBBOCAVE_01");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_OC_PSI3");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_OC_PSI3");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_ORC_01");
        Wld_InsertNpc(Waran,"SPAWN_OW_WARAN_ORC_01");
        Wld_InsertNpc(Waran,"SPAWN_ROAM_OW_WARAN_RUIN");
        Wld_InsertNpc(Waran,"SPAWN_ROAM_OW_WARAN_RUIN");
        Wld_InsertNpc(Waran,"SPAWN_ROAM_OW_WARAN_RUIN");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_02_FOGTOWER");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_04_FOGTOWER");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_05_16");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_05_16");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_05_16");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_08_08");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_08_08");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_08_08");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_PLACE01");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_PLATEU01_01");
        Wld_InsertNpc(Wolf,"FP_ROAM_OW_WOLF_PLATEU01_02");
        Wld_InsertNpc(Wolf,"OW_DEADWOOD_WOLF_SPAWN01");
        Wld_InsertNpc(Wolf,"OW_DEADWOOD_WOLF_SPAWN01");
        Wld_InsertNpc(Wolf,"OW_DEADWOOD_WOLF_SPAWN01");
        Wld_InsertNpc(Wolf,"OW_DEADWOOD_WOLF_SPAWN01");
        Wld_InsertNpc(Wolf,"OW_PATH_007");
        Wld_InsertNpc(Wolf,"OW_PATH_007");
        Wld_InsertNpc(Wolf,"OW_PATH_02_SPAWN_HOGEWOLF");
        Wld_InsertNpc(Wolf,"OW_PATH_02_SPAWN_HOGEWOLF");
        Wld_InsertNpc(Wolf,"OW_PATH_281");
        Wld_InsertNpc(Wolf,"OW_PATH_281");
        Wld_InsertNpc(Wolf,"OW_PATH_282");
        Wld_InsertNpc(Wolf,"OW_PATH_3001_MOVE");
        Wld_InsertNpc(Wolf,"OW_PATH_3001_MOVE");
        Wld_InsertNpc(Wolf,"OW_PATH_3001_MOVE5");
        Wld_InsertNpc(Wolf,"OW_PATH_3001_MOVE5");
        Wld_InsertNpc(Wolf,"OW_PATH_WOLF05_SPAWN02");
        Wld_InsertNpc(Wolf,"OW_PATH_WOLF05_SPAWN02");
        Wld_InsertNpc(Wolf,"OW_PATH_WOLF05_SPAWN02");
        Wld_InsertNpc(Wolf,"OW_PSIWOOD_MOVEMENT15");
        Wld_InsertNpc(Wolf,"OW_PSIWOOD_MOVEMENT15");
        Wld_InsertNpc(Wolf,"OW_PSIWOOD_MOVEMENT15");
        Wld_InsertNpc(Wolf,"OW_WOODRUIN_FOR_WOLF_SPAWN");
        Wld_InsertNpc(Wolf,"PATH_OC_FOGTOWER07");
        Wld_InsertNpc(Wolf,"PATH_OC_PSI_07");
        Wld_InsertNpc(Wolf,"PATH_OC_PSI_07");
        Wld_InsertNpc(Wolf,"PATH_OC_PSI_07");
        Wld_InsertNpc(Wolf,"PATH_WALD_OC_WOLFSPAWN2");
        Wld_InsertNpc(Wolf,"PATH_WALD_OC_WOLFSPAWN2");
        Wld_InsertNpc(Wolf,"PATH_WALD_OC_WOLFSPAWN2");
        Wld_InsertNpc(Wolf,"SPAWN_OW_NWOLF_04_PSIWOOD5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_NWOLF_04_PSIWOOD5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_NWOLF_04_PSIWOOD5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_PATH_WOLF_WOOD");
        Wld_InsertNpc(Wolf,"SPAWN_OW_PATH_WOLF_WOOD");
        Wld_InsertNpc(Wolf,"SPAWN_OW_PATH_WOLF_WOOD");
        Wld_InsertNpc(Wolf,"SPAWN_OW_PATH_WOLF_WOOD");
        Wld_InsertNpc(Wolf,"SPAWN_OW_PATH_WOLF_WOOD");
        Wld_InsertNpc(Wolf,"SPAWN_OW_PATH_WOLF_WOOD");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_04_PSI5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_04_PSI5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_04_PSI5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_04_PSI5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_04_PSI5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_04_PSI5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_NEARSHAD2_PSIWOOD_OUT");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_NEARSHAD2_PSIWOOD_OUT");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_NEARSHAD2_PSIWOOD_OUT");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_NEARSHAD2_PSIWOOD_OUT");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_NEARSHAD2_PSIWOOD_OUT");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_NEARSHAD2_PSIWOOD_OUT");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_NEARSHADOW_PSIWOOD_02");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_NEARSHADOW_PSIWOOD_02");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_NEARSHADOW_PSIWOOD_02");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_OC_PSI");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_OC_PSI");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_PSIWOOD_5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_PSIWOOD_5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_PSIWOOD_5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_PSIWOOD_5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_PSIWOOD_5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_PSIWOOD_5");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_WOOD05_02");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF_WOOD05_02");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF2_WALD_OC2");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF2_WALD_OC2");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF2_WALD_OC3");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF2_WALD_OC3");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF2_WALD_OC3");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLF2_WALD_OC3");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLFK__PSIWOOD_OUT3");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLFK__PSIWOOD_OUT3");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLFK__PSIWOOD_OUT3");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLFK__PSIWOOD_OUT3");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLFK__PSIWOOD_OUT3");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLFK__PSIWOOD_OUT3");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLFL__PSIWOOD_OUT4");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLFL__PSIWOOD_OUT4");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLFL__PSIWOOD_OUT4");
        Wld_InsertNpc(Wolf,"SPAWN_OW_WOLFL__PSIWOOD_OUT4");
        Wld_InsertNpc(Wolf,"SPAWN_SCAVENGEROW_PATH_280");
        Wld_InsertNpc(Wolf,"SPAWN_SCAVENGEROW_PATH_280");
    };


    Das oben drüber ist meine Respawnliste und unten dieser Zeile der Dialog (Nichts originelles, aber Hey, es läuft)

    Spoiler:(zum lesen bitte Text markieren)

    Code:
    instance STT_336_CAVALORN_RESPAWN(C_Info)
    {
        npc = STT_336_Cavalorn;
        nr = 50;
        condition = stt_336_cavalorn_respawn_condition;
        information = stt_336_cavalorn_respawn_info;
        important = 0;
        permanent = 1;
        description = "Ich habe schon lange keine Viecher gesehen (MonsterRespawn)";
    };
    
    
    func int stt_336_cavalorn_respawn_condition()
    {
        if(Kapitel >= 4)
        {
            return TRUE;
        };
    };
    
    func void stt_336_cavalorn_respawn_info()
    {
        B_Story_RespawnOW();
    };


    Vielleicht hilft dir das ja, bzw. ist für dich genauso ausreichend, wie für mich ^^
    Der Senlax war's

    ein Modder-Krüppel schlecht hin

  12. Beiträge anzeigen #12 Zitieren
    Lehrling
    Registriert seit
    Apr 2021
    Beiträge
    30
     
    Nicolai ist offline
    Vielen Dank für die Info.

    Das klingt wirklich interessant. Kann ich das in Kombination mit der definitive Edition nutzen und wie realisiere ich das?

    Warum aber eigentlich erst ab Kapitel 4?

  13. Beiträge anzeigen #13 Zitieren
    Abenteurer Avatar von Senlax
    Registriert seit
    Jan 2021
    Ort
    HH
    Beiträge
    92
     
    Senlax ist offline
    Wieso ich es erst ab Kapitel 4 verwende?
    Es sind vorher bereits ausreichend Monster / Gegner anwesend,
    daher verwende ich es erst ab dem 4. Kapitel.



    Ja, man kann es umsetzen, über 2 Wege.

    Der erste Weg wäre, wenn Quasi die neue Version von Issues verwendest und diese zerlegst und dort neu einbindest,
    was man allerdings eher weniger machen würde. Hinzukommt, sofern du eine neue Mod verwendest, die ebenfalls
    eine Gothic.dat hat, wird die neuste Version der Gothic.dat geladen und die andere somit ignoriert. Daher wäre Weg zwei sinnvoll.

    Der andere und zweite Weg ist es via Ninja einzubringen. Somit kannst du es unabhängig der bereits vorhandenen Scripte
    mit einbringen. Allerdings muss ich dir da sagen, habe ich mich mit Ninja nie beschäftigt bzw. es je selbst angewendet.
    Daher wende dich an den Thread Ninja selbst. Da sind viele Leute unterwegs, inkl. der Macher, wie man sowas anfertigt.
    Der Senlax war's

    ein Modder-Krüppel schlecht hin

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