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  1. Beiträge anzeigen #1 Zitieren
    Provinzheld
    Registriert seit
    May 2014
    Ort
    Malchow
    Beiträge
    235
     
    dragonkiller1995 ist offline

    Zspy

    Hallo habe die roh daten der x in 1 bekommen und wollte sie bearbeiten sie stürzt gedoch ab obwohl ich mich darum gekümment hab zens , und meshe zu ergänzen wird jemand aus dem spy schlau?????
    Spoiler:(zum lesen bitte Text markieren)
    [i] [....2712...][i] 01:03 Info: 7 B: MenuItem MENU_ITEM_INP_ACTION text: (line 0) .... <zMenu_Item.cpp,#514>
    [i] 01:03 Info: 7 B: MenuItem MENU_ITEM_INP_ACTION text: 1d000c02 (line 0) .... <zMenu_Item.cpp,#514>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_475_BUERGER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_489_BUERGER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_424_ALWIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_479_LUCY .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_461_CARL .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_429_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_453_BUERGER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_430_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_498_IGNAZ .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_471_EDDA .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_480_FELLAN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_478_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_481_BUERGER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_482_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_466_GERNOD .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_485_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_459_BUERGER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_472_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_460_BUERGER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_473_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_449_LARES .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_444_JACK .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_432_MOE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_431_KARDIF .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_493_NAGUR .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_433_BROMOR .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_434_BORKA .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_435_NADJA .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_436_SONJA .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_491_VANJA .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_469_HALVOR .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_476_FENIA .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_437_BRAHIM .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_477_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_441_GARVELL .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_442_ARBEITER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_443_ARBEITER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_212_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_213_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_220_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_221_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_222_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_223_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_224_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_225_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_226_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_227_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_228_SCHIFFSWACHE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : FOLLOW_SHEEP_ALWIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_230_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_231_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_232_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_233_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_234_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_235_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_236_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_237_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_238_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_239_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_240_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : PAL_241_RITTER .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : MIL_350_ADDON_MARTIN .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : VLK_4301_ADDON_FARIM .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : MIL_311_ANDRE .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : MIL_324_PECK .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : MIL_312_WULFGAR .... <oNpc.cpp,#1627>
    [i] 01:42 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:42 Info: 7 U: NPC: NPC - Instance : MIL_317_RUGA .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 3 D: MORPH: Loading MorphMesh: ITRW_MIL_CROSSBOW.mmb .... <zMorphMesh.cpp,#376>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_313_BOLTAN .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_327_MILIZ .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_314_MORTIS .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_315_KASERNENWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_329_MILIZ .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_330_MILIZ .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_331_MILIZ .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_318_MILIZ .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_445_RAMIREZ .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_446_JESPER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_447_CASSIA .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_010 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_011 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_012 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_013 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_014 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_328_MILIZ .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PIR_1301_ADDON_SKIP_NW .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_304_TORWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_305_TORWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_200_HAGEN .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_201_INGMAR .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_202_ALBRECHT .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_203_LOTHAR .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_204_TORWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_205_TORWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_206_RITTER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_207_GIRION .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_208_PALADIN .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_209_PALADIN .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_210_TORWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_211_TORWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_214_RITTER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_215_RITTER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : PAL_216_CEDRIC .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_400_LARIUS .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_401_CORNELIUS .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_402_RICHTER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_403_GERBRANDT .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_404_LUTERO .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_405_FERNANDO .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_411_GAERTNER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_422_SALANDRIL .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_419_BUERGER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_4000_BUERGER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_4001_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_4002_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_4003_BUERGERIN .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_4004_ARBEITER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_4005_ARBEITER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_302_TORWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_303_TORWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_306_TUERWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_307_TUERWACHE .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_316_WAMBO .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_321_RANGAR .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : MIL_326_MILIZ .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : WARAN_027 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : WARAN_028 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : WARAN_029 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : WARAN_030 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : WARAN_031 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : WARAN_032 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : WARAN_033 .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : BAU_954_MALETH .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : BAU_950_LOBART .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : BAU_951_HILDA .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : BAU_952_VINO .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : BAU_953_BAUER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : BAU_955_BAUER .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : VLK_468_CANTHAR .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : YBLOODFLY .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : YBLOODFLY .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : YBLOODFLY .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:43 Info: 7 U: NPC: NPC - Instance : YGOBBO_GREEN .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : YBLOODFLY .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : YBLOODFLY .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : YGIANT_BUG .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : YGIANT_BUG .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : YGIANT_BUG_VINORITUAL1 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : YGIANT_BUG_VINORITUAL2 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BLOODFLY_077 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BLOODFLY_078 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : SNAPPER_047 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : SNAPPER_048 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : SNAPPER_049 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : WOLF_034 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : WOLF_035 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : WOLF_036 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : SHADOWBEAST .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BLOODFLY_079 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BLOODFLY_080 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BLOODFLY_081 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BLOODFLY_082 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BLOODFLY_083 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_HARAD .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_043 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_044 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_045 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_046 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_047 .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BDT_1000_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BDT_1001_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BDT_1002_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : BDT_1001_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : NONE_100_XARDAS .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:44 Info: 7 U: NPC: NPC - Instance : B5_9000_MAGE .... <oNpc.cpp,#1627>
    [i] 01:44 Info: 2 N: MSB: Loading Model-Script (binary) 'HUMANS.MDS' .... <zModelProto.cpp,#4849>
    [i] 01:44 Info: 5 D: MDL: Loading Model-Hierarchy: HUMANS.MDH .... <zModelProto.cpp,#1665>
    [i] 01:44 Info: 5 C: SND: Creating Sound Instance M_FALL_SMALL (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:44 Info: 5 C: SND: Creating Sound Instance WALK_WATER (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:44 Info: 5 C: SND: Creating Sound Instance WALK_WATER (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:44 Info: 5 C: SND: Creating Sound Instance SWIM (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:44 Info: 5 C: SND: Creating Sound Instance SWIM (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:44 Info: 5 C: SND: Creating Sound Instance SWIM (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:44 Info: 5 C: SND: Creating Sound Instance SWIM (alternative: 3) .... <zSndMss.cpp,#1297>
    [i] 01:44 Info: 5 C: SND: Creating Sound Instance SWIMWAVES (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:44 Info: 5 C: SND: Creating Sound Instance SWIMWAVES (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:44 Info: 5 C: SND: Creating Sound Instance SWIMWAVES (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance SWIMBACK (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance SWIMBACK (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance SWIM2HANG (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance SWIM2DIVE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance DIVEWAVES (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance DIVEWAVES (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance BREATHBUBBLES (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance BREATHBUBBLES (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance BREATHBUBBLES (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance DROWN (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance DRAWSOUND_BOW (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance WHOOSH (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance WHOOSH (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance WHOOSH (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance WHOOSH (alternative: 3) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance WHOOSH (alternative: 4) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance WHOOSH (alternative: 5) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance BACK (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:45 Info: 5 C: SND: Creating Sound Instance BACK (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:46 Info: 5 C: SND: Creating Sound Instance MFX_SWARM_TARGET (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:46 Info: 5 C: SND: Creating Sound Instance MFX_FEAR_GHOSTEND (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:47 Info: 5 C: SND: Creating Sound Instance D_PARADE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:47 Info: 5 C: SND: Creating Sound Instance D_PARADE (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:47 Info: 5 C: SND: Creating Sound Instance D_PARADE (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:47 Info: 5 C: SND: Creating Sound Instance D_PARADE (alternative: 3) .... <zSndMss.cpp,#1297>
    [i] 01:47 Info: 5 C: SND: Creating Sound Instance FIG_SWORDFINAL (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance BOWSHOOT (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance BOWRELOAD (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance CROSSBOWSHOOT (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance DRINKBOTTLE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance RELEASECORK (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance EAT_APPLE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance EAT_BREAD (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance EAT_MEAT (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance EAT_SOUP (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance SMOKE_JOINT (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance SCROLL_UNFOLD (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance MAP_UNFOLD (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:48 Info: 5 C: SND: Creating Sound Instance SPIT_FIRE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance INST_LUTE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance INST_LUTE (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance INST_LUTE (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance INST_LUTE (alternative: 3) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance INST_LUTE (alternative: 4) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance INST_LUTE (alternative: 5) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance INST_LUTE (alternative: 6) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance CHAIR_USE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance LADDER_STEP (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance LADDER_STEP (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance LADDER_STEP (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance BOOK_NEXTPAGE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:49 Info: 5 C: SND: Creating Sound Instance MOB_BOOK_MOVEPAGE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance PSILAB_DRAWLIQUID (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance COULDRON_STIR (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance COULDRON_STIR (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance PICKORE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance PICKORE (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance PICKORE (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance MOB_ALCHEMY_SHAKELIQUID (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance PSILAB_PLACEBOTTLE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance MOB_ALCHEMY_NOISYINGEDIENT (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance PSILAB_BOILING (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance HERB_STOMP (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance HERB_STOMP (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance HERB_STOMP (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance MOB_RUNEMAKER (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:50 Info: 5 C: SND: Creating Sound Instance MOB_SAW (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_SAW (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_SAW (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_SAW (alternative: 3) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_SAW (alternative: 4) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_SAW (alternative: 5) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_SWEEP (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_SWEEP (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_SWEEP (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_SWEEP (alternative: 3) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_RAKE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_RAKE (alternative: 1) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_RAKE (alternative: 2) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_RAKE (alternative: 3) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance MOB_SDW (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:51 Info: 5 C: SND: Creating Sound Instance BACKPACK_HANDLE (alternative: 0) .... <zSndMss.cpp,#1297>
    [w] 01:52 Warn: 0 N: MSB: Frame-Number is out of bounds (AniEvents), ani: T_SPORTAL_S1_2_STAND .... <zModelProto.cpp,#4016>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance WASHSELF01 (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance WASHSELF02 (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance PISS_START (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance PISS_LOOP (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance PISS_END (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance MFX_FIRESPELL_HUMANBURN (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance MFX_FIRESTORM_COLLIDE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance MFX_THUNDERBALL_COLLIDE4 (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance MFX_FIREBALL_COLLIDE1 (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance MFX_FIREBALL_COLLIDE3 (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance MFX_THUNDERBALL_COLLIDE (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:52 Info: 5 C: SND: Creating Sound Instance INST_LUTE_A1 (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:53 Info: 5 C: SND: Creating Sound Instance INST_CONGA01 (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:53 Info: 5 C: SND: Creating Sound Instance INST_CONGA02 (alternative: 0) .... <zSndMss.cpp,#1297>
    [i] 01:53 Info: 5 N: MSB: numAnis: 1277, numMAN: 839 .... <zModelProto.cpp,#4050>
    [i] 01:53 Info: 5 N: MSB: fpsRates min, max, avg: 1, 30, 21.33 .... <zModelProto.cpp,#4052>
    [i] 01:53 Info: 3 D: MDL: Loading Model-Mesh: ARMOR_XARDAS.mdm .... <zModelProto.cpp,#5333>
    [i] 01:53 Info: 3 D: MORPH: Loading MorphMesh: HUM_HEAD_BALD.mmb .... <zMorphMesh.cpp,#376>
    [i] 01:53 Info: 2 N: MSB: Loading Model-Script (binary) 'HUMANS_MAGE.MDS' .... <zModelProto.cpp,#4849>
    [i] 01:53 Info: 5 D: MDL: Loading Model-Hierarchy: HUMANS_MAGE.MDH .... <zModelProto.cpp,#1665>
    [i] 01:53 Info: 5 N: MSB: numAnis: 4, numMAN: 3 .... <zModelProto.cpp,#4050>
    [i] 01:53 Info: 5 N: MSB: fpsRates min, max, avg: 25, 25, 25 .... <zModelProto.cpp,#4052>
    [w] 01:53 Warn: 0 D: zModel(zCModelAni::ResolveReferences): Could not find nextAni: S_WALK, this:T_WALKL_2_WALK .... <zModelProto.cpp,#3352>
    [w] 01:53 Warn: 0 D: zModel(zCModelAni::ResolveReferences): Could not find nextAni: S_WALK, this:T_WALKR_2_WALK .... <zModelProto.cpp,#3352>
    [i] 01:53 Info: 5 D: MDL: Applying mds-overlay: HUMANS_MAGE .... <zModel.cpp,#1417>
    [i] 01:53 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : B5_9001_DRAKASH .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : PC_PSIONIC .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : BDT_1013_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : BDT_1014_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : BDT_1015_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : NONE_99001_FREMDER .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : YGOBBO_GREEN .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : YGOBBO_GREEN .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : KEILER_006 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : KEILER_007 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : WARAN_034 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : WARAN_035 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : WARAN_036 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : WARAN_037 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : WARAN_038 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : WARAN_039 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_015 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_016 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : MEATBUG_020 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : MEATBUG_021 .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : YGOBBO_GREEN .... <oNpc.cpp,#1627>
    [i] 01:53 Info: 7 U: NPC: NPC - Instance : YGOBBO_GREEN .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YGOBBO_GREEN .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YGOBBO_GREEN .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YGOBBO_GREEN .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YGIANT_RAT .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YBLOODFLY .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YGIANT_RAT .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YGIANT_RAT .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YGIANT_RAT .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : YGIANT_RAT .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : BAU_4300_ADDON_CAVALORN .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : PIR_1300_ADDON_GREG_NW .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : PAL_299_SERGIO .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_500_PYROKAR .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_501_SERPENTES .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_502_ULTHAR .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_503_KARRAS .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_504_PARLAN .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_505_MARDUK .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_506_NEORAS .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_507_TALAMON .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_508_GORAX .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_509_ISGAROTH .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : KDF_510_HYGLAS .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_600_PEDRO .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_601_IGARAZ .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_603_AGON .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_604_DYRIAN .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_605_OPOLOS .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_606_NOVIZE .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_607_NOVIZE .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_608_GARWIG .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_609_NOVIZE .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_610_NOVIZE .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_611_NOVIZE .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_612_BABO .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : NOV_615_NOVIZE .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SCAVENGER_011 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SCAVENGER_012 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SCAVENGER_013 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SCAVENGER_014 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_017 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_018 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_019 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_015 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_020 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SCAVENGER_015 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SLD_802_BUSTER .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SLD_827_SOELDNER .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_016 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_017 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_018 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_019 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_020 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_021 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_022 .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : SLD_40010_BEROX .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:54 Info: 7 U: NPC: NPC - Instance : PUB_55101_GAM .... <oNpc.cpp,#1627>
    [i] 01:54 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : PUB_55102_GAM .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : PUB_55103_GAM .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : PUB_55104_GAM .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : PUB_55105_GAM .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : PUB_55106_GAM .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [w] 01:55 Warn: 0 U: SPAWN: Spawnpoint GAMMELPATZNW05 not found. Npc PUB_55106_GAM cannot be spawned. .... <oSpawn.cpp,#450>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : PUB_55107_GAM .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : PUB_55108_GAM .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : PUB_55109_GAM .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BODO_WISP_3 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BODO_WISP_2 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BODO_WISP_1 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : DOG .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : LURKER_033 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : LURKER_034 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_023 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_024 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_025 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_026 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_027 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_028 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_029 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_030 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_031 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_900_ONAR .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_901_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_902_GUNNAR .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_903_BODO .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_904_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_905_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_907_WASILI .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_908_HODGES .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_910_MARIA .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_911_ELENA .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_912_PEPE .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_913_THEKLA .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_914_BAEUERIN .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_915_BAEUERIN .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_916_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_917_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_918_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_919_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_920_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_921_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_980_SAGITTA .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_800_LEE .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_801_TORLOF .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_803_CIPHER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_804_ROD .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_805_CORD .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_806_SYLVIO .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_807_BULLCO .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_808_JARVIS .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_809_BENNET .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_810_DAR .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_811_WOLF .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_814_SENTENZA .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_815_SOELDNER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_816_FESTER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_817_SOELDNER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_818_SOELDNER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_819_SOELDNER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_820_SOELDNER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_821_SOELDNER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_822_RAOUL .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_823_KHALED .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_824_SOELDNER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_825_SOELDNER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SLD_826_SOELDNER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_960_BENGAR .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_961_GAAN .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GAANS_SNAPPER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_962_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_963_MALAK .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_964_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_965_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_966_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_967_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_968_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_969_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : HAMMEL .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_930_SEKOB .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_931_TILL .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_932_BALTHASAR .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BALTHASAR_SHEEP1 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BALTHASAR_SHEEP2 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BALTHASAR_SHEEP3 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_933_REGA .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_934_BABERA .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_935_BRONKO .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_936_ROSI .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_937_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_938_BAUER .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_981_GROM .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SCAVENGER_016 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : ZOMBIE02 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : ZOMBIE03 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : ZOMBIE04 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WOLF_037 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WOLF_038 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_005 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_006 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_007 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WOLF_039 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WOLF_040 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : LURKER_035 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : LURKER_036 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_084 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WOLF_041 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WOLF_042 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : LURKER_037 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_983_DRAGOMIR .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BAU_984_NICLAS .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_085 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_086 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_087 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_088 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WOLF_043 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WOLF_044 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : WOLF_045 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_089 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_090 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_091 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_092 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : SHADOWBEAST .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_093 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_094 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : BLOODFLY_095 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : CRYPT_SKELETON_ROOM_01 .... <oNpc.cpp,#1627>
    [i] 01:55 Info: 7 U: NPC: NPC - Instance : CRYPT_SKELETON_ROOM_02 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : CRYPT_SKELETON_ROOM_03 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1040_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1041_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1042_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1043_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1044_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1045_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1046_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1047_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1048_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1049_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1060_DEXTER .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1061_WACHE .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1062_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1064_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1065_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1066_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1067_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_1068_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : TROLL .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : TROLL .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SKELETONMAGE .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : ZOMBIE01 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : ZOMBIE02 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : ZOMBIE03 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : ZOMBIE04 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : ZOMBIE01 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : MINECRAWLER_030 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : MINECRAWLERWARRIOR .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : MINECRAWLER_031 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : MINECRAWLERWARRIOR .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_048 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_WARRIOR_010 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_049 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_050 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_008 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_051 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_009 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_010 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_052 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_011 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_012 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_013 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_014 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_015 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_016 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_DARONSSTATUENKLAUER .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_017 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_018 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_019 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_020 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_096 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_097 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_098 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_032 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_033 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : WOLF_046 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : WOLF_047 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : WOLF_048 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_034 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_035 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_099 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_100 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_101 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_102 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_103 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_104 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_105 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : WOLF_049 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : WOLF_050 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_017 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_018 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_019 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_036 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_037 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_038 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_039 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_040 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_041 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_042 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_043 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_044 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LESSER_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LESSER_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LESSER_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LESSER_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : WISP .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : KEILER_008 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : KEILER_009 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : KEILER_010 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : WOLF_051 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : WOLF_052 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_045 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_046 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_047 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_048 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_049 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_050 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_020 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_021 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_022 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_023 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_024 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_025 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_026 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : KEILER_011 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_038 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_039 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_040 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_027 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_028 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : SCAVENGER_029 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_041 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_042 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_043 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_106 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BLOODFLY_107 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_044 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_045 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_046 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : KEILER_012 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : KEILER_013 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : KEILER_014 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_047 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_048 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : LURKER_049 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : KEILER_015 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : KEILER_016 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_051 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_052 .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_10307_ADDON_RANGERBANDIT_M .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_10308_ADDON_RANGERBANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_10309_ADDON_RANGERBANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_10310_ADDON_RANGERBANDIT_M .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : VLK_4302_ADDON_ELVRICH .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_10311_ADDON_RANGERBANDIT_M .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_10312_ADDON_RANGERBANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_10313_ADDON_RANGERBANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:56 Info: 7 U: NPC: NPC - Instance : BDT_10314_ADDON_RANGERBANDIT_M .... <oNpc.cpp,#1627>
    [i] 01:56 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_039 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_040 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_041 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLER_032 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLER_033 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLERWARRIOR .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLERWARRIOR .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : TROLL_BLACK .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_982_GRIMBALD .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_029 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_030 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : YGOBBO_GREEN .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_120 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_121 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_122 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_123 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_047 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_048 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLERWARRIOR .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLERWARRIOR .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_084 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SNAPPER_060 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SNAPPER_061 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_049 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_050 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : FIREWARAN .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : FIREWARAN .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_124 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_125 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_050 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_051 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_052 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHADOWBEAST .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_057 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_058 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_059 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_060 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_061 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_062 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_063 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_WARRIOR_011 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_064 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_065 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_066 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLER_034 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLER_035 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLER_036 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLERWARRIOR .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MINECRAWLERWARRIOR .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHATTERED_GOLEM .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHATTERED_GOLEM .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHATTERED_GOLEM .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHATTERED_GOLEM .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : KDW_1400_ADDON_SATURAS_NW .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : KDW_1401_ADDON_CRONOS_NW .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : KDW_1402_ADDON_NEFARIUS_NW .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : KDW_1403_ADDON_MYXIR_NW .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : KDW_1404_ADDON_RIORDIAN_NW .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : KDW_1405_ADDON_MERDARION_NW .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_051 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_052 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_053 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_054 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_055 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_056 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_057 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_058 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : STONEGUARDIAN_DEAD1 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : STONEGUARDIAN_DEAD2 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : STONEGUARDIAN_DEAD3 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_066 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_067 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_038 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_039 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_024 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_126 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_127 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_040 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_041 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_042 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_067 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_068 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_053 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_054 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : LURKER_050 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_043 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_044 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_045 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_046 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_047 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GRIMBALD_SNAPPER1 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GRIMBALD_SNAPPER2 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GRIMBALD_SNAPPER3 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_025 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_026 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_048 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_049 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_050 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_128 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_129 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_130 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WISP .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_051 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_027 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_028 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : LURKER_051 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_059 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_060 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SKELETON_LORD .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SKELETON_LORD .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_042 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_043 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_044 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_045 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_061 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_WARRIOR_012 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_069 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_031 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_032 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHADOWBEAST .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHADOWBEAST .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BDT_1009_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BDT_1010_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BDT_1011_BANDIT_M .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_40005_DIMITRI .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SLD_840_ALVARES .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SLD_841_ENGARDO .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_940_AKIL .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_941_KATI .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_942_RANDOLPH .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_943_BAUER .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_944_EHNIM .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_945_EGILL .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHEEP .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_970_ORLAN .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_971_BAUER .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_972_BAUER .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_973_RUKHAR .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BAU_974_BAUER .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : VLK_4303_ADDON_EROL .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_025 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_026 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_030 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_031 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_032 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_033 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_053 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_054 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SKELETON .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : ZOMBIE01 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : ZOMBIE02 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : ZOMBIE03 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_053 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_055 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : KEILER_017 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHADOWBEAST .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_027 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_028 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_108 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_109 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_040 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_041 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_042 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MIL_337_MIKA .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_056 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_057 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_029 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_030 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_026 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_058 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_031 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_032 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_033 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_034 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_035 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_054 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_055 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_056 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_057 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_058 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_059 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_043 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_044 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARAN_045 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_005 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_006 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHADOWBEAST .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_053 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_054 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_055 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_036 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_037 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BDT_1021_LEUCHTTURMBANDIT .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 U: EM: oCNpc: ---[oCMsgConversation:EV_OUTPUTSVM(Job)]---> oCNpc: .... <zEventMan.cpp,#199>
    [i] 01:57 Info: 8 U: EM: ... ignored: oCNpc: is not in world .... <zEventMan.cpp,#208>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BDT_1022_LEUCHTTURMBANDIT .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BDT_1023_LEUCHTTURMBANDIT .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLACKWOLF .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLACKWOLF .... <oNpc.cpp,#1627>
    [w] 01:57 Warn: 0 U: SPAWN: Spawnpoint NW_TAVERE_TROLLAREA_MONSTER_05_01M1 not found. Npc BLACKWOLF cannot be spawned. .... <oSpawn.cpp,#450>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLACKWOLF .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLACKWOLF .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_038 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_022 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_023 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_024 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_025 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_026 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BDT_1000_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BDT_1002_BANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_027 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_028 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_029 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_030 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_039 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_040 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_041 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_031 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_032 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_033 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_REST .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_059 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_034 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_035 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_036 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_037 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MEATBUG_038 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_007 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_008 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_027 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_028 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GOBBO_BLACK_056 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_042 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_043 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_009 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_010 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_011 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SHADOWBEAST .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_044 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_045 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_034 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : SCAVENGER_035 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : KEILER_018 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_060 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_061 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_012 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_013 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_060 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_061 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_062 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_063 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_064 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_014 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_015 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : MOLERAT_016 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_110 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : BLOODFLY_111 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_062 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : WOLF_063 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_065 .... <oNpc.cpp,#1627>
    [i] 01:57 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_066 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : KEILER_019 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : KEILER_020 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : KEILER_021 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : KEILER_022 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARAN_046 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARAN_047 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARAN_048 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARAN_049 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WOLF_064 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WOLF_065 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GOBBO_SKELETON .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_067 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_068 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BLOODFLY_112 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BLOODFLY_113 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_069 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_070 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_071 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_072 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_073 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_074 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_075 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_076 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_046 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SNAPPER_050 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SNAPPER_051 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SNAPPER_052 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SNAPPER_053 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SNAPPER_054 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SNAPPER_055 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SNAPPER_056 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SNAPPER_057 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SNAPPER_058 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SNAPPER_059 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_077 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_078 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_079 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_080 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_081 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BLOODFLY_114 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BLOODFLY_115 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : MOLERAT_017 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : MOLERAT_018 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BLOODFLY_116 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BLOODFLY_117 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SCAVENGER_036 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : SCAVENGER_037 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BLOODFLY_118 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BLOODFLY_119 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : KEILER_023 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCELITE_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : MOLERAT_019 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : WARG .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_082 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_BUG_083 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : KEILER_024 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : KEILER_025 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : MOLERAT_020 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : MOLERAT_021 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : MOLERAT_022 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : MOLERAT_023 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BDT_10300_ADDON_RANGERBANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BDT_10301_ADDON_RANGERBANDIT_M .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BDT_10302_ADDON_RANGERBANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BDT_10303_ADDON_RANGERBANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BDT_10304_ADDON_RANGERBANDIT_M .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : BDT_10305_ADDON_RANGERBANDIT_L .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : PAL_297_RITTER .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : PAL_298_RITTER .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : YWOLF .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_021 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_022 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_023 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GIANT_RAT_024 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_021 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_022 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_023 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_024 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : GOBBO_GREEN_025 .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCSHAMAN_SIT .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCSHAMAN_SIT .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCSHAMAN_SIT .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 8 C: MAG: constructed magbook .... <oMagic.cpp,#249>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 7 U: NPC: NPC - Instance : ORCWARRIOR_ROAM .... <oNpc.cpp,#1627>
    [i] 01:58 Info: 5 B: GAM: Game paused .... <oGame.cpp,#2744>
    [i] 01:58 Info: 3 B: VP: Start opening video "\_WORK\DATA\VIDEO\INTRO.BIK" .... <oBinkPlayer.cpp,#146>
    [i] 01:58 Info: 4 B: VP: Open Videofile: "INTRO.BIK" .... <zBinkPlayer.cpp,#78>
    [i] 01:58 Info: 4 B: VP: Filesize: 2.9e+004 kb .... <zBinkPlayer.cpp,#109>
    [i] 01:58 Info: 4 B: VP: Resolution: 640x360 .... <zBinkPlayer.cpp,#110>
    [i] 01:58 Info: 4 B: VP: Framecount: 2845 .... <zBinkPlayer.cpp,#111>
    [i] 01:58 Info: 4 B: VP: Framerate: 25 fps .... <zBinkPlayer.cpp,#112>
    [i] 01:58 Info: 4 B: VP: Trackcount (Sound): 1 .... <zBinkPlayer.cpp,#113>
    [i] 01:58 Info: 4 B: VP: Open Videofile finished .... <zBinkPlayer.cpp,#119>
    [i] 01:58 ---------------
    [i] 01:58 Info: 3 B: VP: Initialize Videoplay: "D:\STEAMLIBRARY\STEAMAPPS\COMMON\GOTHIC II - KOPIE\_WORK\DATA\VIDEO\INTRO.BIK" .... <zBinkPlayer.cpp,#143>
    [i] 01:58 Info: 4 B: VP: Pixelformat: 3 .... <zBinkPlayer.cpp,#174>
    [i] 01:58 Info: 4 B: VP: Scale-Factor: 1 .... <zBinkPlayer.cpp,#225>
    [i] 01:58 Info: 4 B: VP: Video-Offset: 1600/900 .... <zBinkPlayer.cpp,#226>
    [i] 01:58 Info: 3 B: VP: Initialize Videoplay finished .... <zBinkPlayer.cpp,#256>
    [i] 02:02 Info: 6 B: VP: Cancel video ... .... <oBinkPlayer.cpp,#123>
    [i] 02:02 Info: 3 B: VP: Deinitialize Videoplay: "D:\STEAMLIBRARY\STEAMAPPS\COMMON\GOTHIC II - KOPIE\_WORK\DATA\VIDEO\INTRO.BIK" .... <zBinkPlayer.cpp,#262>
    [i] 02:02 Info: 4 B: VP: Frames played: 98 .... <zBinkPlayer.cpp,#266>
    [i] 02:02 Info: 4 B: VP: Skipped blits: 0 .... <zBinkPlayer.cpp,#267>
    [i] 02:02 Info: 4 B: VP: Memory used: 1e+003 kb .... <zBinkPlayer.cpp,#271>
    [i] 02:02 Info: 4 B: VP: Time open: 11sec. .... <zBinkPlayer.cpp,#272>
    [i] 02:02 Info: 4 B: VP: Time blit: 0sec. .... <zBinkPlayer.cpp,#273>
    [i] 02:02 Info: 3 B: VP: Deinitialize Videoplay finished .... <zBinkPlayer.cpp,#280>
    [i] 02:02 ---------------
    [i] 02:02 Info: 4 B: VP: Closing Videofile: "D:\STEAMLIBRARY\STEAMAPPS\COMMON\GOTHIC II - KOPIE\_WORK\DATA\VIDEO\INTRO.BIK" .... <zBinkPlayer.cpp,#128>
    [i] 02:02 Info: 4 B: VP: Closing Videofile finished .... <zBinkPlayer.cpp,#134>
    [i] 02:02 Info: 5 B: GAM: Game unpaused .... <oGame.cpp,#2767>
    [i] 02:02 Info: 5 B: GAM: Game paused .... <oGame.cpp,#2744>
    [i] 02:02 Info: 3 B: VP: Start opening video "\_WORK\DATA\VIDEO\Addon_Title.BIK" .... <oBinkPlayer.cpp,#146>
    [i] 02:02 Info: 4 B: VP: Open Videofile: "ADDON_TITLE.BIK" .... <zBinkPlayer.cpp,#78>
    [i] 02:02 Info: 4 B: VP: Filesize: 1.4e+003 kb .... <zBinkPlayer.cpp,#109>
    [i] 02:02 Info: 4 B: VP: Resolution: 640x360 .... <zBinkPlayer.cpp,#110>
    [i] 02:02 Info: 4 B: VP: Framecount: 234 .... <zBinkPlayer.cpp,#111>
    [i] 02:02 Info: 4 B: VP: Framerate: 25 fps .... <zBinkPlayer.cpp,#112>
    [i] 02:02 Info: 4 B: VP: Trackcount (Sound): 1 .... <zBinkPlayer.cpp,#113>
    [i] 02:02 Info: 4 B: VP: Open Videofile finished .... <zBinkPlayer.cpp,#119>
    [i] 02:02 ---------------
    [i] 02:02 Info: 3 B: VP: Initialize Videoplay: "D:\STEAMLIBRARY\STEAMAPPS\COMMON\GOTHIC II - KOPIE\_WORK\DATA\VIDEO\ADDON_TITLE.BIK" .... <zBinkPlayer.cpp,#143>
    [i] 02:02 Info: 4 B: VP: Pixelformat: 3 .... <zBinkPlayer.cpp,#174>
    [i] 02:02 Info: 4 B: VP: Scale-Factor: 1 .... <zBinkPlayer.cpp,#225>
    [i] 02:02 Info: 4 B: VP: Video-Offset: 1600/900 .... <zBinkPlayer.cpp,#226>
    [i] 02:02 Info: 3 B: VP: Initialize Videoplay finished .... <zBinkPlayer.cpp,#256>
    [i] 02:02 Info: 6 B: VP: Cancel video ... .... <oBinkPlayer.cpp,#123>
    [i] 02:02 Info: 3 B: VP: Deinitialize Videoplay: "D:\STEAMLIBRARY\STEAMAPPS\COMMON\GOTHIC II - KOPIE\_WORK\DATA\VIDEO\ADDON_TITLE.BIK" .... <zBinkPlayer.cpp,#262>
    [i] 02:02 Info: 4 B: VP: Frames played: 4 .... <zBinkPlayer.cpp,#266>
    [i] 02:02 Info: 4 B: VP: Skipped blits: 0 .... <zBinkPlayer.cpp,#267>
    [i] 02:02 Info: 4 B: VP: Memory used: 1e+003 kb .... <zBinkPlayer.cpp,#271>
    [i] 02:02 Info: 4 B: VP: Time open: 19sec. .... <zBinkPlayer.cpp,#272>
    [i] 02:02 Info: 4 B: VP: Time blit: 0sec. .... <zBinkPlayer.cpp,#273>
    [i] 02:02 Info: 3 B: VP: Deinitialize Videoplay finished .... <zBinkPlayer.cpp,#280>
    [i] 02:02 ---------------
    [i] 02:02 Info: 4 B: VP: Closing Videofile: "D:\STEAMLIBRARY\STEAMAPPS\COMMON\GOTHIC II - KOPIE\_WORK\DATA\VIDEO\ADDON_TITLE.BIK" .... <zBinkPlayer.cpp,#128>
    [i] 02:02 Info: 4 B: VP: Closing Videofile finished .... <zBinkPlayer.cpp,#134>
    [i] 02:02 Info: 5 B: GAM: Game unpaused .... <oGame.cpp,#2767>
    [i] 02:02 Info: 3 U: GAM: Startup-Script finished. .... <oGame.cpp,#866>
    [i] 02:02 Info: 5 C: Shutting down MSS .... <zSndMss.cpp,#629>
    [i] 02:02 Info: 5 X: EmergencyExit: Releasing all DirectX-Objects ... .... <zRndD3D_Render.cpp,#283>
    [i] 02:02 Info: 5 X: EmergencyExit: D3DXUninitialize done .... <zRndD3D_Render.cpp,#301>
    [w] 02:02 Warn: 0 X: [RND3D-Destructor]: Can't uninitialize D3DX Utility Library ! Error: D3DXERR_D3DXNOTSTARTEDYET .... <zRndD3D.h,#127>
    [i] 02:02 Info: 5 X: [RND3D-Destructor]: D3DXUninitialize done .... <zRndD3D_Render.cpp,#309>
    [w] 02:05 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 == ============================================ CRASH INFOS: ============================================================== .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 Go thic II - 2.6 (fix), Parser Version: 50 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 Us er: Andre, CPUType: 586, Mem: 1024 MB total, 1024 MB free .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 St artup Options: .... <zWin32.cpp,#2976>
    [w] 02:05 Warn: 0 -g ame:gothicgame.ini -zreparse -zlog:8,s


    .... <zWin32.cpp,#2977>
    [w] 02:05 Warn: 0 == ============================================= CALLSTACK : ============================================================== .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00791B68 (0x00000F0C 0x00AB4108 0x00000000 0x00AB40C0) Gothic2.exe, zCParser:oStack()+520 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zParser.cpp, line 1369+12 byte(s) .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00792504 (0x00000F0C 0x00AB4108 0x00000000 0x00AB40C0) Gothic2.exe, zCParser:oStack()+2980 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zParser.cpp, line 1415 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00792504 (0x0000104A 0x00AB4108 0x00000000 0x00AB40C0) Gothic2.exe, zCParser:oStack()+2980 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zParser.cpp, line 1415 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00792504 (0x0000136F 0x00AB4108 0x00000000 0x00AB40C0) Gothic2.exe, zCParser:oStack()+2980 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zParser.cpp, line 1415 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00792504 (0x000014DE 0x00AB4108 0x00000000 0x00AB40C0) Gothic2.exe, zCParser:oStack()+2980 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zParser.cpp, line 1415 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00792504 (0x000015BF 0x00AB4108 0x00000000 0x00AB40C0) Gothic2.exe, zCParser:oStack()+2980 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zParser.cpp, line 1415 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00792504 (0x00001642 0x31938E80 0x00AB4118 0x00AB40C0) Gothic2.exe, zCParser:oStack()+2980 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zParser.cpp, line 1415 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00792504 (0x00006F73 0x00009408 0x0082E6F0 0x0C983D88) Gothic2.exe, zCParser:oStack()+2980 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zParser.cpp, line 1415 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00792CBF (0x00AB40C0 0x00009408 0x0135FA8C 0x0135FA90) Gothic2.exe, zCParser::CallFunc()+719 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zParser.cpp, line 1551 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:006C20BF (0x0135FBC4 0x0C983D88 0x0135FBC0 0x0135FAF0) Gothic2.exe, oCGame::CallScriptInit()+351 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oGame.cpp, line 886 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:006C9FE0 (0x0135FA8C 0x0135FB5C 0xFFFFFFFE 0x0135FB5C) Gothic2.exe, oCGame::LoadWorldStartup()+976 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oGame.cpp, line 3150 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:006C92DE (0xFFFFFFFE 0x0135FAF0 0x0089078B 0x0135FC90) Gothic2.exe, oCGame::LoadWorld()+558 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oGame.cpp, line 2902 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:006C6696 (0xFFFFFFFE 0x0135FBC0 0x0082E6F0 0x00000000) Gothic2.exe, oCGame::LoadGame()+246 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oGame.cpp, line 2147 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00429BF9 (0x00000000 0x00400000 0x01584138 0x0135FEB4) Gothic2.exe, CGameManager::Menu()+2345 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 1474 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00425C35 (0x0082F0EC 0x00000001 0x00040018 0x0C983D88) Gothic2.exe, CGameManager::Run()+1029 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 713 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:0078188B (0x0000002C 0x00000005 0x00000032 0x00000000) Gothic2.exe, MainProg()+75 byte(s), P:\dev\g2addon\release\Gothic\_ulf\Phoenix.cpp, line 111 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00503270 (0x00400000 0x00000000 0x01584138 0x00000007) Gothic2.exe, HandledWinMain()+928 byte(s), P:\dev\g2addon\release\ZenGin\_carsten\zWin32.cpp, line 1169 .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:00502DFD (0x0135FEB8 0x00000000 0x01584138 0x00000007) Gothic2.exe, WinMain()+141 byte(s), P:\dev\g2addon\release\ZenGin\_carsten\zWin32.cpp, line 1054+17 byte(s) .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 00 23:007D43F8 (0x00000004 0x0000FFFF 0x000000B8 0x00000000) Gothic2.exe, WinMainCRTStartup()+224 byte(s) .... <zError.cpp,#474>
    [w] 02:05 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#474>



  2. Beiträge anzeigen #2 Zitieren
    Provinzheld
    Registriert seit
    May 2014
    Ort
    Malchow
    Beiträge
    235
     
    dragonkiller1995 ist offline
    gibt es hier denn wirklich niemanden der sich damit auskennt um zumindest ansatzweise
    ddenn fehler bereich bennen kann ?????
    wäre über jede hilfe dankbar

  3. Beiträge anzeigen #3 Zitieren
    Abenteurer Avatar von Senlax
    Registriert seit
    Jan 2021
    Ort
    HH
    Beiträge
    92
     
    Senlax ist offline
    Mal so als Frage,
    hast du die Roh-Datas einfach so rein gehauen?
    Wenn Ja, dann ist die Frage was genau du da rein gehauen hast,
    denn es sieht aus, als wenn er die Welten oder welche ZEN auch immer
    drin ist, nicht laden kann und dich daher raus wirft.

    Ich würde dir was empfehlen, bring Stück für Stück die Dinge ein,
    anstatt gleich alles rein zu werfen, sonst wird die Fehlersuche spaßig
    und auch sehr spannend.
    Der Senlax war's

    ein Modder-Krüppel schlecht hin

  4. Beiträge anzeigen #4 Zitieren
    Provinzheld
    Registriert seit
    May 2014
    Ort
    Malchow
    Beiträge
    235
     
    dragonkiller1995 ist offline
    ich habe es komplett reingehauen und jetzt wurde mir gesagt ich solle denn renderer raus nehmen.....
    wie geht das?

  5. Beiträge anzeigen #5 Zitieren
    Abenteurer Avatar von Senlax
    Registriert seit
    Jan 2021
    Ort
    HH
    Beiträge
    92
     
    Senlax ist offline
    Zitat Zitat von dragonkiller1995 Beitrag anzeigen
    ich habe es komplett reingehauen und jetzt wurde mir gesagt ich solle denn renderer raus nehmen.....
    wie geht das?
    Guck mal in deinem System-Ordner von G2 nach,
    dort findest du den Unterordner Render - und die passenden *.dll musst du auch noch löschen.
    Wenn du nicht weißt welche, dann schaust du einfach via. Spine nach oder lädst dir einen
    Renderer runter - dort siehst du die *.dll - eine sollte die ddraw.dll sein
    Der Senlax war's

    ein Modder-Krüppel schlecht hin

  6. Beiträge anzeigen #6 Zitieren
    Legende der Amazonen Avatar von Bisasam
    Registriert seit
    Dec 2006
    Ort
    Meine Faust in Sinis Gesicht
    Beiträge
    9.639
     
    Bisasam ist offline
    Ja, du solltest echt aufpassen wo du das hinsteckst.

    Wenn du nach _work/data gehst, findest du unterordner. Je nachdem welcher Dateityp, muss das woanders hin.

    .3ds nach Meshes

    .tga nach Textures (.tex nach Textures/compiled)

    .zen nach Worlds

    .d und .src nach Scripts/content, du solltest bei deinen Rohdaten aber auch in gewisser Weise ein Unterverzeichnis haben. Sieh dir mal in Ruhe an, wie das Ding gepackt ist. Du erkennst parallelen. Falls du was mit menu_ im Namen hast, geht das nach Scripts/System/Menu

    .wav nach Sound

    Wir wissen nicht, was genau in deinem Paket enthalten ist und können deswegen nur bedingt ferndiagnose machen.
    Geändert von Bisasam (24.02.2021 um 18:33 Uhr)

  7. Beiträge anzeigen #7 Zitieren
    Knight
    Registriert seit
    Aug 2009
    Ort
    Hessen
    Beiträge
    1.487
     
    Cryp18Struct ist offline
    Meine vage Vermutung:
    Vermutlich werden in den von dir verwendeten Skripten Funktionen aus dem Skriptpaket Ikarus verwendet, ohne das Ikarus je initialisiert wurde.
    Sprich: Bei dir fehlt MEM_InitAll() in der INIT_GLOBAL()

    Code:
    func void INIT_GLOBAL() // wird fuer jede Welt aufgerufen (vor INIT_<LevelName>)
    {
    	Game_InitGerman();
    
    	MEM_InitAll();
    	[...]
    };
    Auch:
    Zu sagen das du Skripte XYZ eingebaut hast, ohne einen link darauf zu geben, macht es natürlich schwerer dir zu helfen.
    Weil wir können ja nicht sehen was du wie eingebaut hast, wenn du es nicht verrätst.

    Statt eine große Menge Skripte anderer Leute einzubauen, würde es vielleicht mehr Sinn machen wenn du dich erst mal mit kleineren Dingen beschäftigst.
    Einfach damit du Schrittweise den Aufbau des Skriptcode verstehen kannst und wie genau der aussehen muss, damit er überhaupt korrekt verarbeitet werden kann.

    Du scheinst zurzeit nicht in der Lage zu sein abzuschätzen welche Informationen andere Leute brauchen um dir zu helfen.
    Das lässt es, wenn man deine posts liest, auf den 1. Blick so erscheinen als würde es sehr frustrierend werden zu versuchen dir zu helfen.

    Also ganz grob gesagt als Plan:
    1. den gothic 2 skriptcode lesen, um zu verstehen wie da was warum gemacht wird.
    Falls du noch nie programmiert hast, wirst du auch lernen müssen wie Programmiersprachen (beziehungsweise daedalus) aufgebaut sind.
    2. kleine Veränderungen am g2 code vornehmen und dann ingame schauen was sich wie verändert
    3. Kleinkram selbst neu bauen. Aber halt Dinge die im normalen gothic 2 auch schon so ähnlich vorkommen.
    (Eigenen NPC einbauen, der kann dann ein paar Dialoge bekommmen, evt. eine neue einfache Quest [gehe zu XYZ, töte Monster ABC und bring mir item SDF])
    4. Dich mit anderen Teilen von gothic modding beschäftigen (Änderungen an Animationen, Welten, etc.)

    [hier dann noch viele Schritte mit herumexperimentieren]
    Nachdem du mehr Verständnis hast wie gothic mods aufgebaut sind:
    X. Einen großen Block Arbeit anderer Leute bei dir einbauen und versuchen zu verstehen was da warum gemacht wird.
    Und da dann Veränderungen vornehmen.

  8. Beiträge anzeigen #8 Zitieren
    Provinzheld
    Registriert seit
    May 2014
    Ort
    Malchow
    Beiträge
    235
     
    dragonkiller1995 ist offline
    hatte von github die x in 1 hatte bonne 6 reingestellt

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