As in title. I wanted to have temporary some vob in the game that I could delete after quest is done. I know I could use movers and hide/show vob by moving it underground but I was wondering if there isnt any simplest way to do it with Ikarus?
There's a function called MEM_DeleteVob(ptr). If you get the pointer of the vob (maybe with MEM_SearchVobByName()), you can delete it this way.
[Bild: dhesseautor.png]
Yes, this seems to be working, thx! Code: MEM_DeleteVob (MEM_SearchVobByName("VOBNAME"));
MEM_DeleteVob (MEM_SearchVobByName("VOBNAME"));