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Zitat von Fisk2033
Hi Liker, do you still work on this project?
Well yes, I did 0.09 version, but did not uploaded it yet. Soon.
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Nice to hear.
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Uploaded a new version 0.09
Added vobs searching.
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Uploaded a new version 0.10
Fixed a bug where hiding windows did not work correctly
A new tool has appeared that allows you to find out the material and texture of the selected polygon
Fixed a bug when merging vobs and mesh did not work correcly
Now the screen shows the current "portal" in which the camera is located
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Neuling
Ich wollte dieses nette Tool auch mal ausprobieren, funktioniert aber leider nicht.
Habe es sowohl bei meinem Modding Ordner, als dann auch in nem frischen Ordner probiert.
Bei beiden bekomme ich Application Error
Code:
======================================= UNHANDLED EXCEPTION OCCURED ======================================================
======================================= CRASH INFOS: =====================================================================
Startup Options:-game:spacer_net.ini -zlog:8,s
=============================================== CALLSTACK : ==============================================================
0023:76C94662 (0xE06D7363 0x00000001 0x00000003 0x0135FB18) KERNELBASE.dll, RaiseException()+98 byte(s)
0023:007D44BF (0x0135FB38 0x008899D8 0x0AA4E4D0 0x00843C24) Gothic2.exe, _CxxThrowException()+52 byte(s)
0023:007CFCD0 (0x008900E7 0x0AA4E4D0 0x0135FC40 0x00000001) Gothic2.exe, std::_Xran()+89 byte(s)
0023:00402BC4 (0x008900E7 0xFFFFFFFF 0x008900E7 0x0135FC40) Gothic2.exe, std::basic_string<char,std::char_traits<char>,std::allocator<char> >::erase()+20 byte(s), P:\vs6\VC98\INCLUDE\xstring, line 200
0023:004269E2 (0x7AEC956E 0x74855F20 0x0135FC34 0x0135FC40) Gothic2.exe, CGameManager::GameInit()+530 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 989+77 byte(s)
0023:00424DEE (0x008D422C 0x00400000 0x013C3704 0x00000000) Gothic2.exe, CGameManager::Init()+382 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 493
0023:522D59D0 (0x00000000 0x00000000 0xA09425FF 0x00007AEC) SPACERUNIONNET.DLL, Stack_PeekDouble()+2208 byte(s)
Edit: Starten tut er jetzt schonmal, wenn man die zSpy-Nachichten auf 0 macht. Problem ist jetzt nurnoch, dass ich die Kamera nicht bewegen kann. Ja, obwohl ich Gothic vorher einmal gestartet habe
Geändert von Nemora26 (06.12.2020 um 13:07 Uhr)
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Zitat von Nemora26
Ich wollte dieses nette Tool auch mal ausprobieren, funktioniert aber leider nicht.
Habe es sowohl bei meinem Modding Ordner, als dann auch in nem frischen Ordner probiert.
Bei beiden bekomme ich Application Error
Code:
======================================= UNHANDLED EXCEPTION OCCURED ======================================================
======================================= CRASH INFOS: =====================================================================
Startup Options:-game:spacer_net.ini -zlog:8,s
=============================================== CALLSTACK : ==============================================================
0023:76C94662 (0xE06D7363 0x00000001 0x00000003 0x0135FB18) KERNELBASE.dll, RaiseException()+98 byte(s)
0023:007D44BF (0x0135FB38 0x008899D8 0x0AA4E4D0 0x00843C24) Gothic2.exe, _CxxThrowException()+52 byte(s)
0023:007CFCD0 (0x008900E7 0x0AA4E4D0 0x0135FC40 0x00000001) Gothic2.exe, std::_Xran()+89 byte(s)
0023:00402BC4 (0x008900E7 0xFFFFFFFF 0x008900E7 0x0135FC40) Gothic2.exe, std::basic_string<char,std::char_traits<char>,std::allocator<char> >::erase()+20 byte(s), P:\vs6\VC98\INCLUDE\xstring, line 200
0023:004269E2 (0x7AEC956E 0x74855F20 0x0135FC34 0x0135FC40) Gothic2.exe, CGameManager::GameInit()+530 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 989+77 byte(s)
0023:00424DEE (0x008D422C 0x00400000 0x013C3704 0x00000000) Gothic2.exe, CGameManager::Init()+382 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 493
0023:522D59D0 (0x00000000 0x00000000 0xA09425FF 0x00007AEC) SPACERUNIONNET.DLL, Stack_PeekDouble()+2208 byte(s)
Edit: Starten tut er jetzt schonmal, wenn man die zSpy-Nachichten auf 0 macht. Problem ist jetzt nurnoch, dass ich die Kamera nicht bewegen kann. Ja, obwohl ich Gothic vorher einmal gestartet habe
Hold mouse button and use WASD to move camera. If it does not move, than something wrong in systempack.ini, may be some settings.
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0.11 version uploaded.
Fixed a bug where keyboard shortcuts was off
Added the ability to "freeze" the time so that the time of day does not change
Added the ability to add vobs into vob container by its type
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Neuling
Zitat von Liker
Hold mouse button and use WASD to move camera. If it does not move, than something wrong in systempack.ini, may be some settings.
It works! Thank you.
Now i can test your Tool
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0.12 uploaded
- Added support for the latest version of Union
- Vobs collected in a vob container can now be massively removed
- Keyboard shortcuts now work even if the main window is not active
- The spacer no longer processes keys if all of its windows are inactive
- Added change of render mode
- Other minor edits
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Very nice! Thanks for the Update for this epic Spacer , its so much better as the Original Spacer
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Zitat von neocromicon
Very nice! Thanks for the Update for this epic Spacer , its so much better as the Original Spacer
Thanks, redownload it again, I fixed some bug with copying vobs.
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Thanks again for the Update! (The Version in the ini file is wrong [0.0.9])
A question, can you made the night darker (how ingame)? So that I can see better if the light is right and not need to start the game itself.
Geändert von neocromicon (01.05.2021 um 19:45 Uhr)
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Zitat von neocromicon
Thanks again for the Update! (The Version in the ini file is wrong [0.0.9])
A question, can you made the night darker (how ingame)? So that I can see better if the light is right and not need to start the game itself.
Version in ini file will be updated when you restart spacer. (you don't need to replace ini file with new updated).
About night, try to set brightness in gothic.ini
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Numpad +/- fixed my problem
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hi,
I got a problem with the new version. When i start it it seems to work... but after a few seconds it crashes and shut down. While its loading i cant click anything.
error:
Code:
======================================= UNHANDLED EXCEPTION OCCURED ============================================================================================= CRASH INFOS: =====================================================================
Startup Options:-game:spacer_net.ini -zreparse -zlog:10,s -zmaxframerate:50
=============================================== CALLSTACK : ==============================================================
0023:7742A6E2 (0xE06D7363 0x00000001 0x00000003 0x0135FB14) KERNELBASE.dll, RaiseException()+98 byte(s)
0023:007D44BF (0x0135FB34 0x008899D8 0x0991A638 0x00843C24) Gothic2.exe, _CxxThrowException()+52 byte(s)
0023:007CFCD0 (0x008900E7 0x0991A638 0x0135FC3C 0x00000001) Gothic2.exe, std::_Xran()+89 byte(s)
0023:00402BC4 (0x008900E7 0xFFFFFFFF 0x008900E7 0x0135FC3C) Gothic2.exe, std::basic_string<char,std::char_traits<char>,std::allocator<char> >::erase()+20 byte(s), P:\vs6\VC98\INCLUDE\xstring, line 200
0023:004269E2 (0x5617A39E 0x759FF550 0x00000005 0x0135FC3C) Gothic2.exe, CGameManager::GameInit()+530 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 989+77 byte(s)
0023:00424DEE (0x008D422C 0x00400000 0x00000005 0x00000000) Gothic2.exe, CGameManager::Init()+382 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 493
0023:5DD458DD (0x00000000 0x00000000 0xC09425FF 0x00005617) SPACERUNIONNET.DLL, Stack_PeekDouble()+2237 byte(s)
Edit: I tried version 0.12
i tried it with zspy logs at 0, 5 and 10 - nothing worked as it worked by nemora26
i also made a new copy of raw gothic 2 with modkit playerkit and so on...
i tried to reinstall union and tried 1.0i and 1.0k
I tried it with zmaxframerate and without it... nothing worked
Yes, i run the game before starting the "new spacer"
I tried to deactivate my antivirus and my firewall and no, it doesnt work too
In this version is NO IKARUS/LEGO installed
nothing worked
this is the error after the reinstalling with raw gothic union 1.0k (also tried without)
Code:
======================================= UNHANDLED EXCEPTION OCCURED ======================================================
======================================= CRASH INFOS: =====================================================================
Startup Options:-game:spacer_net.ini -zreparse -zlog:10,s
=============================================== CALLSTACK : ==============================================================
0023:7742A6E2 (0xE06D7363 0x00000001 0x00000003 0x0135FB14) KERNELBASE.dll, RaiseException()+98 byte(s)
0023:007D44BF (0x0135FB34 0x008899D8 0x0990B908 0x00843C24) Gothic2.exe, _CxxThrowException()+52 byte(s)
0023:007CFCD0 (0x008900E7 0x0990B908 0x0135FC3C 0x00000001) Gothic2.exe, std::_Xran()+89 byte(s)
0023:00402BC4 (0x008900E7 0xFFFFFFFF 0x008900E7 0x0135FC3C) Gothic2.exe, std::basic_string<char,std::char_traits<char>,std::allocator<char> >::erase()+20 byte(s), P:\vs6\VC98\INCLUDE\xstring, line 200
0023:004269E2 (0x7977A39E 0x759FF550 0x00000005 0x0135FC3C) Gothic2.exe, CGameManager::GameInit()+530 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 989+77 byte(s)
0023:00424DEE (0x008D422C 0x00400000 0x00000005 0x00000000) Gothic2.exe, CGameManager::Init()+382 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 493
0023:644B58DD (0x00000000 0x00000000 0xC09425FF 0x00007977) SPACERUNIONNET.DLL, Stack_PeekDouble()+2237 byte(s)
Geändert von SpikeZz (03.05.2021 um 22:12 Uhr)
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It does not work with 1.0k yet. I don't know why, use 1.0i or 1.0j, it works fine
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Zitat von Liker
It does not work with 1.0k yet. I don't know why, use 1.0i or 1.0j, it works fine
Thats it, thanks.
I tried 1.0i yesterday... it doesnt work for me... Today after your answer i tried 1.0j. It works not. But important is, that i use zspy messages 0. Otherwise it doesnt work.
mfg SpikeZz
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Zitat von SpikeZz
Thats it, thanks.
I tried 1.0i yesterday... it doesnt work for me... Today after your answer i tried 1.0j. It works not. But important is, that i use zspy messages 0. Otherwise it doesnt work.
mfg SpikeZz
1.0k was fixed and it works now with Spacer.net, update it in Resource Manager. Do you use zspy? I don't know if it works with spacer
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Can you make it possible, that oCMusicZone is rotatable?
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Zitat von neocromicon
Can you make it possible, that oCMusicZone is rotatable?
Is it rotatable in original Spacer? If not, I can't, If yes I can
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