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    Lehrling Avatar von Phantom95
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    Exclamation Gothic Alpha Missions!!!

    I Found a list of test missions that were in one very early alpha version, it is possible that they belong to versions even earlier than even 0.90 (version of the engine):
    "Mis_1_OC_RyansKey"
    "Mis_1_OC_BringSword"
    "Mis_1_OC_MiscreditRyan"
    "Mis_1_OC_BringList"
    What you think about this?!
    PS: CH1_BringList quest "Test of faith" survived until the release, although it was planned very long before belonged to the Thorus.
    Geändert von Phantom95 (08.12.2018 um 19:09 Uhr)

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    Lehrling Avatar von Phantom95
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    Information about thiefs in old camp. Bruce and Mordrag - thieves, who being a messenger of the water mages, have managed very well to take advantage of their situation and opportunities. After receiving a task from the water mages, they went to Lars to discuss their activities, which will be engaged in the old camp, of course it was about the theft of goods and trade. After solving business issues with Lars, they go to the old camp with mercenary Fox, who must protect them and be their bodyguard. If he was hired by waterbenders as a defender of his messengers, or hired personally by Mordrag and Bruce at their own expense, hard to say. By the way,do not pay attention to the fact that in the scripts it is registered as a ORG, this is done specifically to avoid a known bug. Both thieves should have amulets of messengers, but they decided not to do it because of an understandable reason.
    Then the situation developed as follows-these thieves had to find a trading partner in the old camp with whom they would start their business. Mordrag in this plan was more successful than Bruce and managed to establish contact with Fisk. Bruce also attempted to trade with Fisk and Dexter, but they were rebuffed. As a result - Bruce could not cope with the task of Lars, and return back to the new camp almost empty-handed, he had no right and then he came up with the idea of a sharp enrichment. He decided to rob Fisk and hack chests the him home, thereby to teach him a lesson for refusing to cooperate. The protagonist, talking to Bruce, listens to him this story, treats him to beer and a piece of roast meat, for which Bruce gives an anonymous tip, where Fisk hides the key to the door to his hut. The main hero finds the key and gets there along the way hacking chests and taking away from there all the values. All that the main character manages to steal, he carries Bruce and he, according to his preference, takes part of the goods himself. Here is such an interesting quest turned out

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    Ritter Avatar von lali
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    Zitat Zitat von Phantom95 Beitrag anzeigen
    Information about thiefs in old camp. Bruce and Mordrag - thieves, who being a messenger of the water mages, have managed very well to take advantage of their situation and opportunities. After receiving a task from the water mages, they went to Lars to discuss their activities, which will be engaged in the old camp, of course it was about the theft of goods and trade. After solving business issues with Lars, they go to the old camp with mercenary Fox, who must protect them and be their bodyguard. If he was hired by waterbenders as a defender of his messengers, or hired personally by Mordrag and Bruce at their own expense, hard to say. By the way,do not pay attention to the fact that in the scripts it is registered as a ORG, this is done specifically to avoid a known bug. Both thieves should have amulets of messengers, but they decided not to do it because of an understandable reason.
    Then the situation developed as follows-these thieves had to find a trading partner in the old camp with whom they would start their business. Mordrag in this plan was more successful than Bruce and managed to establish contact with Fisk. Bruce also attempted to trade with Fisk and Dexter, but they were rebuffed. As a result - Bruce could not cope with the task of Lars, and return back to the new camp almost empty-handed, he had no right and then he came up with the idea of a sharp enrichment. He decided to rob Fisk and hack chests the him home, thereby to teach him a lesson for refusing to cooperate. The protagonist, talking to Bruce, listens to him this story, treats him to beer and a piece of roast meat, for which Bruce gives an anonymous tip, where Fisk hides the key to the door to his hut. The main hero finds the key and gets there along the way hacking chests and taking away from there all the values. All that the main character manages to steal, he carries Bruce and he, according to his preference, takes part of the goods himself. Here is such an interesting quest turned out
    Nice finding.
    Which understandable reason do you mean? Until now I thought Fox was a mercenary of Fisk instead of Mordrag and Bruce.
    project: orpheus | nyx

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    Lehrling Avatar von Phantom95
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    Have bug - The guards attack the hero if he kill the NPC Guild mercenary, so Fox - org at the Guild. And Fox isn't Fisk's security guard, I know that at 1.04d he's standing on freepoint mordrag, but it's probably a mistake he shouldn't be standing there.

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