Gothic 3, Intel igpu, CP patch, flickering trees...
I am assuming that all work that will ever be done, is done on this game (if im wrong please help me)...
I also have no idea where to post this lol...
I am beginning to archive my old games on my Surface Pro because most play fine. But there is a bug that did not exist in CP 1.52 but has been in since... flickering trees on Intel igpus (all of them). It runs perfectly fine, the trees just flicker.
Is there anyone out there that knows a fix? Anyone that knows where to post this appropriately? I truly wish I spoke a different language (to communicate with the german\uk\russia community) because G1/2 are my favorite games and this is close so its a MUST for hanging on to.