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  1. Beiträge anzeigen #161 Zitieren
    Apprentice
    Registriert seit
    Jul 2018
    Beiträge
    13
     
    Bennett ist offline
    just hit CH5 as Dragon Hunter with a Dex charakter. kinda of a let down after forging the Black Ore Armor; don't get me wrong it looks stunning but the stats are lackluster to say the least for a Master Class Armor (armorsmithing CH5). really don't feel like playing to the end right now, maybe start a new playthrough as a Paladin with a shield since i didn't really used them at all.

    How much changed for Paladins? did you work on the runes and weapons a Paladin gets(or buy from Harad in case of the Swords)? gonna be really hard as a melee early on even with a shield.
    Would love to play as a Paladin with some new stuff like reworked Magic runes for them, didn't feel so good when i played it in Vanilla NotR. read some changes from other mods, guess i'll try to implement them myself when nothing changed in this Patch.

    like the idea of giving weapons some Mana bonus like the 2h Sword from Gorax, maybe Paladins could use some buffs in that regard too (for their Swords bought from Harad).

    other topic: can somebody please link a list of every single NEW items(with stats and name to insert thru MARVIN) L'Hiver added up until now? i like to do a quick min/max before i start a new playthrough. Cheers!

  2. Beiträge anzeigen #162 Zitieren
    Apprentice
    Registriert seit
    Mar 2015
    Beiträge
    48
     
    Yuko ist offline
    Zitat Zitat von Bennett Beitrag anzeigen
    you need to learn how to forge a sword first, doesn't matter from whom. Bennet teaches how to forge a sword for 30g and 2LP. after that you can talk to Carl and learn armor smithing for 10LP.

    i dont want to spoil anything but the rune is somewhere else...
    Thanks for the Info about Carl, I totally forgot about him.
    I did manage to find both runes and honestly, the one for the castle, I don´t understand why it is in that place, I don´t see a logical explanation for it.

    Question for Modders/Editiors: is it possible to translate this Mod? And can someone give me a quick how to? I would like to translate it into german if possible.

  3. Beiträge anzeigen #163 Zitieren
    Apprentice
    Registriert seit
    Jul 2018
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    13
     
    Bennett ist offline
    Zitat Zitat von Yuko Beitrag anzeigen
    Question for Modders/Editiors: is it possible to translate this Mod? And can someone give me a quick how to? I would like to translate it into german if possible.

    since the first uploaded new Patch 1.1.4 didn't work properly and my game started normally but in german language (spoken and written) i think that there's only 1 line that change the language in those Scripts. maybe it's an easy task just to change the dialog back to german (since the NPC's speak german in my game, working 1.1.4 patch). if so can someone working on it show us the things we need to change and how?

  4. Beiträge anzeigen #164 Zitieren
    Apprentice
    Registriert seit
    Aug 2015
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    45
     
    Maarten vaan Thomm ist offline
    Hello,

    where and when can I find or buy (that's more probable) the Art of Smithing book for enhancing my 1,5h sword? The first volume had had Benett in chapter I. But have no idea where are next volums. I'm in chapter II and even go to chpter iV by storyhelper just for testing, but Benett had not had Art of Smithing II and III

    Is this guilddependent? I'm a mage (battlemage to be honest) if you were asking...
    Any tips guys?

  5. Beiträge anzeigen #165 Zitieren
    Apprentice
    Registriert seit
    Jul 2018
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    13
     
    Bennett ist offline
    Zitat Zitat von Maarten vaan Thomm Beitrag anzeigen
    the Art of Smithing book?
    saw it CH4 from Jan, the Dragon Hunter smith, inside the Castle in Valley of the Mines

  6. Beiträge anzeigen #166 Zitieren
    Apprentice
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    Aug 2015
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    45
     
    Maarten vaan Thomm ist offline
    Zitat Zitat von Bennett Beitrag anzeigen
    saw it CH4 from Jan, the Dragon Hunter smith, inside the Castle in Valley of the Mines
    Hello, thanks for answer
    All two volums are in Jan in CH4? Or maybe volume II is available in chapter III?
    Geändert von Maarten vaan Thomm (09.01.2019 um 12:09 Uhr)

  7. Beiträge anzeigen #167 Zitieren
    Apprentice
    Registriert seit
    Jul 2018
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    13
     
    Bennett ist offline
    Zitat Zitat von Maarten vaan Thomm Beitrag anzeigen
    All two volums are in Jan in CH4?
    yes i bought 2 volumes from Jan. didn't check every trader for every item they sell tho so it might be possible to find it earlier than CH4 or CH3 got Volume II and CH4 Volume III

  8. Beiträge anzeigen #168 Zitieren
    Adventurer
    Registriert seit
    Oct 2015
    Beiträge
    64
     
    GaroK0 ist offline
    I'm still waiting for pure balance change version, without the graphics.

    I purely hate L'Hiver graphics.
    Not only DX11 changes the game itself into a colorful game for millenials, L'hiver adds fuel to the fire with all the textures from witcher and skyrim, that do not fit gothic AT ALL!

  9. Beiträge anzeigen #169 Zitieren
    Adventurer Avatar von SuperQuail
    Registriert seit
    Nov 2016
    Beiträge
    70
     
    SuperQuail ist offline
    Zitat Zitat von GaroK0 Beitrag anzeigen
    I'm still waiting for pure balance change version, without the graphics.

    I purely hate L'Hiver graphics.
    Not only DX11 changes the game itself into a colorful game for millenials, L'hiver adds fuel to the fire with all the textures from witcher and skyrim, that do not fit gothic AT ALL!
    There's a level of puritanism that exceeds logic. Just play the base game if you're that way inclined. None of us are impressed.

  10. Beiträge anzeigen #170 Zitieren
    Ranger
    Registriert seit
    May 2016
    Beiträge
    143
     
    Sagrido ist offline
    Zitat Zitat von GaroK0 Beitrag anzeigen
    I'm still waiting for pure balance change version, without the graphics.

    I purely hate L'Hiver graphics.
    Not only DX11 changes the game itself into a colorful game for millenials, L'hiver adds fuel to the fire with all the textures from witcher and skyrim, that do not fit gothic AT ALL!
    I mean. You could just 'not' play L'hiver? Why are you even here?



    Zitat Zitat von SuperQuail Beitrag anzeigen
    There's a level of puritanism that exceeds logic. Just play the base game if you're that way inclined. None of us are impressed.

    Preach bro!

    Btw, how is playing the game in its current state? I havent had the time to invest in 1.1.4 yet. I was going to then people say there are issues with the BASE file together with the new scripts? If anyone is playing the newest 1.1.4 how did you get around the issues?
    I hope Masty can fix these stuff and reupload so we can have a working stable 1.1.4 finally.

  11. Beiträge anzeigen #171 Zitieren
    Neuling
    Registriert seit
    Jan 2019
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    4
     
    Lumosre ist offline
    My few cents regarding this mod.

    Version 1.1.4, Mercenary with one handed swords specialization. Currenly in Chapter 2, Raven just barricaded himself in the temple. I have not yet been to VoM. First playthrough with L'Hiver

    Following are bugs/noteworthy stuff I ran into during play

    - Lobart attacks you if you open his chest when he is looking at you, even after paying for the clothes.
    - Lobart gets stuck in the table when walking around his house in the evening.
    - Lares says that he cannot go anywhere, unless the problem with missing people is taken care of. That is not correct, he just needs someone to watch the harbor.
    - The guard at Onars farmhouse says Lee is in the right wing, but he is in the left (at evening only?)
    - No error message or result when trying to construct something on a workbench/anvil if some of the materials are missing.
    - Bad english in Harads dialogue 'Sale...' should be 'Sell'
    - Attempt to read Art of Weaponry 1/2/3 lags the game out (fixed by adding "Font_book.fnt" to _work/Data/Textures/_compiled - thanks to Roland54 for the solution and the font file)
    - Medium mercenary armor costs 500 in dialog, but you actually pay 750 (might have only seen 50, becasue of text display problems)
    - Onar bugs out when trying to take the stairs up (he just walks around in a corner)
    - Greg does not give me the quest to find his buried treasures (might be a vanilla bug)
    - Thekkla does not give me the +1 Str stew after joining the Mercenaries. In fact, her dialogue box is empty after joining the Mercenaries (Her dialogue options returned after I joined Dragonhunters)
    - Skeletons bleed
    - The way NH bleeds when heavily wounded, he would be exsanguinated after twenty steps.
    - The Dragonroot at the stump near Buster is missing, not sure if that is intended.



    Balance
    - Gold costs are pretty brutal - not fun
    - the minimum damage is too high, 15 would be more reasonable. This also causes problems during escorts, such as with Lares - he dies during the escort into the northern forrest. Furthermore, it enforces (in my opinion) a very stupid type of gameplay, where it is easier to kill an Orc Warrior than a pack of wolves.
    - The new area south of Xardas Tower feels very unfinished and arbitrary. Shadow Warrior and two Ghost Images in some random forrest and no reward for killing them? Same with the mineshaft with a Troll in front of it. There also is no grass, or havestable plants, which feels very out of place compared to other areas.

    Edit:
    Removed some bits about crafting, they were wrong.
    Geändert von Lumosre (27.01.2019 um 23:46 Uhr)

  12. Beiträge anzeigen #172 Zitieren
    Rookie
    Registriert seit
    Jan 2019
    Beiträge
    3
     
    ma3xDFS ist offline
    Good day!

    I am experiencing the following issue: can not "sleep till midday" to recover HP and MP. When near by a bed nothing happens. Same goes for the stove. Can not cook anything. Am I doing something wrong ?

    Please advice!

  13. Beiträge anzeigen #173 Zitieren
    Neuling
    Registriert seit
    Jan 2019
    Beiträge
    4
     
    Lumosre ist offline
    Another post, currently at the beginning of Chapter IV as a Dragonhunter.

    - The Lurkers in front of Kervos cave (Lurker cave in G1) in VoM have trouble walking - they get stuck after several steps
    - There is a Lurker in Jharkendar, that is stuck in the ground. He is north of the pirate camp, between the little island with other Lurkers and the little archipelago.
    - There is also an Orc Warrior, that is stuck underground, in the Orc camp in Jharkendar, in the canyon (but I think he was there in vanilla as well)
    - Grimes - teaches you Master Ore Extraction, but the dialog option displays Expert
    - When mining, it is possible to receive "Diamond shards", but the item is called "Diamond fragments"
    - When praying at shrines of Innos you need to "cancel" a dialog in order to get to the next step
    - When cutting trees, the text says "Received x Wooden bar(s)", but you actually receive a Wooden billet
    - After you improve your weapon at an anvil, the game attemps to equip the best weapon in your inventory, instead of the weapon you just improved


    Balance
    - It may be good to consider increasing some trainers limits - you can now reach those limits very quickly, because you no longer need to store attribute potions/food for the endgame
    - I think the necessity of having the "Harvest meat" skill is bad design. There are two choices: Either you have it, and your game is ok, or you don´t have it, and you are bleeding money. If you really need to pump the player for 5LP, there are better ways to do it.
    - Because of the gold costs, none of the trophies from animals are worth the LP, unless you need them for something else. The only exception are skins, if you are an apprentice for Bosper.


    Some other game info
    Spoiler:(zum lesen bitte Text markieren)
    - Giving the Claw of Beliar to Saturas gives you 10LP - much better than the original 2000xp
    - Crafted endgame shields are not worth it in my opinion, because of the costs required to learn them, and the lost crit chance. When it comes to pure shrap/blunt protection, the Warrior set is simply better, and there are not enough dangerous projectile/fire/magic enemies to justify crafting the shield (if you really need to, just switch the Warrior set for some other amulets/rings)
    - Swordcrafting taugh by Harad (one handed at least) is really worth it (damage wise, not money wise) from third Chapter and onwards (once you get the fifth sword) and only gets better, especially after you can buy the Art of Weaponry II and III books from Jan. You will need to learn master mining though, to smelt ore.
    - Armormaking does not seem worth it at the moment (4th Chapter), the base Dragonhunter armor is better.
    - If you know how to brew at least one potion, Constantino will teach you how to brew Elixir of Strength, even when you are not his apprentice. Since you can brew 8 or more by Chapter III, it is very worth to learn it.
    Geändert von Lumosre (28.01.2019 um 00:33 Uhr)

  14. Beiträge anzeigen #174 Zitieren
    Kämpfer Avatar von Masty
    Registriert seit
    Aug 2017
    Ort
    Italy
    Beiträge
    360
     
    Masty ist offline
    Zitat Zitat von ma3xDFS Beitrag anzeigen
    Good day!

    I am experiencing the following issue: can not "sleep till midday" to recover HP and MP. When near by a bed nothing happens. Same goes for the stove. Can not cook anything. Am I doing something wrong ?

    Please advice!
    Others doesn't seem to have experienced this problem, maybe something is messed up with your installation? Try to reinstall everything in a vanilla copy of the game!




    Zitat Zitat von Lumosre Beitrag anzeigen
    Another post, currently at the beginning of Chapter IV as a Dragonhunter.

    - The Lurkers in front of Kervos cave (Lurker cave in G1) in VoM have trouble walking - they get stuck after several steps
    - There is a Lurker in Jharkendar, that is stuck in the ground. He is north of the pirate camp, between the little island with other Lurkers and the little archipelago.
    - There is also an Orc Warrior, that is stuck underground, in the Orc camp in Jharkendar, in the canyon (but I think he was there in vanilla as well)
    - Grimes - teaches you Master Ore Extraction, but the dialog option displays Expert
    - When mining, it is possible to receive "Diamond shards", but the item is called "Diamond fragments"
    - When praying at shrines of Innos you need to "cancel" a dialog in order to get to the next step
    - When cutting trees, the text says "Received x Wooden bar(s)", but you actually receive a Wooden billet
    - After you improve your weapon at an anvil, the game attemps to equip the best weapon in your inventory, instead of the weapon you just improved


    Balance
    - It may be good to consider increasing some trainers limits - you can now reach those limits very quickly, because you no longer need to store attribute potions/food for the endgame
    - I think the necessity of having the "Harvest meat" skill is bad design. There are two choices: Either you have it, and your game is ok, or you don´t have it, and you are bleeding money. If you really need to pump the player for 5LP, there are better ways to do it.
    - Because of the gold costs, none of the trophies from animals are worth the LP, unless you need them for something else. The only exception are skins, if you are an apprentice for Bosper.


    Some other game info
    Spoiler:(zum lesen bitte Text markieren)
    - Giving the Claw of Beliar to Saturas gives you 10LP - much better than the original 2000xp
    - Crafted endgame shields are not worth it in my opinion, because of the costs required to learn them, and the lost crit chance. When it comes to pure shrap/blunt protection, the Warrior set is simply better, and there are not enough dangerous projectile/fire/magic enemies to justify crafting the shield (if you really need to, just switch the Warrior set for some other amulets/rings)
    - Swordcrafting taugh by Harad (one handed at least) is really worth it (damage wise, not money wise) from third Chapter and onwards (once you get the fifth sword) and only gets better, especially after you can buy the Art of Weaponry II and III books from Jan. You will need to learn master mining though, to smelt ore.
    - Armormaking does not seem worth it at the moment (4th Chapter), the base Dragonhunter armor is better.
    - If you know how to brew at least one potion, Constantino will teach you how to brew Elixir of Strength, even when you are not his apprentice. Since you can brew 8 or more by Chapter III, it is very worth to learn it.

    Thank you so much for your detailed feedback, even if i don't write back in the topic, i'm always taking a look at it and i'm really glad you're playing it and giving us feedback!
    How is the playthough going? Are you enjoying it so far? Did you find any game breaking bug? Did you install everything using the tutorial i've wrote in the first post? Some people seems to have different problems but you seem to have none of those!

  15. Beiträge anzeigen #175 Zitieren
    Neuling
    Registriert seit
    Jan 2019
    Beiträge
    4
     
    Lumosre ist offline
    Zitat Zitat von Masty Beitrag anzeigen
    Thank you so much for your detailed feedback, even if i don't write back in the topic, i'm always taking a look at it and i'm really glad you're playing it and giving us feedback!
    How is the playthough going? Are you enjoying it so far? Did you find any game breaking bug? Did you install everything using the tutorial i've wrote in the first post? Some people seems to have different problems but you seem to have none of those!
    No, I don´t have any of those problems. I first installed the base game from Steam, and then followed the tutorial. This mod is remarkably stable.

    Now, some more feedback. I am currently in Chapter V, getting ready to sail away. I still have some places to visit and mobs to kill (almost all of the Orcs in VoM in fact), but the main stuff is done.

    Overall, did I enjoy this mod? Yes and no. Once I got through the initial Chapter, it got pretty good. I especially like the fact, that for a fan mod, there are not that many bugs, and that the game does not crash (with two exceptions so far, but that is really good, considering the time spent playing)

    The good stuff:
    - improved map, especially the roads and passages, which can really cut down the travel time
    - the graphics, obviously
    - the difficulty in later chapters, where Orcs, Lizards and Shadow Warriors are still a somewhat of a challenge, instead of being irrelevant
    - the fixed learning system, where I don´t have to hoard attribute buffs for the endgame

    The ok stuff
    - the extra crafting - i could not try all of it, obviously, but it opens up some nice options, and requires some thinking, since LPs are more important in early/mid game
    - the new areas of the map - i still have to explore them properly, but from what I have seen so far, they are not very important. There are enemies, yes, but no rewards for beating them. Why waste time killing them? I don´t really need the XP, I could sail to Irdorath right now, with level 40. It is more than enough.

    The bad stuff
    - balance, mainly the minumum damage. It makes the early game way too slow and annoying, even more so than in vanilla. And as I said before, it leads to a stupid situation, where is easier to defeat an Orc Warrior or Dragon Snapper, than it is to kill three wolves at once. Also, it enables new ways of abusing the game. And it also kills the joy of getting a new and better armors, since you know, that it does not really help you that much. I think it would be better to lower the minimum damage to 15/10, and icrease base damage of monsters accordingly.
    - the gold ratio of 10:1 does not make the game harder, just a lot slower (and again, especially in Chapters I and II, which were very slow even in vanilla)
    - the lack if information about the features of the mod. I know you can´t really create a detailed list of everything possible, but some base info about what can be created with the new crafting (preferably with numbers), or where to find things (teleportation runes, keys etc.). Sometimes, not knowing this kind of stuff is very frustrating. In order to find this myself, I would have to do several playthroughs, and I simply don´t have that amount of time anymore

    Now, some bugs:
    - Keroloth´s leather satchel still has weight (when looking at it in the inventory)
    - The corpes that are set on fire retain their burning sound effect indefinitely and don´t disappear (it seems only dismembered corpes do that, rotting ones are fine)
    - When Cipher and Rod escort you through the swamp to the first dragon, they can get stuck behind trees
    - When Cipher tells you to scout ahead, his dialogs are mistimed, they take too long to disappear. Same with the dragon.
    - Gestath - typo in "Daragon snapper horn" option
    - Gorn - in Chapter IV, after you find him with Gestath, he is missing all the dialogue options. In the vanilla game, he escorts you to the base of the fortress
    - The Leather Satchel with 50 gold does not have Value, unlike other satchels
    - The materials listed on the Black Ore Armor sketch are different than you actually need.
    - There is one place where the game always freezes. In VoM, New Camp. Go across the lake where the uber Lurker used to be in G1. My game always freezes after cca 30 seconds.

    Game info:
    Spoiler:(zum lesen bitte Text markieren)

    - The teleportation rune into the castle is in Xardas´s Old Tower
    - Given the lowered player damage, the dragons can be pretty tought to kill. Summon Demon takes care of it though.
    - The Heavy armor you can learn from Carl is by far the best piece you can get. That said, the Lizard Men can still tear you a new one.
    - The shields you can learn to forge from Bennet are better than the shields from Harad. Even so, I am not sure if it is worth it
    - While the base dragonhunters armor is better than almost anything at that stage, the medium and heavy versions are useless. I don´t think it is worth to buy them. It is far better to spend the 30 LP and some money to forge the Venegardian Heavy armor in Chapter V
    - The key from Raven opens a door in VoM castle, opposite of Brutus´s room. There is a sweet armor inside. It is pretty good, if you manage to kill Raven in Chapter 2, before going to VoM


    Some questions about the game. I could not find this info anywhere.
    - How can I kill Shadow Lord Amorth? He instagibs me with lightning, regenerates damage instantly, he can´t even be killed via console, or being dropped from height. Do I need to do something special before I can fight him? I have seen some videos on Youtube where he even talks with the NH, that does not happen to me.
    - Where can I learn how to forge Flamberge? Harad does not offer it.
    - Does Bennet teach how to forge swords and shields if you are not a member of Mercenaries/Dragonhunters?
    - Where the heck is the key to the chamber that you get teleported into when using the Harbor Teleportation Rune?
    Geändert von Lumosre (31.01.2019 um 19:34 Uhr)

  16. Beiträge anzeigen #176 Zitieren
    Ranger
    Registriert seit
    Jun 2017
    Beiträge
    110
     
    kingnero ist offline
    Zitat Zitat von Lumosre Beitrag anzeigen
    No, I don´t have any of those problems. I first installed the base game from Steam, and then followed the tutorial. This mod is remarkably stable.

    Now, some more feedback. I am currently in Chapter V, getting ready to sail away. I still have some places to visit and mobs to kill (almost all of the Orcs in VoM in fact), but the main stuff is done.

    Overall, did I enjoy this mod? Yes and no. Once I got through the initial Chapter, it got pretty good. I especially like the fact, that for a fan mod, there are not that many bugs, and that the game does not crash (with two exceptions so far, but that is really good, considering the time spent playing)

    The good stuff:
    - improved map, especially the roads and passages, which can really cut down the travel time
    - the graphics, obviously
    - the difficulty in later chapters, where Orcs, Lizards and Shadow Warriors are still a somewhat of a challenge, instead of being irrelevant
    - the fixed learning system, where I don´t have to hoard attribute buffs for the endgame

    The ok stuff
    - the extra crafting - i could not try all of it, obviously, but it opens up some nice options, and requires some thinking, since LPs are more important in early/mid game
    - the new areas of the map - i still have to explore them properly, but from what I have seen so far, they are not very important. There are enemies, yes, but no rewards for beating them. Why waste time killing them? I don´t really need the XP, I could sail to Irdorath right now, with level 40. It is more than enough.

    The bad stuff
    - balance, mainly the minumum damage. It makes the early game way too slow and annoying, even more so than in vanilla. And as I said before, it leads to a stupid situation, where is easier to defeat an Orc Warrior or Dragon Snapper, than it is to kill three wolves at once. Also, it enables new ways of abusing the game. And it also kills the joy of getting a new and better armors, since you know, that it does not really help you that much. I think it would be better to lower the minimum damage to 15/10, and icrease base damage of monsters accordingly.
    - the gold ratio of 10:1 does not make the game harder, just a lot slower (and again, especially in Chapters I and II, which were very slow even in vanilla)
    - the lack if information about the features of the mod. I know you can´t really create a detailed list of everything possible, but some base info about what can be created with the new crafting (preferably with numbers), or where to find things (teleportation runes, keys etc.). Sometimes, not knowing this kind of stuff is very frustrating. In order to find this myself, I would have to do several playthroughs, and I simply don´t have that amount of time anymore

    Now, some bugs:
    - Keroloth´s leather satchel still has weight (when looking at it in the inventory)
    - The corpes that are set on fire retain their burning sound effect indefinitely and don´t disappear (it seems only dismembered corpes do that, rotting ones are fine)
    - When Cipher and Rod escort you through the swamp to the first dragon, they can get stuck behind trees
    - When Cipher tells you to scout ahead, his dialogs are mistimed, they take too long to disappear. Same with the dragon.
    - Gestath - typo in "Daragon snapper horn" option
    - Gorn - in Chapter IV, after you find him with Gestath, he is missing all the dialogue options. In the vanilla game, he escorts you to the base of the fortress
    - The Leather Satchel with 50 gold does not have Value, unlike other satchels
    - The materials listed on the Black Ore Armor sketch are different than you actually need.
    - There is one place where the game always freezes. In VoM, New Camp. Go across the lake where the uber Lurker used to be in G1. My game always freezes after cca 30 seconds.

    Game info:
    Spoiler:(zum lesen bitte Text markieren)

    - The teleportation rune into the castle is in Xardas´s Old Tower
    - Given the lowered player damage, the dragons can be pretty tought to kill. Summon Demon takes care of it though.
    - The Heavy armor you can learn from Carl is by far the best piece you can get. That said, the Lizard Men can still tear you a new one.
    - The shields you can learn to forge from Bennet are better than the shields from Harad. Even so, I am not sure if it is worth it
    - While the base dragonhunters armor is better than almost anything at that stage, the medium and heavy versions are useless. I don´t think it is worth to buy them. It is far better to spend the 30 LP and some money to forge the Venegardian Heavy armor in Chapter V
    - The key from Raven opens a door in VoM castle, opposite of Brutus´s room. There is a sweet armor inside. It is pretty good, if you manage to kill Raven in Chapter 2, before going to VoM


    Some questions about the game. I could not find this info anywhere.
    - How can I kill Shadow Lord Amorth? He instagibs me with lightning, regenerates damage instantly, he can´t even be killed via console, or being dropped from height. Do I need to do something special before I can fight him? I have seen some videos on Youtube where he even talks with the NH, that does not happen to me.
    - Where can I learn how to forge Flamberge? Harad does not offer it.
    - Does Bennet teach how to forge swords and shields if you are not a member of Mercenaries/Dragonhunters?
    - Where the heck is the key to the chamber that you get teleported into when using the Harbor Teleportation Rune?
    well there are ways to make easy money, at start of game stealing ofc, but making swords can make you very rich in middle game... that is IF you decide that you want to be like a mage with almost best sword ingame like me and want to spend 40LP for it ... also armor crafting is good in chapter 3, nothing is better at that time and in chapter 5 you can make best ingame armor... i think its like 40 def better then other armors... exept in magic defense, that is still fire mage robes

    but anyway to kill shadow lord, well what i did (and this was on my no death playthroe)... prepare pure life potions to heal to full if needed, start conversation with lord, then ran in circle till he stops chasing me, start summoning a demon and ran some more... demon and boss fight i healed up if needed and joined on the fight... if boss summon anything i just killed it, once boss gets low hp again he will drop your hp to 1, you need to heal up and kill it... ofc you need high hp, high defense, very high damage... once you summon and heal this fight must end fast basicly, else your demon dies or some shit... anyway i think i this this at end of chapter 4 already but not on last version of lhiver, because chapter 5 crafted armor was possible in chapter 3 already... and my hp was over 700 (with no innos shrine hp cheeze)... 1h weapon 100%, took me like 4 swings to kill demon if i remember correcly (harad is best STR teacher, goes beyond any other)

    flamberge is 2h sword, its not really good weapon if you compare it to other 2h, you can get much better damage weapons... it is only good againts humans with very good armor and you dont fight many... maybe works on like elite orcs as well, didnt try it ofc.

    Bennet is selfish, he only teaches mercenerys... and he does offer the very best ingame weapons, but the biggest problem is WHEN... at the fucking end of game, fuck that i say... when you do most of the stuff in chapter 2 like me, you need good weapons at start... and if you go join mages and have harad as master, you can go full warrior build with no magic at all and still you will have more advantage then other guilds, because of crafted gear... mages are the only ones who can craft rings/amulet/belt... you can make rings+amulet+belt = 50STR bonus or go hp build like me and gain 375hp, just amazing if you ask me... but beside crafting, mages also give you very good magic protection armor and give you a beast amulet at chapter 5 which really buffs you up, like you would carry a shield on its own... and if you do dable into magic arts, its the only class that can kill trolls in chapter 2... it is cheezy way but ye

    the key should be in the room you get teleported but this last version is to buggy to play... what i do is use the new scripts but keep the old base mod... that way i loose cooking but loose all the buggy stuff and have 10LP per level game with all the goodies like GRAVE MOSS... get recepi in vatras house from locked chest and it will tell you to combine 5 skeleton bones with grave moss... thus you gain 5 physical protection from each potion you drink... so far i found 12 grave moss in game, so i gained 60 protection against blade/blunt/arrow protection.

    want to finish this by telling ppl that... ye its hard at start of the game... really hard but the point is to go around the difficult enemies and face them later on... if i would give myself a tip when i started playing lhiver would be this: get 30% at one handed, get picklocking/meat gathering and then GO FOR PERNAMENT HP potions crafting... if there is something missing at start of the game is the hp, when enemies hit 25 at minimal you need to boost your hp to at least 400 then go for better armor... ow and ye, beat up lares to get his beast sword so you dont have to invest on harad at start of the game

    here are my fails , enjoy -> https://www.youtube.com/watch?v=geYzCMuMdyw&t=1s

    just 1 edit... in your spoilers you said heavy armor from carl? what armor? you mean medium dragon armor that you pay for with dragon skins and money?
    Geändert von kingnero (31.01.2019 um 21:05 Uhr)

  17. Beiträge anzeigen #177 Zitieren
    Neuling
    Registriert seit
    Jan 2019
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    4
     
    Lumosre ist offline
    Zitat Zitat von kingnero Beitrag anzeigen
    start conversation with lord, then ran in circle till he stops chasing me, start summoning a demon and ran some more...
    Yea, that is a problem, he does not even talk to me, just instagibs me with 10k damage lightning... So I assume the fight is bugged
    Zitat Zitat von kingnero Beitrag anzeigen
    flamberge is 2h sword
    Well, in that case the best sword would be the the one you learn from Almanac in the Monastery. And all you need is just basic smithing. It deals 130 damage, 100 range, 110 Str req, +10% to onehanded. The two swords that are comparable are the one from Harad, and the other from Bennet, but you need to waste LP for them.
    Zitat Zitat von kingnero Beitrag anzeigen
    the key should be in the room you get teleported
    Hmm, I did not find it in that room.
    Zitat Zitat von kingnero Beitrag anzeigen
    GRAVE MOSS... get recepi in vatras house from locked chest and it will tell you to combine 5 skeleton bones with grave moss
    I did not find any Grave Moss. Maybe it was removed from the game, but if so, then it was not mentioned in Patch Notes.
    Zitat Zitat von kingnero Beitrag anzeigen
    ye its hard at start of the game... really hard but the point is to go around the difficult enemies and face them later on...
    I know, but here, it was sort of frustrating, because it basically forced me to kill enemies in certain order - Scavengers, Boars, Field Raiders and Snappers first, then Rats and Molerats, if there are no more than two, etc. Goblins are a problem, because there are many of them, so are Wolves. The placement of enemies on the map does not support this kind of balance. Of course, this can be solved by spell scrolls, but here is where gold becomes a problem.
    On the other hand, my gold problems were partially caused by the fact, that I did not have the Meat Gathering skill, which meant I had to buy a lot of stuff from merchants.
    You are a lot more patient than I am
    Geändert von Lumosre (31.01.2019 um 21:48 Uhr)

  18. Beiträge anzeigen #178 Zitieren
    Ranger
    Registriert seit
    Jun 2017
    Beiträge
    110
     
    kingnero ist offline
    Zitat Zitat von Lumosre Beitrag anzeigen
    Yea, that is a problem, he does not even talk to me, just instagibs me with 10k damage lightning... So I assume the fight is bugged

    Well, in that case the best sword would be the the one you learn from Almanac in the Monastery. And all you need is just basic smithing. It deals 130 damage, 100 range, 110 Str req, +10% to onehanded. The two swords that are comparable are the one from Harad, and the other from Bennet, but you need to waste LP for them.

    Hmm, I did not find it in that room.

    I did not find any Grave Moss. Maybe it was removed from the game, but if so, then it was not mentioned in Patch Notes.

    I know, but here, it was sort of frustrating, because it basically forced me to kill enemies in certain order - Scavengers, Boars, Field Raiders and Snappers first, then Rats and Molerats, if there are no more than two, etc. Goblins are a problem, because there are many of them, so are Wolves. The placement of enemies on the map does not support this kind of balance. Of course, this can be solved by spell scrolls, but here is where gold becomes a problem.
    On the other hand, my gold problems were partially caused by the fact, that I did not have the Meat Gathering skill, which meant I had to buy a lot of stuff from merchants.

    You are a lot more patient than I am
    well after you learn almanac and you invested LP into bennet for weapons... you can make even better dragon slayer sword... and it is worth the LP if your STR cost 3 or 4 LP for 1 STR... you basicly gain 10 damage or more for 2h and range

    you wont find key if you have the last version 1.1.4 base mod... its bugged, same as lord if he attacks you insted of talk (i hope you didnt try to attack him straight away)

    alot of cool stuff was removed from 1.1.3 verstion to 1.1.4 version and it was not intended... so its another bug.

  19. Beiträge anzeigen #179 Zitieren
    Apprentice
    Registriert seit
    Jul 2018
    Beiträge
    13
     
    Bennett ist offline
    Zitat Zitat von kingnero Beitrag anzeigen
    ...
    guess i start a new Playthrough with 1.1.3 Base & 1.1.4 Scripts as you suggest.
    and give myself 150HP at the start again cause f#*% this minimum damage...

  20. Beiträge anzeigen #180 Zitieren
    Ranger
    Registriert seit
    May 2016
    Beiträge
    143
     
    Sagrido ist offline
    Zitat Zitat von Bennett Beitrag anzeigen
    guess i start a new Playthrough with 1.1.3 Base & 1.1.4 Scripts as you suggest.
    and give myself 150HP at the start again cause f#*% this minimum damage...
    Yeah. The minimum damage should be lowered, at least just a little bit maybe only 5 less would make better start, and its annoying when companions die because of this ridiculous damage despite their armor.
    Then I would really like if we could get a fixed version on the first page so we dont have to hazzle between 1.1.3 & 1.1.4 and have these bugs (What exactly is the issue with 1.1.4 base anyway?). Another small bugfix patch would be great with the stuff reported here fixed (like spelling errors and small changes). But I guess there isnt much work on the mod anymore, but its good to hear from Masty once in a while! Hopefully he can fix this up soon
    Geändert von Sagrido (13.02.2019 um 21:04 Uhr)

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