Hey, as the title says - I cannot make main character climb when he is next to some flat rock shelf ( with my map ) but with vanilla map it works, where is the problem ?
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Cheers,
Czarny
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Set the <IsClimbable> property of your level mesh Entity in it's CollisionShape PropertySet to true. That should be it. I did a quick test with a not climbable building. Without saving layers or anything, it was climbable after setting IsClimbable.
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Harald Iken: Überhaupt sollte man als Spieleentwickler das Wort "einfach" oder noch besser "mal eben" aus seinem Wortschatz streichen.
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