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  1. #1 Zitieren
    Schwertmeister Avatar von CzarnyAfgan
    Registriert seit
    Jun 2010
    Ort
    Warsaw, Poland
    Beiträge
    817
    Hey there. I have done everything as detailled here:

    https://www.worldofrisen.de/risen/ar...272.htm#footer

    None of key combination seem to work. I even bought an external PC keyboard to find if it's going to solve a problem, not a chance

    Any possible reason ?

    Regards
    CzarnyAfgan ist offline

  2. #2 Zitieren
    Ehrengarde Avatar von Baltram
    Registriert seit
    Jun 2006
    Beiträge
    2.264
    They only work in Minsky mode but I guess you know that.

    Please post your ConfigUser.xml.
    Baltram ist offline

  3. #3 Zitieren
    Schwertmeister Avatar von CzarnyAfgan
    Registriert seit
    Jun 2010
    Ort
    Warsaw, Poland
    Beiträge
    817
    And what you may find interesting - if I leave configuser.xml with "read only" unchecked ( as by default ) - game tries to overwrite configuser.xml content and delete additional ( following ) content of debug:

    Spoiler:(zum lesen bitte Text markieren)

    <options>
    <Engine>
    <Render
    ViewDistance="2"
    >
    <Shadows
    Quality="Medium"
    >
    </Shadows>
    <PostProcessing
    DefaultEffect="DoF"
    >
    </PostProcessing>
    <Shader
    Quality="2"
    >
    </Shader>
    </Render>
    <Graphics
    TextureFilterMode="2"
    >
    </Graphics>
    <Vegetation
    Quality="Medium"
    >
    </Vegetation>
    <Effect
    Quality="Medium"
    >
    </Effect>
    <Cache
    Preset="High"
    >
    </Cache>
    <Window
    AdapterNumber="0"
    Bottom="900"
    Left="0"
    RefreshRate="40"
    Right="1600"
    Top="0"
    >
    </Window>
    </Engine>
    <Game
    EnableTutorialSystem="true"
    UserPageMode="7"
    >
    <Autodetection
    DetectionDone="true"
    >
    </Autodetection>
    <Controls>
    <Keys
    Key_0="QuickUse0_0"
    Key_1="QuickUse1_0"
    Key_2="QuickUse2_0"
    Key_3="QuickUse3_0"
    Key_4="QuickUse4_0"
    Key_5="QuickUse5_0"
    Key_6="QuickUse6_0"
    Key_7="QuickUse7_0"
    Key_8="QuickUse8_0"
    Key_9="QuickUse9_0"
    Key_A="MoveLeft_0"
    Key_B="QuickBar_0"
    Key_C="Equipment_0"
    Key_CTRL_L="MoveDown_0"
    Key_CTRL_R="MoveDown_1"
    Key_CURSOR_DOWN="MoveBackward_1"
    Key_CURSOR_LEFT="MoveLeft_1"
    Key_CURSOR_RIGHT="MoveRight_1"
    Key_CURSOR_UP="MoveForward_1"
    Key_D="MoveRight_0"
    Key_E="TurnRight_0"
    Key_ESC="Escape_0"
    Key_F="TurnDown_0"
    Key_F8="QuickSave_0"
    Key_I="Inventory_0"
    Key_L="Log_0"
    Key_M="Map_0"
    Key_Mouse_ButtonLeft="PrimaryAction_0"
    Key_Mouse_ButtonMiddle="WeaponMode_0"
    Key_Mouse_ButtonRight="SecondaryAction_0"
    Key_Mouse_WheelDown="ZoomOut_0"
    Key_Mouse_WheelUp="ZoomIn_0"
    Key_Q="TurnLeft_0"
    Key_R="TurnUp_0"
    Key_RETURN="MoveUp_1"
    Key_S="MoveBackward_0"
    Key_SHIFT_L="Walk_0"
    Key_SHIFT_R="Walk_1"
    Key_SPACE="MoveUp_0"
    Key_TAB="Inventory_1"
    Key_W="MoveForward_0"
    Key_F9="QuickLoad_0"
    >
    </Keys>
    <Axes
    Mouse_X="TurnLeftRight"
    Mouse_Y="TurnUpDown"
    >
    </Axes>
    </Controls>
    <Benchmark
    BenchmarkLastDeviceID="358"
    BenchmarkLastVendorID="32902"
    >
    </Benchmark>
    <Tutorial
    DefaultHintDone="5"
    >
    </Tutorial>
    </Game>
    </options>
    <options>
    [...]
    <Game
    [...]
    <Controls>
    <DebugKeys
    OnDebugActionDefeat="CTRL_L+X"
    OnDebugActionKill="CTRL_L+Y"
    OnDebugActionKillWithForce="CTRL_L+C"
    OnDebugAnimationCollisionMesh="CTRL_L+AE"
    OnDebugAnimationSkeleton="CTRL_L+OE"
    OnDebugAutoRunToggle="CTRL_L+O"
    OnDebugBeamForward="CTRL_L+K"
    OnDebugConnectPhysXDebugger="CTRL_L+P"
    OnDebugControlFocusEntity="CTRL_L+F"
    OnDebugCycleHeadNext="ALT_L+U"
    OnDebugCycleHeadPrev="ALT_L+I"
    OnDebugCycleHeadTexNext="ALT_L+J"
    OnDebugCycleHeadTexPrev="ALT_L+K"
    OnDebugCycleIndicators="F4"
    OnDebugDumpPhysicsGroups="CTRL_L+UE"
    OnDebugMovePlayerToCamera="CTRL_L+PAGE_UP"
    OnDebugQuitApplication="F12"
    OnDebugResetPlayer="F7"
    OnDebugResetWithLift="CTRL_L+F8"
    OnDebugTakeSnapshot="F1"
    OnDebugToggleAudioEmitter="CTRL_L+A"
    OnDebugToggleBoundingBoxes="CTRL_L+B"
    OnDebugToggleCollisionShapes="CTRL_L+Q"
    OnDebugToggleEntityInfos="CTRL_L+E"
    OnDebugToggleFixedCam="CTRL_L+HOME"
    OnDebugToggleFreeCam="NUM_8"
    OnDebugToggleFreeFlyCam="CTRL_L+INSERT"
    OnDebugToggleFullscreen="F2"
    OnDebugToggleLevitate="CTRL_L+L"
    OnDebugToggleMovementDebug="ALT_L+M"
    OnDebugToggleNavigation="CTRL_L+N"
    OnDebugToggleProfileLogging="ALT_L+L"
    OnDebugToggleRaycasts="CTRL_L+R"
    OnDebugToggleRenderMode="F3"
    OnDebugToggleScreenMessages="CTRL_L+M"
    OnDebugToggleSloMo="CTRL_L+F6"
    OnDebugToggleSpeedTree="CTRL_L+T"
    OnDebugToggleSpeedUp="F5"
    OnDebugToggleStateGraphInfos="CTRL_L+G"
    OnDebugToggleStatistics="CTRL_L+S"
    OnDebugToggleTimeFreeze="PAUSE"
    OnDebugToggleVegetation="CTRL_L+V"
    OnDebug_ChangeResolution="CTRL_L+F2"
    OnDebug_ToggleHUD="CTRL_L+H"
    OnDebugSaySVM="ALT_L+S"
    >
    </DebugKeys>
    CzarnyAfgan ist offline

  4. #4 Zitieren
    Ehrengarde Avatar von Baltram
    Registriert seit
    Jun 2006
    Beiträge
    2.264
    You inserted the DebugKeys in the wrong way and now your ConfigUser.xml is broken. This is why the game tries to replace it.

    To insert the DebugKeys correctly, copy the following text and insert if right after "<Controls>" in your ConfigUser.xml (not in your current ConfigUser.xml which is broken, but in a new ConfigUser.xml created by the game):

    Code:
    			<DebugKeys
    				OnDebugActionDefeat="CTRL_L+U"
    				OnDebugActionKill="CTRL_L+I"
    				OnDebugActionKillWithForce="CTRL_L+C"
    				OnDebugAnimationCollisionMesh="CTRL_L+AE"
    				OnDebugAnimationSkeleton="CTRL_L+OE"
    				OnDebugAutoRunToggle="CTRL_L+O"
    				OnDebugBeamForward="CTRL_L+K"
    				OnDebugConnectPhysXDebugger="CTRL_L+P"
    				OnDebugControlFocusEntity="CTRL_L+F"
    				OnDebugCycleHeadTexNext="ALT_L+J"
    				OnDebugCycleHeadTexPrev="ALT_L+K"
    				OnDebugCycleIndicators="F4"
    				OnDebugDumpPhysicsGroups="CTRL_L+UE"
    				OnDebugMovePlayerToCamera="CTRL_L+DELETE"
    				OnDebugNewCycleBodyNext="ALT_L+A"
    				OnDebugNewCycleBodyPrev="ALT_L+S"
    				OnDebugNewCycleHeadNext="ALT_L+Y"
    				OnDebugNewCycleHeadPrev="ALT_L+X"
    				OnDebugNewCycleHelmetNext="ALT_L+Q"
    				OnDebugNewCycleHelmetPrev="ALT_L+W"
    				OnDebugQuitApplication="F12"
    				OnDebugResetPlayer="F7"
    				OnDebugResetWithLift="CTRL_L+F8"
    				OnDebugTakeSnapshot="F1"
    				OnDebugToggleAudioEmitter="CTRL_L+A"
    				OnDebugToggleBoundingBoxes="CTRL_L+B"
    				OnDebugToggleCollisionShapes="CTRL_L+Q"
    				OnDebugToggleEntityInfos="CTRL_L+E"
    				OnDebugToggleFixedCam="CTRL_R+INSERT"
    				OnDebugToggleFreeCam="ALT_L+INSERT"
    				OnDebugToggleFreeFlyCam="CTRL_L+INSERT"
    				OnDebugToggleFullscreen="F2"
    				OnDebugToggleLevitate="CTRL_L+L"
    				OnDebugToggleMovementDebug="ALT_L+M"
    				OnDebugToggleNavigation="CTRL_L+N"
    				OnDebugToggleProfileLogging="ALT_L+L"
    				OnDebugToggleRaycasts="CTRL_L+R"
    				OnDebugToggleRenderMode="F3"
    				OnDebugToggleScreenMessages="CTRL_L+M"
    				OnDebugToggleSloMo="CTRL_L+F6"
    				OnDebugToggleSpeedTree="CTRL_L+T"
    				OnDebugToggleSpeedUp="F5"
    				OnDebugToggleStateGraphInfos="CTRL_L+G"
    				OnDebugToggleStatistics="CTRL_L+S"
    				OnDebugToggleTimeFreeze="PAUSE"
    				OnDebugToggleVegetation="CTRL_L+V"
    				OnDebug_ChangeResolution="CTRL_L+F2"
    				OnDebug_ToggleHUD="CTRL_L+H"
    				OnDebugSaySVM="ALT_L+D"
    			>
    			</DebugKeys>
    Baltram ist offline

  5. #5 Zitieren
    Schwertmeister Avatar von CzarnyAfgan
    Registriert seit
    Jun 2010
    Ort
    Warsaw, Poland
    Beiträge
    817
    Okay, thanks my bad. Now it's working fine

    Thanks again Baltram
    CzarnyAfgan ist offline

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