Work is going slowly forward, hope to release first part for testers at the end of next month, btw. TESTERS NEEDED! ,but I need to resolve some bugs and issues first.
Some SS of several enhancements and new features:
- New shield type ( "Kite Shield" ) - will be obtainable by looting and possibly from new trader situated in old world ( somewhere in vanilla map )
- The Inquisition excavation camp is more of guarded outpost now - high and tight wooden fence now is placed around it
- Proper ruins in the excavation camp now - ever wondered why there are almost no ruins in the excavation camp, in a place that is intended to be ancient and mysterious, place where Inquisition digs for gold and artifacts ??? Me too.
- Excavation camp to be enhanced...
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Ergebnis 21 bis 32 von 32
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Geändert von CzarnyAfgan (23.12.2017 um 19:06 Uhr)
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What is interesting - while toggling armor types for NPC I have encountered completely new armour type, hidden somewhere in game files:
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I've already looked for it in data/compiled/human/armor, but no sign of it. Any idea how to achieve it ? I mean I need its name or anything
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No, I meant i saw it in Content Mod 3.0 for Gothic 3.
I though the CM creators "took" it from Risen, but I'm little confused for this moment and don't know exacly.
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Pretty sure it's Don's armor.
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Two new shield types so far:
- Kite Shield
- Raw Shield ( screenshot )
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Moreover much much progress in development, now I am going to take care of grass and other foliage, just waiting for precise explanation from Baltram, cause I can't do it.
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[Bild: Snapshot__2018_02_06_0004.jpg]Geändert von CzarnyAfgan (11.02.2018 um 19:47 Uhr)
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Today was some practice with 3d modelling ( with modelling + Baltram's Rimy3D actually ), maybe effects aren't mind blowing, but it's a definately a step ahead
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For me it's perfect
I didn't like the original Guard armor.
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Today I've created new crossbow type "Elite Crossbow"
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Model working in-game
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Another crossbow ( Lord Crossbow - statistics to be developed )
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And some screens of land with ( finally ! ) inserted grass
btw. I am pleased with the effect, it has some "gothic feel" ( if you know what I mean )
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