I'm trying to compile a WORLD from separate ZEN files. But somehow, even if I compiled every ZEN file without any error (Spacer didn't complained about the number of verts in file), when I try to merge all those ZEN files into a single one using the MACRO compile I get this error.

D: z3d(zCMesh::SaveMSH
: too many verts in Mesh...

Is this normal? Is there a limit of verts Spacer for Gothic 1 can handle when compiling a WORLD from separate ZEN files?