Zitat von
Marek33
How can I limit the temperature?
Open the case, use additional fan. Try using a cold computer (in the morning at 15 °C, for example). I had forgotten to mention the mainboard, which is a common instability. You can have blown it with a fan. Almost all non-permanent hardware errors are temperature-dependent in any way! There should be sufficient possibilities for delimitation. And you can also try the other way around (but not too hot!). Accurate observation and description is important. There is unfortunately no tool, which solves all problems.
Even if Its definitely not because of the temperature since no matter the temperature, it depends on a game. Since no matter if I have: 40, 50, 60, 70 or 80°C it depends purely on a game. For example, Crysis 1, Crysis 1 Warhead, Gothic with DirectX 11 (, but only when I have that shoulder mod), Battlefield 4 even if the Battlefield 3 works fine for over an hour.
So you have the error only with Gothic with DirectX 11 and shoulder mod (and never with another game)? And temperature is completely irrelevant? Do you have the same problem with other games (I suppose not)? Sorry that I ask so stupid, because that is really important!
Although the symptom is so brutal as to speak for a hardware fault, it does not necessarily have to be the case. During my programming (where it was about older versions of DirectX) I occasionally had to realize that it is possible to force a system into the knee by mistake in the code. This has something to do with the fact that the focus is more on performance than on stability. Although windows is usually still functional, but the error image through the bug can be so brutal that it looks like a hardware error. It looks even more so if the error causes the game to take too many resources. It is usually possible, but not guaranteed, to terminate the application with the Task Manager. This has something to do with the hardware proximity of DirectX, especially with Direct Input (which is why deprecated in the meantime). A layman has hardly a chance to distinguish from a hardware fault. It becomes even more difficult if the graphics driver is not able to intercept a programming error that causes an undefined state, but instead passes it on to the hardware level. The symptom can be indistinguishable from a hardware fault. Another driver might react differently!
A more precise description of the symptoms could perhaps give a more accurate indication, the more precise, the better.
I have only at the Gothic 1 & 2 because the DirectX 11 mod is very taxing for the system. And unfortunately it doesn't work with the SystemPack so I could have from 50°C to 60°C, maybe 70°C, but definitely not more since its crash then. Sometimes it even crashes a few seconds after I load the latest save, but it doesn't work for more than four minutes.
It could be because of the heavily fluctuating load, just because the game is basically not particularly demanding (from today's point of view), but due to the DirectX 11 mod within each frame the graphics card for milliseconds or less heavily loaded. This can overstate the voltage controls, which remains unclear which (power supply or graphics card as main error sources, possibly also the mainboard (Short load pulses could put the mainboard into a faulty condition!)). Unfortunately, I can not make measurements by remote diagnostics. With a little luck, however, there is a slight but fully reproducible temperature dependency (if your test series are sufficiently precise and reproducible, which usually failed with remote diagnostics). In that case it would be clarified that it is not a software error.
No, I have these symptoms only when I play games which are very intensive like the ones which I mentioned in the previous answer so it's not because of the transition from a low to a high temperature.
Thanks for claryfying this, but now we have new confusion:
... like the ones you have mentioned or only the ones...
^Big difference, very important! What do you mean exactly with game? Do you mean intensive settings instead of intensive games? Or do you mean intensive (other, but which?) games?
Yes, but only when I play a very high intensity game and now it doesn't happen then, since when my GPU has more than 70°C I never had that crash.
So the error is strongly temperature-dependent, because it never occurs at more than 70 °C (it should be easy to preheat)?
That has been the reason for my annoying questions since days. If it is so, you should have quite a hardware fault, if it can be reproduced, even very safe.
With such symptoms I would recommend to test the video memory.