Da es lange um Returning 1.1 ruhig geworden ist, hielt man den Patch v1.1 für die finale Version dieser grandiosen Modifikation. Vor einiger Zeit war zuerst die Rede einer 1.2 Version (in der der Patch 1.12.9 Einzug finden sollte), die sich mehr auf die Quests und Entscheidungen im Spiel konzentrieren und auch den Schwierigkeitsgrad etwas drosseln wollte. Da das Projekt wohl zu aufwendig gewesen ist, hörte man lange Zeit nichts mehr von den Verantwortlichen.
Doch nun ist es soweit: seit dem 27.12.2015 ist Returning 2.0 veröffentlicht worden.
Pünktlich zum Release hat der gute Lord Sargon einen Deutsch/Englisch-Pseudopatch erstellt.
Die offizielle v2.0 baut auf der inoffiziellen Rebalance 2.1 von Dimmel auf.
Website über Returning 2.0 rpgrussia.com und WoP Ru.
Wichtig:
Viele werden anmerken, dass Gothic dadurch nicht mehr auf schlechteren System laufen wird. Warum jetzt erst diese Angaben?
Returning v2.0 ist nicht vanilla Gothic 2. Die Änderungen haben ihre Zeit in Tests gebraucht, die eine Menge von Highpoly Modelle (Rüstungen, Waffen, Gegenstände, etc.), eine große Anzahl von HD-Texturen und neuwertige Musik im Format DX enthält. Der Inhalt in den Welten hat stark zugenommen und dies erhöht natürlich die Belastung der CPU, Speicher, Festplatte usw. Auf alten Systemen wird v2.0 nun mal nicht funktionieren. Systeme, die diese Anforderungen nicht erfüllen, werden nur mit minimalen FPS das Spiel darstellen können, was wiederum zu anderen technischen Problemen führen kann.
Die Stabilität der Mod wird nur gewährleistet, wenn der Testmodus (MarvinMode) inaktiv ist.
INFO
Sphere des Felsens
INSTALLATIONSROUTINE v2.0051
INFO
Diese Version hier ist noch gut zum D3D11 Renderer für Gothic 2 kompatibel. Alle nachfolgenden Versionen nicht mehr. Die Performance wurde sehr verschlechtert, so dass man mit diesem Zustand es dauerhaft nicht spielen kann/will.
- Gothic 2 Ordner kopieren, an einer anderen Stelle wieder einfügen, z.B. unter Dokumente
- All-In-One Microsoft Runtime Bibliotheken installieren (googeln)
- ISO-Datei ausführen (gegebenenfalls Patches mit auswählen) und dabei als Installationspfad kopierten Gothic 2 Ordner angeben. Hierführ wird ein Tool benötigt, welches ISO Dateien laden kann, z.B Daemon Tools Light
- Patches zu v0051 installieren https://yadi.sk/d/g7CpZecYrEPsh.
- PseudoDEUTSCH- oder PseudoENGLISCHpatch installieren by Lord Sargon
INSTALLATIONSROUTINE v2.0056
- Gothic 2 Ordner kopieren, an einer anderen Stelle wieder einfügen, z.B. unter Dokumente
- All-In-One Microsoft Runtime Bibliotheken installieren (googeln)
- ISO-Datei ausführen (gegebenenfalls Patches mit auswählen) und dabei als Installationspfad kopierten Gothic 2 Ordner angeben. Hierführ wird ein Tool benötigt, welches ISO Dateien laden kann, z.B Daemon Tools Light
- Patches zu v0056 installieren (File 1.6 GB).
- PseudoDEUTSCH- oder PseudoENGLISCHpatch installieren by Lord Sargon
- AST.dll nach Gothic 2/System verschieben. Für PseudoDEUTSCH, für PseudoENGLISCH
VERSION 2.0060 >>Klick<<
- Provisorische Returning v2.0 QUESTHILFE >>KLICK<<
- Sounds ohne die russ. Sprache Returning2_0_SFX_ohne_Russian_Speech.7z
- Gothic 2 Texturen für Returning 2.0 Re-Texture
VERSION 2.0065:
Spoiler:(zum lesen bitte Text markieren)Version 0065 description:
Spoiler:(zum lesen bitte Text markieren)Torrent-Download[Bild: ]
Gothic-II-Returning - is a revised and updated version of the unofficial add-on for the game "Gothic 2: Night of the Raven", the first version of which was published in 2008 ..
Update build versions 2.0 (with 0062 to 0065) - Make sure "New game"!
Using saves all previously released builds with the current version of the game is no longer possible (!)
The main changes:
• Updated package library AST and SystemPack
• Added a new system to work with cache memory and a system based on Ikarus / Lego 2.4.0 packages, allowing to reduce the Frisians during the game, download, and fix a memory leak bug in the game that led to the departure, when it is completely slaughter (test version )
The Installer:
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- Assembling redistributive packages VCR_Hybrid updated as of 12/25/2016;
- Fixed a problem installing vstor_redist.exe (Visual Studio 2010 Tools for Office Runtime) in Microsoft Visual C ++ 2010 Redistributable.
- Microsoft Visual C ++ 2015 Redistributable a substituted on Microsoft Visual C ++ 2017 Redistributable 14.10.24728.
- Removed the / WithOutVC15Dobavleny keys:
- Added Options:
/ WithOutVC17 - without installing Microsoft Visual C ++ 2017 Redistributable Package. The key is not case sensitive.
and
/ DelVC17 - delete the previously installed Microsoft Visual C ++ 2017 Redistributable Package, no further installation Microsoft Visual C ++ Redistributable Package. The key is not case sensitive.
Note: At the assembly plant will start wuauserv Service (required for installation of the update), if the system wuauserv service has been manually turned off before installing the assembly. After assembly, installation, service of the wuauserv, will be returned to its original state, which was to build the installation [/ list] -. Implemented removing the old SystemPack.ini and selective for the string editing Gothic.ini with zeroing all the records on the B2 (especially for hard of head returnees who do not read the installation instructions!);
- Changed the optional patch on "Reducing vegetation / RET2_Textures_OffGreen.vdf", he now ruled on by grass texture and pattern to the level of a lightweight (Ligth) version.
SYSTEM PACK:
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- Updated to Version 1.7.
AST:
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Error correction:
- Fixed speed of arrow and crossbow.
ANIMATION:
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Innovations:
- In a game added some new animations;
- Ownership animation staffs changed from one-handed two-handed.
Error correction:
- Corrected and corrected some flaws in the old animations;
- Fixed a bug one of animation overlays ax when Gg stopped to pull out a weapon.
SCRIPTS AND GAMEPLAY:
Error correction:
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- Fixed a spelling mistake in the subject of "Cleaver";
- Fixed shooting burst from a bow or crossbow;
- Fixed animation combat with a shield, a helmet when he held the incorrect position in relation to Messrs head;
- Fixed a bug where Dark Master walked naked;
- Fixed the order of access to the Valley of the Shadow. The new scheme involves a quest to demon Moors Murders, a demon in the mine orcs and passing Sleeper temple. Only after that you can go to DT;
- Corrected the description of the manufacture of light armor and they appear in the book kraft;
- Fixed a bug with the skeleton, goblin, who find themselves caught in the texture and ran through them, attacking Gg;
- Fixed a bug in the dialogue with Daron when each time was recorded in the offering of the quest, "The blessing of the gods";
- Fixed a bug out of lack of dialogue with Talbinom;
- Fixed Grind "Fang Sleeping";
- Fixed an entry in the tables of the orcs;
- Fixed NPC reaction on interaction with interactive vobami Gg (all sorts of boards, doors, tables, craft, chests, etc.).
Note: If the NPC is in earshot interaction Gg interactive vobom (area = area of the dialogue), he now reacts to sound interaction and turns its face to Gg if he is in the room, which belongs to the guild, which is not on friendly terms with the guild Gg, or is friends with the guild NPC. Then he attacks you.
Some interactive voby differ in the use of the volume. For example, a chair and a table Alchemist create different noise levels. Accordingly, if the NPC is located near Gg, for example, is asleep, it can wake up and can continue to sleep, depending on the noise level, which you create.
- Fixed bugs with weapons, the use of which can not be reset stamina consumption after its removal;
- After taking the letter for Garonda Hagen can not use teleportation between locations, as long as we do not talk with the Dark stranger;
- After a magical frozen NPC does not restore HP;
- Added the condition of the reaction NPC after loading a game, if Gg is at this point in his house;
- The quest "Silver Koragona" now correctly added to the blog;
- The quest "faithful people" can take ownership and without the ability to pair a weapon;
- The quest "The Ring of the Raven" is now closed correctly;
- The quest "Ur-Shak" is now closed correctly;
- The quest "Forbidden pasture" Now is not lost if you join the guild, not having to carry it out;
- The quest "Banda Hans" is now closed correctly under all conditions;
- Orc-messenger is no longer calls Gg paladin if he is not;
- Orcs will now not in the arena empty-handed when they beat;
- Gold and silver candlesticks no longer change their texture;
- Gore In Kosh no longer change their weapons, if only it did not break and do not select it;
- Scroll the quest Nag Dumgara no more disappears;
- Scroll of Resurrection is now spends mana, as it should be;
- On any difficulty level can not be maintained laid out with weapons or magic is activated (done in order to avoid possible damage when loading animation game engine features .. Gothic that when loading the game resets all overlays skills and substitutes for some reason, their default).
New features and changes:
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- Balance:
- Reduced fatigue recovery timer in the sitting position;
- Change the threshold teacher training more logical for guilds and even closer to common sense;
- Fixed calculation of bonuses for forging, alchemy, runes. Max receives a bonus is limited to the head - to 10 for each chapter;
- Changed the damage calculation for the pair of arms;
- Actions acceleration time drink "Black glorhov" increased by half;
- Slightly increased magical damage Urizelya;
- For the manufacture of master keys, arrowheads / bolts, alcohol is no longer accrued bonus intelligence / strength;
- Removed delay between switching to sprint back and forth;
- Figurine Beliara transferred to the storage of a very good de man;
- For key bosses of the game has been completely redone system of rewards for killing them. In this regard, many items scattered on the world previously been removed from the free access;
- Many spells selection logic has been changed NPC-based magicians entered the new;
- An analogue nominal NPC weapons can no longer be found in the world;
- With a crossbow orcs removed to gain "power";
- Murder of Attila the player goes around comes around him in the future;
- On any difficulty level can not be maintained in the fight (is done in order not to break the logic of the battles with the bosses);
- The recipe for pure life energy transferred boss chapter 3;
- Have been removed copies average animation. With 30% of you will be able to fight with the animation as a 60 +%;
- Raptor Fire got a new type of damage - cutting and fire. Fire damage increased slightly;
- The recipe hallowed arrows removed from free access and has been cast as one of the rewards of the new quest "Dark Web";
- Removed robes Keepers for Gg. Instead, they introduced a bonus;
- Demons sumony no longer run away from the bosses. Now they only use magical attacks against them;
- Changed the formula for calculating summon magical damage when attacking;
- Revised tuition fee in gold attributes - strength, dexterity, magic energy;
- In the spirit of the elixir recipe is added to the king's sorrel and reduced the number of fire root to 1;
- To study the 6th circle of magic will be required to execute the plot line - "Dark Order", "The Curse of the ancient" and kill Azgalora;
- Rewritten response function damage. Now the damage calculation is based on the status of the enemy and cut the shield skills / quality panel / Inta / studied magic circle. Damage is constantly different and goes back not with each blow to the enemy. Can recoil is very painful, and can only be scratched. The probability depends on the level of the hero. The higher the level, the less chance otvetku. [/ List] - For a number of pickpocketing may receive bonus skill (once a day);
- Introduced 10 new quests. What kind of - I will not say yet, see for yourself;
- Sanctified versions paladin swords added additional damage on the undead;
- Added the ability to block punches / arrows and bolts using a shield;
- In hot areas of the game is faster thirst, and in the cold - a famine;
- In the cities of the camp will be invite one more parasite; [img]images / smilies / ab.gif[/img]
- The game added 8 magic spells;
- Added many new interactive vneshek vobov;
- Added illuminating lamp like a torch, Equip belt. Distracting from one NPC;
- New vneshke for paladins sword;
- Now, when the NPC ends we pursue, he teleports back to his point.Goodbye, watermelon stretching all through the floor map (it does not work on monsters);
- Is now additional damage magical staves consumes mana;
- Now get a bonus of intelligence for the creation of potions and runes can be only once a day;
- Now Skill "Acrobatics" requires 120 dexterity;
- Now the cost of a shield after pumping 50 percent skill is not increased by the LP;
- Now Hromanina keeper got a great pool of HP;
- Now spell "Ice Block" and "Ice wave" will no longer cause periodic damage, but only a one-time;
- Now, if you can justify stealing only once a day;
- Now the pirate Henry will teach Gg only after it gains access to the pirate camp;
- Now training fabrication magical bolts is available immediately without the need to study the production of fire / magic arrows;
- Now crafting amulet gives more gain to HP, than the ring;
- Now the manufacture of rings and amulets distributed by chapters. Steel - Chapter 2 and above gold - Chapter 4 and higher ore - Chapter 5 and above;
- Now Haniar smoke out 2 times a day;
- Now, the damage from bleeding depends on the monster's strength has imposed debuff and protect you from the damage of the cutting;
- Now the minimum damage tied to the head, and not to the level of Gg;
- Now tararantul spawn spiders with a probability of 25% less than it was before;
- Now Orochi weapons training now requires only the ore, but a lot. Also Claymores leader - it requires LP, but less than before;
- Now Falk teaches free hunting armor. The main thing - to bring him a rare trophy;
- Now Mora Oulart used only 1 time ... After that rune disappears, and Gg trained abilities - "Soul Catcher";
- Now just Netbek Gg thanks for killing sleeping, returning exactly the number of CPs, which took Eligor. Zabustit HP bonuses will no longer be released;
- Now ore Darkness armor steel armor lovkostnymi (equipment requirement - dexterity);
- Now Fleece Eligor only available necromancers after studying 6th round demonology;
- Now Wood Golem shoots really roots as the marsh;
- Now some of the heads of bandits can be rewarded;
- Now, fall protection / rejection acquired name - resistance. This type of protection, which allows not to fly away from the blows of trolls, golems, dragons, armor increase (depending on what armor), some jewelry, hats, belts and some shields. The latter option is the highest protection against this type of damage, and depends on the shield. Gg is displayed in the Statistics window in the "Protection". Defenders quite possibly will be to collect as much resistance, not to fly at all. Some bosses will be added to this type of damage;
- Now the "rhetoric" was pumpable skill. Pumped only reading books, not recipes (!) And reservations at theft. Many options for dialogue with the NPC are now demanding not only her knowledge and skill quantified. These points will be further added to the game;
- Now Heart Golems, when used endow Gg time gain of security settings;
- Now, the probability of imposing on you a curse, weakness and burning depends on the resistance: fire, magic and endurance Gg. In addition to the bosses, who prescribed the imposition of tactics;
- Removed from the game Permanent drinks from the orcs hearts, trolls and drakonoyascherov removed themselves as the heart of these creatures, which have been used for the preparation of these drinks. For each parameter there is now Gg only one permanent type beverage;
- Removed the quest Ksardasa - "Order orc hearts";
- Removed from the game "Meat reptiles", but instead added a new - "Liver black glorhov", which is now used for the preparation of potions acceleration. Falling only black glorhov when learning skills butcher. The recipe deposited on one very serious fellow who appeared in Khorinis;
- Removed all gain for protection from falling / drop in weapons;
- From the recipe of the elixir of life removed the king's sorrel, instead, added 3 medicinal root and meadow knotweed;
- Sharpening whetstone Now increases the weapon's damage by 10%;
- Tuition sharpening weapons reduced to 1 LP and 2 times gold.
OTHER:
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Error correction:
3D-model:
- Voby recompile all the world with the right filter material (other than an item). Thank you so much for helping comrade Scarecrow, who helped decompile almost 3k hand models.
Worlds:
- World B2 expanded to 3 locations, two of which are longer anturazhnye character than gameplay and serve as a seat of some important NPC for the game, which is the place used to be quite controversial. (One taken from fashion - Valendor with developers permission) Their filling completely redesigned with 0;
- In Horinise added 2 new area - South-western beach and the Grand Plateau;
- In the Valley of Mines added a small area next to the new camp. Also added shacks miners ring with some injuries during the assault on the orcs. Added dungeon ore barons with their surprises. The very sight of the castle is also little changed;
- Added a new location-dungeon with his little story. To get there requires the Claw of Beliar. Access to the location closed to cheat using cheat unreal skills both outside and inside the location. Using Marvin location punishable exit from the game. Recommended level Gg for the passage of locations - over 50;
- Slightly changed location Fort paladins - he got a new entry in the continental wall;
- All sites have been collected based on re proper materials cards.
- Fixed button in the City of the Dead.
Textures:
- Correcting and replacing some of the textures.
Postproduction:
- Before the announced and / or changed some objectionable dialogues for: Cassia, Wolf Frigyala, Gayverna, Ile'Silema, Valeran, Alrik, Bilgota, Grimes, Pablo, Peck, Torben, Andre, Attila, Vatrasa, Crow, Horn, Jack, Lares, Reiner, Farim and Gg.
Interface:
- All the achievements Gg will now be visible in the statistics window 5 tab.
Marvin (TEST_MODE):
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- Now you can not use MARVIN test mode in the new location and the dungeon lair Masyaf;
- Now in test mode MARVIN can not be saved.
INSTALLATION:
1. Remove G2, all of the programs for the Gothic and the game itself;
2. Clean the registry and operating system from debris, for example, CCleaner-th.
3. Install the game, G2, and all that is required in accordance with the installation instructions.
4. Play ... [Bild: 9psxmqz.gif]
MaGoth
Hotfix4 description:
Spoiler:(zum lesen bitte Text markieren)Yandex-Download- Fixed bug disappearance stamina after a conversation with the Lares at the excavation campaign and not only;
- Removed the NPC teleportation system. Note: instead, they are now simply lose interest in the prosecution SG if depart too far from their places of residence, and will be returning peshochkom its habitat, restoring part of their pre-health healing elixir. reset Zone agro little increased ...
- Slightly reduced agrozona mobs reaction to what is happening ...
- Lester no longer cuts out all living things around him, sitting in the hollow until YY not talk to him. (A new game)
- Slightly modified the relationship between the representatives of the animal world.
- Spell depletion has an additional impact on the victim
- Spell obsession: the number of victims is limited to 1, high demands on the manna.
- Fixed the world Khorinis for incorrect handling portals in several caves (new game, only those who play without dh11) (if you do not hunt to start again, you can not start ... in fact change, except for those who choose to play for mages Fire)
- Fixed a bug with the final Lares;
- Fixed a bug in the save game slots;
- Rhetorical skill is limited to 100;
- Bleeding through the skill of rhetoric excuses little changed;
- For a magical hacking accrued more experience;
- Changed the requirements for knowledge of rhetoric in the dialogues;
- Slightly corrected system persecution SG NPCs. Now they keep track of their location nearest point to the beginning of the battle and are guided by it, rather than the global spawn point.
- Fixed orcs reaction;
- Fixed rally animation sword;
- Combat styles are applied immediately after the training, but not after a reboot.
- Fixed a bug after the rally animations dialogue;
- The camera is not returned to dh11;
Installation: unzip the archive in the Data folder with the replacement file
Google-english-patch:
RET2_Scripts_en_0065_HotFix5.7z (extrahieren in den Data-Ordner)
AST_en_0065.7z (extrahieren in den System-Ordner)
Google-deutsch-patch:
RET2_Scripts_de_0065_HotFix5.7z (extrahieren in den Data-Ordner)
AST_de_0065.7z (extrahieren in den System-Ordner)
[Video]
Technische Voraussetzungen
Spoiler:(zum lesen bitte Text markieren)Minimale, spielbare Mindestanforderungen (~30 fps):
Prozessor: mindestens Intel® Core™2 Duo Prozessor 2.8 GHz
Speicherkapazität (RAM): 2 GB für 32-Bit-Systeme (XP, Windows 7 x32), 4 GB für 64-Bit-Systeme (Win7/Win8)
Grafikkarte: Nvidia GTX 460 oder höher
Festplatte HDD: 15 GB freier Speicherplatz
Betriebssystem: Windows XP mit allen Updates
Empfohlene Anforderungen (etwa 30-60 FPS im Durchschnitt):
Prozessor: Intel® Core™ i5 Prozessor oder leistungsstärker
Speicherkapazität (RAM): 8 GB oder mehr
Grafikkarte: Nvidia GTX650 TI 4 GB VRAM oder höher
Festplatte HDD: SSD Festplatte (Solid State Disk/Drive), 15 GB freier Speicherplatz
Betriebssystem: Windows 7 mit allen Updates
Offizielle Versionen von Returning
Spoiler:(zum lesen bitte Text markieren)v1.0 Trazege & Co.
v1.1 Trazege & Co.
v2.0 Trazege & Co.
Inoffizielle Versionen von Returning
Spoiler:(zum lesen bitte Text markieren)v1.12.9 Dimmell
v1.12.9 Rebalance Marcello
v1.4 Yelawolf
Rebalance Uni Dimmel
v1.6 Rebalance Dimmel
v1.7 Rebalance Dimmel
v2.0 Rebalance Dimmel
v2.1 Rebalance Dimmel
Balance Mod Alpha, basierend auf Rebalance 1.4 von Yelawolf, erstellt von Ksardos877, Trazege & Co.
Aktuelle Änderungen (Google-Translator):
Spoiler:(zum lesen bitte Text markieren)
- nur in das Spiel jetzt über 30 Standorten (davon 6 brandneuen )
- eine große Anzahl neuer Produkte, Waffen und Rüstungen;
- die große Mehrheit der alten Gegenstände im Spiel sind neue, qualitativ hochwertige Highpoly Modell;
- neue und verbesserte interaktive Objekte in der Welt
- viel neue Objekte der Umwelt;
- neue hochwertige HD-Texturen für Objekte, Welten, Charaktere,
- mehr als 200 neue Quests und ein paar neue Handlungsstränge;
- neue Wendungen alte Ereignisse;
- das Ende des Spiels komplett überarbeitet;
- mehr als 50 neue Zeichen mit Zeichenausgearbeitet;
- Neue Monster;
- neue Arten von Magie;
- ein neues System der Teleports;
- ein neues Buchhaltungssystem Intellekt;
- ein neuer Systemaufruf;
- ganz neu und geändert alten Formen von Kunsthandwerk;
- neue animierte Kampfstile für verschiedene Arten von Waffen (Schutzschilde, Lamellen, Speere, Schwerter, etc.);
- eine leichte Anpassung und Neugestaltung der gesamten Animation im Spiel;
- den neuen Titelsong für den alten und neuen Standorten;
- drei Schwierigkeitsstufen;
- eine völlig neue Gleichgewicht der Charakter-Entwicklung, die von der Komplexität des gewählten Spiels bestimmt wird;
- und fast vollständig sehr hohe Qualität Sprach Zeichen;
- über mehr als 100 Stunden spannendes Spiel, lassen Sie nicht eine Minute entspannen