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  1. Beiträge anzeigen #61 Zitieren
    Waldläufer Avatar von Squerol
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    Echinops boss fight concept

    [Video]

    Echinops spawn his roots during combat.
    He can quickly teleport (dig) to player too.
    Roots will be possible to 1 hit killed by nearly everyone.

    Still, need to somehow disable expierience points for roots.
    Need probably increase time between roots spawns/echinops dig.

    Credits:

    * CD PROJECT RED for Echinops model,
    * MoogleOutFitters for ripping Echinops model from Witcher 3,
    http://moogleoutfitters.deviantart.c...nops-625542188
    * Piranha Bytes for Gothic 2 sword and armor,

  2. Beiträge anzeigen #62 Zitieren
    Knight Commander Avatar von gamehero
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    Bad Ragaz
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    gamehero ist offline
    I really like how you find new modding possibilities.. Bonfires and bossfights..

  3. Beiträge anzeigen #63 Zitieren
    Waldläufer Avatar von Squerol
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    Zitat Zitat von gamehero Beitrag anzeigen
    I really like how you find new modding possibilities.. Bonfires and bossfights..
    Thanks. More totally new ideas coming soon

  4. Beiträge anzeigen #64 Zitieren
    Waldläufer Avatar von Squerol
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    [Video]

    Small test with animations...

    On video:

    - other actors animations files (deer and ogre) used by human skeleton bones,
    - modified human .xmot animations - on video just 2 hander attacks animations, in one disabled all spine skeleton parts movement, on second one disabled leg movements (ye forgotten about hips there...),

    So, it looks like .xmot files are not completely that untouchable

    Maybe it's just first step into something cool... Who knows, maybe I will be able to mix some different animations into one to achieve Gothic 2 two hander stance? Or other cool stuff? We will see

  5. Beiträge anzeigen #65 Zitieren
    Adventurer
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    shadowtwinz ist offline

    Wow

    You are trying to do something that everyone feared to try. Maybe you will figure out and release something new, that would huge step forward.

  6. Beiträge anzeigen #66 Zitieren
    Abenteurer Avatar von Aztec2012
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    Aztec2012 ist offline
    Any news?
    ERROR 404 NOT FOUND

  7. Beiträge anzeigen #67 Zitieren
    Waldläufer Avatar von Squerol
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    Zitat Zitat von Aztec2012 Beitrag anzeigen
    Any news?
    I've stopped working on mod but I will continue in future.
    Cheers.

  8. Beiträge anzeigen #68 Zitieren
    Adventurer
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    yukoz ist offline
    Zitat Zitat von Squerol Beitrag anzeigen
    I've stopped working on mod but I will continue in future.
    Cheers.
    Hi, I noticed that you know how to change the animation for new monsters.
    I'm currently working on Gothic 3 mod - Lively Towns Mod. Could you upload your unfinished work here? This can help me figure out with animations for new monsters.

  9. Homepage besuchen Beiträge anzeigen #69 Zitieren
    Adventurer
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    Frank97 ist offline
    Zitat Zitat von yukoz Beitrag anzeigen
    Hi, I noticed that you know how to change the animation for new monsters.
    I'm currently working on Gothic 3 mod - Lively Towns Mod. Could you upload your unfinished work here? This can help me figure out with animations for new monsters.
    Hello your mod seems to be amazing! I didn't manage to install it
    I have CP 1.75, Quest Pack 4.2 and Content Mod 3.1. I downloaded your files and put them into Gothic 3 Data Folder but it doesn't change anything even when I make a new game

    Please can you help me? How can I install your mod?

  10. Beiträge anzeigen #70 Zitieren
    Adventurer
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    yukoz ist offline
    Zitat Zitat von Frank97 Beitrag anzeigen
    Hello your mod seems to be amazing! I didn't manage to install it
    I have CP 1.75, Quest Pack 4.2 and Content Mod 3.1. I downloaded your files and put them into Gothic 3 Data Folder but it doesn't change anything even when I make a new game

    Please can you help me? How can I install your mod?
    This mod is available only in Russian. You need a Russian version of the game to play this mod.

  11. Beiträge anzeigen #71 Zitieren
    Waldläufer Avatar von Squerol
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    Squerol ist offline
    Zitat Zitat von yukoz Beitrag anzeigen
    Hi, I noticed that you know how to change the animation for new monsters.
    I'm currently working on Gothic 3 mod - Lively Towns Mod. Could you upload your unfinished work here? This can help me figure out with animations for new monsters.
    I will not upload my work until I finish it (and I'm going to finish it, but it can take years) .

    Exception will be gameplay mod which doesn't add new content at all, but changes combat system, weapons movesets, enemies combat behaviour and their animations. In short most of combat related stuff seen on my videos + some new enemies variants and scripted boss fights to give taste of new stuff coming later.
    I'm working on this package right now. Later I will add new content and more changes and release whole overhaul.


    I've didn't worked on this mod since years but good thing from it is that a lot of new ideas came to my mind through that break.
    Cheers.
    Geändert von Squerol (02.03.2019 um 12:21 Uhr)

  12. Beiträge anzeigen #72 Zitieren
    Rookie
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    zzy2013 ist offline
    how to hit a gay when he lie down
    clear its a bug fix it

  13. Beiträge anzeigen #73 Zitieren
    Rookie
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    zzy2013 ist offline

    Question some idea

    time bubble is the most fun magic in game i want know how to make it dont slow down player

  14. Beiträge anzeigen #74 Zitieren
    Rookie
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    zzy2013 ist offline

    some idea

    make bow draw faster

  15. Beiträge anzeigen #75 Zitieren
    Rookie
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    zzy2013 ist offline
    how did lardo shot that fast

  16. Beiträge anzeigen #76 Zitieren
    Waldläufer
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    Belgorod,Russland
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    R4SH ist offline
    Could someone upload or share a link for that last verion 3.2? Seems that all links are dead now

    Thank you,

    G

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