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Some material here.
24 FPS comes from 1926 silent film era, even though Thomas Edison recommended 48 FPS through science. 24 FPS was just cheaper.
30 FPS in TV comes from a 1941 TV broadcast NTSC standard mandated by the FCC. 30 FPS in gaming comes from the advent use of designing a gaming experience at 60 FPS but hardware wasn’t up to snuff, so 30 FPS was the fall back.
60 FPS comes from matching to refresh rates on LCDs (60Hz) in the early 2000s. The best gaming experience is when the frame rate matches the refresh rate. LCDs were new but extremely popular. The LCDs have refresh rates of 60 Hz to match US alternating current (AC.)
The true 1080P certification is literally 1920x1080@60p.
Motion image accuracy is tied directly to the frame rate.
Motion prediction is directly tied with the fluidity or the seamless transition between frames.
Many gamers would be satisfied having the option to choose the frame rate (if the hardware was even capable of rendering at higher FPS).
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I promise you that Gothic has locked framerate. If you can play it faster than ~24 fps, some sort of fix must be in place wether you know it or not, such as a digital version that comes with prepackaged fixes, a third party launcher, whatever. Otherwise you are thinking about Gothic II.
Geändert von Bastardo (08.07.2015 um 14:08 Uhr)
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Gothic 1 is definitely capped. Playing it on ~60 FPS renders a certain puzzle impossible to solve, you have to turn off the fix temporarily.
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YouTube channel for Let's Plays and shenanigans: https://www.youtube.com/c/Morgannin
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Maybe this one?
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If their console version is going to cap @ 30fps, they are going to bomb those sales big time. Most likely with PC too. I might not want more than 24 fps, but that's me. A lot of sales are towards people who don't even intend to finish the game. They just want to fire that baby up and kill everything in crystal clear glorious 1080p 60fps for an hour while they wait for the pizza.
Also, the guys who played Skyrim and TW3 will be likely to hate the game, just because of this. Sure, you might say they are shallow, but I dare any single one of you to use a CRT monitor for two hours after years of LCD. I gurantee you will throw that flickering shit out the window.For the most recent Elex news, the new Piranha Bytes RPG, visit us at World of Elex!!!
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Lots of console games are capped at 30 fps. I think Witcher 3 is, too. It's pretty normal coz consoles use such limited power tech.
I don't think the Nordic Games staffer was saying the pc will be limited to 30fps, but that they're targeting 30fps performance on average machines -which is good, and means quality visuals, which a person can turn down if they don't need great graphics and want higher fps.
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How so?
There is no Skyrim on PS4 or XOne, so that comparison is moot.
As for witcher:
Correct.
On PS4 1080p @ 30
On XOne 900p @ 30
http://gamingbolt.com/cd-projekt-exp...4-and-xbox-one
or if you prefer a non gaming site
http://www.forbes.com/sites/davidthi...the-witcher-3/
Of course not. That would be utter nonsense.
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Well, I really do hope you are right and the maiinstream customers are not that shallow. So when will we get more info? Screens? Art?
For the most recent Elex news, the new Piranha Bytes RPG, visit us at World of Elex!!!
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"Don't fuck this up."
- Me (prior to the release of Gothic III)
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This is far too off-topic but: I'd still use the Samsung CRT monitor I used to have if it wouldn't have died. At 85Hz (1600x1200) there were no flickering. Playing games on that monitor destroys this 60Hz true IPS I now have in color reproduction, black levels and mouse lag with V-sync enabled. That good old CRT also did not have any ghosting, which is very strong on this Fujitsu LCD. Of course there are IPS monitors now that would beat that CRT in everything but black levels but I can't afford them. Being the image quality freak that I am, I won't touch TN panels even with a 10-foot pole.
Geändert von SlamDunk (09.07.2015 um 20:05 Uhr)
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My biggest worry is that PB will continue to develop using the Risen game system/engine. Which is most probably the case because we've already learned time and time again that they don't want to spend money to buy a completely new (working) engine.
In other words: if you liked Risen you'll like Elex. If you didn't like Risen, you won't like Elex. Just my prognosis because this is usually the case when developers start new franchises.
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In that case, if a person liked Gothic, then they should like Risen, and if they do, then they subsequently should like ELEX.
"Don't fuck this up."
- Me (prior to the release of Gothic III)
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For the most recent Elex news, the new Piranha Bytes RPG, visit us at World of Elex!!!