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[Release] Carnage Graphic Patch
Last edited by Mark56; 03.01.2015 at 16:20.
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Many thanks ! And keep up the good work !
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Great modification. I will try it out soon.
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Nice work, already downloaded!
I'm interested in the way you unwrap your models and create the textures. Would you mind making a tutorial on that? What 2D software do you use? Photoshop, Gimp?
I like the way you draw brighter borders at the edges of visible wood and metal pieces, every little model seems so detailed.
Risenmodkit
"Du sagst mir jetzt, was du weißt, oder es gibt ein paar auf's Maul, Paul!"
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Originally Posted by Simon
Nice work, already downloaded!
I'm interested in the way you unwrap your models and create the textures. Would you mind making a tutorial on that? What 2D software do you use? Photoshop, Gimp?
I like the way you draw brighter borders at the edges of visible wood and metal pieces, every little model seems so detailed.
I use 3ds Max and Photoshop. It's quite long process. First of all while creating model I also think ahead about unwrapping and texturing (I try to make is as easy as possible ). It takes some practice. You can go and decompile models and look how they are unwrapped , maybe it will help. I have very little time to make tutorial. Maybe some day.
And I want to mention that feel free to report problems and ideas. I have just fixed one issue and link has been updated
Edit: New Update. Some models were not packed
Edit2: User Dragothic created version for Gothic 2. G2 | Dropbox
Last edited by Mark56; 01.01.2015 at 22:39.
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Hi, When will the next version?
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Hello. I think there will not be any new version for quite some time. I don't have free time for this project at the moment
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One of the best Mods for Gothic 1 as of late. I'm really digging those detailed models.
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Lehrling
I really like your work, Mark56! Your models fit in very well with the original atmosphere Plus, the improvement of the graphics in enormous!
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Thanks for nice words
Here are CGP Resources v1.0 ( 3ds and tga files) for modders if they want to create new items based on my models
Google translate:
Hier sind CGP Resources v1.0(3ds und tga-Dateien) für Modder, wenn sie neue Einträge auf der Grundlage meiner Modelle erstellen möchten
[Bild: resources_wephaes.jpg]
[Bild: 88x31.png]
Last edited by Mark56; 21.03.2015 at 21:49.
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Kann mir das mal bitte einer in deutsch so ungefähr erklären?
Ist das nun eine andere G1 Version oder ist das eine eigenständige Mod?
Englisch Kenntnisse voraussetzung?
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Its only non-compiled files for modders. They can use these models and modify them to create new ones
Google Translate:
Der einzige nicht-kompilierten Dateien für Modder. Sie können diese Modelle verwenden und ändern Sie sie, um neue zu schaffen
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Modder können es in ihre Mod einbauen.
Thx for that Mark
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Wow, this looks amazing. Great work and fantastic pictures.
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Still in progress? Or have you joined the GRM? [Bild: cwBmR20OxSS_j.png]
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I have joined GRM. I worked on trees fo both this patch and GRM, there is WIP screenshot capturing one. Sadly, I have too little time to work on it. But still I would like to finish it.
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Holy shit, that's a nice looking tree.
Great improvement, keep up the work!
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22.06.2016 09:15
#19
Just for make it sure, is that FULL compatible with:
- G1 "Die Welt der Verurteilten" mod?
- G1 "Dunkele Geheimnise"/"dark mysteries"-mod?
- G2 "Varus Biker Edition"-mod?
- G2 "Die Rückkehr"/"Retunring" any-version.-mod?
- G2 "L'HIVEr Edition"-mod?
Hv' someone, any experience with any of these?
Thanks in advance
Last edited by fdg.gdf7g; 22.06.2016 at 09:19.
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Originally Posted by fdg.gdf7g
Just for make it sure, is that FULL compatible with:
- G1 "Die Welt der Verurteilten" mod?
- G1 "Dunkele Geheimnise"/"dark mysteries"-mod?
- G2 "Varus Biker Edition"-mod?
- G2 "Die Rückkehr"/"Retunring" any-version.-mod?
- G2 "L'HIVEr Edition"-mod?
Hv' someone, any experience with any of these?
Thanks in advance
Of course.
Graphic Patches are all compatible (with each other and all mods), since they rely on .VDF files.
Textures have a timestamp, they are chronologically sorted and get overwritten, means "last in, last out".
Dunkele Geheimnisse I play myself
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