Portal-Zone Gothic-Zone Gothic II-Zone Gothic 3-Zone Gothic 4-Zone Modifikationen-Zone Download-Zone Foren-Zone RPG-Zone Almanach-Zone Spirit of Gothic

 

Page 8 of 19 « First ... 45678910111215 ... Last »
Results 141 to 160 of 364
  1. View Forum Posts #141 Reply With Quote
    Registrierter Benutzer 
    Join Date
    Jan 2008
    Posts
    26,034
     
    ModRes is offline
    After changelog translating in english, v1.03.15 is now also available @ worldofgothic.de


  2. View Forum Posts #142 Reply With Quote
    Ranger
    Join Date
    Jan 2013
    Posts
    158
     
    Vigarde is offline
    Awesome.
    Thanks a ton, guys.
    This patch fixed most of the things I had issues with and even added nice to have features to boot!

    Wish you could've gotten rid of the clipping problems when wearing certain armors in combination with shields and crossbows as well but I'm guessing it's not that simple to do.

  3. View Forum Posts #143 Reply With Quote
    Schwertmeister
    Join Date
    Apr 2012
    Location
    Minsk, Belarus
    Posts
    776
     
    zandr is offline
    Quote Originally Posted by ModRes View Post
    After changelog translating in english, v1.03.15 is now also available @ worldofgothic.de
    Thank you, ModRes!

    Quote Originally Posted by Vigarde View Post
    Wish you could've gotten rid of the clipping problems when wearing certain armors in combination with shields and crossbows as well but I'm guessing it's not that simple to do.
    You are right, we have no task to fix that.

    We continue to work on 1.04 version development, Update Pack v1.04.02 beta is ready. Please write me if somebody wants to help us and to take part in testing.

  4. View Forum Posts #144 Reply With Quote
    Apprentice Drakon1590's Avatar
    Join Date
    Jun 2015
    Posts
    20
     
    Drakon1590 is offline
    What is the installation order when you want to play Gothic 3 with QP and your UP, but without CM or any other mod? What should I install first, QP, or UP?

    How long will it take to version 1.04? Approximately, what changes will introduce this version, compared to the previous? And finally, is it or will be possible to turn off the color names of objects?

    Could you share with me the sample images, showing the difference between the objects from G3 and those from FG, which have been changed in CP? I've never played G3 without CP 1.75 with AB and these changes, so I do not know what objects you mention in the changelog, and I would like to choose what I want to see in the game.

  5. View Forum Posts #145 Reply With Quote
    Schwertmeister
    Join Date
    Apr 2012
    Location
    Minsk, Belarus
    Posts
    776
     
    zandr is offline
    Quote Originally Posted by Drakon1590 View Post
    What is the installation order when you want to play Gothic 3 with QP and your UP, but without CM or any other mod?
    1. Gothic 3
    2. CP 1.75
    3. Update Pack
    4. Questpaket
    5. Questpaket Update for CP 1.75
    6. UpdatePack_SupportMod

    Quote Originally Posted by Drakon1590 View Post
    How long will it take to version 1.04?
    Version 1.04 is under development until the end of this spring, then it's time for release. Testers may play in current version today.

    Quote Originally Posted by Drakon1590 View Post
    And finally, is it or will be possible to turn off the color names of objects?
    What objects do you mean? Lectern and veins or items? If items, just read the Update Pack documentations to learn how to turn it off.

    Quote Originally Posted by Drakon1590 View Post
    Could you share with me the sample images, showing the difference between the objects from G3 and those from FG, which have been changed in CP?
    All comparative screens are here.
    Last edited by zandr; 12.03.2016 at 20:20.

  6. View Forum Posts #146 Reply With Quote
    Kämpfer TheDovahkiin97's Avatar
    Join Date
    May 2013
    Location
    Hagen, DE
    Posts
    319
     
    TheDovahkiin97 is offline
    hi guys,

    I wanted to play g3 and now I saw there is coming a new release by the end of this spring but I wanted to ask if it is still possible to become a beta tester?
    And if not: are there any significant changes in the next version? Because I want to play g3 now and I dont have the patience to wait one more month
    And will the 1.03 savegames be compatible with 1.04?

    greets

  7. View Forum Posts #147 Reply With Quote
    Rookie
    Join Date
    Apr 2016
    Posts
    2
     
    HAL8K is offline
    Hi,

    sorry for my bad english, but i've got one problem with this mod and I don't know what to do. Don't know if this "problem" was mentioned before but after I've installed this pack, XP points for killed enemies are gained even if I don't fight with them. I noticed that right after I've started a new game in Ardea, when I got XP for orcs killed by npc's fighting with them. I went to the place where orcs couldn't reach me and just watched the bettle between citizens, my companions and the orcs and still was getting XP points for doing nothing. Similar situation was when I met a hunter fighting with some wolves. Tried to help him, but he finished one wolf and I got xp, then he fought another one, now without my help and still I got xp for wolf he killed. Haven't check another places but i bet this situation would repeat. I did many reinstalls, installed mod in different order (after CP 1.75.14, after CP+QP 4.2, then after CP+QP+CM 2.6.3) but this "error" still occurs. Still, I would really like to play the game with your Update Pack because I really like what you did here and I think it's a great job after all. But this one little bug ruins my gameplay. So, is there any solution for this situation ?

  8. View Forum Posts #148 Reply With Quote
    Kämpfer TheDovahkiin97's Avatar
    Join Date
    May 2013
    Location
    Hagen, DE
    Posts
    319
     
    TheDovahkiin97 is offline
    Quote Originally Posted by HAL8K View Post
    Hi,

    sorry for my bad english, but i've got one problem with this mod and I don't know what to do. Don't know if this "problem" was mentioned before but after I've installed this pack, XP points for killed enemies are gained even if I don't fight with them. I noticed that right after I've started a new game in Ardea, when I got XP for orcs killed by npc's fighting with them. I went to the place where orcs couldn't reach me and just watched the bettle between citizens, my companions and the orcs and still was getting XP points for doing nothing. Similar situation was when I met a hunter fighting with some wolves. Tried to help him, but he finished one wolf and I got xp, then he fought another one, now without my help and still I got xp for wolf he killed. Haven't check another places but i bet this situation would repeat. I did many reinstalls, installed mod in different order (after CP 1.75.14, after CP+QP 4.2, then after CP+QP+CM 2.6.3) but this "error" still occurs. Still, I would really like to play the game with your Update Pack because I really like what you did here and I think it's a great job after all. But this one little bug ruins my gameplay. So, is there any solution for this situation ?
    I guess when milten, gorn and diego kill orcs you get the xp because they are your companions at this point. and I dont understand how this could ruin your gameplay, i mean i would be angry if some hunters grind my xp

  9. View Forum Posts #149 Reply With Quote
    Rookie
    Join Date
    Apr 2016
    Posts
    2
     
    HAL8K is offline
    Hi,

    if it was the case it wouldn't be much problem to me, but it also happened with hunter Jens, which is not one of my companions. Gothic 3 is quite large and long game to finish and i'd like to have the best possible "experience" (and demanding too), so I consider this kind of bug (i guess) some kind of cheat, that makes some fights extremely easy, especially when someone else is doing hard work defeating monsters and I'm the one who gets free XP's (hmm...it sounds kinda familiar ). Game without Update Pack installed behave normally, that means I have to kill enemy myself to get XP. But MAYBE it's not a bug, just a FEATURE ? Just asking
    --------------
    Allright, I've made some other tries and it seems there could be problem with my installation. Still getting free XP's in Ardea (from companions maybe) but in other places, such as Cape Dun and with hunter Jens everything seems to be allright again. So, yeah, my bad
    Last edited by HAL8K; 23.04.2016 at 09:24.

  10. View Forum Posts #150 Reply With Quote
    Schwertmeister
    Join Date
    Apr 2012
    Location
    Minsk, Belarus
    Posts
    776
     
    zandr is offline
    Quote Originally Posted by TheDovahkiin97 View Post
    ...I wanted to ask if it is still possible to become a beta tester?
    Of cause it is possible. I send PM for you. I am sorry for my late reply.

    Quote Originally Posted by TheDovahkiin97 View Post
    ...are there any significant changes in the next version?
    I think some new features will be significant and very usefull.

    Quote Originally Posted by TheDovahkiin97 View Post
    And will the 1.03 savegames be compatible with 1.04?
    I believe it will be no problems with compatibility.

    Quote Originally Posted by HAL8K View Post
    ...XP points for killed enemies are gained even if I don't fight with them... Still, I would really like to play the game with your Update Pack because I really like what you did here and I think it's a great job after all. But this one little bug ruins my gameplay. So, is there any solution for this situation ?
    "There is not bug but feature":
    59. The experience calculation has been changed:
    - the hero gains experience from the friendly NPCs which joined a battle initiated by the hero as well as from friends during the battle in Ardea;
    But I can make "downgrade patcher" for this feature if you really want it.

  11. View Forum Posts #151 Reply With Quote
    Waldläufer Squerol's Avatar
    Join Date
    Feb 2013
    Location
    Polska
    Posts
    176
     
    Squerol is offline
    Great job with updates

    Anyway, I have two questions to You:

    1.) Is it possible to disable "worn" weapons status? Half damage of worn weapons It's just stupid idea in my opinion, in Gothic 1/2 Risen 1 it was made better - you could get weapons with normal damage from your enemies. I saw in changelog that you've messed with worn bows and crossbow, so I think you know how to do it

    2.) Do you know how to change your character attack animation speed? Is there multiplier of attack speed of hero anywhere? I've looked in player hero (forget how it is named) templates, but there were only movement speed multipliers. I just want it to manipulate game speed - speed up everything with speedhack in Cheat Engine, and then slow down player hero a bit t0o, in result, make enemies faster and our hero only bit faster too, I've completed Dark Souls with modification like that last time and it was very enjoyable expierience (video that I've recorded from my playtrough, you will see how my idea on speedhacking looks like https://youtu.be/wn-VsSzFolE), so I want to try that with Gothic 3 too

    Thanks for still messing with Gothic 3, keep it up and good luck

  12. View Forum Posts #152 Reply With Quote
    Schwertmeister
    Join Date
    Apr 2012
    Location
    Minsk, Belarus
    Posts
    776
     
    zandr is offline
    Quote Originally Posted by Squerol View Post
    Is it possible to disable "worn" weapons status?
    Of cause it is possible. But we don't like the idea to make it so easy - just disable it from the beginning. Maybe possibility to repair worn weapon will be implemented in future Update Pack versions.

    Quote Originally Posted by Squerol View Post
    Do you know how to change your character attack animation speed?
    Yes, and I have already tested such things. It needs some engine modifications.

    Quote Originally Posted by Squerol View Post
    Thanks for still messing with Gothic 3, keep it up and good luck
    Update Pack v1.04 will be published very soon. Please write me if somebody may help us with English, German and Polish documentation translation, or if you want to test pre-final version. Thank you!

  13. View Forum Posts #153 Reply With Quote
    Moderator Robespier's Avatar
    Join Date
    Dec 2011
    Location
    Lwiw
    Posts
    802
     
    Robespier is offline
    Quote Originally Posted by zandr View Post
    Of cause it is possible. But we don't like the idea to make it so easy - just disable it from the beginning. Maybe possibility to repair worn weapon will be implemented in future Update Pack versions.
    Maybe it could be realized through adding dialogs for repairing that will cost a 100% price of a weapon you want to repair.
    Update Pack v1.04 will be published very soon. Please write me if somebody may help us with English, German and Polish documentation translation, or if you want to test pre-final version. Thank you!
    Me.
    All Russian invadors must die!

  14. View Forum Posts #154 Reply With Quote
    Waldläufer Squerol's Avatar
    Join Date
    Feb 2013
    Location
    Polska
    Posts
    176
     
    Squerol is offline
    Quote Originally Posted by zandr View Post
    Of cause it is possible. But we don't like the idea to make it so easy - just disable it from the beginning. Maybe possibility to repair worn weapon will be implemented in future Update Pack versions.
    That sounds great! Robespier idea about that is very good too, would be nice to see that stuff in game.

    Quote Originally Posted by zandr View Post
    Yes, and I have already tested such things. It needs some engine modifications.
    Damn man, sounds awesome! Could you give any tips how to change hero combat animation speed so? But I guess it will be impossible to make by completly newb in terms of modding like me

    But I've tested already which speed of enemies and players will be perfect in my opinion to make combat more dynamic, enjoyable and challenging. For enemies, their speed perfect is if they are 100% faster (2x speed), and for hero best control and feel of combat is when hero is 40% faster (1.4x speed). So, If You raise whole game speed with global speedhack in Cheat Engine (hero, enemies, everything) by 100% (2x), then You need to change hero speed value like that - for example "x" is value of hero speed, so - x/2 (/2 because we speed up whole game x2 with CE, so we need /2 to achieve normal speed of hero) and then x*1,4 to make hero 40% faster, while everything else is 100% faster. So if value of hero speed is just simple "1", it should be 0,7 now to achieve that speed. I dont know what value determines hero attack animation speed, so You just need to make those simple calculations on it.

    Thanks again man for modding
    Last edited by Squerol; 23.05.2016 at 12:40.

  15. View Forum Posts #155 Reply With Quote
    Ranger
    Join Date
    May 2016
    Posts
    143
     
    Sagrido is offline
    Quote Originally Posted by zandr View Post
    Update Pack v1.04 will be published very soon.
    Yay!!! This plus new CM will be great! Time to do another Gothic 3 playthrough soon then

  16. View Forum Posts #156 Reply With Quote
    Apprentice Drakon1590's Avatar
    Join Date
    Jun 2015
    Posts
    20
     
    Drakon1590 is offline
    Quote Originally Posted by zandr View Post
    Please write me if somebody may help us with English, German and Polish documentation translation
    If you still need help with translation documentation, then I can help with translation from English to Polish.

  17. View Forum Posts #157 Reply With Quote
    Schwertmeister
    Join Date
    Apr 2012
    Location
    Minsk, Belarus
    Posts
    776
     
    zandr is offline
    English documentation is ready. If somebody wants to help us, please download this and inform me that you may check English /complete German / complete Polish. New lines marked with "+", edited lines marked with "=".

    Quote Originally Posted by Drakon1590 View Post
    If you still need help with translation documentation, then I can help with translation from English to Polish.
    Thank you! Please, confirm if you still have some free time for that.

  18. View Forum Posts #158 Reply With Quote
    Apprentice Drakon1590's Avatar
    Join Date
    Jun 2015
    Posts
    20
     
    Drakon1590 is offline
    I have plenty of free time.

  19. View Forum Posts #159 Reply With Quote
    Schwertmeister
    Join Date
    Apr 2012
    Location
    Minsk, Belarus
    Posts
    776
     
    zandr is offline
    Quote Originally Posted by Drakon1590 View Post
    I have plenty of free time.
    Thank you! Polish is covered.

    Dear gothic fans, we still need to find a person who may help us with German translation.

    Some screens from coming 1.04 version:


  20. View Forum Posts #160 Reply With Quote
    Apprentice Drakon1590's Avatar
    Join Date
    Jun 2015
    Posts
    20
     
    Drakon1590 is offline
    Yesterday, when translating Polish list of changes, I noticed that the English version of it needs improvement (examples below). Therefore, I will check the English list of changes and improves what will be needed to improve. However, to make sure that my work is not in vain, so I need to install the latest version of Update Pack to have an insight into some changes. So please send me the version 1.04.

    examples of text lines, which, in my opinion, should be corrected in the English changelog:

    "03. The special items names in different cases are optionally highlighted with appropriate color"
    it should be
    "03. The names of items, belonging to specific groups, are now, optionally, highlighted with appropriate colour in different cases"

    "04. Displaying of receiving items messages revised"
    it should be
    "04. Displaying information about received items"

    As soon as I install UP 1.04, I'll check and improve the English list of changes, and translate the Polish changelog. But I do not know how long it will take, so please be patient.

Page 8 of 19 « First ... 45678910111215 ... Last »

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Impressum | Link Us | intern
World of Gothic © by World of Gothic Team
Gothic, Gothic 2 & Gothic 3 are © by Piranha Bytes & Egmont Interactive & JoWooD Productions AG, all rights reserved worldwide