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  1. View Forum Posts #221 Reply With Quote
    Schwertmeister
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    zandr is offline
    Quote Originally Posted by Trolleule View Post
    Ive a question, maybe a suggestion. It is currently possible to highlight all items on the ground near u by pressing a key, if not u will implement it in next update maybe?
    Yes, it is possible using cheat "show 1", see documentation for details.

    I am currently working on fixes for v1.04.11 and new content for v1.05. Our project is open for suggestions from community, although I have a huge list with hundreds of ideas and possibility to implement only a few of them in the next version.

  2. View Forum Posts #222 Reply With Quote
    Neuling
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    Der andere Milten is offline
    There seems to be a problem involving stone tablets. Once you have 2 or more of those in your inventory you may select one of them and get the 3 aw bonus, but the rest becomes unusable (for good).

    I reinstalled g3 with just cp 1.75.14 and it works fine, but when you add this patch it gets screwy. Btw the bug is persistent, reloading does not help.

  3. View Forum Posts #223 Reply With Quote
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    Quote Originally Posted by Der andere Milten View Post
    There seems to be a problem involving stone tablets. Once you have 2 or more of those in your inventory you may select one of them and get the 3 aw bonus, but the rest becomes unusable (for good).

    I reinstalled g3 with just cp 1.75.14 and it works fine, but when you add this patch it gets screwy. Btw the bug is persistent, reloading does not help.
    I know about this bug and I am sorry for such a pity mistake. A bugfix has been prepared few months ago, but I'd like to make some more things for v1.04.11 before it will be published. Nevertheless this bug is not critical, please use quickslots to read stone tablets.
    Last edited by zandr; 05.12.2016 at 06:54.

  4. View Forum Posts #224 Reply With Quote
    Neuling
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    Thanks, I have a few suggestions for future updates.

    1. Vendors for stone tablets should spawn a fixed amount of tablets. 4 Seems to be the limit, with 13 vendors in game that's a difference of 156 ak merely due to random chance. If it's anyway possible set a fixed amount of 3 or 4 per vendor.

    2. Graves (marked by a skull, requiring a showel to dig) should work more like regular containers, i.e. generate contents upon reload, rather then restarting the game; and provide a one time loot (rather then unlimited refills upon save/restart).

  5. View Forum Posts #225 Reply With Quote
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    Quote Originally Posted by Der andere Milten View Post
    1. Vendors for stone tablets should spawn a fixed amount of tablets. 4 Seems to be the limit, with 13 vendors in game that's a difference of 156 ak merely due to random chance. If it's anyway possible set a fixed amount of 3 or 4 per vendor.
    This is easy task for modders.

    Quote Originally Posted by Der andere Milten View Post
    2. Graves (marked by a skull, requiring a showel to dig) should work more like regular containers, i.e. generate contents upon reload, rather then restarting the game; and provide a one time loot (rather then unlimited refills upon save/restart).
    I have already tried to fix this bug and I want to make another attempt for v1.05. The problem is that G3 engine doesn't correctly save changed parameters of graves.

  6. View Forum Posts #226 Reply With Quote
    Lehrling
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    Trolleule is offline
    Quote Originally Posted by zandr View Post
    Yes, it is possible using cheat "show 1", see documentation for details.
    ....
    Hi zandr,
    i used this "cheat" since i've asked for it and currently after having a short break of 2 days my Gothic 3 freezes every time when i write "show 1" in the console. I tried a early save game but the same. Immediately after typing "show 1" Gothic 3 freezes, one time with "Wheres the Guru" window and then iam not even able to kill the process so i've to log out from system to get control

    Do u have an idea what happened here?

  7. View Forum Posts #227 Reply With Quote
    Ranger
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    How's this update coming along, is 1.04.11 done anytime soon?

  8. View Forum Posts #228 Reply With Quote
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    There is a bug that i have since upgrading to .10...hitting zombies does not make any sound. The impact sound on the zombie and the "kill sound" that plays sometimes is missing.
    No other creature or NPC seems to be affected by this.

  9. View Forum Posts #229 Reply With Quote
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    Sorry for very late answers, comrades.

    Quote Originally Posted by Trolleule View Post
    ...Immediately after typing "show 1" Gothic 3 freezes, one time with "Wheres the Guru" window and then iam not even able to kill the process so i've to log out from system to get control

    Do u have an idea what happened here?
    This new type of cheats may increase lags (especially "show 12345678"), but does not cause any critical problem on my PC. So for now I have no ideas how to fix that.

    Quote Originally Posted by Sagrido View Post
    How's this update coming along, is 1.04.11 done anytime soon?
    I don't know that, sorry. Maybe few weeks, maybe few months.

    Quote Originally Posted by PnCIa View Post
    There is a bug that i have since upgrading to .10...hitting zombies does not make any sound. The impact sound on the zombie and the "kill sound" that plays sometimes is missing.
    No other creature or NPC seems to be affected by this.
    I know about it, the same thing happens with ice golems. I'll try to remake this feature.

  10. View Forum Posts #230 Reply With Quote
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    Quote Originally Posted by zandr View Post
    I know about it, the same thing happens with ice golems. I'll try to remake this feature.
    Cool

    Now...if anyone could take a couple of years off work and create a new combat system xD

  11. View Forum Posts #231 Reply With Quote
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    mybad is offline
    thank you for making this, it makes the game much more fluid, i can't believe i could watch that many item pickup animations before.


    I never played g3 without the community patch, so i don't know if this issue was in the original game, but whenever i disable shadows, torch and light spell dynamic shadows remain. This sucks because of the performance impact, and running with a torch in a cave is like a disco.

    Would it be possible to fix this?

  12. View Forum Posts #232 Reply With Quote
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    Quote Originally Posted by mybad View Post
    Would it be possible to fix this?
    Yes, it is possible, though I am not sure that it will cure cure the performance issuses.
    I disabled the CastShadows property in the torch and light spell templates.

    Copy the content of the attached archive into the Data directory located in your Gothic 3 install folder.
    Attached Files

  13. View Forum Posts #233 Reply With Quote
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    Quote Originally Posted by George View Post
    Yes, it is possible, though I am not sure that it will cure cure the performance issuses.
    I disabled the CastShadows property in the torch and light spell templates.

    Copy the content of the attached archive into the Data directory located in your Gothic 3 install folder.
    you're amazing, it works! thank you very much

  14. View Forum Posts #234 Reply With Quote
    Abenteurer Aztec2012's Avatar
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    Please make a worn weapons repair option. No repair is so stupid.
    ERROR 404 NOT FOUND

  15. View Forum Posts #235 Reply With Quote
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    Quote Originally Posted by Aztec2012 View Post
    Please make a worn weapons repair option. No repair is so stupid.
    Probably it will be done for v1.05. Some other long-awaited features are also in progress, e.g.:
    Spoiler:(zum lesen bitte Text markieren)

  16. View Forum Posts #236 Reply With Quote
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    Quote Originally Posted by zandr View Post
    Probably it will be done for v1.05. Some other long-awaited features are also in progress, e.g.:
    Spoiler:(zum lesen bitte Text markieren)
    It will be cool. Any probably release date v1.05?
    ERROR 404 NOT FOUND

  17. View Forum Posts #237 Reply With Quote
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    Quote Originally Posted by Aztec2012 View Post
    It will be cool. Any probably release date v1.05?
    Maybe this year.

  18. View Forum Posts #238 Reply With Quote
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    Hello @zandr I have three questions to you. The first question, is what important changes and new features will be in the final version of the Update Pack ? Two, what is the progress of the final version of Update Pack ? Three, when is the final version of the Update Pack most likely to be released ?

    Thank you in advance for your replies, and I look forward to it

  19. View Forum Posts #239 Reply With Quote
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    Quote Originally Posted by Jogos View Post
    ...what important changes and new features will be in the final version of the Update Pack ?
    I have no ideas about "final version". I hope for further development of our project. Take part in beta-testing if you want to know more about new features on which we are currently working. This is one new screenshot for you:
    Spoiler:(zum lesen bitte Text markieren)


    Quote Originally Posted by Jogos View Post
    Two, what is the progress of the final version of Update Pack ? Three, when is the final version of the Update Pack most likely to be released ?
    Sorry, I really don't know. Maybe in 2017, but most likely in 2018. Progress grows slowly, maybe about 50% is ready.

  20. View Forum Posts #240 Reply With Quote
    Lehrling
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    Quote Originally Posted by zandr View Post
    I have no ideas about "final version". I hope for further development of our project. Take part in beta-testing if you want to know more about new features on which we are currently working. This is one new screenshot for you:<br>
    Spoiler:(zum lesen bitte Text markieren)
    <img src="https://upload.worldofplayers.de/files10/1sdh1drlhzVgdIeaTCG3_PoliticalIcons.jpg" border="0" alt="">
    <br>
    <br>
    <br>
    Sorry, I really don't know. Maybe in 2017, but most likely in 2018. Progress grows slowly, maybe about 50% is ready.
    I also hope that the project will be further developed, you are doing a good job. Is it possible to improve the combat system? I think this is the main problem of G3. And maybe some new things from Risen ?. When I have any new ideas, I'll let you know .
    Last edited by Jogos; 10.09.2017 at 13:48.

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