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Gothic3 Engine LogFile...
Username:Homerclon / Computername:RECHENSCHIEBER
Date: Thursday, October 04, 2018
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Error main message:
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Gothic3.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module GFC.dll at 0023:004436D7
CFFGFCWnd::ShowWindow()+7 byte(s)
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Registers and callstack:
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Callstack:
------------------------------
0023:004436D7 (0x00000001 0x00000000 0x00000000 0xFB01F17C) GFC.dll, CFFGFCWnd::ShowWindow()+7 byte(s)
0023:0044293B (0x00000000 0x00000000 0xFA46E410 0x00000000) GFC.dll, CFFGFCDialog::WindowProc()+107 byte(s)
0023:FB01F17C (0x00818B1E 0x00818B30 0x00818B42 0x00818B54) <UNKNOWN>
0023:00818B0C (0x0088D560 0xD55C25FF 0x25FF0088 0x0088D558) Game.dll, gCFocus_PS::Read()+26748 byte(s)
0023:25FF0088 (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN>
Registers:
------------------------------
EAX=006CEE70 EBX=F2811850 ECX=00000000 EDX=00914C94 ESI=FA46E410
EDI=F2811860 EBP=D56425FF ESP=D5642607 EIP=00000000 FLG=00010246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
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History log:
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eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Strings' -> 'Data/Strings', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/BrushPresets' -> 'Data/BrushPresets', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledAnimation' -> 'Data/_compiledAnimation', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledImage' -> 'Data/_compiledImage', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMaterial' -> 'Data/_compiledMaterial', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMesh' -> 'Data/_compiledMesh', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledPhysic' -> 'Data/_compiledPhysic', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Scripts' -> 'Scripts', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Backup' -> 'Backup', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Snapshots' -> 'Snapshots', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/LogicalEditor' -> 'Data/LogicalEditor', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Video' -> 'Data/Video', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Spiele\Gothic III/Data/Music.p00 for folder:#G3:/Data/Music, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Music' -> 'Data/Music', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'SaveGame' -> 'SaveGame', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Spiele\Gothic III/Data/Speech_german.p00 for folder:#G3:/Data/Speech_german, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD pack file: C:\Spiele\Gothic III/Data/Speech_german.mod for folder:#G3:/Data/Speech_german, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Speech_german' -> 'Data/Speech_german', Z:#532 -> '.\kernel\ge_message.cpp'
eCApplication::Create - can´t open local configfile ge3local.ini, using master config values
, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>> Hardware information <<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
OS version information: 6.1.7600 Service Pack 0, Z:#532 -> '.\kernel\ge_message.cpp'
Number of processors: 8, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory total: 25715589120, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory available: 20922458112, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory total: 4294836224, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory available: 3943944192, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory total: 51429224448, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory available: 46726225920, Z:#532 -> '.\kernel\ge_message.cpp'
Memory load: 18 percent, Z:#532 -> '.\kernel\ge_message.cpp'
SSE available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
SSE2 available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
NX Flag available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
RDTSC Flag available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
Display settings: 1920x1080@60, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
eCConfigFilePhysFile::ReadFile - can´t open file: E:\Dokumente\gothic3\UserOptions.ini for read !
gCGameApp:
utoDetection Build user options with level VERYHIGH, Z:#532 -> '.\kernel\ge_message.cpp'
Gothic3.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module GFC.dll at 0023:004436D7
CFFGFCWnd::ShowWindow()+7 byte(s)
Callstack:
------------------------------
0023:004436D7 (0x00000001 0x00000000 0x00000000 0xFB01F17C) GFC.dll, CFFGFCWnd::ShowWindow()+7 byte(s)
0023:0044293B (0x00000000 0x00000000 0xFA46E410 0x00000000) GFC.dll, CFFGFCDialog::WindowProc()+107 byte(s)
0023:FB01F17C (0x00818B1E 0x00818B30 0x00818B42 0x00818B54) <UNKNOWN>
0023:00818B0C (0x0088D560 0xD55C25FF 0x25FF0088 0x0088D558) Game.dll, gCFocus_PS::Read()+26748 byte(s)
0023:25FF0088 (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN>
Registers:
------------------------------
EAX=006CEE70 EBX=F2811850 ECX=00000000 EDX=00914C94 ESI=FA46E410
EDI=F2811860 EBP=D56425FF ESP=D5642607 EIP=00000000 FLG=00010246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
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Memory dump and statistics:
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Memory statistics
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Physical memory total: 24524 MB
Physical memory available: 19853 MB
Virtual memory total: 4095 MB
Virtual memory available: 3560 MB
PageFile memory total: 49046 MB
PageFile memory available: 44302 MB
Memory load: 19 percent
SMALL / heaps: 46 blocks: 995230/1712376 memory: 71609624/ 75034508/146882560 (used/free/windows)
MID / heaps: 1 blocks: 40/ 43 memory: 1089536/ 3104768/ 4194304 (used/free/windows)
LARGE / heaps: 1 blocks: 1/ 1 memory: 1323008/ 1323008/ 196608 (used/peek/largest free)
BUFFER / heaps: 1 blocks: 0/ 1 memory: 0/ 24647/ 98304/ 98304 kB (used/peek/largest free/windows)
low fragment heap: true / allocs failed: 0/0 / last maxmimum block size: 0 / peak blocks allocated: 1 not empty! / block sizes: 1323008<1323008
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