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  1. Beiträge anzeigen #1
    General Avatar von KGS
    Registriert seit
    May 2006
    Beiträge
    3.230
     
    KGS ist offline

    G2 tweaked ini problems

    i just installed G2, and went trough the .ini to improve graphics a bit
    so now the game crashes on startup

    the 3 things that most likely caused it are:
    • antialiasing
    • anisotropic filtering
    • doubled cache sizes

    (i tried reverting to the default resolution)
    but i did a bunch of other stuff as well, so that might not be it
    the error is bolded:

    Code:
    00:04 Info:  5 X:         Store Device: ATI Radeon HD 5800 Series .... <zError.cpp,#465>
    00:04 Info:  5 X:         Store Device: ATI Radeon HD 5800 Series .... <zError.cpp,#465>
    00:04 Info:  5 X:       Vid_SetDevice: No changes ... .... <zRndD3D_Vid.cpp,#362>
    00:04 Info:  5 X:       Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#559>
    00:04 Info:  4 X:       RND_D3D: SetMode .. .... <zRndD3D_Vid.cpp,#507>
    00:04 Info:  5 X:         Store Device: ATI Radeon HD 5800 Series .... <zError.cpp,#465>
    00:04 Info:  5 X:         zCDXTCCache_D3D :: ClearCache: Surfaces to clear - 0 .... <zRndD3D_DxtcCache.cpp,#177>
    00:04 Info:  5 X:         XD3D_InitPort: 800 x 600 x 16(device:0 mode:1) .... <zError.cpp,#465>
    00:04 Info:  5 X:         XD3D_InitPerDX: D3DXInitialize done .... <zError.cpp,#465>
    00:04 Info:  5 X:         XD3D_InitPerDX: Found ATI Radeon HD 5800 Series \ Microsoft Direct3D Hardware Transform and Lighting acceleration capable device .... <zError.cpp,#465>
    00:04 Info:  5 X:         XD3D_InitPerDX: Switching to ATI Radeon HD 5800 Series \ Microsoft Direct3D Hardware Transform and Lighting acceleration capable device .... <zError.cpp,#465>
    00:04 Info:  5 X:         XD3D_InitPerDX: Hardware TnL supported. .... <zError.cpp,#465>
    00:05 Warn:  0 X:         XD3D_InitPerDX: Can't initialize with 32 bit depth buffer, trying 24 bit ...  .... <zRndD3D_Init.cpp,#384>
    00:05 Warn:  0 X:         XD3D_InitPerDX: Can't initialize with 24 bit depth buffer, trying default ...  .... <zRndD3D_Init.cpp,#389>
    00:05 Fatal:-1 X:         XD3D_InitPerDX: Can't create D3DX context ! Error: D3DXERR_INVALIDMODE .... <zError.cpp,#483>
    00:05 Info:  5 X:         Vid_SetScreenMode: Setting New Mode... .... <zRndD3D_Vid.cpp,#591>
    00:05 Info:  5 X:         Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#559>

  2. Beiträge anzeigen #2
    General Avatar von KGS
    Registriert seit
    May 2006
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    KGS ist offline
    fixed it...
    it didn't like a custom framerate

  3. Beiträge anzeigen #3
    Knight Commander
    Registriert seit
    Sep 2009
    Ort
    India
    Beiträge
    2.862
     
    Nisarg ist offline
    What framerate were you trying?
    My skin for Opera Web Browser.[Bild: tOC_sig1.jpg]

  4. Beiträge anzeigen #4
    General Avatar von KGS
    Registriert seit
    May 2006
    Beiträge
    3.230
     
    KGS ist offline
    like 80 or something
    i am not sure anymore

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