So, nicht schön, aber selten: die Divinity 2 debug - Konsole.
ToggleToLvl_35.JPG
Die Befehlsliste:
Code:
zz // toggle zu level 35 und zurück
gadf
unlock
morphto
//no arguments for spawnpoint location, otherwise give 3 coordinates (x,y,z)
goto // goto 20 20 20 oder nur goto
dialog
loadstory
loc
pos
ls
//reloadstats
rlgs
rlam
reloadff
setmousesens
setgpsens
//osirisevent
oe
exit // ohne Funktion
quit // dito
physxstat
PX
start_mon_col
stop_mon_col
show_perf_mon
say
gief
givegold
setstat
god
mage
equipment_test
animation_test
visual_test
charactertester
worldtester
qsave
qload
save
load
delete
savelist
save_teleports // erzeugt teleports.xml
addq
toggle_visual_debugkeys
toggle_logic_debugkeys
reload_banks
wwise
give_bt
give_weapons
hhp
hend
//reloadtraps
rlt
//setskillparam
sp
//show_perf_char
spc
//set_float_extradata
sfe
//set_float
sf
mem_char
//reloadscripts
rs
setskill
//worldphystest
wpt
//Shows the memory usage of the soundbanks
soundmem
//Load a soundbank
loadbank
//Unload a soundbank
unloadbank
givexp
veffects
//Play an animation
playanimation
//Pain effects
pain
//Get version info
version
//Test loadbook
loadbook
Test
parsebooks
//Specific kill
die
//Memory Consumption Overview
memory
//Tests all sound events by sending them to the engine
soundeventtester
//Unlock all or a specific achievement
achieve
//Toggle the localisation of the game (switch back and forth to english)
toggle_localisation
//Show buff icon on screen
buff
//Apply status to player
status
//Run on-screen countdown timer
timer
//Adds all items of a given type to your inventory
give_all_of_type
//Sets the brightness
setbrightness
//Turns on/off the debug information for a character with given UUID
debuginfo <Name>
//Plays a given video
playvideo
//Teleports a given NPC in front of the player
teleport_to_me
//Set profile to argument1
prof
//Sets all quests to status argument1
testquests
//Brings you to the location of the given character
gotocharacter <Name> // Namen: Tim, Nicolas etc.
//Brings you to the location of the given item
gotoitem <Name>
//Shows all markers on the map
showallmarkers
//Decompresses a binary savegame
decompress // (very fine; maybe we will have a savegame editor some day)
//Gives you all the items in the given set (name or index)
give_set <Name> // BloodEcchelon, L1..L7,
//Shows all the set names
show_sets
//Summons a creature
summon <Name> // Troll; gibt keine EP und folgt einem nicht
setConsoleText
//Command not recognized
addOutput
Anmerkung: wer sich seinen Spielspaß zer'cheatet', ist slebst schuld.