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  1. Beiträge anzeigen #21 Zitieren
    Provinzheld Avatar von Murdera
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    Zitat Zitat von Kerrax Beitrag anzeigen
    Is it possible to use 3D Studio Max legally but without paying lots of money?
    No, only a 30 Day Trial Version is a Legal way to use Max for free

  2. Beiträge anzeigen #22 Zitieren
    Waldläufer Avatar von Kerrax
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    I have released a new version of my plugins today. New features are:
    1) Export of Morph Animation: ASC file generated by the exporter contains list of materials now (Earlier versions did not make it and it can produce fault in game).
    2) Export of Dynamic Model: The exporter uses prefixes to determine type of each exported object. These prefixes are "BIP", "ZS_", and "ZM_". As a result of this change you can use any object of 3D Studio Max for bones (splines, for example).
    3) Import of Dynamic Model: The importer now will lock vertex assignments. You can view and edit these vertex assignments with the "Type in Weights" button (at the "Vertex-Link Assignment" rollout of Physique modifier).
    4) 3DS Max 2009 support.

    The following links are for download.
    KrxImpExp for 3d Studio-max 5
    KrxImpExp for 3d Studio-max 6-8
    KrxImpExp for 3d Studio-max 9-2008
    KrxImpExp for 3d Studio-max 2009

    Zitat Zitat von Murdera Beitrag anzeigen
    No, only a 30 Day Trial Version is a Legal way to use Max for free
    30 day to use 3DSMAX5, 30 day to use 3DSMAX6, 30 day to use 3DSMAX7, 30 day to use 3DSMAX8, 30 day to use 3DSMAX9, 30 day to use 3DSMAX2008, 30 day to use 3DSMAX2009, half of year total
    Geändert von Kerrax (18.06.2008 um 10:23 Uhr)

  3. Homepage besuchen Beiträge anzeigen #23 Zitieren
    Ritter Avatar von Schattenlord34
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    awesome
    big thx kerrax

    what about a full zen im/exporter for 3ds max
    so that everything concerning the look (vobs etc.) can be made using max
    that could be a very cool feature i think
    and if you want to do that, i'm here to help you^^

  4. Beiträge anzeigen #24 Zitieren
    Waldläufer Avatar von Kerrax
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    Zitat Zitat von Schattenlord34 Beitrag anzeigen
    what about a full zen im/exporter for 3ds max
    so that everything concerning the look (vobs etc.) can be made using max
    that could be a very cool feature i think
    and if you want to do that, i'm here to help you^^
    About zen exporter: Why do you need in it? I think you can make your worlds (inserting vobs, setting their parameters, etc.) with Spacer.

    About zen importer: Do you want to produce movies with 3D Studio Max?

  5. Homepage besuchen Beiträge anzeigen #25 Zitieren
    Ritter Avatar von Schattenlord34
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    your seccond point is my major concern
    cause you have to rebuilt the whole vobsettings in max when you want to make rendersequences

  6. Beiträge anzeigen #26 Zitieren
    Waldläufer Avatar von Kerrax
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    Zitat Zitat von Schattenlord34 Beitrag anzeigen
    your seccond point is my major concern
    cause you have to rebuilt the whole vobsettings in max when you want to make rendersequences
    I think we will able to patch Gothic executable to insert new marvin command which will write ASC file containing the current location.

  7. Homepage besuchen Beiträge anzeigen #27 Zitieren
    Ritter Avatar von Schattenlord34
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    that would be awesome
    tell me if you need help

  8. Beiträge anzeigen #28 Zitieren
    Knight Commander Avatar von Demonium
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    Hi there...I downloaded kerax importer/exporter for 3ds max 2009

    But there is a small problem...I want to add 2 ASC models into one scene and i cant do that. Because the one is replacing the other. Is there any solution?

    Thanx a lot...
    And nice work you have done with the tools...

  9. Beiträge anzeigen #29 Zitieren
    Gothic Reloaded Mod Avatar von EvilTwin
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    why dont you load each asc into a different scene and merge these two together?

  10. Beiträge anzeigen #30 Zitieren
    Knight Commander Avatar von Demonium
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    Zitat Zitat von EvilTwin Beitrag anzeigen
    why dont you load each asc into a different scene and merge these two together?
    How?

    I need both NPCs into the same scene to make an animation were the one grabs the other...I just want them in the same scene so that i can calculate the animations...

    I dont want the NPCs to make different movements at different frame rate and from a distance from each other. They need to be close and at the frame 20 for example, the hand of the one must meet the neck of the second one for example...

  11. Beiträge anzeigen #31 Zitieren
    Gothic Reloaded Mod Avatar von EvilTwin
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    oh^^
    what i wanted to say is import one model into max save it to a file
    then open up a new scene import the 2. asc and go to file/merge

    there you select the file you just saved and the two will be merged together to one scene

    worked fine for me^^
    [Bild: 2-ascs-merged.jpg]

  12. Beiträge anzeigen #32 Zitieren
    Knight Commander Avatar von Demonium
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    Yes it works...Thanx a lot...I thought it wouldnt work because i had also the bones on both models, but i changed the names of the bones to the one NPC and it works...Sweet...

    Thanx a lot...

  13. Beiträge anzeigen #33 Zitieren
    Provinzheld Avatar von Huntelaar
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    Is there also a version without a Day-Trial, but with not so much features?

  14. Beiträge anzeigen #34 Zitieren
    Waldläufer Avatar von Kerrax
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    Zitat Zitat von Arshavin Beitrag anzeigen
    Is there also a version without a Day-Trial, but with not so much features?
    I am not sure that the following is true. But Link removed states that you can buy the 100% full working legal version of 3DS max 2009 at the price of 70 dollars. I think it's cheap.
    Geändert von Sumpfkrautjunkie (22.09.2008 um 22:13 Uhr)

  15. Beiträge anzeigen #35 Zitieren
    Demigod Avatar von Sumpfkrautjunkie
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    I removed that link, because this site seems not to be legal.
    I mean: Software that costs over 1000$ and over 100$ in a version for students is sold for less than 100$.
    And the reasons they give in the FAQ for the low prices are incredible.
    Moreover they have no real contact information.

  16. Beiträge anzeigen #36 Zitieren
    Waldläufer Avatar von Kerrax
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    Kerrax ist offline
    Zitat Zitat von Sumpfkrautjunkie Beitrag anzeigen
    I removed that link, because this site seems not to be legal.
    Yes, now I see, you are right. Besides they are in Belarus. My guess it is a scam but they are trying to look legal. I regret.

  17. Homepage besuchen Beiträge anzeigen #37 Zitieren
    Ehrengarde Avatar von jesus123
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    Zitat Zitat von Kerrax Beitrag anzeigen
    hm... i can't get on with this link. can you get it or is it broken?

  18. Homepage besuchen Beiträge anzeigen #38 Zitieren
    Sword Master Avatar von Jammer
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    Nope doesn't work for me too.
    SunStars team, 3D Artist/Mapper
    'Coz I'm the type of digger that is built to last - if you f* with me, I'll put a foot up your ass...
    3DS Material Toolbox V1.1BETA: Every good work of software starts by scratching a developer's personal itch. | my blog

  19. Homepage besuchen Beiträge anzeigen #39 Zitieren
    Ritter Avatar von MaGoth
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    @jesus123, repT|Le:
    Until the site is closed, the later will work, but still add files in the attachment.

    In attachments:
    KrxImpExp-max5-Jun-18-2008.exe
    KrxImpExp-max6,-Jun-18-2008.exe (and max-7,8)
    KrxImpExp-max9-Jun-18-2008.exe (and max-2008)
    KrxImpExp-max2009-Jun-18-2008.exe


    MfG MaGoth, WoG.ru-Community.
    Angehängte Dateien
    |: WOG.de :|: WOG.en :|: WOG.ru :|: WOG.ro :|||: MAGIC-Team :|
    [Bild: 106462_941c3dcc88ff9e9b5597d9f24d9aea88.jpg]
    |: WOR.de :|: WOR.en :|: WOR.ru :|: WOR.ro :|||: Piranha-Bytes :|
    -=GOTHIC UND DIE FREUNDSCHAFT FÜR ALLE ZEITEN!=-
    Geändert von MaGoth (07.10.2008 um 06:41 Uhr)

  20. Homepage besuchen Beiträge anzeigen #40 Zitieren
    Ehrengarde Avatar von jesus123
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    Zitat Zitat von MaGoth Beitrag anzeigen
    @jesus123, repT|Le:
    Until the site is closed, the later will work, but still add files in the attachment.

    In attachments:
    KrxImpExp-max5-Jun-18-2008.exe
    KrxImpExp-max6,-Jun-18-2008.exe (and max-7,8)
    KrxImpExp-max9-Jun-18-2008.exe
    KrxImpExp-max2009-Jun-18-2008.exe


    MfG MaGoth, WoG.ru-Community.
    thanks very much

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