[G3] Adding %HP to max
Hey,
im currently using the G3 template editor for testing purposes only.
Question: How do I add percent of maximum health\mana to a wearable item?
In tpl-editor, i'm trying to edit the Ring of Adanos that gives +50 HP.
Value in tpl-editor is ModAttrib1Op: ADD_TO_MAX. when i change to ADD_PERCENTAGE_TO_MAX it says ingame +50%, but no changes to my HP.
It works fine with plants and potions (consumable items).
I am also having trouble with adding attributes on items that do not have attributes standard.
Thanks
Geändert von zonaren7 (23.06.2011 um 21:53 Uhr)
Grund: Update