Huginn
10.10.2010, 23:19
I love Gothic II: Night of the Raven, so it really annoys me that the English translators were so sloppy. They translated without reference to Gothic, introducing some inconsistencies. And there's also some changes they made that I simply don't like.
I've made a variety of fixes and updates to bring Night of the Raven terminology back in line with Gothic. However, I haven't fixed general in-game spelling inconsistencies, or inconsistencies between the subtitles and the text. (In other words, I didn't proofread the game text.)
· Uncapitalizes the names of the possessed (Night of the Raven made them all caps, and gave them all away), as they originally were in Gothic II.
· Renames "chompers" back to "biters".
· Fixes received/given bug (as released, Night of the Raven doesn't put a space before "received" or "given", producing scores of messages like "Eye of Innosreceived" and "3 bottles of winegiven").
· Changes "missions" back to "quests".
· Removes annoying "Nothing to be had there ..." and "Nothing to plunder ..." messages.
· Relabels the right half of the stats menu.
· Repairs a few of the worse translations on the right half of the character sheet.
· Various other smaller fixes.
http://www.freeimagehosting.net/uploads/f556ca2bd3.jpg
What's more, the Gothic II English interface, again through bad translation, diverged from traditional Gothic terminology in many places. In addition, the system menu naming and hints were misleading and confusing.
Again, I've made a variety of fixes and updates to bring Night of the Raven terminology back in line with Gothic.
In addition, I've also rewritten the labeling for the system menu submenus, making it clearer the purpose and effects of each option and suboption.
· Renames "learning points" back to "skill points".
· Renames "attributes" back to "stats"
· Relabels the left half of the stats menu.
· Rewords the Night of the Raven system menu to make it much more descriptive.
· Rewords the Night of the Raven system menu to make it much more concise.
· Repairs a few of the worse translations on the left side of the character sheet.
· Various other smaller fixes.
http://www.freeimagehosting.net/uploads/2cf58489ca.jpg
To be frank, I really don't like the nameless hero's new jump in Gothic II. He looks like a bad hurdler—I get the impression he'll never clear anything, and frankly, he looks dumb when he jumps.
Others may find that certain creatures are much more difficult to escape while slow-hurdling their way across Khorinis.
So I moved the original Gothic jump into Gothic II. Once more locations will be no more than a hop, a skip, and a jump away from you no matter where you are.
http://www.freeimagehosting.net/uploads/aa4c49e960.jpg
And (*gripe, gripe*) if there's anything I get tired of quickly, it's the nameless hero rudely beginning every conversation with, "Hey, you!" This mod removes the subtitling and audio for these obnoxious remarks.
Similar to this are the less than idiomatic translations of the things people say when you successfully flee them: "Yes! Run as fast as you can!" I suspect this is a bad translation of either "Yeah, go on! Get out of here!" or—more likely, I think—"Yeah, that's right! Run away as fast as you can, you coward!" but it's too late to fix now. This mod removes the audio for the most egregious of these parting insults.
And last of all, I hate it when a game's interface causes night blindness; Gothic II does that for me. I can't very well peer through the darkness at my surroundings when bright, silvery status bars (life, mana, etc.) are glaring at me.
So I darkened Gothic II's original status bars to make them five-sixths darker.
http://www.freeimagehosting.net/uploads/dbe004aea4.jpg
Equivalent status bars are available for Gothic at http://rapidshare.com/files/423754552/Gothic_Huginn_nightblindness_20101007a.rar.
Additionally, this mod allows the replacement of the normal Gothic II savegame loading screen with the Night of the Raven startup/menu screen.
Packed as hierarchized RAR archive for easy selective installation.
File available at http://rapidshare.com/files/423757253/GothicIINightoftheRaven_Huginn_compendium_20101007a.rar.
See this thread at TTLG (http://www.ttlg.com/forums/showthread.php?t=133530) for ongoing discussion of this mod.
And kudos to my real-world friend Sikkibahm (http://forum.worldofplayers.de/forum/showthread.php?t=838429&p=14160207#post14160207), who just kicked my ass in a game of Agricola (http://boardgamegeek.com/boardgameexpansion/43018/agricola-farmers-of-the-moor) this afternoon.
I've made a variety of fixes and updates to bring Night of the Raven terminology back in line with Gothic. However, I haven't fixed general in-game spelling inconsistencies, or inconsistencies between the subtitles and the text. (In other words, I didn't proofread the game text.)
· Uncapitalizes the names of the possessed (Night of the Raven made them all caps, and gave them all away), as they originally were in Gothic II.
· Renames "chompers" back to "biters".
· Fixes received/given bug (as released, Night of the Raven doesn't put a space before "received" or "given", producing scores of messages like "Eye of Innosreceived" and "3 bottles of winegiven").
· Changes "missions" back to "quests".
· Removes annoying "Nothing to be had there ..." and "Nothing to plunder ..." messages.
· Relabels the right half of the stats menu.
· Repairs a few of the worse translations on the right half of the character sheet.
· Various other smaller fixes.
http://www.freeimagehosting.net/uploads/f556ca2bd3.jpg
What's more, the Gothic II English interface, again through bad translation, diverged from traditional Gothic terminology in many places. In addition, the system menu naming and hints were misleading and confusing.
Again, I've made a variety of fixes and updates to bring Night of the Raven terminology back in line with Gothic.
In addition, I've also rewritten the labeling for the system menu submenus, making it clearer the purpose and effects of each option and suboption.
· Renames "learning points" back to "skill points".
· Renames "attributes" back to "stats"
· Relabels the left half of the stats menu.
· Rewords the Night of the Raven system menu to make it much more descriptive.
· Rewords the Night of the Raven system menu to make it much more concise.
· Repairs a few of the worse translations on the left side of the character sheet.
· Various other smaller fixes.
http://www.freeimagehosting.net/uploads/2cf58489ca.jpg
To be frank, I really don't like the nameless hero's new jump in Gothic II. He looks like a bad hurdler—I get the impression he'll never clear anything, and frankly, he looks dumb when he jumps.
Others may find that certain creatures are much more difficult to escape while slow-hurdling their way across Khorinis.
So I moved the original Gothic jump into Gothic II. Once more locations will be no more than a hop, a skip, and a jump away from you no matter where you are.
http://www.freeimagehosting.net/uploads/aa4c49e960.jpg
And (*gripe, gripe*) if there's anything I get tired of quickly, it's the nameless hero rudely beginning every conversation with, "Hey, you!" This mod removes the subtitling and audio for these obnoxious remarks.
Similar to this are the less than idiomatic translations of the things people say when you successfully flee them: "Yes! Run as fast as you can!" I suspect this is a bad translation of either "Yeah, go on! Get out of here!" or—more likely, I think—"Yeah, that's right! Run away as fast as you can, you coward!" but it's too late to fix now. This mod removes the audio for the most egregious of these parting insults.
And last of all, I hate it when a game's interface causes night blindness; Gothic II does that for me. I can't very well peer through the darkness at my surroundings when bright, silvery status bars (life, mana, etc.) are glaring at me.
So I darkened Gothic II's original status bars to make them five-sixths darker.
http://www.freeimagehosting.net/uploads/dbe004aea4.jpg
Equivalent status bars are available for Gothic at http://rapidshare.com/files/423754552/Gothic_Huginn_nightblindness_20101007a.rar.
Additionally, this mod allows the replacement of the normal Gothic II savegame loading screen with the Night of the Raven startup/menu screen.
Packed as hierarchized RAR archive for easy selective installation.
File available at http://rapidshare.com/files/423757253/GothicIINightoftheRaven_Huginn_compendium_20101007a.rar.
See this thread at TTLG (http://www.ttlg.com/forums/showthread.php?t=133530) for ongoing discussion of this mod.
And kudos to my real-world friend Sikkibahm (http://forum.worldofplayers.de/forum/showthread.php?t=838429&p=14160207#post14160207), who just kicked my ass in a game of Agricola (http://boardgamegeek.com/boardgameexpansion/43018/agricola-farmers-of-the-moor) this afternoon.