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foobar
13.05.2009, 21:14
As being made clear in the other thread, we will move any posting which doesn't concur with the intended meaning for the "Bug-Me" thread.

The "Bug-Me" thread is special! The developer Piranha Bytes offers us the unconventional and rare opportunity to ask questions to the team directly. Better still, those questions usually get answered. Piranha Bytes goes to extreme lengths in their efforts to care for the community, listening to us and especially Ralf devotes quite a lot of his precious time to answer our questions.

So in return we do our best to be nice to them as well and treat the "Bug-Me" thread with appropriate respect. The "Bug-Me" thread should be kept free of regular user-to-user talk and provides a dialogue with Piranha Bytes instead.

Alas, to our taste some postings deviate a bit too much from the intended line and will most likely be transferred to this thread. You are invited to continue with your discussions here.

With this measure we try to keep the "Bug-Me" thread clean and an easy read for any user - especially the casual visitor who depends on the Q&A thread as a quick reference and prime source of information. Thank you for your cooperation.

First bug-me discussions (http://forum.worldofplayers.de/forum/showthread.php?t=454175)

Michael Rüve
13.05.2009, 21:14
But seriously, Michael is right: what's with all the extreme realism crap?

On top I do not really know what would prevent a society that has a medieval technology level from inventing pairs of scissors, even if historically they may have been rare. These are not exactly 21st century high tech stuff.

So we are not only talking "realism" but "historical correctnes" on top?
Erm... OK... tomorrow I'll go tell my colleagues to throw out the Ashbeast, the Gnomes and each and any spell immediately.

SimDuch
13.05.2009, 21:40
Yeah this is non sense, its fantasy world...so every bit of non realism is welcome here !! :dnuhr:

foobar
13.05.2009, 21:44
But seriously, Michael is right: what's with all the extreme realism crap?

The typical priority would be fun > balance > realism, meaning that realism is very important and should have to step back only for balance or fun. Since I fail to see where a hair cut like this inflicts either one, it's bound to follow the realism.

In the other hand, fictional monsters and magic and stuff like that enhance the fun of the game.


The character looks good enough

To be honest: He does not "look" at all. He has an anonymous, non-distictive face and no hairstyle to speak of. He has absolutely nothing special except that very fact itself.

The user Sachiel posted this picture (http://upload.worldofplayers.de/files3/JyNRtuC6Fraheld.jpg) in the german thread. He suspects that this will be the hero for the next PB game if they stick to their current course.


Besides, this is an artwork, the 3D model probably looks quite different.

OnkelDead who played RISEN at the RPC said the model very much resembles the artwork.

Maladiq
13.05.2009, 22:25
Erm... OK... tomorrow I'll go tell my colleagues to throw out the Ashbeast,

Finally:D I don't like the monster:p

As for the hero:
http://static.videogame.it/img/r/risen/image268781_pn7sj.jpg
http://static.videogame.it/img/r/risen/image268782_taxwh.jpg

He does look like that idiot from Prison Break, I hate the guy, and every dude who tries to be or is a smart ass punk.

EDIT: The dude fromt the poster at the GC looked waaay better (he would only need a goatee to be perfect):

http://www.worldofrisen.de/images/gallery/23/ef96825d45f061ed0e148dfb1569ac28.jpg

Maelthra
13.05.2009, 23:41
Well I for one quite like hes design. Seems its just a matter of taste (although it may be due to me not watching tv crap). The thing that bothered me on the new screens is that the guy look a bit....old?

Kostaz
14.05.2009, 11:12
What does it mean "Vista compatible"? I think it was said earlier that there would be no support for Dx10. Windows 7 RC has compatibility mode so hopefully we won't experience problems of this kind.:D


I mean that Risen won't encounter any problems under Vista such as the notorious UAC and stuff.
I'd rather play a game normally than on compatibility mode.

Powaz
14.05.2009, 16:07
I think the guy in those screenshots is just a placeholder... I hope.

TeLovesc
17.05.2009, 17:54
oh come on ! is everyone here on the forum against that guy from Prison Break?? are you that jealous or WHAT? i can`t see what`s your problem towards that guy ! He`s just playing a role ,coz he`s an actor ,that doesnt mean he is that way in real life too. And by the way ,he graduated Princeton University ! It`s way better than playing WOW and doing drugs and drink alcohol. :rolleyes:

judge the character appearance from Risen ,but dont involve someone you don`t even know

Maladiq
17.05.2009, 18:26
oh come on ! is everyone here on the forum against that guy from Prison Break?? are you that jealous or WHAT? i can`t see what`s your problem towards that guy ! He`s just playing a role ,coz he`s an actor ,that doesnt mean he is that way in real life too. And by the way ,he graduated Princeton University ! It`s way better than playing WOW and doing drugs and drink alcohol. :rolleyes:

judge the character appearance from Risen ,but dont involve someone you don`t even know

I have nothing against his role, I have something against his prick mug.

Powaz
17.05.2009, 18:34
The character of Risen lacks character from the looks.

Guys, we must make this forum bloom. C'mon we need some interesting discussion threads and stuff. C'mon!:)

Larisa
17.05.2009, 18:55
C'mon we need some interesting discussion threads and stuff. C'mon!:)

The Inquisitor, is he the UD?

Powaz
17.05.2009, 19:22
The Inquisitor, is he the UD?

Damn I miss Mikael. §gnah

catalinux
17.05.2009, 19:44
What is UD? Anyway, Michael Rueve already said the association with that guy from Prison Break is wrong.

(personally, after playing Velaya, I'd like a female character :D a girl is much more funny and cute and sexy than a guy which doesn't let us understand his dipper soul:rolleyes:)

maybe Sara or other woman will play an important role in Risen :D

Larisa
17.05.2009, 19:50
What is UD?

Undead Dragon

TeLovesc
17.05.2009, 20:25
I have nothing against his role, I have something against his prick mug.

well ,actually he was chosen as the most handsome man on earth ...well i dont really care how the character will look ,it`s up to PB

jimokalos
17.05.2009, 20:54
Finally:D I don't like the monster:p

As for the hero:
http://static.videogame.it/img/r/risen/image268781_pn7sj.jpg
http://static.videogame.it/img/r/risen/image268782_taxwh.jpg

He does look like that idiot from Prison Break, I hate the guy, and every dude who tries to be or is a smart ass punk.



WHATTTTTTT????? THIS IS THE NEW NAMELESS HERO????? §rofl§rofl§rofl§rofl§xlol§xlol§xlol§xlol§hehe§hehe§hehe§hehe

They will pick him up for a pickaxe! :p I agree with Maladiq,he is similar to the idiot from Prison break.

Powaz
17.05.2009, 20:58
The hero must look like Philipp from PB! Nuff said! :D

Maladiq
17.05.2009, 21:28
The hero must look like Philipp from PB! Nuff said! :D

Neah, the nameless from gothic looked like michael hoge. I want a new hero looking like quy:D

TheDoctor
17.05.2009, 21:31
Are we sure he's the hero? Couldn't it just be a presentation-model?

Nameless hero in G3 wasn't revealed until veeery late in development.. as a comparison.

catalinux
18.05.2009, 01:48
I have a suggestion! What about the nameless hero without a face? :D

P.S. I think our nameless hero should look like Bjorn Pankratz :D

vivaxardas
18.05.2009, 01:59
Are we sure he's the hero? Couldn't it just be a presentation-model?

Nameless hero in G3 wasn't revealed until veeery late in development.. as a comparison.

It is already late in development. Russians are already localizing Risen for three weeks (official). On Gamespot they say Risen is out on Sept. 29 (not on the Risen page, but check out the release calendar)

If it is really a hero, I do not like it. He does not look like a leading character, but like some random bandit. Anyway, we are going to see only his ass most of the time, so it is not a big deal.

TeLovesc
18.05.2009, 05:29
neah ,the hero should look like someone from World of Warcraft and this way all the kids out there will be pleased :P

Danbona
22.05.2009, 08:43
There must be some differences in UK and American Versions which has made me think to get the Euro-Eng Vesion. Wouldn't some fans want the Euro-Eng version which (I think) would be a better version (made closer to Germany), Is this True? Also may be a more similar version to the original German version. So If i wanted the Euro-English Version in Australia, can i just order it from a gameshop.

TheDoctor
22.05.2009, 11:15
It is already late in development. Russians are already localizing Risen for three weeks (official). On Gamespot they say Risen is out on Sept. 29 (not on the Risen page, but check out the release calendar)
Not official dates, I presume. And if you had followed the development of Gothic 3, you'd have known that the hero wasn't revealed until a couple of weeks before the release date IIRC.

Kostaz
26.05.2009, 18:40
Hy Quy! Can we smoke weed in Risen? Roll some stalks?
That sounded......like something Snoop Dogg would say:p

Michael Rüve
27.05.2009, 04:14
There must be some differences in UK and American Versions
None that I am aware off - unless PEGI and ESRB start messing around with "dangerous content" (which could include tobacco, weed, nudity, violence or whatever is deemed politically incorrect by whatever self appointed protectors of the youth currently wield influence).

But since we are remaining true to our style, I do not really expect anything there. Hasn't been an issue in the past, probably won't be now.

Maladiq
27.05.2009, 21:26
None that I am aware off - unless PEGI and ESRB start messing around with "dangerous content" (which could include tobacco, weed, nudity, violence or whatever is deemed politically incorrect by whatever self appointed protectors of the youth currently wield influence).

But since we are remaining true to our style, I do not really expect anything there. Hasn't been an issue in the past, probably won't be now.

Yes, we love you. Let's only hope that DRM won;'t make it into the game so I could enjoy all the gore, nudity and substance abuse you prepared for us:p


I don't know about Oblivion, but I don't mind some loading bars in GI's style... Like going to the Old Mine and the such. If it improves performance by a lot, I think it's worth it.

A question about GIII then.
Would having put Varant, Myrtana and Nordmar in three different loading zones have improved the performance a lot ?

Also I think loading bars have a certain effect on the game: it also made me a little nervous before entering the old mine, it was a signal that I was going to another world. Same for all the other dungeons. Plus, in g2, when the Colony was loading, I was so expectative and didn;t know what to expect, and than i saw the old valley burned down, after waiting for it to load... Loading bars make a big (good) difference, they bring more feeling to the game IMO.

Katsche
09.06.2009, 20:22
Risen will be out on Sept. 30 or a bit later. But when can we expect a demo? August, September? Thanks.I'm sorry, but where did you get that from???

vivaxardas
09.06.2009, 20:50
You can pre-oder Risen already on Amazon.com and Amazon.co.uk. For USA release date is Sept. 30, and for UK - October 2nd. It may change, as it sometimes happens, but for now it is a release date given to Amazon by the publisher.

Katsche
09.06.2009, 22:03
You can pre-oder Risen already on Amazon.com and Amazon.co.uk. For USA release date is Sept. 30, and for UK - October 2nd. It may change, as it sometimes happens, but for now it is a release date given to Amazon by the publisher.
OK, thanks.

Well, i just checked amazon.de: No sign to be found of Risen, you just get results remaining the Gothic-Series and some other stuff. The Release Date @ deepsilver.de/com still says 2009 ...

@PB: Is Amazon just making a guess or is there some truth about the dates given bei amazon.com and amazon.co.uk ?

PB_Harry
09.06.2009, 22:36
You can pre-oder Risen already on Amazon.com and Amazon.co.uk. For USA release date is Sept. 30, and for UK - October 2nd. It may change, as it sometimes happens, but for now it is a release date given to Amazon by the publisher.

Hmm... sorry but I don't think that ds announced the release date already, cause even in the german forum it's still 2009

Kostaz
09.06.2009, 22:43
Hmm... sorry but I don't think that ds announced the release date already, cause even in the german forum it's still 2009
Amazon dates are not 100% usually not even 70%.

vivaxardas
09.06.2009, 22:51
Hmm... sorry but I don't think that ds announced the release date already, cause even in the german forum it's still 2009

I know, but large distributors like amazon are a reliable source. They are not interested in this game in any way, and it is a publisher (Dreamcatcher in USA, if I am correct), who contacts them with a pre-order listing, and release date. So this date, even though it may be an estimate, and may change, comes from a publisher, and not some rumors or such.

vivaxardas
09.06.2009, 22:55
Amazon dates are not 100% usually not even 70%.

I don't know about this. I buy there things often, and even though they change dates, it does not happen too often.
But in any case they do not invent these dates, but get them from the same sourse as a pre-order listing - from a publisher. And, as PB already told us, publishers know the release date better then anybody else.

PB_Harry
10.06.2009, 09:00
I know, but large distributors like amazon are a reliable source. They are not interested in this game in any way, and it is a publisher (Dreamcatcher in USA, if I am correct), who contacts them with a pre-order listing, and release date. So this date, even though it may be an estimate, and may change, comes from a publisher, and not some rumors or such.

Hmm I've to disagree. I'm proofing my opinion with this link:
http://www.amazon.co.uk/Duke-Nukem-Forever-PC-DVD/dp/B00005NCEZ/ref=sr_1_1?ie=UTF8&s=videogames&qid=1244620729&sr=8-1

look at the release date and we all know better :D I don't have more examples, but I remember that amazon often lists false release dates in the past.

vivaxardas
10.06.2009, 10:08
Hmm I've to disagree. I'm proofing my opinion with this link:
http://www.amazon.co.uk/Duke-Nukem-Forever-PC-DVD/dp/B00005NCEZ/ref=sr_1_1?ie=UTF8&s=videogames&qid=1244620729&sr=8-1

look at the release date and we all know better :D I don't have more examples, but I remember that amazon often lists false release dates in the past.

On this link there is no release date - amazon did not get it yet. It was the same with Risen, till they got it. Guys, they do change release dates, but not on the whim. It's a publisher who informs them. Amazon does not give a damn one way or the other. It is just a distributer. But the publisher schedules pre-oders to make estimates - how many games they need to produce from the start. So right now Dreamcatcher targets September 30 as a release date for Risen in USA.

PB_Harry
10.06.2009, 10:35
On this link there is no release date - amazon did not get it yet. It was the same with Risen, till they got it. Guys, they do change release dates, but not on the whim. It's a publisher who informs them. Amazon does not give a damn one way or the other. It is just a distributer. But the publisher schedules pre-oders to make estimates - how many games they need to produce from the start. So right now Dreamcatcher targets September 30 as a release date for Risen in USA.

look closer ;D you have to scroll down a little :) There you'll see: Release Date: 30 Sep 2009

4ltair
10.06.2009, 11:38
Indeed, on Amazon, release date is 30 Sep 2009.
If it is true or not, only Deep Silver can say.
And the price is 50$.

Feyenord
21.06.2009, 19:17
I bet you Conan the barbarian could swing a two handed weapon with one hand :D .

Maladiq
21.06.2009, 19:56
I bet you Conan the barbarian could swing a two handed weapon with one hand :D .

And so could chuck norris, but let's not spam:p

Talek
29.06.2009, 15:32
Dykunas as far as I remember there was a certain sword/armor you had to wield in G1 at the end of the game to defeat Sleeper. My guess is that this 2h in 1h wielding will have the exact same impact, although that special place will be possibly passed using other weaponry as well (magic, bows, axes, etc.).

&& I love 2h wielding and being to able to progress to 1h from 2h is actually a fascinating idea. Of course, it has to be tweaked to make it look and work nicer. I know it is not very logical to wield a 2m sword in one hand, but I bet there is a reason and I wouldnt wonder if it is magical in the end :).

foobar
29.06.2009, 15:47
It doesn't really sound logical to me. What's the point of having one handed swords in the game, if in the end, you will only use the two handed ones.

Because you can use the 1H weapons until you have enough skill to use the 2H weapons? Why are there rusty old swords when there's also a dragonblade in the game?

I think the logic behind this is that in the game, the 2H swords are not an individually skillable combat specialisation. They're more the continuation of the 1H swords. 2H swords deal greater damage but are also heavier and require greater strength (and probably skill).


And the thought of a character being able to wield a two handed sword with a shield, without any penalties (making pure two handed fighting obsolete), seems absurd to me.

It's just a growing development throughout the game. First, you can wield only light 1H and 2H weapons but only the weaker 1H allow shields. And maybe the 2H weapons are slower, too. But at the very end, when you reached skill level 9/10, the two strains fuse together and you can have big swords with large damage and a shield for protection at the same time. Best of both worlds for the sword master, so to speak.

I don't see why that's a problem for you. It's just the hero becoming stronger and able to equip more powerful items. They have that in RPGs, you know? ;)

Quy
29.06.2009, 15:59
Thank you foobar, I thought it was obvious. I hope everything is clear now.

Dykunas
29.06.2009, 16:34
Because you can use the 1H weapons until you have enough skill to use the 2H weapons? Why are there rusty old swords when there's also a dragonblade in the game?

I think the logic behind this is that in the game, the 2H swords are not an individually skillable combat specialisation. They're more the continuation of the 1H swords. 2H swords deal greater damage but are also heavier and require greater strength (and probably skill).

Why should a 2h sword be a continuation of a 1h sword. This way it loses all its purpose and beauty of being a 2h sword only with all its pros and cons.


It's just a growing development throughout the game. First, you can wield only light 1H and 2H weapons but only the weaker 1H allow shields. And maybe the 2H weapons are slower, too. But at the very end, when you reached skill level 9/10, the two strains fuse together and you can have big swords with large damage and a shield for protection at the same time. Best of both worlds for the sword master, so to speak.

I don't see why that's a problem for you. It's just the hero becoming stronger and able to equip more powerful items. They have that in RPGs, you know? ;)

The problem, as i said previously, is that it hampers the role playing aspect of sword fighting styles, making the 2h+shield the only reasonable option towards the end.

Now i'm aware that there are other 2h only weapons in the game, but damnit, i want my character to be a huge 2h sword wielding monster, instead of a shameful anime gimmick :p .

Zocky
29.06.2009, 16:40
I kind agree with foobar on this one. It sounds to me similar as if one would complain why are there speels like fire arrow in g2 and fireball, when you have at the end Wave of death or breath of death, what is then the point of those 'lesser' spells, when at the end you will use these? But it's a looooong way till you get to those spells, and the whole thing kinda make sense? Is it logical to use the same spell throught the whole game? Not really. You have to progress, so you start will small spells with little damage, and end with big spells with huge damage.

And same thing really is here. You start with barely knowing anything about one sword fighting (iiuc), and you end with ultimate warrior who can wield two handed sword in one hand.

With spells it's similar. Some people start with fire magic (or one handed weapon), some with ice/water magic(two handed weapon), but the end you use the ultimate spells you can find in g1 which were usually pretty much the same.

So what you ask here is :"why would i use fire arrow spell when i can use breath of death? Do you see what i mean?

And it's not as you say, that 2h is continuation of of 1h. It's about MERGING BOTH of those style into third, new style, if you will. And this new style takes benefits of both style, that's why it's the ultimate style.

Dykunas
29.06.2009, 16:50
So what you ask here is :"why would i use fire arrow spell when i can use breath of death? Do you see what i mean?

I won't use the fire arrow, i'll use the fire storm, ring of cold or breath of death according to the situation. These are three viable options for different kind of situations, with their strenghs and weakneses. For example, let's say you concentrate on fire spells, then you are better equiped to deal with the undead. This gives you an option to choose between a few schools, which from a role playing perspective is great.

Now if fire and cold magic with all of their great spells would be left useless in the end game, leaving the only good solution death magic. That wouldn't be very fun since it makes the magic progression very linear.

I think the same goes for meele and besides, 2h sword wielding with one hand sounds pretty tasteful anyway :) .

Maladiq
29.06.2009, 18:58
Dudes! You miss the whole point! The point is that a two handed weapon must be wielded with TWO hands, not with one hand and a shield. Either you do a lot of damage, but you have less protection, or you do less damage, but you are fater and better protected. That is why what is wrong with the system.:rolleyes:

Powaz
29.06.2009, 19:09
I'm with Dykunas. Not only the idea is utterly stupid and illogical, but it also completely destroys an important thing which is called choise. Unless the 1h sword fighting style will also get some bonuses.

TeLovesc
29.06.2009, 19:16
i hoped so much for a better fighting system but this ruins it ... you mean you can wield a shield with a 2 handed sword??Never seen in a RPG smth like that. Are you sure Risen is not developed by Trine games?

foobar
29.06.2009, 19:28
you mean you can wield a shield with a 2 handed sword?? Never seen in a RPG smth like that.

Then you might want to take a look at Neverwinter Nights 2 (resp. DnD 3.5), for example. There is a feat called Monkey Grip (http://www.gamebanshee.com/cgi-bin/search/banshee_search.pl?_layout=NWN2_Feats_Page&_cgifunction=search&NWN2_Feats.id=1105). It comes with a small penalty however.

I'll wait and see how it will feel within the game. In Gothic 1, the two-handed weapons were also the logical continuation of the one-handed ones. You started with 1H and then somewhere in the game you switched to 2H. Worked for me. :dnuhr:

Maladiq
29.06.2009, 19:35
I'll wait an see how it will feel within the game. In Gothic 1, the two-handed weapons were also the logical continuation of the one-handed ones. You started with 1H and then somewhere in the game you switched to 2H. Worked for me. :dnuhr:

Yes, true, but it is stupid to weild large weapons with one hand. That is the problem, not the fact that you train both at the same time.

Feyenord
29.06.2009, 19:44
Well, the idea is that by the end of the game you get so strong that you can wield 2h weapons with just one hand. It obviously isn't very realistic, but I think it could be pretty cool to swing a huge sword around with one hand, swatting your enemy's like flies, after all games are supposed to be fun too. And learning this skill will be a choice, so I don't see what all the fuss is about, don't learn it and use 2h weapons the normal way.

About those little pesky goblins, or whatever they are, I can already see they are going to be my sworn enemy's in the game, I don't want anyone stealing my loot :D .

Powaz
29.06.2009, 19:46
I'll wait an see how it will feel within the game. In Gothic 1, the two-handed weapons were also the logical continuation of the one-handed ones. You started with 1H and then somewhere in the game you switched to 2H. Worked for me. :dnuhr:

Yes it worked, still I was very disappointed that I couldn't choose the weapon type I wanted in the end I was only limited to 2handed weapons and it was a bit tiring really.

But what about dual wielding? Maybe at sword level 9 we'll get dual wield possibility for 1handed weapons. Could work.

foobar
29.06.2009, 19:57
Yes, true, but it is stupid to weild large weapons with one hand. That is the problem, not the fact that you train both at the same time.

It's not that very realistic but: fun > balance > realism. It may be fun so who cares? Magic is also not realistic.

And BTW: There are two-handed weapons in the real world which are meant to also be useable one-handed. The Katana, for example. Just imagine there are no real bidenhänder but only bastard swords. ;)

Maladiq
29.06.2009, 20:00
And BTW: There are two-handed weapons in the real world which are meant to also be useable one-handed. The Katana, for example. Just imagine there are no real bidenhänder but only bastard swords. ;)

Yes, but not a 1.5 meter solid iron sword that weights half of your body mass:p

foobar
29.06.2009, 20:04
But what about dual wielding? Maybe at sword level 9 we'll get dual wield possibility for 1handed weapons. Could work.

While it may disappoint you as much as me, I'm afraid we won't see any dual wield in RISEN.

Quy wrote that in the german thread:

Tut mir Leid, der Kampf mit gleichzeitig zwei Einhändern gibt es in Risen nicht.

RobinHood 13.
29.06.2009, 20:13
We will still have 2 separate melee combat systems (apart from fist fight). Staffs and swords.
Instead of 1H and 2H we have swords, part 1H and 2H, but only 1H in the end, and we have staffs which seems to be pure 2H weapons with a hopefully very different fighting style.
I'd be more worried about combat AI, combat animations and combat mechanics, and how they work (will it be click click , or something less repetitive?).

foobar
29.06.2009, 20:25
Oh, I almost forgot:


Yes, but not a 1.5 meter solid iron sword that weights half of your body mass:p

Bidenhänder used for real combat usually weighed no more than 2-3 kilograms and were perfectly balanced. Only ceremonial weapons were heavier.

Maladiq
29.06.2009, 20:30
Oh, I almost forgot:



Bidenhänder used for real combat usually weighed no more than 2 kilograms and were perfectly balanced. Only ceremonial weapons were heavier.

Yes, but the ones in risen are ridiculously large:eek:

EDIT: as were the ones in gothic

Powaz
29.06.2009, 20:30
We will still have 2 separate melee combat systems (apart from fist fight). Staffs and swords.


We also have the Axe fighting.

foobar
29.06.2009, 20:32
Yes, but the ones in risen are ridiculously large:eek:

Longer than the 1,50 - 1,75 metres they had in reality? Can you gimme a screenshot of those?

Maladiq
29.06.2009, 20:56
Longer than the 1,50 - 1,75 metres they had in reality? Can you gimme a screenshot of those?

Here (http://www.youtube.com/watch?v=mTVjn-3vrWE), at 1:00.

Dykunas
29.06.2009, 21:00
It's not that very realistic but: fun > balance > realism. It may be fun so who cares? Magic is also not realistic.

Verisimilitude + Balance + solid system mechanics = Fun

I'm really starting to dislike this - "if it's fun who cares" attitude that's being thrown around pretty often these days. The material that this "Fun" is made of varies from game to game, from genre to genre. For me (and i suspect for quite alot of Gothic fans) the type of fun in a Gothic type of game is composed majorly of atmosphere and the setting, which means it is very important that it has to be consistent and things placed into this type of game have to be believable within the setting. The settings of PB's games are more down to earth, still fantasy, but none of that high-fantasy stuff. So i feel that emphasis must firstly be placed on the fundamental aspects of the game and should not be compromised by fun features that don't connect too well with the type of game they are being placed in.

Didn't want to sound like a drama queen, but i feel that this term "Fun" is being used the wrong way these days. :)

foobar
29.06.2009, 21:30
Here (http://www.youtube.com/watch?v=mTVjn-3vrWE), at 1:00.

Hm. It's about the size of the hero, so 1.75 to 1.80 metres. A little bit over the real maximum. But some people want big swords in their games. Compensation, maybe? ;)

The animation is more of a problem. Weapons of that size were not used in this way, as I understand it (though I'm no expert on medieval weaponry).


Verisimilitude + Balance + solid system mechanics = Fun

I don't want to play a simulation. A little bit fantasy here and there spices things up. Of course, you shouldn't overuse it. But there are much worse things that no one complains about (for good reason). For example, it is also not very plausible that a hero who knows absolutely nothing comes along and masters the sword combat or archery within weeks. Anyone who really teaches this stuff could tell you that it takes years to learn it. It's also not plausible that you hit a half-naked novice from the swamp camp with a battle axe and he stands up without a scratch a few seconds later. Or that you go to bed when you're heavily injured and wake up fully healed the other morning. Or, or, or.

Where's the problem with holding a 1.6m long, 2.5kg heavy piece of steel in just one hand compared to that? :dnuhr:

Sometimes you just have to accept that there some unrealistic elements to enhance the gaming experience of the majority. Even if you may feel different. It's not that I really want that 2H-in-1H thingie. But I can live with it. Maybe it will be interesting. I won't condemn this element before I played the demo.

Anytime I feel that RISEN is too mainstream, too consolised, too casual gamer addressed, I just take a look at Arcania and *whoosh*, I'm cured. ;)

RobinHood 13.
29.06.2009, 21:35
Longer than the 1,50 - 1,75 metres they had in reality? Can you gimme a screenshot of those?

http://en.wikipedia.org/wiki/Zweih%C3%A4nder
Ranging 1.50-1.80 metres, but Pier Gerlofs Donia had a Zweihander at 2.13 metres.

Another quite long sword is the Scottish claymore with an average lenght of 1.40 metres (that means it could be longer).
http://image42.webshots.com/42/6/31/0/2605631000012702892enCfUx_ph.jpg

If we could wear swords like that, it would just be silly when we get to wear em with 1 hand.
Don't make any of the long two handers, and I don't see a problem.

Dykunas
29.06.2009, 21:45
I don't want to play a simulation.

I think you misunderstood me. Verisimilitude is believability, not realism. The setting sets a precedent that has to be taken into consideration when incorporating new aspects into it. They have to be believable when compared to the setting, not the real world. If you mindlessly put anything in it that comes to your mind, you will get an inconsistent setting (bethesda is particularly good at achieving chaotic inconsistent games).


But there are much worse things that no one complains about

Yeah, but those things are taken for granted when talking about games, since you have "certain" limitations.

Maladiq
29.06.2009, 22:57
The animation is more of a problem. Weapons of that size were not used in this way, as I understand it (though I'm no expert on medieval weaponry).



That was the problem i was talking about:D I like long, very long swords, but the way one weilds them in the game (1 hand) is just ridiculous.

foobar
30.06.2009, 09:45
I think you misunderstood me. Verisimilitude is believability, not realism.

No, I got you. It's just that everyone seems to have different limits to what he can believe. If I can believe that a good night of sleep can cure even injuries close to death, holding a 2H swords with one hand won't make me scratch my head. But that's just me. :dnuhr:

Powaz
01.07.2009, 14:18
Risen is rated M? :eek: Good.

Kirov Class
03.07.2009, 16:40
The 1h = 2h in the end thing is pretty bad, unrealistic and not logical at all. Sorry to say it.

Zocky
03.07.2009, 18:15
oh not the realism again guys. As foobar said, every person has difrent 'definition' of what should realism be.
Some may find it extremly unrealistic that you kill people with fire that comes from your hand (fireball) and doesn't burn you at all. The same person might find it unrealistic that you just transform, just like that, into some monster. Not realistic at all.
Another guy find it unrealistic that battle can take so long, as usually battle was rether fast. Also, he could find really unrealistic that the guy swings at your neck, so your head should be chopped off, yet you are barelly damaged.

So this all depends on what person sees as 'realistic', so i find it somewhat illogical to constantly talk about this realism or feeling of realism.

And why illogical? If you can cast fireball without burning hands, this is then logical too. So at the end, you are just so strong, that you actually can use 2h sword with one hand. What is so realistic about not burning hand by fireball, which you cast from your body and basiclly holds it in the hands, and so unrealistic about being so strong that you can lift 2h in 1h? Both can be really illogical or very logical, depends how you see it.

Maladiq
03.07.2009, 20:22
oh not the realism again guys. As foobar said, every person has difrent 'definition' of what should realism be.
Some may find it extremly unrealistic that you kill people with fire that comes from your hand (fireball) and doesn't burn you at all. The same person might find it unrealistic that you just transform, just like that, into some monster. Not realistic at all.
Another guy find it unrealistic that battle can take so long, as usually battle was rether fast. Also, he could find really unrealistic that the guy swings at your neck, so your head should be chopped off, yet you are barelly damaged.

So this all depends on what person sees as 'realistic', so i find it somewhat illogical to constantly talk about this realism or feeling of realism.

And why illogical? If you can cast fireball without burning hands, this is then logical too. So at the end, you are just so strong, that you actually can use 2h sword with one hand. What is so realistic about not burning hand by fireball, which you cast from your body and basiclly holds it in the hands, and so unrealistic about being so strong that you can lift 2h in 1h? Both can be really illogical or very logical, depends how you see it.

A fire ball is a pure fantasy element. Swinging a 2 meter (i am exagerating) sword with one hand condtradicts the real element of sword fighting (physics more exactly).

vivaxardas
03.07.2009, 21:05
A fire ball is a pure fantasy element. Swinging a 2 meter (i am exagerating) sword with one hand condtradicts the real element of sword fighting (physics more exactly).

It is not much of exageration. Two-handers had length of 160-180 cm, and some rare exemplares were even larger. Also they weight up to 4 kg (some swords nearly 5 kg). I would claim that it is impossible to fight with 175 cm sword in one hand.

jimokalos
03.07.2009, 22:44
Is the hero or better call him wentworth miller going to change?:rolleyes:

Dykunas
04.07.2009, 11:22
So I've got a question. I've once asked about the size of the island. I don't remember the answet but it was something like the whole world of gothic 2 with add-onn.
A polish journalist from PLAY magazine played Risen in Paris and said that the Faranga Island will have about 100 km2. So my question is: tell me approximately how big was the world in gothic 3 and gothic 2 :)

It will help me to estimate the real size of the world:D

That journalist probably didn't know what he was talking about...

If i'm not mistaken, Gothic 3 is about 12 km2 and Risen is supposed to be quite a bit smaller than that.

foobar
04.07.2009, 12:17
So my question is: tell me approximately how big was the world in gothic 3 and gothic 2 :)

What good is any value you might get? An area of 100 km² can be as flat as a soccer field and just as boring. And area of 10 km² can have, carefully constructed, the same surface and give you hours of fun. So first of all, you have to distinguish between the measurements of the world and the size of the surface with its height profile). But the latter one can be hard to find to find out.

And second, it's not the size that matters, it's how you fill the world with quests that do more than just shoo you from one end of the world to the other and stories that catch your breath.

The Piranhas said that the approximate play time of RISEN will be about 50 hours. You can spend more time in the game if you want and you can make a speed run to finish it much faster, but this is a good estimate. I think it's a much better answer then anything measured in metres or feet. :dnuhr:

Gaminator
04.07.2009, 12:34
That journalist probably didn't know what he was talking about...

If i'm not mistaken, Gothic 3 is about 12 km2 and Risen is supposed to be quite a bit smaller than that.

Maybe you're right. but for our hero it could be around 100km2. Thah journalist said that journey from one corner to another will take 20 minutes(if we're not stopping). 20 minutes run takes us around 6 km. let's say faranga is a square with 6 kilometres border. that gives us 36 km so no one knows good answer :P

Gaminator
04.07.2009, 12:38
The Piranhas said that the approximate play time of RISEN will be about 50 hours. You can spend more time in the game if you want and you can make a speed run to finish it much faster, but this is a good estimate. I think it's a much better answer then anything measured in metres or feet. :dnuhr:

I think I've been waiting for such answer :) I wanted to know the size of the world because one thing that put me off from gothic 3 was the size of the world. There weren't many interesting things to do(except for the exploring) so I'm looking hopefully to Risen and it's many opportunities(Like nico Bellic in Liberty City ;) )

Dykunas
04.07.2009, 12:53
Maybe you're right. but for our hero it could be around 100km2. Thah journalist said that journey from one corner to another will take 20 minutes(if we're not stopping). 20 minutes run takes us around 6 km. let's say faranga is a square with 6 kilometres border. that gives us 36 km so no one knows good answer :P

"for our hero it could be around 100km2" is not a precise measurement.

Kirov Class
04.07.2009, 14:36
oh not the realism again guys. As foobar said, every person has difrent 'definition' of what should realism be.
Some may find it extremly unrealistic that you kill people with fire that comes from your hand (fireball) and doesn't burn you at all. The same person might find it unrealistic that you just transform, just like that, into some monster. Not realistic at all.
Another guy find it unrealistic that battle can take so long, as usually battle was rether fast. Also, he could find really unrealistic that the guy swings at your neck, so your head should be chopped off, yet you are barelly damaged.

So this all depends on what person sees as 'realistic', so i find it somewhat illogical to constantly talk about this realism or feeling of realism.

And why illogical? If you can cast fireball without burning hands, this is then logical too. So at the end, you are just so strong, that you actually can use 2h sword with one hand. What is so realistic about not burning hand by fireball, which you cast from your body and basiclly holds it in the hands, and so unrealistic about being so strong that you can lift 2h in 1h? Both can be really illogical or very logical, depends how you see it.

Don't throw that card. It is unrealistic, as it makes the sword fighting system unrealistic, and more "arcade".

And very non-logical, because then it makes 1h's useless (the speed advantage would certainly not outweigh the damage advantage, unless PB makes some serious changes compared to their system in their previous games).

Gaminator
04.07.2009, 15:10
"for our hero it could be around 100km2" is not a precise measurement.

i wanted to say, that if you entered the game, the world could be that size for You.I hope you understand me now :D if it weren't for my english I would say everything more precisely :cool:

Michael Rüve
08.07.2009, 18:15
The Piranhas said that the approximate play time of RISEN will be about 50 hours. You can spend more time in the game if you want
I might add that an unexpericenced gamer will probably take longer as well. Our own estimates tend to be biased since all of us are longtime gamers.

zarrkoff
08.07.2009, 18:47
unexpericenced gamer

I hope there won't be such typos in the final game!! ;)

Niklaus Zettel
08.07.2009, 18:52
I would like to know, whether the end or the turning point in the game might be rather unexpected or not.

Greetings §wink

Powaz
08.07.2009, 18:54
I would like to know, whether the end or the turning point in the game might be rather unexpected or not.

Greetings §wink

Welcome to World of Risen :gratz

Believe me you don't want to know it, if you knew then you would expect it. :D

Michael Rüve
08.07.2009, 21:02
I hope there won't be such typos in the final game!! ;)

Rest assured - there WILL be. Next to impossible to find each and any typo in 200.000+ words.

Powaz
08.07.2009, 21:09
Rest assured - there WILL be. Next to impossible to find each and any typo in 200.000+ words.

Nothing beats a honest answer. :)

Katsche
08.07.2009, 21:34
Rest assured - there WILL be. Next to impossible to find each and any typo in 200.000+ words.

Who cares when everything is composed... ;)

Dykunas
08.07.2009, 21:42
Rest assured - there WILL be. Next to impossible to find each and any typo in 200.000+ words.

Wow, that's pretty neat, at least by todays standarts for a game of this scope (Planescape Torment had 800k, but of course only a few of those were voiced).

vivaxardas
08.07.2009, 23:37
Impressive. Somewhat between 650-700 pages, standard 12 pt font, with 1 inch margins. :)

Niklaus Zettel
09.07.2009, 19:02
Welcome to World of Risen :gratz

Believe me you don't want to know it, if you knew then you would expect it. :D

You've got a point, dude.

Powaz
14.07.2009, 09:49
Over at the german boards I was reading about that sea snake so it's possible to swim afterall or what?

cifre
14.07.2009, 09:58
Don't know nothing about it but, if I hear about a sea snake, I don't necessarily think about going into watter to meet him ;) You can encounter them on the beeches?

catalinux
15.07.2009, 19:57
No respawn? After first chapter, the entire world will be empty, except for humans, and monsters from "locked" areas. Maybe in the future games you'll reconsider this feature.

paulcmnt
15.07.2009, 20:10
No respawn? After first chapter, the entire world will be empty, except for humans, and monsters from "locked" areas. Maybe in the future games you'll reconsider this feature.

Wasn't the case with Gothic 1, 2, or 2x, so why should it be the case with Risen? I doubt all the monsters will be easy to beat from the 1st chapter so you can be almost sure that you won't be able to leave the world empty.

RobinHood 13.
15.07.2009, 20:59
No respawn? After first chapter, the entire world will be empty, except for humans, and monsters from "locked" areas. Maybe in the future games you'll reconsider this feature.

No respawns, but as he said, new creatures will appear between chapters in old places.
We had the same system in G1 and G2, and I think that worked out quite well.
Besides the game will probably be designed in a way that you have to avoid many enemies because they're to strong, and then fight them later on.
You can't have played G1 and G2 if you claim the world will be empty after first chapter.

I hope we will see something like the seekers, guarding roads, only they were easy to spot far away, and you had to stand right beside most of them before they attacked (after speaking).
I liked the speaking part, but they should see you from quite long distances, run up to you, talk some lines and then attack.

catalinux
16.07.2009, 11:22
You can't have played G1 and G2 if you claim the world will be empty after first chapter.

I used to clear the entire world before entering the 2nd chapter. Sometimes it was damn hard (not impossible:p), but is was also rewarding if you think at experience and learning points.

I was thinking at a more "natural" respawn, like periodically new animals being born?

cifre
16.07.2009, 11:38
natural becomes unnatural when come to think that in a couple of days you have a gestation period, birth and growing up.. I would chose to stick to the same solution as in G1 and 2, after the chapter you have less but new monsters. If I recall correctly, they stack if you don't kill them each chapter. This way you can keep under control the gaining of XP to the player, which imo is very important in a RPG as Risen.

sonnedre
16.07.2009, 17:37
Perhaps, someone has already saw new interview with Bjorn in PC Games site. (http://www.pcgames.de/aid,690158/Risen-Soundtrack-Interview-mit-dem-Audio-Direktor-inklusive-Hoerproben-zum-Download/PC/Interview/)

And there is also NEW pieces of Risen soundtrack. It can be download on PC Games site (http://www.megaupload.com/?d=ZG9T1Y11).

Music is just amazing. Remind me motives from Jarkendar and G1 too. I can feel athmosphere right now, even without game itself.

Katsche
16.07.2009, 18:01
I tried the Google Translator, quiet good, I think (ead the German one, too).

http://translate.google.de/translate?prev=hp&hl=de&js=y&u=http%3A%2F%2Fwww.pcgames.de%2Faid%2C690158%2FRisen-Soundtrack-Interview-mit-dem-Audio-Direktor-inklusive-Hoerproben-zum-Download%2FPC%2FInterview%2F&sl=de&tl=en&history_state0=&swap=1

peer-LAN
16.07.2009, 19:46
I used to clear the entire world before entering the 2nd chapter. Sometimes it was damn hard (not impossible:p), but is was also rewarding if you think at experience and learning points.

I was thinking at a more "natural" respawn, like periodically new animals being born?

Also, I'm quite sure G1 had creatures respawning to some extent after a while... in some areas, which was quite nice.

Powaz
16.07.2009, 19:46
I love the soundtrack of Risen already. :] Don Camp... wow. You can feel the swamp wibe from the track and also a possible danger, feeling you're not welcome really. And there's a strong Pyrenees feeling in the music, no wonder why there are so many Spanish names used in Risen: Esteban, Mendoza etc. The soundtrack is more simple, yet more atmospheric than the one of Gothic 3.

Dykunas
16.07.2009, 20:01
Have to say the soundtrack is solid! I kind of disliked the G3 soundtrack, it felt too "epic" and distracting. I think that a soundtrack has to blend in with the setting, so that it wouldn't be distracting. I like it that this time it's a bit more minimalistic with more emphasis on solo parts §troet

Talek
16.07.2009, 20:31
I remember most seekers would attack you on sight (well, maybe half), the others would talk.

But talking about the respawns, I am clearly happy to see I will be able to wipe the whole island off the beasts like in g2. In g3, I felt incomplete without the ability to clear the whole land. There it felt that there were too many monsters :K.

Though I must say that I would love to see a time-based respawn of meatbugs, skeletons (simple or magical beings) as long as it is well done and limited.

Talek
16.07.2009, 20:38
I love the 2nd (island) of the lot, though I must say I hope this is just a sample :D. I would love to hear some parts of it lengthened, cause it sounds so well and the only thing it needs is to be longer :). Parts around 1:35-1:50, 2:45-3:15 are the best :).

Maladiq
16.07.2009, 22:31
Indeed, there are too many sound effects and too little actual music. Remember the theme of the old camp? That was more melodic. This are only bits put up togeder. But still great, considering this:D

Maladiq
16.07.2009, 22:32
Please take the discussion to the discussion thread, this is nerve racking for poor quy:p

TheDoctor
16.07.2009, 23:25
I agree to one hundred percent. Voice acting is not necessary at all times.

Telling story through text has become highly underrated nowadays.

Gamers are not stupid; We can read. And reading is healthy.

vivaxardas
17.07.2009, 00:39
I agree to one hundred percent. Voice acting is not necessary at all times.

Telling story through text has become highly underrated nowadays.

Gamers are not stupid; We can read. And reading is healthy.

Agree. Voice text reading destroys emersion. The hero is supposed to be me (or any other gamer). Identification is good for emersion. I don't want to play RPGs the way I play chess. But when I am reading a book, I always see a book. And I do not read outloud. So let us just feel that we are in the game - show us printed (or hand-written) pages!

foobar
17.07.2009, 00:53
To be honest, I can live with it. Either way is fine by me. The only thing that concerns me is that voice acting is rather expensive compared to typing some text. That might make the book somewhat short. Best example: G3. One sentence per book. That was a bit disappointing.

But if there's text to read, it should also be readable. I hate it when the letters are too small or lack contrast or sharpness. If there's an interesting book to read in the game, maybe with several pages, I don't want to fight my migrane to read it to the end.

Kostaz
17.07.2009, 00:59
I think we're being a bit over-reactive about this.Just like with the HUD of the lockpicking game, I've read the "It's bad for immersion" sentence too many times.
I really couldn't care less about it and I'd sometimes actually prefer hearing the text rather than reading it.
Anyway my point is Quit whining about every single change from G1&2

4ltair
17.07.2009, 04:46
I like to read.The books were one of the few things that i liked in Oblivion and Morrowind and i like to read them myself but i will wait to see how the voice acting concerning the books will be in Risen and judge it only after that.

TheDoctor
17.07.2009, 09:08
Quit whining about every single change from G1&2

We're not whining, we're discussing in hope that Risen will have the best parts of Piranha Bytes' previous games, instead of the bad parts. If you have been here for a while (some years) you'd know that the main issues have already been covered. Now we can focus on the small details that makes PB's games that good.

Reading is good for imagination. It gives a certain realism to it, that you have actually found a piece of paper that some actual person has written on, and actually reading that person's story. He's got a personal handwriting, there's some dirt on the page, some image depicting what is told - and the rest is up to your imagination.

Like I said, it is healthy to read. It's good for memorizing, it's good for imagining, and it's good for immersion. When there's voice acting involved, it just seems so stupid. It's like listening to one of those sound-tapes we used to buy as a kid to listen to some cheesy story being told, and since at least I is above 9 years of age, it's like being treated as a retard by having simple text being read to me in games.

No, it's not a big deal if you compare it with combat, graphics, questing, bla bla.. but it's a big deal if you think about how many times you will have to read books/notes/etc in the game and always feel retarded for not being let to actually read any of them yourself. Think about it like this: When you find a piece of paper with some text written on it in the game, what you actually get is a sound file that activates when you push it's button in the item list - instead of being able to examine the found item yourself, making it feel more tangible, real and believable.

So, in conclusion, even if it's not a "big deal", it's an important issue. You could scale of all those details claiming they're not big deals, but those are actually what made Gothic into Gothic, and will make Risen into Risen.
The only thing that concerns me is that voice acting is rather expensive compared to typing some text. That might make the book somewhat short. Best example: G3. One sentence per book. That was a bit disappointing.
Yes, this also is very true. It would be better if the text screen would show up, as in Gothic 1/2, and that the character would read just a small portion of it, summing it up or pointing out the most important part. That way you could get it handed to you while still having the option to read yourself up on the topic.

cifre
17.07.2009, 12:22
Ohhh GOD!!, now you fell for foobar's disertations! :)

Maladiq
17.07.2009, 12:31
Ohhh GOD!!, now you fell for foobar's disertations! :)

Yey, this can only be good. Imagine the whole community would post like that:D Bravo, Doc. You said it perfectly:)

Imagine you find a book about hunting stingrats, and it tells you how you can remove spikes. The text would cover 2 pages, but the hero will only say "Ahaaa, now i know how to remove spikes form stingrats".

Well, voic acting could be good only in personal writings, like letters or jornals, and woul;d be good only if has the writer's voice, not by the hero's voice.

Maladiq
19.07.2009, 22:53
@ foobar: you should make a new thread that would begin with quy's answers tomorrow. It would be the first thread he begins:D

Maladiq
20.07.2009, 11:52
OK for your information, some more details:

Only the books on the book stands will be read to you. The books and letters in your inventory will be read by yourselfs. ;)



Nice compromise:D


Right.

Edit: Btw - sounds like an interesting competition: Who will achieve the maximum XP in Risen? :)

nice:D

rivariad
20.07.2009, 19:17
When will we hear the first snip of the english voice acting? I mean the voice of the hero. :)

such an awesome question.. I'd love to hear him too.In all three gothics, voice-acting was top notch, so my standarts are quite high right now

Lazor
20.07.2009, 19:42
The music is amazing!!!!!!

KVCC
21.07.2009, 00:31
such an awesome question.. I'd love to hear him too.In all three gothics, voice-acting was top notch, so my standarts are quite high right now


You had to be on acid to actually think the voice acting was GOOD.
Seriously probably one of the worst voice acting out there(Two worlds takes the cake though).

An example "How much does this cost?"

" that will cost *completely different voice* 50 gold peices"



lawl

The EvilAlex
21.07.2009, 07:32
I thought the voice acting was pretty good, I didn't have any complaints about the heroes and the other characters voices.

Maladiq
21.07.2009, 16:13
Concerning features, I believe Risen could only be comparable with first Gothic. Probably we'll get only basic features (forging, some/few spells, cooking, taking trophies, thieving skills). Probably Risen will focus more on the epic side.

Am I right?

Yep, you know what they say, less is more.:D Implementing too many skills in the game, would mean inserting extra experience. And if the game isn;t forcing you to learn a lot of skills, it would be simple to unbalance the game by investing all your lp in strength for example.

rivariad
21.07.2009, 17:40
You had to be on acid to actually think the voice acting was GOOD.
Seriously probably one of the worst voice acting out there(Two worlds takes the cake though).

An example "How much does this cost?"

" that will cost *completely different voice* 50 gold peices"



lawl

you've gotta be kiddin me! i'd prefer the hero's voice for all of the elderscrolls series out there, seriously. and rest of the world was great too.. memories..

rivariad
21.07.2009, 17:43
When will we hear the first snip of the english voice acting? I mean the voice of the hero. :)

indeed, when?

Zocky
21.07.2009, 21:00
Ok, surely, everyone is entitled to his own opinion, however, i really to not agree with you here.
There are some flaws, defenetly, but if i have to compare g1 voices to oblivion, i find g1 voice much more beliveble, especially for this sort of enviroment as g1 had it.

Unlike oblivion, g1 was happening in dark, moody enviroment, in PRISON colony, so wouldn't expect people to have tipical english accent, but rether more, hm, how to put it, a but of an ungley, not so clean and nice accent. Kinda like rednecks, just not so radical. :P

And in general, while i find him as awesome person, after all, i'm number one star treck fan (:P), but so nice and clean english accent as Patrick Stewart has, kinda doesn't belong in fantasy worlds, especially in enviroments like Gothic. Dunno why, but i always got a feeling that those kind of very strong accent usually have people who were really, really important in medieval England. People who worked on farm to me never look like they would have so nice and 'royal' accent, so when i hear that kind of accent in RPG game, i find it somehow very unreal.
Gothic, on the other hand, had more lifelike voices. in real life, you always have people with atleast a bit of character in accent, or atleast a bit strange accent. I reraly speak to people who have so nice and so clean accent, and just that fact that gothic voice are a bit difrent, unusual, not so clean and not so 'royal', makes it look as if it fits in that world far better then even g3 voices, not to mention oblivion.

So, imo, g1 voices was far superior to g3, not to mention oblivion. Because as i said, voices should fit in the enviroment. I'd expect King to have very nice and clean accent, and regular people to have difrent, some funny accent, some strange, some just weird, some more regular...and that was the case with g1.


You had to be on acid to actually think the voice acting was GOOD.
Seriously probably one of the worst voice acting out there(Two worlds takes the cake though).

An example "How much does this cost?"

" that will cost *completely different voice* 50 gold peices"



lawl

Maladiq
22.07.2009, 01:09
I found a nice picture which reminded me of RIsen and this is the only place i could think of posting it:)

http://www.level.ro/galerie_imagini/image/faza_zilei/thumbnails_800/tb5_selection_198_90.jpg


You had to be on acid to actually think the voice acting was GOOD.
Seriously probably one of the worst voice acting out there(Two worlds takes the cake though).

An example "How much does this cost?"

" that will cost *completely different voice* 50 gold peices"



lawl

You are talking about 2 different things: voice acting and techincal voice implementation. Voice acting is how the actors interpret the lines and basically... act. The example you gave was of bad implementation. They took two different lines and put them togeder. It is not the fault of the actors that this came out, but of the companie's sound departament. So if you cannot blame it on the actors, then you cannot say voice acting is.. "lawl".

KVCC
23.07.2009, 02:42
"I'm diego."

"I'm"

*3 second pause*

"No need."


Yeah the voice acting was crappy, especially the main character

TheDoctor
23.07.2009, 08:20
Yeah the voice acting was crappy, especially the main character
Actually, I thought he was the best of all in Gothic 1.

Maladiq
23.07.2009, 10:13
"I'm diego."

"I'm"

*3 second pause*

"No need."


Yeah the voice acting was crappy, especially the main character

Do you bother reading other people's posts or are you just rambling senseless in this forums? :rolleyes:Voice acting is the interpretation. The 3 seconds of pause are a tech mistake which happened at the implementation of thesound in the game.:rolleyes:

Kostaz
23.07.2009, 14:09
@foobar
I'm not sure if I should have opened a new thread so I'll ask you here.
I received a mail from DS about a Desing Contest which is in German.
My guess would be that you're translating it?:D

foobar
23.07.2009, 14:53
@foobar
I'm not sure if I should have opened a new thread so I'll ask you here.
I received a mail from DS about a Desing Contest which is in German.
My guess would be that you're translating it?:D

The only design contest I know of is currently running. DS wants to produce some merchandising stuff for RISEN. You know, coffee mugs, t-shirts, stuff like that. They also made this contest where you can design a t-shirt yourself, submit this design to DS and if you win, it will included in the official collection and you'll get a t-shirt signed by all Piranhas.

However I do not know if this contest is also open for the international community. I would be bad if you wasted your time with a cool design and then got rejected because you're not living in Germany. When the contest started, I e-mailed Pixel and asked him if I can invite the english community to it. But I got no reply so far. Since I'm going to meet him in person tomorrow, I'll try and get an answer from him then.

Maladiq
26.07.2009, 18:13
We have many discussions in Russia about town's name. Accurately, we know that it call Faranga or just hourbor town. But our local distributor(localisator) just transliterated it. It's same if you take from our language word Winter, but transliterated, so it would be sound as Zima.

My question: how people call town in german? Hafenstadt?

What does Zima mean?

Thanks.


stadt = town
hafen = harbor.
So hafenstadt would be the "harbortown".
You know, the german people in lack of words started to combine them to create other meanings :)) like for example: Geschwindigkeitsbegrenzung which to our surprise means just "speed limit" :)))))
Yes, german people ar funny:D

Powaz
26.07.2009, 18:19
Yes, german people ar funny:D

Ah c'mon it's a lovely language when you know how to speak :p It's actually one of my favorite languages together with spanish. ;)

Maladiq
26.07.2009, 18:24
Ah c'mon it's a lovely language when you know how to speak :p It's actually one of my favorite languages together with spanish. ;)

I hate spanish because mainly i don;t like any spanish speaking people. (spanish south americans etc). But german is indeed a nice language, i studiesd it for 2 years some time ago and forgot everything. But i plan on trying again in the future.

polkan
27.07.2009, 11:10
I hate spanish because mainly i don;t like any spanish speaking people. (spanish south americans etc).
:confused:

whole world doesn't like any English speaking people because they(you) bomb innocent countries:rolleyes:. but many of them love English because of Shakespeare, Byron, Dickens, etc ;)

Powaz
27.07.2009, 11:15
Whats up with spanish people, Maladiq?

foobar
27.07.2009, 12:01
Whats up with spanish people, Maladiq?

They speak spanish! :eek:

;)

Powaz
27.07.2009, 12:37
Well I wanted to know why doesn't Malaliq like spanish speaking people. :p

[>Silverback<]
27.07.2009, 13:01
Well I wanted to know why doesn't Malaliq like spanish speaking people. :p

Yeah! And I think foobar answered this question: (Because!) they speak spanish! :D ;)

Powaz
27.07.2009, 13:03
Dammit, and I thought Malaliq likes the language itself, well what can I say... Risen is full of spanish people :p

[>Silverback<]
27.07.2009, 13:07
Yup! Quite like gothic. :D
We will love it.

Powaz
27.07.2009, 13:11
I just wonder who's the huge Spain fan in Piranha Bytes. :D Gothic 2 Night of the Raven is full of spanish characters too and in Risen the whole Inquisition Guild is spanish inspired.

[>Silverback<]
27.07.2009, 13:21
Maybe this guy (http://www.worldofrisen.de/article_46.htm) (Stefan Kalveram).
He has something spanish, hasn't he?! §wink :D

Powaz
27.07.2009, 13:25
He's my Don. :D

Maladiq
27.07.2009, 14:16
Whats up with spanish people, Maladiq?

Well, i hate south american soap operas, and i hate bull fighting. And I hate their arogance. And also I hate reggeton (as lyrics, not as sound). I know is generalizing and not fair, but i can;t help it. Oh, and i hate Fernando Alosno.:D

cifre
27.07.2009, 14:56
;10076484']Maybe this guy (http://www.worldofrisen.de/article_46.htm) (Stefan Kalveram).
He has something spanish, hasn't he?! §wink :D
NO, he doesn't!

Powaz
27.07.2009, 15:04
Still I bet it's Stefan or Björn. Or even Mattias... :D

cifre
27.07.2009, 20:21
I doubt that somebody there is Hispanic by origins. I think it is more a new approach which gave them some inspiration after NotR or some thing that arisen in M. Hoge's head or from somebody at story department.
But to play the game, if I would pick somebody to be a hispanic it would be André Thiel (http://www.worldofrisen.de/english/article_25.htm)

[>Silverback<]
27.07.2009, 21:43
[...] But to play the game, if I would pick somebody to be a hispanic it would be André Thiel (http://www.worldofrisen.de/english/article_25.htm)

To be honest: This guy was my first choice (if we are talking about origin).
But I thought (at the 2nd place) it have to be someone from the story department... and I picked up Stefan Kalveram. :)

By the way: It's only fun. :D ;)

Powaz
27.07.2009, 21:45
Tell no one, but I think Stefan is the Zoro. :D

[>Silverback<]
27.07.2009, 21:49
Yup!
I'm with you! :gratz

cifre
28.07.2009, 07:48
Tell no one, but I think Stefan is the Zoro. :D
haha:)
No way man! His look has a germanic clear roots. I can even imagine him with his hair ravished and his beard full of bits of meat and sticky beer, his body covered up by a bear hide and nothing more, a huge hammer in his hands spinning around and hurling upon the battlefield!! :)) He is something like the Germanic leader in the beginning of 'The Gladiator' movie! :)))
But if you want a Hispanic guy it is not him, I see Andre Thiel the one, because of his eyes, his hair and his skin. He lost the 'don juan' look in his eyes because he sat too much between those german barbarians, which do not appreciate this on a man because they were all envying this on the italians and spanish people (latin people were stilling their women) :)))
But aside of that, he has all the elements which makes him a true holder of the toledo sword :)). So lets see your one now!! (powaz&silverback)

Michael Rüve
29.07.2009, 12:57
He lost the 'don juan' look in his eyes because he sat too much between those german barbarians,

But he doesn't - he shares an office with Quy, who is as far removed from a Germanic archetype as you can get in our team.

Guirao
29.07.2009, 16:54
It has already been confirmed that the fighting animation will change as you improve your fighting skills.

Like in Gothic 2 (full change)? Or it only adds to the previous animation some moves?

Basically I'm asking this because in all gameplay video I've seen, the fighting animation was always the same.

cifre
29.07.2009, 17:05
But he doesn't - he shares an office with Quy, who is as far removed from a Germanic archetype as you can get in our team.
But he still leaves in Germany, ain't he? ;)
That's what breaks the gifts of the ancestors. Being "forced" to share another culture and integrate; though deep inside he's still longing for his roots. :D

Kostaz
29.07.2009, 17:07
Like in Gothic 2 (full change)? Or it only adds to the previous animation some moves?

Basically I'm asking this because in all gameplay video I've seen, the fighting animation was always the same.After reading Foobar's BBQ report I got the impression that there is a full change but I'm not sure.

cifre
29.07.2009, 17:11
Yeah, videos are not that good on this matter, but read the reviews around this site and you'll get an impression. For example you can read foobar's, onkeldead's, a translation from emperorzorn, etc. Maybe Quy or M. Ruve will also explain more detailed if they have time.
Beside the stance and holding the sword, combos and way of hitting are also changed, but I assume we will always have at least the standard blow as in G3, maybe that's why they said that fighting is somewhat a combination between G2 and G3 and some more improvements beside that.

Guirao
29.07.2009, 18:33
Yeah, videos are not that good on this matter, but read the reviews around this site and you'll get an impression. For example you can read foobar's, onkeldead's, a translation from emperorzorn, etc. Maybe Quy or M. Ruve will also explain more detailed if they have time.
Beside the stance and holding the sword, combos and way of hitting are also changed, but I assume we will always have at least the standard blow as in G3, maybe that's why they said that fighting is somewhat a combination between G2 and G3 and some more improvements beside that.

I only hope it's not like Gothic 3, where the only thing that changed as you leveld was the enemy's hp bar that decreased faster.

cifre
30.07.2009, 08:16
I only hope it's not like Gothic 3, where the only thing that changed as you leveld was the enemy's hp bar that decreased faster.
Definitely not like G3. People who played it are pretty positive on this matter.

emperorzorn
30.07.2009, 17:46
Like in Gothic 2 (full change)? Or it only adds to the previous animation some moves?

Basically I'm asking this because in all gameplay video I've seen, the fighting animation was always the same.

Full change.

Fighting stances have different animations for each skill-level.
The philosophy behind it is that PB wants you to be able to "read" your
enemies fighting skill and style by observing them.
It is a very interesting concept and works completely without any auxiliary
HUD functions which makes it very novel imho.

Argenguy
31.07.2009, 08:34
I was about to ask the same thing. It's strange, Gothic II + NOTR, if I'm not wrong, weights that much, if not more.

Talek
31.07.2009, 09:46
IMO, usually, if the game packaging is done well and there are some stored files on the DVD, it requires more of the RAM at the time of play than HD. Well-packaged files allow better storage capabilities, at the cost of the need to self-extract OR can become corrupt, thus ruining a lot more of the info stored within.

Other than that, sometimes the exact GB size you see on the package or on a site differs from the one on your PC. I remember installing G3 and it took 0.8 GB more space than intended.

Do not know what PB did about it in Risen though.

catalinux
31.07.2009, 11:17
does the game really just require 2.5 gigs of hard-drive space? That's surprisingly small.

If you think that the world (including the dungeons) will not be larger than G2 Gold... this is not surprisingly at all. For example, the Harbor city Faranga (the only city in the world) is smaller than Khorinis. Maybe we should expect a few small farms, and we already know about a Fortress. That's all.

The size of the installed game will mostly depend on how the speech files will be encoded (if they will use the mp3 or something else).

cifre
31.07.2009, 13:13
If you think that the world (including the dungeons) will not be larger than G2 Gold... this is not surprisingly at all. For example, the Harbor city Faranga (the only city in the world) is smaller than Khorinis. Maybe we should expect a few small farms, and we already know about a Fortress. That's all.

The size of the installed game will mostly depend on how the speech files will be encoded (if they will use the mp3 or something else).
don't forget the texture pack which has to be a bit chunkier than G2.

Tratos
01.08.2009, 17:40
dito to catalinux. The Speech files are always a heavy burden on RPGs. At least, that's what I've met in many of them.

d3a7hr0w
02.08.2009, 18:46
Can the inventory be opend while siting down. For example to sit in a chair to read a book, cuz standing up and reading just sux :D

mkreku
02.08.2009, 19:03
But we will have to let Piranha Bytes surprise us, as no details about the other summon spells are known.

I want a small army of meatbugs!

Danbona
03.08.2009, 08:24
I had just got linked to 2 UTube videos at 3D Realms in German but got a good 6 min of unseen before gameplay in 1, both are awesome, Why not linked here?

foobar
03.08.2009, 08:51
I had just got linked to 2 UTube videos at 3D Realms in German but got a good 6 min of unseen before gameplay in 1, both are awesome, Why not linked here?

Can you give me those links? If we missed something, I'll be glad to add it to our site.

foobar
03.08.2009, 12:14
This problem arises on FAT as well as on NTFS and ext2/3 on Linux as well.

Just for the record: ext3 also supports a feature named "dir_index" which gives you hashed b-trees in directory lookups instead of simple linked lists. So you can have a speedup from O(n) to O(log n) there, if you want to.

emperorzorn
03.08.2009, 22:08
Ohhh...but that reminds me of something.

You know how they censored the german version of
the very first Command and Conquer ?

They dyed the blood black and pretended the soldiers were robots
losing oil after being shot.

So all we need to do to prevent censorship is to dye urine black,
and pretend its robots leaking oil.

Quy, I just discovered the ultimate solution for the peeing NPC problem.
What do you think ?

:D

Danbona
04.08.2009, 02:26
Here :http://www.youtube.com/watch?v=PS49sdba9hQ&feature=related This one is 4min but found another around there (Michael
Graf/Gamestar). I hope this works I have never posted links before . Here is the web page which was my old shortcut to 3D Realms, which is how i found it, i was initially going to this forum and clicked the wrong thing.http://forums.3drealms.com/vb/showthread.php?t=29455

Kostaz
10.08.2009, 14:31
Nice answers, Quy.

I'm glad you're not spoiling every single detail as you did before Gothic 3. :p
Quy wasn't a PB at that time :)

TheDoctor
10.08.2009, 19:14
Quy wasn't a PB at that time :)

By "you" I meant Piranha Bytes.

We all knew everything about the game before it was released, except for some details in the storyline. Not a lot of surprises in-game.. :p

catalinux
10.08.2009, 19:31
Just for the record: ext3 also supports a feature named "dir_index" which gives you hashed b-trees in directory lookups instead of simple linked lists. So you can have a speedup from O(n) to O(log n) there, if you want to.

And we already moved to ext4... Things are moving fast on Linux

(oh, and they fixed VLC for 64 bit, no more the 2 windows issue:gratz)

Sorry for the off-topic, guys. But for now I'm just waiting for a demo release. Ah, and I saw some huge sort-of-butterflies in the last screenshots from Risen. But I'd like some meatbugs! That delicious meatbug ragout...

Kostaz
10.08.2009, 21:47
And we already moved to ext4... Things are moving fast on Linux9.04 has ext4 as a default?

Chocwise
10.08.2009, 22:42
9.04 has ext4 as a default?

9.04 no, 9.10 yes. But you're free to create an ext4-FS with 9.04 and use it if you want.

Kostaz
10.08.2009, 22:54
9.04 no, 9.10 yes. But you're free to create an ext4-FS with 9.04 and use it if you want.9.10 is out?
Edit:Just checked it's still in alpha.

Chocwise
11.08.2009, 11:50
9.10 is out?
Edit:Just checked it's still in alpha.

There's not only Ubuntu. There are other Distributions as well which are using ext4 as a standard. :p

Michael Rüve
11.08.2009, 17:40
9.04 no, 9.10 yes.
Yikes. TBH, since we are using Linux on mission critical systems, I am extremely wary of being an early adopter. I have used ext3 with dir_index for a while now - but we moved to that a long time after it was first put into the stock kernel.

TheDoctor
14.08.2009, 16:09
I'm unintentionally hyped over Risen. I'm hoping so much for a great gameplay experience that I'd be extremely disappointed were the game to fail me. I'm more or less putting all my hopes from this year onto Risen as a single game - since I'm not a big fan of Killzone 2 (which is more or less the only noteworthy AAA-title that's been released in 2009). This game will save me from boredom until The Last Guardian, Heavy Rain, God of War 3 etc. is released in 2010. :)

Danutz_plusplus
14.08.2009, 21:18
Something unexpected.
http://img35.imageshack.us/img35/9030/risengamespot.jpg

Risen on the front page of gamespot.com. Awesome. :D
Good to see sites like gamespot and gametrailers feature Risen.

Maladiq
14.08.2009, 21:28
Something unexpected.

Risen on the front page of gamespot.com. Awesome. :D
Good to see sites like gamespot and gametrailers feature Risen.

I smell 1 million sales:D

foobar
14.08.2009, 22:12
Please refrain from posting pictures larger than 600 pixels in width directly with the [img] tag. Link them instead. It takes a while for them to load until the shrinking plugin activates and meanwhile, the thread layout is disturbed. Especially on slower connections where the transfer of such large images is a problem by itself.

Just for future reference.

Danutz_plusplus
15.08.2009, 06:31
Please refrain from posting pictures larger than 600 pixels in width directly with the [img] tag. Link them instead. It takes a while for them to load until the shrinking plugin activates and meanwhile, the thread layout is disturbed. Especially on slower connections where the transfer of such large images is a problem by itself.

Just for future reference.

K. I usually don't post images that large, but I got excited about seeing Risen and just took a shot and posted it.

Bastardo
15.08.2009, 18:08
Short answer: yes. Long answer: http://forum.worldofplayers.de/forum/showthread.php?t=612929I think that thread is solely about multi-core CPUs and not about multiple GPUs.

TheDoctor
15.08.2009, 18:12
I smell 1 million sales:D

*sniff, sniff*

Yep.

Kostaz
15.08.2009, 18:17
Short answer: yes. Long answer: http://forum.worldofplayers.de/forum/showthread.php?t=612929I think not,this thread is about multi core CPUs while Mrdolce is asking about dual, triple and quad GPUs,quite a big difference.
I would also love to know the answer but I think it will be negative.

Edit: Ah s*** Alex is faster

Maladiq
15.08.2009, 19:53
As i said, my bad:grinundwe

vivaxardas
16.08.2009, 09:34
Something unexpected.
http://img35.imageshack.us/img35/9030/risengamespot.jpg

Risen on the front page of gamespot.com. Awesome. :D
Good to see sites like gamespot and gametrailers feature Risen.

Yeah, right. It is In The Mix section. I changed it for about 15 minutes, and Risen picture never came up.
But on Risen page you can read this (in News and Features):

Risen banned down under
Drug and sex-incentive gameplay causes Australian ban of fantasy RPG.

Not the best advertising for the game. :(

Michael Rüve
16.08.2009, 17:47
Risen banned down under
Drug and sex-incentive gameplay causes Australian ban of fantasy RPG.

Not the best advertising for the game. :(
I'd not be so sure about that.

RobinHood 13.
16.08.2009, 18:32
It's very good advertising. More people will hear of the game, and I also think more people will remember it / check it out.
Another thing, it's free advertising;)

2late
16.08.2009, 19:30
You should change description of the game to something more like this:
"You start out as a young superhero stranded on an island, and only he
can save the world from total anhialation.
His infinite inventory will bring massive terror upon his enemies.
Never before have you met such extraordinary powers.
etc..."

I think this would really boost sales;)


I don't see the problem with infinite inventory space. It made looting in Gothic much easier and enjoyable.

foobar
16.08.2009, 19:39
I don't see the problem with infinite inventory space.

Me neither. Limited inventories might give you a small tactical element because you have to choose your equipment for your missions wisely. But on the other hand, you have a lot of needless running involved. Especially in "Piranha-Worlds". Everywhere is something to discover and you always explore around, one interesting location leads to another and it would be only frustrating for me to abort the exploration, go back to my depot and empty my bags. Again and again.

In games where there's not much to explore and you have a set base of operations from where you start to a well-defined mission and then return back home, a limited inventory might be ok. But not in PB worlds where I'd spend more time moving loot then doing quests. If I want to move inventory, I'll play Sokoban.

BTW: Welcome to the forum and please keep the Bug-Me thread free from user-to-user chatter. It is only meant for questions. For everything else, we have this discussions thread.

4ltair
17.08.2009, 21:22
;10283043']http://www.piranha-bytes.com/order/order_online_new.php?id=140

The G1 download is in english available.


I know that site but the only game in english is Gothic I.
It would be nice to see G2+ Add-on and G3 for pay-to-download in english.

foobar
17.08.2009, 21:27
It would be nice to see G2+ Add-on and G3 for pay-to-download in english.

Those games are distributed by Jowood and PB does not have the right to sell them in any way, including online. They can do it with G1 because they have all the rights on that title but for anything else, you'll have to nag Jowood.

4ltair
17.08.2009, 22:47
Oh, that makes sense.
I couldn't see the forest because of the trees.

Mrdolce
17.08.2009, 23:28
Seems from the article confirmed true just now that i should be very happy with my recent i7 upgrade from the Q6600.. Still no answer to the dual GPU issue however and i just bought the GTX 295 also, makes you kinda nervous doesnt it :rolleyes:

4ltair
18.08.2009, 07:43
Well, if i would have an i7 and a GTX295 i wouldn't be concerned at all about performance issues with Risen ;).

Mrdolce
18.08.2009, 08:04
§wink

Im not mate, im worried about random BSODs and lockups.

Dykunas
20.08.2009, 22:27
While browsing amazon for Risen i found something interesting:

A powerful wizard has broken the gods’ reign, banishing them from the face of the world.

Now that the world is free from the influence of the gods it’s filled with elemental magic, and mighty creatures that threaten to devastate the world.

Ancient temples rise from the ground, people disappear, and the deep roaring of the volcano appears to be harbingering an immediate eruption.

Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence.

Is the wizard part in that context new, or did i miss something?

Powaz
20.08.2009, 22:32
It was flaoting around for quite some time, but nothing has been comfirmed.

vivaxardas
20.08.2009, 22:32
I don't think so. Risen started out as Gothic 4, so it would make perfect sense. In G3 Xardas kicked the gods out of the world. Now, some time later, with no gods, all sorts of things come out bec. no force can keep them in check.
Somewhere on one of the souther islands (Faranga) we have a problem, and a new dude comes to solve it.
For me Risen as a series (hopefully) is a continuation of Gothic, like a second cycle of mythology of the land.

Powaz
20.08.2009, 22:35
C'mon, to me Risen is something completely new, I try to delete the Gothic feeling from my mind, no wait it was deleted by the awful mobile Gothic game, the story is horrible. Killed Gothic for me let me tell you.

vivaxardas
20.08.2009, 22:47
C'mon, to me Risen is something completely new, I try to delete the Gothic feeling from my mind, no wait it was deleted by the awful mobile Gothic game, the story is horrible. Killed Gothic for me let me tell you.

Well, I like to think about it analogous to something like this:
Irish mythology is composed of several cycles.
The Ulster Cycle is set around the beginning of the Christian era. Most of the action takes place in the provinces of Ulster and Connacht, and about the great hero Cúchulainn.
The Fenian Cycle appears to be set around the 3rd century and mainly in the provinces of Leinster and Munster. It is about a band of Irish heroes. (I like this one much more, btw)
And there is the Historical Cycle as well, about historical figures.

Different times, and different places in the same world. I would like to think about relation of Risen to Gothic along these lines. And FG and Arcania are no Gothic for me. My Gothic ended with G3.

Talek
20.08.2009, 23:41
Well, I like to think about it analogous to something like this:
Irish mythology is composed of several cycles.
The Ulster Cycle is set around the beginning of the Christian era. Most of the action takes place in the provinces of Ulster and Connacht, and about the great hero Cúchulainn.
The Fenian Cycle appears to be set around the 3rd century and mainly in the provinces of Leinster and Munster. It is about a band of Irish heroes. (I like this one much more, btw)
And there is the Historical Cycle as well, about historical figures.

Different times, and different places in the same world. I would like to think about relation of Risen to Gothic along these lines. And FG and Arcania are no Gothic for me. My Gothic ended with G3.


I love you, man! I am thinking right about the same :).

And, as mentioned before multiple times, Risen does truly look like a sequel to the gothic series. Even forsaken gods which were cast out of the land (or so it was said) remind us of the direction to which Risen is going... If thinking along these lines, it all adds up very well... Innos, Adanos and Beliar get forsaken and thus either unleash their wrath upon the land or decide not to interfere... And now the new hero buts in and shows us the new story, some time after gothic...

Although it is not the way it is intended, that is just my belief about Risen. I know it is not a direct continuation to gothic, but it feels like a true sequel to the spirit of gothic, even though it will have no direct relation to the gothic world whatsoever.

RobinHood 13.
21.08.2009, 11:07
I love you, man! I am thinking right about the same :).

And, as mentioned before multiple times, Risen does truly look like a sequel to the gothic series. Even forsaken gods which were cast out of the land (or so it was said) remind us of the direction to which Risen is going... If thinking along these lines, it all adds up very well... Innos, Adanos and Beliar get forsaken and thus either unleash their wrath upon the land or decide not to interfere... And now the new hero buts in and shows us the new story, some time after gothic...

Although it is not the way it is intended, that is just my belief about Risen. I know it is not a direct continuation to gothic, but it feels like a true sequel to the spirit of gothic, even though it will have no direct relation to the gothic world whatsoever.

I think it's better than if they made G4.
G3 kinda screwed up the story, and beginning all over again, gives em the chance to make something entirely new.
It's inspired by the gothics were they use their experience from there to shape, a different world.
The Risen universe have good chanches to become better than the gothic universe.

Rulero
25.08.2009, 09:45
Well, if i would have an i7 and a GTX295 i wouldn't be concerned at all about performance issues with Risen ;).

actualy a core i7 has equal and sometimes worse performance then a core2 duo E8500 because the new generation like i7 isnt optimized or in demand by any games yet. and buying a e8500 will save you a lot of money :P

Zocky
04.09.2009, 16:42
....No matter how good will risen sell ,you won`t make a sequel?

So young, so naive. :P

Fa80di
04.09.2009, 19:44
About the xbox360 version:

We saw new screens that have xbox360 buttons which means they are from xbox360 version..... my question:

In those screens the graphic is so poor and not even near the average of the new and modern games on xbox360....I know xbox360 has its limitations but some other games show that it can handle such beautiful graphic such as assassin creed which has a lot of npcs and objects in a very big city without any loading.....

If they are really from the final version of the xbox360 version then it's gonna be a completely disaster for all xbox fans :(

RobinHood 13.
04.09.2009, 22:48
About the xbox360 version:

We saw new screens that have xbox360 buttons which means they are from xbox360 version..... my question:

In those screens the graphic is so poor and not even near the average of the new and modern games on xbox360....I know xbox360 has its limitations but some other games show that it can handle such beautiful graphic such as assassin creed which has a lot of npcs and objects in a very big city without any loading.....

If they are really from the final version of the xbox360 version then it's gonna be a completely disaster for all xbox fans :(


Assassin's creed is quite different. Not especially demanding.
I can't tell exactly what is is, which makes that kinda game less demanding, but remember this:
RISEN was developed mainly for pc, and therefore the game isn't optimized to run on an xbox 360. Atleast I suspect so.

Assassin's creed have very many similar objects, you can't enter houeses, and if you should put the extremely dense jungle landscapes in Assassin's creed, on an xbox, I think you might run into more problems.

Fa80di
05.09.2009, 02:03
Assassin's creed is quite different. Not especially demanding.
I can't tell exactly what is is, which makes that kinda game less demanding, but remember this:
RISEN was developed mainly for pc, and therefore the game isn't optimized to run on an xbox 360. Atleast I suspect so.

Assassin's creed have very many similar objects, you can't enter houeses, and if you should put the extremely dense jungle landscapes in Assassin's creed, on an xbox, I think you might run into more problems.


Assassin creed with same OBJECTS!!!! did you play it?!!

by the way Assassin Creed in each city there were many many many numbers of NPCs with different faces and with stunning graphic......

If there was no entering building what about climbing building ?!!!

I think that xbox360 can handle much more than what we have seen from Risen even from its PC version.

I'm not graphic fan and i prefer a good story and a good gameplay than anything else and that's why i will purchase Risen on xbox360 because I'm Gothic fan but this will harm Risen in general, PB and their future projects, because this is the first time one of their games will be playable on a console that has a very big fan base world wide.

RobinHood 13.
05.09.2009, 09:49
As I said I don't know the details, but it seems to me that a new game made for pc can be difficult to port to a console.
Assassin's creed graphics were quite good, but I personally got bored by it's repetitive, and consolish gameplay and generic look. AC2 looks better though, so think I will try that out
______________________________________________________________________

The new video, look from 2:30, when they zoom out giving you a view of a big part of the island. That looks nice, and dense:D:D:D:D:D
http://www.gamereactor.de/grtv/?id=5507

Powaz
05.09.2009, 10:56
Yes. You can find ore and mine it for metal and jewels. With these, you can forge magical rings that give you certain boni. You can also create swords (I don't know if you can create "magical" swords, however) and find legendary, broken swords which you can reforge after you found all pieces.

Guess you have to crawl through many dungeons to get them all. Sounds great. :)

Mrdolce
05.09.2009, 17:37
actualy a core i7 has equal and sometimes worse performance then a core2 duo E8500 because the new generation like i7 isnt optimized or in demand by any games yet. and buying a e8500 will save you a lot of money :P

i7 mops the floor with the old dual cores on film editing, and gives in rare cases equal or usually miles better performance in games as a bonus, wich leaves me happy with it as its great for my primary use ;)

Omid-
05.09.2009, 20:04
Well, the last month they get rid of bugs and polish the game so it'll perform well. I think they decided to cut out this period in Gothic 3:p.

RobinHood 13.
05.09.2009, 20:47
Well, the last month they get rid of bugs and polish the game so it'll perform well. I think they decided to cut out this period in Gothic 3:p.

Jowood did.

Omid-
05.09.2009, 20:51
Jowood did.

Meh, who knows who fucked up. All i know is that i'm looking forward to Risen:D

fragonard
05.09.2009, 21:02
Well, the state of Risen at it's release might give us a good clue of who really screwed up G3.

Zocky
05.09.2009, 22:22
well, lets leave alone this topic, who knows who was really guilty? Probably both, to some degree. JW wanted big game that sells crazy, so they wanted similar to oblivion probably, and PB probably also wanted bigger game with bigger world and everything, and probably didn't really estimated good enough, how much their small team can really do.

Fa80di
05.09.2009, 22:27
I do not know. I suppose it is finished now, given the fact that Microsoft does an intensive and time-consuming testing and you also need a few weeks to produce and ship the game units. My guess is that MS is currently testing a master candidate and once they give their clearance, DS will make a "gold" announcement.

The version you saw at the gamescom and in the GamePro preview were not finished, though. At least that's what we were told.


These screens show a graphic that is below the standards of nowadays....I hope they will do something better in the final version because I believe that the Xbox360 can handle even the graphic of the PC version.

SacredGamer
05.09.2009, 22:29
I don't believe the 360 can handle the graphics of the PC Version.
Especially with no load times when entering dungeons,buildings etc.
With that said I didn't think the graphics would have been this poor.

Discuss it in this (http://forum.worldofplayers.de/forum/showthread.php?t=652039&page=4) thred don't exactly want to drag this thread off-topic.

SoM3
05.09.2009, 22:49
Well, the state of Risen at it's release might give us a good clue of who really screwed up G3.

Amen, brother.

rotator
06.09.2009, 11:53
Well, the state of Risen at it's release might give us a good clue of who really screwed up G3.

The one who made the "fixed money for fixed milestones" contract at PB with JW. Maybe you can manufacture socks and badges with a contract like that, but not a state-of-the-art software.

4ltair
07.09.2009, 17:08
Since any form of online distribution will almost certainly include DRM, you cannot buy a digital copy. But if you want to rent RISEN (and speak a little german), you can do so here: http://gamerunlimited.gamesplanet.com/produit.html?product_id=1527&category_id=25

Other options are currently unknown to me.

Sorry, bad choice of words :)...
When i said digital copy i meant the game itself, like you can buy it from GoG (except those are DRM-free :D) not just rent it.
So, if i'll buy the game from DS distribution site, what kind of copy-pretection will include, since the CD-check is not possible???

foobar
07.09.2009, 17:28
So, if i'll buy the game from DS distribution site, what kind of copy-pretection will include, since the CD-check is not possible???

With a probability bordering on certainty: DRM. That's one of the "benefits" of the Tagès copy protection. It can be easily switched into DRM mode for online distribution. I really doubt that DS has the guts to sell RISEN online without copy protection. And the only copy protection that you can use with that form of distribution is DRM.

Zocky
07.09.2009, 19:32
though i do wonder if game will be any cheaper since you only RENT it....

foobar
07.09.2009, 19:49
though i do wonder if game will be any cheaper since you only RENT it....

Nope. At least not at the only currently known download source. The plain, old fashioned "boxed" game costs € 45,99 at the german Amazon shop. At "gamer unlimited" you pay € 49,99 for having:

a rented game with
no medium
no manual
no package
no refund rights


Now is that a special deal or what?

Zocky
07.09.2009, 19:55
So let me get if my punny mind gets it:
Buy game - 45euros
Rent game - 50euros

Hm, my mind is givving me 404 error. :P

--edited---
yey, teh 666th post, teh number of the beast. FEAR ME!!! :P

RobinHood 13.
07.09.2009, 20:36
It's annoying, Game and movie industry shows no will to adapt to make games better accessible. When we download, we loose the physical part of the game (which many hold dear, including me), and the internet is much cheaper to distribute through so it should be cheaper, and no DRM bullshit.
Of course it will be easier to distribute illegally, but there's always a cracked version on the net, so it doesn't make any difference.

I know that I won't rent games aleast.

Bastardo
07.09.2009, 21:27
I would never buy a game online as I was buying games when they used to come literally with a box, and I like that, but if I was to buy online I'd use Steam. It is actually a good deal if you don't care about retail and you have unlimited ADSL, games there cost quite less than retail editions. But I personally only use the multiplayer-community part of it.

Arkose
07.09.2009, 21:28
I have recently bought many games through GOG.com (http://www.gog.com/en/frontpage/), most notably Gothic and Gothic II. GOG's downloads are DRM free and do not even require a helper program to download; once you have downloaded the installer you can burn it to a disc or whatever and it's yours for life. They also patch the games to ensure they work properly on the latest versions of Windows including 64-bit versions (Steam etc. do not do this; if some old game you got through Steam doesn't work on your shiny new Vista/7 system or on 64-bit versions of Windows that's your problem).

As long as people are happy to "buy" from Steam and the like, DRM-free services like GOG will remain in the minority. :(

Kostaz
07.09.2009, 23:28
1) will the monsters level up during gameplay or will they have a certain level all the time? I think it's pretty safe to say that there will be no level scaling,thus the level of the monsters will remain the same during the whole the game.

RobinHood 13.
08.09.2009, 00:31
I think it's pretty safe to say that there will be no level scaling,thus the level of the monsters will remain the same during the whole the game.

Yeah, otherwise they'd risk "being burned at the stake" by pb fans;)
That is something which has never been in their games before, and I doubt PB want's to make another olbivion clone.

Mrdolce
08.09.2009, 17:22
Yeah, otherwise they'd risk "being burned at the stake" by pb fans;)
That is something which has never been in their games before, and I doubt PB want's to make another olbivion clone.

Tbh

I`d never buy Risen if they threw in level scaling.

Zincarla
08.09.2009, 23:56
I`d never buy Risen if they threw in level scaling.

I wonder who came up with something as retarded as level scaling. If some Xbox-Oblivion fans think there going to be able to beat Risen as level 1, there going to be ass-raped by ashbeasts.

Maladiq
09.09.2009, 00:00
Well, when you are too lazy to balance a game properly, you do a bunch of lame ass monsters and insert level scaling. The PBs are hard working people, so we won;t see that kind of crap in their games.

Zincarla
09.09.2009, 00:08
I think it stems from a motive to create a game that any moron or 5-year old can play, so you can make the most money by making it playable to larger group of casual gamers.

SoM3
09.09.2009, 05:05
There WAS level scallig in Gothic 3 by the way.
And from what i read, Risen have a system that randomise caves and temples you enter to.

bdeimos
09.09.2009, 05:57
There WAS level scallig in Gothic 3 by the way.
And from what i read, Risen have a system that randomise caves and temples you enter to.
In Risen Piranha Bytes create enemies with static levels and balance for "normal" difficulty (they made it first). For "easy" and "hard" they only changed some parameters like damage multipliers. No level scaling.
There is no generated dungeons in Risen.
// This is info from Quy and Bjorn Pankratz answers.

Arkose
09.09.2009, 06:22
from what i read, Risen have a system that randomise caves and temples you enter to.
This was unfortunately ambiguous; what he meant is that your route through a dungeon will be slightly different each time based on your spells and abilities. Levitation allows you to get across pit traps and other hurdles, while transforming into certain creatures allows you to get to places only that creature can go; these methods can allow you to explore dungeon areas in a different order or even reach areas that are totally inaccessible without that particular spell. Non-mages will only have access to such spells in the form of scrolls, so in many cases a non-mage might decide to hold onto the scroll and find another way to get to that area if possible, which will therefore change the route to that area.

EDIT: locked doors and chests would provide another type of barrier, of course.

RobinHood 13.
09.09.2009, 07:41
There WAS level scallig in Gothic 3 by the way.
And from what i read, Risen have a system that randomise caves and temples you enter to.

No Gothic 3 has never had a level scaling system.

I don't see how it would be possible to create that cave system you speak of, when there's no loading zones to them, it's all integrated.

This is not oblivion, and I wonder where you could've gotten such ideas from.

SoM3
09.09.2009, 09:34
Well, there was a topic, where they talked about level scalling, and someone said ,,PB admit that G3 have level scalling". But it was tottaly diffrent then Oblivion's one.
And thing about generated caves was in the newset preview from biggest polish magazine Cd-Action.
But, again, author of this article said somthing like ,,I'm not sure, but there will probably be the 2 weapons fighting". So i think he knows about this game even less then we.

Michael Rüve
09.09.2009, 12:42
No Gothic 3 has never had a level scaling system.

Yes it had - to a certain limited extent. If you didn't notice it, that just means that it was not very obvious.




And thing about generated caves

No auto-generated dungeons (or other stuff) in Risen.

RobinHood 13.
09.09.2009, 17:13
Yes it had - to a certain limited extent. If you didn't notice it, that just means that it was not very obvious.

And that extent was exactly?
There's one thing I've noticed and that's lvl didn't matter so much (against like goblins, wolves etc), but this had another more easier to see explenation: Desing of combat system, if they hit you once, you wont get to attack again.

Is that lvl scaling cp 1.70 patches?

fragonard
09.09.2009, 18:43
And that extent was exactly?
There's one thing I've noticed and that's lvl didn't matter so much (against like goblins, wolves etc), but this had another more easier to see explenation: Desing of combat system, if they hit you once, you wont get to attack again.

Is that lvl scaling cp 1.70 patches?
I remember someone who seemed to know saying that there was a change in enemy distribution at level 13.

SoM3
14.09.2009, 14:07
4. I have to ask will Risen be "buggy" as Gothic 3 ?


Man, seriously...
And nearly all your questions are like that.

taske93
14.09.2009, 14:19
first of all i didnt asked you i asked PB so i think you shouldnt tell me anything its my choice what i want to ask ...

SoM3
14.09.2009, 20:33
Owww man, seeing new attacks and combos will be reward for hours of leveling. Don't spoil that!