hows the documentation of the enum variables of elex 2 coming along? so far it looks like u guys are making great strides in the code so far nice work
I have it lying around, just had to format it nicely:
enum gEDifficultyStamina {
gEDifficultyStamina_Easy = 0, // (default)
gEDifficultyStamina_Normal = 1,
gEDifficultyStamina_Hard = 2,
};
enum gEUISettingControllerSymbols {
gEUISettingControllerSymbols_Xbox = 0, // (default)
gEUISettingControllerSymbols_Dualshock = 1,
gEUISettingControllerSymbols_Count = 2,
};
enum gEPerkCategory {
gEPerkCategory_Invalid = 0, // (default)
gEPerkCategory_Intern = 1,
gEPerkCategory_Combat = 2,
gEPerkCategory_Survival = 3,
gEPerkCategory_Crafting = 4,
gEPerkCategory_Personality = 5,
gEPerkCategory_Magic = 6,
gEPerkCategory_Berserker = 7,
gEPerkCategory_Alb = 8,
gEPerkCategory_Morkon = 9,
gEPerkCategory_Outlaw = 10,
gEPerkCategory_Cleric = 11,
gEPerkCategory_Item = 12,
gEPerkCategory_Adjutor = 13,
gEPerkCategory_Jetpack = 14,
};
enum gEInfoQuestStatus {
gEInfoQuestStatus_Open = 0, // (default)
gEInfoQuestStatus_Overtime = 1,
gEInfoQuestStatus_Running = 2,
gEInfoQuestStatus_Success = 3,
gEInfoQuestStatus_Failed = 4,
gEInfoQuestStatus_Cancelled = 5,
gEInfoQuestStatus_Ready = 6,
gEInfoQuestStatus_Lost = 7,
gEInfoQuestStatus_Won = 8,
gEInfoQuestStatus_NotYetFinished = 9,
gEInfoQuestStatus_Finished = 10,
};
enum gECoverHeightTest {
gECoverHeightTest_Low = 0, // (default)
gECoverHeightTest_High = 1,
gECoverHeightTest_Extended = 2,
};
enum gERecipeCategory {
gERecipeCategory_Chemistry = 0,
gERecipeCategory_MagicalWeapons = 1,
gERecipeCategory_TechnicalWeapons = 2,
gERecipeCategory_Campfire = 3,
gERecipeCategory_MechanicalWeapons = 4,
gERecipeCategory_Stims = 5,
gERecipeCategory_BuildAmmo = 6,
gERecipeCategory_Cook = 7,
gERecipeCategory_Rings = 8,
gERecipeCategory_Amulets = 9,
gERecipeCategory_Blacksmith = 10,
gERecipeCategory_Gunsmith = 11,
gERecipeCategory_Socketry = 12,
};
enum gELockSecurityLevel {
gELockSecurityLevel_Easy = 0, // (default)
gELockSecurityLevel_Medium = 1,
gELockSecurityLevel_Hard = 2,
};
enum gEGridCost {
gEGridCost_None = 0, // (default)
gEGridCost_PreferStartAndDestinationRingArea = 1,
gEGridCost_PreferStartAndDestinationRingMax = 2,
gEGridCost_PreferStartAndDestinationRingMin = 3,
gEGridCost_PreferStartRing = 4,
gEGridCost_PreferDestinationRing = 5,
};
enum gECombatAniRaiseType {
gECombatAniRaiseType_Hold = 0, // (default)
gECombatAniRaiseType_Continue = 1,
};
enum eEShaderParticleRuntimeValueType {
eEShaderParticleRuntimeValueType_Invalid = -1,
eEShaderParticleRuntimeValueType_Float = 0, // (default)
eEShaderParticleRuntimeValueType_Vector2 = 1,
eEShaderParticleRuntimeValueType_Vector3 = 2,
eEShaderParticleRuntimeValueType_Color = 3,
eEShaderParticleRuntimeValueType_Int = 4,
eEShaderParticleRuntimeValueType_Bool = 5,
eEShaderParticleRuntimeValueType_Quaternion = 6,
eEShaderParticleRuntimeValueType_Matrix = 7,
eEShaderParticleRuntimeValueType_FloatCurve = 8,
eEShaderParticleRuntimeValueType_Vector2Curve = 9,
eEShaderParticleRuntimeValueType_Vector3Curve = 10,
eEShaderParticleRuntimeValueType_RotationCurve = 11,
eEShaderParticleRuntimeValueType_Gradiant = 12,
eEShaderParticleRuntimeValueType_Mesh = 13,
eEShaderParticleRuntimeValueType_Texture = 14,
eEShaderParticleRuntimeValueType_Entity = 15,
};
enum eEAlphaBlendShadowMode {
eEAlphaBlendShadowMode_Disabled = 0, // (default)
eEAlphaBlendShadowMode_AlphaTest = 1,
eEAlphaBlendShadowMode_Stochastic = 2,
};
enum gEPerkGroup {
gEPerkGroup_None = 0, // (default)
gEPerkGroup_Melee = 2,
gEPerkGroup_Ranged = 4,
gEPerkGroup_Protection = 8,
gEPerkGroup_Health = 16,
gEPerkGroup_Stamina = 32,
gEPerkGroup_Survival = 64,
gEPerkGroup_Metabolism = 128,
gEPerkGroup_Locksmith = 256,
gEPerkGroup_Thief = 512,
gEPerkGroup_Gunsmith = 1024,
gEPerkGroup_Chemistry = 2048,
gEPerkGroup_Computer = 4096,
gEPerkGroup_Mining = 8192,
gEPerkGroup_Trophy = 16384,
gEPerkGroup_Attributes = 32768,
gEPerkGroup_Learning = 65536,
gEPerkGroup_Social = 131072,
gEPerkGroup_Empathy = 262144,
gEPerkGroup_Magic = 524288,
gEPerkGroup_Item = 1048576,
gEPerkGroup_Adjutor = 2097152,
gEPerkGroup_Jetpack = 4194304,
gEPerkGroup_Stim = 8388608,
gEPerkGroup_Ammo = 16777216,
gEPerkGroup_BSK = 33554432,
gEPerkGroup_ALB = 67108864,
gEPerkGroup_MOR = 134217728,
gEPerkGroup_KLE = 268435456,
gEPerkGroup_OUT = 536870912,
gEPerkGroup_HeavyWeapons = 1073741824,
gEPerkGroup_All = 2147483646,
};
enum gEInteractionUseType {
gEInteractionUseType_None = 0, // (default)
gEInteractionUseType_Item = 1,
gEInteractionUseType_NPC = 2,
gEInteractionUseType_Button = 3,
gEInteractionUseType_Chest = 4,
gEInteractionUseType_Door = 5,
gEInteractionUseType_Bed = 6,
gEInteractionUseType_SitBench = 7,
gEInteractionUseType_Stand = 8,
gEInteractionUseType_StandEat = 9,
gEInteractionUseType_StandDrink = 10,
gEInteractionUseType_StandSmoke = 11,
gEInteractionUseType_StandHangaround = 12,
gEInteractionUseType_HammerWall = 13,
gEInteractionUseType_SitGround = 14,
gEInteractionUseType_TakeCrate = 15,
gEInteractionUseType_DropCrate = 16,
gEInteractionUseType_TakeJunk = 17,
gEInteractionUseType_DropJunk = 18,
gEInteractionUseType_TakeMushroom = 19,
gEInteractionUseType_DropMushroom = 20,
gEInteractionUseType_Book = 21,
gEInteractionUseType_Ladder = 22,
gEInteractionUseType_Teleport = 23,
gEInteractionUseType_Lean = 24,
gEInteractionUseType_Radio = 25,
gEInteractionUseType_Craft = 26,
gEInteractionUseType_Explosive = 27,
gEInteractionUseType_AmbientFP = 28,
gEInteractionUseType_AmbientImportantFP = 29,
gEInteractionUseType_Container = 30,
gEInteractionUseType_Campfire = 31,
gEInteractionUseType_Temp = 32,
gEInteractionUseType_ElexSource = 33,
gEInteractionUseType_Mining = 34,
gEInteractionUseType_PoleDance = 35,
gEInteractionUseType_AmbientHeadhunterFP = 36,
gEInteractionUseType_TalkFP = 37,
gEInteractionUseType_TakeStone = 38,
gEInteractionUseType_DropStone = 39,
gEInteractionUseType_TakeCrateAlb = 40,
gEInteractionUseType_DropCrateAlb = 41,
};
enum eEGfxFormat2 {
eEGfxFormat2_Unknown = 0,
eEGfxFormat2_R32G32B32A32_Float = 1,
eEGfxFormat2_R32G32B32A32_UInt = 2,
eEGfxFormat2_R32G32B32A32_SInt = 3,
eEGfxFormat2_R32G32B32_Float = 4,
eEGfxFormat2_R32G32B32_UInt = 5,
eEGfxFormat2_R32G32B32_SInt = 6,
eEGfxFormat2_R16G16B16A16_Float = 7,
eEGfxFormat2_R16G16B16A16_UNorm = 8,
eEGfxFormat2_R16G16B16A16_UInt = 9,
eEGfxFormat2_R16G16B16A16_SNorm = 10,
eEGfxFormat2_R16G16B16A16_SInt = 11,
eEGfxFormat2_R32G32_Float = 12,
eEGfxFormat2_R32G32_UInt = 13,
eEGfxFormat2_R32G32_SInt = 14,
eEGfxFormat2_R10G10B10A2_UNorm = 15,
eEGfxFormat2_R10G10B10A2_UInt = 16,
eEGfxFormat2_R11G11B10_Float = 17,
eEGfxFormat2_R8G8B8A8_UNorm = 18,
eEGfxFormat2_R8G8B8A8_UNorm_SRGB = 19,
eEGfxFormat2_R8G8B8A8_UInt = 20,
eEGfxFormat2_R8G8B8A8_SNorm = 21,
eEGfxFormat2_R8G8B8A8_SInt = 22,
eEGfxFormat2_R16G16_Float = 23,
eEGfxFormat2_R16G16_UNorm = 24,
eEGfxFormat2_R16G16_UInt = 25,
eEGfxFormat2_R16G16_SNorm = 26,
eEGfxFormat2_R16G16_SInt = 27,
eEGfxFormat2_D32_Float = 28,
eEGfxFormat2_R32_Float = 29,
eEGfxFormat2_R32_UInt = 30,
eEGfxFormat2_R32_SInt = 31,
eEGfxFormat2_D24_UNorm_S8_UInt = 32,
eEGfxFormat2_R8G8_UNorm = 33,
eEGfxFormat2_R8G8_UInt = 34,
eEGfxFormat2_R8G8_SNorm = 35,
eEGfxFormat2_R8G8_SInt = 36,
eEGfxFormat2_R16_Float = 37,
eEGfxFormat2_D16_UNorm = 38,
eEGfxFormat2_R16_UNorm = 39,
eEGfxFormat2_R16_UInt = 40,
eEGfxFormat2_R16_SNorm = 41,
eEGfxFormat2_R16_SInt = 42,
eEGfxFormat2_R8_UNorm = 43,
eEGfxFormat2_R8_UInt = 44,
eEGfxFormat2_R8_SNorm = 45,
eEGfxFormat2_R8_SInt = 46,
eEGfxFormat2_A8_UNorm = 47,
eEGfxFormat2_BC1_UNorm = 48,
eEGfxFormat2_BC1_UNorm_SRGB = 49,
eEGfxFormat2_BC2_UNorm = 50,
eEGfxFormat2_BC2_UNorm_SRGB = 51,
eEGfxFormat2_BC3_UNorm = 52,
eEGfxFormat2_BC3_UNorm_SRGB = 53,
eEGfxFormat2_BC4_UNorm = 54,
eEGfxFormat2_BC4_SNorm = 55,
eEGfxFormat2_BC5_UNorm = 56,
eEGfxFormat2_BC5_SNorm = 57,
eEGfxFormat2_B8G8R8A8_UNorm = 58, // (default)
eEGfxFormat2_B8G8R8X8_UNorm = 59,
eEGfxFormat2_B8G8R8A8_UNorm_SRGB = 60,
eEGfxFormat2_B8G8R8X8_UNorm_SRGB = 61,
eEGfxFormat2_BC6H_UF16 = 62,
eEGfxFormat2_BC6H_SF16 = 63,
eEGfxFormat2_BC7_UNorm = 64,
eEGfxFormat2_BC7_UNorm_SRGB = 65,
eEColorFormat_Unknown = 0,
eEColorFormat_A8R8G8B8 = 58,
eEColorFormat_X1R5G5B5 = 0,
eEColorFormat_A1R5G5B5 = 0,
eEColorFormat_A4R4G4B4 = 0,
eEColorFormat_R16F = 37,
eEColorFormat_G16R16F = 23,
eEColorFormat_A16B16G16R16F = 7,
eEColorFormat_R32F = 29,
eEColorFormat_G32R32F = 12,
eEColorFormat_A32B32G32R32F = 1,
eEColorFormat_X8R8G8B8 = 59,
eEColorFormat_DXT1 = 48,
eEColorFormat_DXT2 = 50,
eEColorFormat_DXT3 = 50,
eEColorFormat_DXT4 = 52,
eEColorFormat_DXT5 = 52,
eEColorFormat_A8 = 47,
};
enum gEQuestStatus {
gEQuestStatus_Open = 0, // (default)
gEQuestStatus_Running = 1,
gEQuestStatus_Success = 2,
gEQuestStatus_Failed = 3,
gEQuestStatus_Obsolete = 4,
gEQuestStatus_Cancelled = 5,
gEQuestStatus_Lost = 6,
gEQuestStatus_Won = 7,
};
enum gEFocusPriority {
gEFocusPriority_None = 0,
gEFocusPriority_Lowest = 1,
gEFocusPriority_Low = 2,
gEFocusPriority_Normal = 3, // (default)
gEFocusPriority_High = 4,
gEFocusPriority_Highest = 5,
};
enum gEStimType {
gEStimType_None = 0, // (default)
gEStimType_VisualPrimary = 1,
gEStimType_VisualSecondary = 2,
gEStimType_Visual = 3,
gEStimType_Audio = 4,
gEStimType_AudioVisual = 7,
};
enum gEQuestType {
gEQuestType_HasItems = 0, // (default)
gEQuestType_Report = 1,
gEQuestType_Kill = 2,
gEQuestType_Defeat = 3,
gEQuestType_DriveAway = 4,
gEQuestType_Arena = 5,
gEQuestType_BringNpc = 6,
gEQuestType_FollowNpc = 7,
gEQuestType_EnterArea = 8,
gEQuestType_Container = 10,
gEQuestType_Plunder = 11,
gEQuestType_Sparring = 12,
gEQuestType_Duel = 13,
};
enum gEMovementState {
gEMovementState_None = 0, // (default)
gEMovementState_Idle = 1,
gEMovementState_Walk = 2,
gEMovementState_Run = 3,
gEMovementState_Sprint = 4,
gEMovementState_Slide = 5,
gEMovementState_Jump = 6,
gEMovementState_Fall = 7,
gEMovementState_Climb = 8,
gEMovementState_Hang = 9,
gEMovementState_Fly = 10,
gEMovementState_FlyJetpack = 11,
gEMovementState_Custom = 12,
gEMovementState_Ragdoll = 13,
gEMovementState_Stumble = 14,
gEMovementState_Attack = 15,
gEMovementState_Counter = 16,
gEMovementState_Mounting = 17,
gEMovementState_Action = 18,
gEMovementState_Evade = 19,
gEMovementState_Ladder = 20,
};
enum gEProfession {
gEProfession_None = 0, // (default)
gEProfession_Hunter = 1,
gEProfession_Canteena = 2,
gEProfession_Collector = 3,
gEProfession_Landlord = 4,
gEProfession_Trader = 5,
gEProfession_Builder = 6,
gEProfession_Storeman = 7,
gEProfession_Smuggler = 8,
gEProfession_Fence = 9,
gEProfession_Provider = 10,
gEProfession_TravellingTrader = 11,
gEProfession_Researcher = 12,
gEProfession_TraderAndDistiller = 13,
gEProfession_Chef = 14,
gEProfession_WeaponsDealer = 15,
gEProfession_ArmourMaker = 16,
gEProfession_Alchemist = 17,
gEProfession_ElexOutput = 18,
gEProfession_Mercenary = 19,
};
enum gEAIMode {
gEAIMode_None = 0, // (default)
gEAIMode_Sender = 1,
gEAIMode_Routine = 2,
gEAIMode_Sleep = 3,
gEAIMode_GotoItem = 4,
gEAIMode_GotoBody = 5,
gEAIMode_Observe = 6,
gEAIMode_Talk = 7,
gEAIMode_Watch = 8,
gEAIMode_Avoid = 9,
gEAIMode_Threaten = 10,
gEAIMode_Receiver = 11,
gEAIMode_Attack = 12,
gEAIMode_HealPlayer = 13,
gEAIMode_Fear = 14,
gEAIMode_Down = 15,
gEAIMode_Dead = 16,
gEAIMode_GotoImportantTalk = 17,
gEAIMode_Interact = 18,
gEAIMode_Cheer = 19,
};
enum eEShaderParticlePointOnMeshMode {
eEShaderParticlePointOnMeshMode_Vertex = 0,
eEShaderParticlePointOnMeshMode_Surface = 1, // (default)
};
enum eEPhysicsShapeNavMeshBuild {
eEPhysicsShapeNavMeshBuild_Standard = 0, // (default)
eEPhysicsShapeNavMeshBuild_ForceEnabled = 1,
eEPhysicsShapeNavMeshBuild_ForceObstacle = 2,
eEPhysicsShapeNavMeshBuild_ForceDisabled = 3,
eEPhysicsShapeNavMeshBuild_NoPhysic_ForceEnabled = 4,
eEPhysicsShapeNavMeshBuild_NoPhysic_ForceObstacle = 5,
};
enum gEFocusKillMode {
gEFocusKillMode_None = 0, // (default)
gEFocusKillMode_Unconscious = 1,
gEFocusKillMode_Kill = 2,
};
enum gECombatState {
gECombatState_None = -1, // (default)
gECombatState_Raise = 0,
gECombatState_RaiseChanged = 1,
gECombatState_ReleasedRaise = 2,
gECombatState_RaiseNeedsRefresh = 3,
gECombatState_Hit = 4,
gECombatState_HitChanged = 5,
gECombatState_ChannelCast = 6,
gECombatState_Recover = 7,
gECombatState_Stumble = 8,
gECombatState_StumbleFall = 9,
gECombatState_ParryStumble = 10,
gECombatState_Evasion = 11,
gECombatState_Reload = 12,
gECombatState_ReloadInterrupted = 13,
gECombatState_DirtyHitWindow = 14,
gECombatState_StandUp = 15,
gECombatState_ImmuneToStumble = 16,
gECombatState_ImmuneToDamage = 17,
gECombatState_ImmuneToParry = 18,
gECombatState_DuringHitEvent = 19,
gECombatState_Parry = 20,
gECombatState_PerfectParry = 21,
gECombatState_EvasionMovement = 22,
gECombatState_Underground = 23,
gECombatState_ParadeRaise = 24,
gECombatState_ReactionPoint = 25,
gECombatState_NoHitEffect = 26,
};
enum gESearchSpaceGeometryType {
gESearchSpaceGeometryType_1D = 0,
gESearchSpaceGeometryType_2D = 1,
gESearchSpaceGeometryType_3D = 2, // (default)
};
enum eEWeatherZoneOverwrite {
eEWeatherZoneOverwrite_Overwrite = 0, // (default)
eEWeatherZoneOverwrite_Modulate = 1,
eEWeatherZoneOverwrite_Add = 2,
};
enum gEItemBombType {
gEItemBombType_GasBottle = 0,
gEItemBombType_BarrelOil = 1,
gEItemBombType_Mine = 2,
gEItemBombType_TNT = 3, // (default)
};
enum eSGameMapType {
eSGameMapType_None = 0, // (default)
eSGameMapType_Terrain = 1,
eSGameMapType_Building = 2,
eSGameMapType_Water = 3,
eSGameMapType_Lava = 4,
eSGameMapType_Street = 5,
};
enum eEShaderPassType {
eEShaderPassType_PreZ = 0,
eEShaderPassType_PreZ_ScreenDoor = 1,
eEShaderPassType_Forward_Plus = 2,
eEShaderPassType_Forward_Plus_ScreenDoor = 3,
eEShaderPassType_Highlight = 4,
eEShaderPassType_Shadows = 5,
eEShaderPassType_Shadows_ScreenDoor = 6,
eEShaderPassType_Distortion_Offset = 7,
eEShaderPassType_GBuffer = 8, // (default)
eEShaderPassType_GBuffer_ScreenDoor = 9,
eEShaderPassType_UI = 11,
eEShaderPassType_RayHit = 12,
eEShaderPassType_Editor_TerrainMaterials = 15,
eEShaderPassType_Editor_Preview = 16,
eEShaderPassType_Editor_Voxelize = 17,
eEShaderPassType_Debug_Depth = 18,
eEShaderPassType_Debug_Albedo = 19,
eEShaderPassType_Debug_Roughness = 20,
eEShaderPassType_Debug_Reflectance = 21,
eEShaderPassType_Debug_Metalness = 22,
eEShaderPassType_Debug_SubSurfaceColor = 23,
eEShaderPassType_Debug_AmbientOcclusion = 24,
eEShaderPassType_Debug_SpecularOcclusion = 25,
eEShaderPassType_Debug_WorldNormal = 26,
eEShaderPassType_Debug_Emissive = 27,
eEShaderPassType_Debug_ShadingModel = 28,
eEShaderPassType_Debug_PerPixelLightCount = 29,
eEShaderPassType_Debug_PerPixelProbeCount = 30,
eEShaderPassType_Debug_GI_Illumination = 31,
eEShaderPassType_Debug_GI_Debug = 32,
eEShaderPassType_Debug_FogSlice = 33,
eEShaderPassType_Debug_Shadows = 34,
eEShaderPassType_Debug_Shadows_SubSurface = 35,
eEShaderPassType_Debug_Overdraw_Alpha = 36,
eEShaderPassType_Debug_Texeldensity = 37,
eEShaderPassType_Debug_Reflections = 38,
eEShaderPassType_Debug_MaterialCalibration = 39,
eEShaderPassType_Debug_VertexColor = 40,
eEShaderPassType_Debug_MipLevel = 41,
eEShaderPassType_Debug_MipLevelMin = 42,
eEShaderPassType_Debug_MipLevelMax = 43,
eEShaderPassType_Debug_FrontFaceBackFace = 44,
};
enum gESpecies {
gESpecies_None = 0, // (default)
gESpecies_Human = 1,
gESpecies_Rootgoblin = 2,
gESpecies_Critter = 3,
gESpecies_Plaguerat = 4,
gESpecies_Bloodclaw = 5,
gESpecies_Crystalrat = 6,
gESpecies_Mutantrat = 7,
gESpecies_Caverat = 8,
gESpecies_Biter = 9,
gESpecies_Vulture = 10,
gESpecies_Screamer = 11,
gESpecies_Icebeak = 12,
gESpecies_Terrorbird = 13,
gESpecies_Ashbird = 14,
gESpecies_Spinehound = 15,
gESpecies_Jackal = 16,
gESpecies_Stonerunner = 17,
gESpecies_Iceclaw = 18,
gESpecies_Mutantwolf = 19,
gESpecies_Spikewolf = 20,
gESpecies_Icewolf = 21,
gESpecies_Tracker = 22,
gESpecies_Emberwolf = 23,
gESpecies_Riverlurker = 85,
gESpecies_Basilisk = 86,
gESpecies_Dragonlizard = 87,
gESpecies_Icelizard = 88,
gESpecies_Mutantlurker = 89,
gESpecies_Raptor = 24,
gESpecies_Desertdevil = 25,
gESpecies_Stoneclaw = 26,
gESpecies_Griffin = 27,
gESpecies_Slimelizard = 28,
gESpecies_Raptorid = 29,
gESpecies_Nightshadow = 30,
gESpecies_Stalker = 31,
gESpecies_Chimera = 32,
gESpecies_Icebeast = 33,
gESpecies_Mutantbeast = 34,
gESpecies_Cannonbeast = 35,
gESpecies_Stonebug = 36,
gESpecies_Ripper = 37,
gESpecies_Mantis = 38,
gESpecies_Iceroach = 39,
gESpecies_Mutantbug = 40,
gESpecies_Robotspider = 41,
gESpecies_Turretcrawler = 42,
gESpecies_SkyanoidCrawler = 43,
gESpecies_Patron = 44,
gESpecies_Slugbeast = 45,
gESpecies_Foresttroll = 46,
gESpecies_Saurian = 47,
gESpecies_Mountaintroll = 48,
gESpecies_Icetroll = 49,
gESpecies_Cyclops = 50,
gESpecies_Hybrid = 51,
gESpecies_BigBang = 52,
gESpecies_Colossusrobot = 53,
gESpecies_Dronerobot = 54,
gESpecies_Isopod = 55,
gESpecies_Thorntoad = 56,
gESpecies_Cavebird = 57,
gESpecies_Scorpion = 58,
gESpecies_Reaver = 59,
gESpecies_Warmachine = 60,
gESpecies_Parrot = 61,
gEspecies_Lostone = 62,
gEspecies_Sickone = 63,
gEspecies_Warpedone = 64,
gEspecies_Nightogre = 65,
gEspecies_Giant = 66,
gEspecies_Mutantogre = 67,
gEspecies_Brooddevil = 68,
gEspecies_Changeling = 69,
gEspecies_Collossusrobotrusty = 70,
gEspecies_Lackey = 71,
gEspecies_Behemoth = 72,
gEspecies_Stormdragon = 79,
gEspecies_Clawwasp = 73,
gEspecies_Rockgriffin = 74,
gEspecies_Harpy = 75,
gEspecies_Airmutant = 76,
gEspecies_Genestealer = 77,
gEspecies_Byakhee = 78,
gEspecies_Firefly = 80,
gEspecies_Ironbug = 81,
gEspecies_Dragonfly = 82,
gEspecies_Pterohawk = 83,
gEspecies_Scorpionfly = 84,
gEspecies_Sniperdrone = 90,
gEspecies_Kamikazedrone = 91,
gEspecies_Mountaingoat = 92,
gEspecies_Horngoat = 93,
gEspecies_Woolgoat = 94,
gEspecies_Grottobird = 95,
gEspecies_Snowbird = 96,
gEspecies_Plaguepheasant = 97,
gEspecies_Smallrat = 98,
gEspecies_Raven = 99,
gEspecies_Gull = 100,
gEspecies_Cleanbot = 101,
gEspecies_Summon = 102,
};
enum gEEffectLoopMode {
gEEffectLoopMode_Once = 0,
gEEffectLoopMode_Loop = 1, // (default)
gEEffectLoopMode_Repeat = 2,
};
enum gETrait {
gETrait_None = 0, // (default)
gETrait_Tough = 1,
gETrait_Rude = 2,
gETrait_ToughAndRude = 3,
};
enum gEComboPhaseState {
gEComboPhaseState_Unknown = 0, // (default)
gEComboPhaseState_BufferingPossible = 1,
gEComboPhaseState_Running = 2,
gEComboPhaseState_Ended = 3,
};
enum gEAttitudeTo {
gEAttitudeTo_Source = 0, // (default)
gEAttitudeTo_AdditionalEntity = 1,
};
enum eEInputDevice {
eEInputDevice_None = 0, // (default)
eEInputDevice_Keyboard = 2,
eEInputDevice_Mouse = 1,
eEInputDevice_Gamepad = 3,
};
enum eEVisibilityFunction {
eEVisibilityFunction_Neumann = 0,
eEVisibilityFunction_Kelemen = 1,
eEVisibilityFunction_Schlick = 2,
eEVisibilityFunction_GGX = 3, // (default)
};
enum eEInputElementType {
eEInputElementType_None = 0, // (default)
eEInputElementType_Button = 1,
eEInputElementType_Relative_Axis = 2,
eEInputElementType_Absolute_Axis = 3,
eEInputElementType_Trigger = 4,
};
enum eEGamepadThumbAxis {
eEGamepadThumbAxis_None = 0, // (default)
eEGamepadThumbAxis_Right_X = 1,
eEGamepadThumbAxis_Right_Y = 2,
eEGamepadThumbAxis_Left_X = 3,
eEGamepadThumbAxis_Left_Y = 4,
};
enum gEUIActionType {
gEUIActionType_None = 0, // (default)
gEUIActionType_Enter = 1,
gEUIActionType_Escape = 2,
gEUIActionType_Gamepad_X = 3,
gEUIActionType_Gamepad_Y = 4,
gEUIActionType_Gamepad_LB = 5,
gEUIActionType_Gamepad_RB = 6,
gEUIActionType_Gamepad_LT = 7,
gEUIActionType_Gamepad_RT = 8,
gEUIActionType_Gamepad_Menu = 9,
gEUIActionType_Gamepad_View = 10,
gEUIActionType_Left = 11,
gEUIActionType_Right = 12,
gEUIActionType_Up = 13,
gEUIActionType_Down = 14,
gEUIActionType_Home = 15,
gEUIActionType_End = 16,
gEUIActionType_PageUp = 17,
gEUIActionType_PageDown = 18,
gEUIActionType_QuickSlot0 = 19,
gEUIActionType_QuickSlot1 = 20,
gEUIActionType_QuickSlot2 = 21,
gEUIActionType_QuickSlot3 = 22,
gEUIActionType_QuickSlot4 = 23,
gEUIActionType_QuickSlot5 = 24,
gEUIActionType_QuickSlot6 = 25,
gEUIActionType_QuickSlot7 = 26,
gEUIActionType_QuickSlot8 = 27,
gEUIActionType_QuickSlot9 = 28,
gEUIActionType_Accept = 29,
gEUIActionType_Dismiss = 30,
gEUIActionType_SecLeft = 31,
gEUIActionType_SecRight = 32,
gEUIActionType_SecUp = 33,
gEUIActionType_SecDown = 34,
gEUIActionType_Gamepad_LS = 35,
gEUIActionType_Gamepad_RS = 36,
gEUIActionType_MapZoom = 37,
gEUIActionType_ScrollToggle = 38,
gEUIActionType_Count = 39,
};
enum gEUseTrajectoryMode {
gEUseTrajectoryMode_None = 1, // (default)
gEUseTrajectoryMode_Amount = 2,
gEUseTrajectoryMode_TranslationCtrl = 4,
gEUseTrajectoryMode_Translation = 8,
gEUseTrajectoryMode_TrajTurn = 64,
gEUseTrajectoryMode_FullCtrl = 16,
gEUseTrajectoryMode_Full = 32,
gEUseTrajectoryMode_Rotation = 128,
gEUseTrajectoryMode_TrajVertical = 256,
};
enum gEItemPriceType {
gEItemPriceType_None = 0, // (default)
gEItemPriceType_Sell = 1,
gEItemPriceType_Buy = 2,
gEItemPriceType_Inventory = 3,
};
enum gEEffectLink {
gEEffectLink_Independent = 0,
gEEffectLink_TargetEntity = 1, // (default)
gEEffectLink_TargetBone = 2,
gEEffectLink_NearestBone = 3,
};
enum eEShaderDecalBlendMode {
eEShaderDecalBlendMode_Normal = 0, // (default)
eEShaderDecalBlendMode_Detail = 1,
eEShaderDecalBlendMode_Emissive = 2,
eEShaderDecalBlendMode_Stain = 3,
eEShaderDecalBlendMode_Wetness = 4,
};
enum gECompareOperation {
gECompareOperation_Equal = 0, // (default)
gECompareOperation_NotEqual = 1,
gECompareOperation_Less = 2,
gECompareOperation_LessEqual = 3,
gECompareOperation_Greater = 4,
gECompareOperation_GreaterEqual = 5,
};
enum gELockDifficulty {
gELockDifficulty_CodeOnly = -1,
gELockDifficulty_Easy = 0, // (default)
gELockDifficulty_Medium = 1,
gELockDifficulty_Hard = 2,
};
enum gEItemStack {
gEItemStack_NormalOrControlledNPC = 0, // (default)
gEItemStack_PickPocket = 1,
gEItemStack_Trade = 2,
gEItemStack_Hidden = 3,
};
enum gECutsceneEvent {
gECutsceneEvent_RunScript = 0, // (default)
gECutsceneEvent_SetLookAtTarget = 1,
gECutsceneEvent_ShowPicture = 2,
gECutsceneEvent_StartEffect = 3,
gECutsceneEvent_StartOverlayImageEffect = 4,
gECutsceneEvent_StopOverlayImageEffect = 5,
gECutsceneEvent_StartParticle = 6,
gECutsceneEvent_StopMarker = 7,
gECutsceneEvent_StartMute = 8,
gECutsceneEvent_StopMute = 9,
gECutsceneEvent_SetOceanFrameTime = 10,
};
enum gEFocusNameType {
gEFocusNameType_Skeleton = 0,
gEFocusNameType_Entity = 1, // (default)
gEFocusNameType_Bone = 2,
gEFocusNameType_Disable = 3,
gEFocusNameType_Center = 4,
gEFocusNameType_Ladder = 5,
};
enum gEDesiredAction {
gEDesiredAction_None = 0, // (default)
gEDesiredAction_Light = 1,
gEDesiredAction_Heavy = 2,
gEDesiredAction_Dirty = 3,
gEDesiredAction_LightOpener = 4,
gEDesiredAction_HeavyOpener = 5,
gEDesiredAction_Pierce = 6,
gEDesiredAction_Fake = 7,
gEDesiredAction_Charge = 8,
gEDesiredAction_Counter = 9,
gEDesiredAction_Parry = 10,
gEDesiredAction_GroundToAir = 11,
gEDesiredAction_AirToGround = 12,
};
enum gEPerceptionMode {
gEPerceptionMode_Normal = 0, // (default)
gEPerceptionMode_Focus = 1,
gEPerceptionMode_PlayerPartyCrewOnly = 2,
};
enum gEWeaponModeType {
gEWeaponModeType_None = -1, // (default)
gEWeaponModeType_Single = 0,
gEWeaponModeType_Seeking = 1,
gEWeaponModeType_Scatter = 2,
gEWeaponModeType_LoopingSingle = 3,
gEWeaponModeType_Burst = 4,
gEWeaponModeType_MultiTarget = 5,
gEWeaponModeType_Charged = 6,
gEWeaponModeType_Hold = 7,
gEWeaponModeType_GrenadeTimer = 8,
gEWeaponModeType_GrenadeExplosion = 9,
gEWeaponModeType_GrenadeProximity = 10,
gEWeaponModeType_SingleExclusive = 11,
};
enum gEInteractionType {
gEInteractionType_Interact_NPC = 0, // (default)
gEInteractionType_Interact_Player = 1,
gEInteractionType_InventoryUse_Player = 2,
gEInteractionType_QuickUse_Player = 3,
gEInteractionType_Magic = 4,
};
enum gEStepSide {
gEStepSide_Left = 0, // (default)
gEStepSide_Right = 1,
};
enum gEInterpolationSpaceType {
gEInterpolationSpaceType_Absolute = 0,
gEInterpolationSpaceType_RelativeToBaseValue = 1, // (default)
gEInterpolationSpaceType_RelativeToStartValue = 2,
gEInterpolationSpaceType_RelativeToParent = 3,
};
enum gEArenaStatus {
gEArenaStatus_None = 0, // (default)
gEArenaStatus_Running = 1,
};
enum gECrimeSeverity {
gECrimeSeverity_None = 0, // (default)
gECrimeSeverity_LocalRefusal = 1,
gECrimeSeverity_GlobalRefusal = 2,
gECrimeSeverity_HeadHunter = 3,
};
enum eEVertexElementChannel {
eEVertexElementChannel_None = 0, // (default)
eEVertexElementChannel_Red = 1,
eEVertexElementChannel_Green = 2,
eEVertexElementChannel_Blue = 3,
eEVertexElementChannel_Alpha = 4,
eEVertexElementChannel_Red_OneMinus = 5,
eEVertexElementChannel_Green_OneMinus = 6,
eEVertexElementChannel_Blue_OneMinus = 7,
eEVertexElementChannel_Alpha_OneMinus = 8,
};
enum gEItemSwordType {
gEItemSwordType_Pirce = 0, // (default)
gEItemSwordType_Slash = 1,
gEItemSwordType_Sword = 2,
};
enum gEItemUseType {
gEItemUseType_None = 0, // (default)
gEItemUseType_1HSword = 1,
gEItemUseType_1HAxe = 2,
gEItemUseType_1HMace = 3,
gEItemUseType_2HSword = 4,
gEItemUseType_2HAxe = 5,
gEItemUseType_2HMace = 6,
gEItemUseType_MonsterHead = 8,
gEItemUseType_MonsterFist = 7,
gEItemUseType_BlasterLaser = 9,
gEItemUseType_RifleLaser = 10,
gEItemUseType_Shotgun = 11,
gEItemUseType_Speargun = 12,
gEItemUseType_Crossbow = 13,
gEItemUseType_SlugThrower = 14,
gEItemUseType_PlasmaCannon = 18,
gEItemUseType_FlakCannon = 17,
gEItemUseType_RocketThrower = 15,
gEItemUseType_GrenadeThrower = 16,
gEItemUseType_Bow = 19,
gEItemUseType_Quiver = 20,
gEItemUseType_Shield = 21,
gEItemUseType_Amulet = 22,
gEItemUseType_Ring = 23,
gEItemUseType_Body = 24,
gEItemUseType_Hat = 25,
gEItemUseType_Legs = 26,
gEItemUseType_Feet = 27,
gEItemUseType_Torch = 28,
gEItemUseType_CarryFront = 29,
gEItemUseType_MonstProjectil = 30,
gEItemUseType_Head = 31,
gEItemUseType_Jetpack = 32,
gEItemUseType_Plant = 34,
gEItemUseType_RawMeat = 35,
gEItemUseType_Booze = 36,
gEItemUseType_BlasterPlasma = 37,
gEItemUseType_RiflePlasma = 38,
gEItemUseType_SpellFist_Fire = 39,
gEItemUseType_SpellFist_Poison = 40,
gEItemUseType_SpellFist_Ice = 41,
gEItemUseType_SpellFist_Reality = 42,
gEItemUseType_PsiFist_Force = 43,
gEItemUseType_Trophy = 44,
gEItemUseType_Valueable = 45,
gEItemUseType_Key = 46,
gEItemUseType_Tool = 47,
gEItemUseType_Written = 48,
gEItemUseType_Food = 49,
gEItemUseType_Potion = 50,
gEItemUseType_PermPotion = 51,
gEItemUseType_Stim = 52,
gEItemUseType_Ammo = 53,
gEItemUseType_HandGrenade = 54,
gEItemUseType_Sunglasses = 55,
gEItemUseType_Spell = 56,
gEItemUseType_Power = 57,
gEItemUseType_Recipe = 58,
gEItemUseType_Adjutor = 59,
gEItemUseType_SpeciesDependent = 60,
gEItemUseType_Boulder = 61,
gEItemUseType_BodyAndLegs = 62,
gEItemUseType_FlareLight = 63,
gEItemUseType_SocketItem = 64,
gEItemUseType_CraftItem = 65,
gEItemUseType_LightDrone = 66,
gEItemUseType_SkillBonusCollection = 67,
gEItemUseType_Blueprint = 68,
gEItemUseType_FlameThrower = 0,
gEItemUseType_PsiFist_Mind = 0,
};
enum gESkillBonusApplication {
gESkillBonusApplication_PercentOnBase = 0, // (default)
gESkillBonusApplication_PercentOnModified = 1,
gESkillBonusApplication_Absolute = 2,
};
enum gEGuardStatus {
gEGuardStatus_Active = 0, // (default)
gEGuardStatus_FirstWarnGiven = 1,
gEGuardStatus_SecondWarnGiven = 2,
gEGuardStatus_Inactive = 3,
gEGuardStatus_Behind = 4,
gEGuardStatus_ImportantInfo = 5,
gEGuardStatus_Headhunter = 6,
};
enum gEItemHoldType {
gEItemHoldType_None = 0, // (default)
gEItemHoldType_Sword = 1,
gEItemHoldType_Ranged = 2,
gEItemHoldType_Misc = 3,
gEItemHoldType_CarryFront = 4,
gEItemHoldType_Spear = 5,
gEItemHoldType_MagicFist = 6,
gEItemHoldType_Shield = 7,
gEItemHoldType_HeavyWeapon = 8,
gEItemHoldType_Bow = 9,
gEItemHoldType_PSIFist = 10,
gEItemHoldType_2HSword = 11,
gEItemHoldType_Handgrenade = 12,
gEItemHoldType_2HWeapon = 13,
};
enum gEEffectTargetMode {
gEEffectTargetMode_Self = 0, // (default)
gEEffectTargetMode_Parent = 1,
gEEffectTargetMode_Script = 2,
};
enum gELeadingFoot {
gELeadingFoot_All = 2, // (default)
gELeadingFoot_Left = 0,
gELeadingFoot_Right = 1,
};
enum gEOtherType {
gEOtherType_Entity = 0, // (default)
gEOtherType_TemplateEntity = 1,
};
enum gEStumbleReason {
gEStumbleReason_Damage = 0, // (default)
gEStumbleReason_Block = 1,
gEStumbleReason_Parried = 2,
gEStumbleReason_AttackStop = 3,
gEStumbleReason_Pain = 4,
};
enum gEFlashFontType {
gEFlashFontType_Normal = 0, // (default)
gEFlashFontType_Fallback = 1,
gEFlashFontType_Indirect = 2,
};
enum eEAudioReverb {
eEAudioReverb_Off = 0,
eEAudioReverb_Generic = 1, // (default)
eEAudioReverb_PaddedCell = 2,
eEAudioReverb_Room = 3,
eEAudioReverb_BathRoom = 4,
eEAudioReverb_LivingRoom = 5,
eEAudioReverb_StoneRoom = 6,
eEAudioReverb_Auditorium = 7,
eEAudioReverb_ConcertHall = 8,
eEAudioReverb_Cave = 9,
eEAudioReverb_Arena = 10,
eEAudioReverb_Hangar = 11,
eEAudioReverb_CarpettedHallway = 12,
eEAudioReverb_Hallway = 13,
eEAudioReverb_StoneCorridor = 14,
eEAudioReverb_Alley = 15,
eEAudioReverb_Forest = 16,
eEAudioReverb_City = 17,
eEAudioReverb_Mountains = 18,
eEAudioReverb_Quarry = 19,
eEAudioReverb_Plain = 20,
eEAudioReverb_ParkingLot = 21,
eEAudioReverb_SewerPipe = 22,
eEAudioReverb_Underwater = 23,
};
enum gESkillModifyValue {
gESkillModifyValue_All = 2, // (default)
gESkillModifyValue_NonePermanentOnly = 0,
gESkillModifyValue_PermanentOnly = 1,
};
enum gECameraRuntimeWarmupEvent {
gECameraRuntimeWarmupEvent_None = 0, // (default)
gECameraRuntimeWarmupEvent_Jump = 1,
gECameraRuntimeWarmupEvent_Climb = 2,
gECameraRuntimeWarmupEvent_ClimbLow = 3,
gECameraRuntimeWarmupEvent_ClimbLowAuto = 4,
gECameraRuntimeWarmupEvent_ClimbObstacle = 5,
gECameraRuntimeWarmupEvent_ClimbObstacleAuto = 6,
gECameraRuntimeWarmupEvent_ClimbJump = 7,
gECameraRuntimeWarmupEvent_HangUpwards = 8,
gECameraRuntimeWarmupEvent_VaultJump = 9,
gECameraRuntimeWarmupEvent_Evade = 10,
gECameraRuntimeWarmupEvent_EvadeToSide = 11,
gECameraRuntimeWarmupEvent_JetpackStart = 12,
gECameraRuntimeWarmupEvent_JetpackDash = 13,
gECameraRuntimeWarmupEvent_Sprint = 14,
gECameraRuntimeWarmupEvent_MeleeTargetLockActivated = 15,
gECameraRuntimeWarmupEvent_MeleeTargetLockDeactivated = 16,
gECameraRuntimeWarmupEvent_MeleeTargetLockSwitched = 17,
gECameraRuntimeWarmupEvent_JetpackMeleeAttack = 18,
gECameraRuntimeWarmupEvent_AimAssistTargetSwitch = 19,
gECameraRuntimeWarmupEvent_StrafeSideTurn = 20,
gECameraRuntimeWarmupEvent_StrafeFrontTurn = 21,
};
enum bENoiseAmplitude {
bEAmplitude_RaisePersistenceByOctave = 0, // (default)
bEAmplitude_UseReciprocalFrequency = 1,
};
enum gEInfoGameModeType {
gEInfoGameModeType_Normal = 0, // (default)
gEInfoGameModeType_OwnerDown = 1,
};
enum eERandomTexFormat {
eERandomTexFormat_Random4 = 0, // (default)
eERandomTexFormat_Normalized3 = 1,
eERandomTexFormat_Normalized4 = 2,
eERandomTexFormat_Rotation2x2 = 3,
eERandomTexFormat_Rotation2x2Scale = 4,
eERandomTexFormat_CosSinScale = 5,
eERandomTexFormat_InterleavedPattern = 6,
};
enum gESocketType {
gESocketType_None = 0, // (default)
gESocketType_Red = 1,
gESocketType_Blue = 2,
gESocketType_Yellow = 3,
gESocketType_Green = 4,
gESocketType_White = 5,
gESocketType_Count = 6,
};
enum gECombatActionType {
gECombatActionType_None = 0, // (default)
gECombatActionType_LowStamina = 1,
gECombatActionType_Light = 2,
gECombatActionType_Dirty = 3,
gECombatActionType_Default = 4,
gECombatActionType_Heavy = 5,
gECombatActionType_Special = 6,
gECombatActionType_Evasion = 7,
gECombatActionType_RangedAttack = 8,
gECombatActionType_Parry = 9,
};
enum eEIFSizeMode {
eEIFSizeMode_Absolute = 0,
eEIFSizeMode_Relative = 1, // (default)
eEIFSizeMode_Screen = 2,
eEIFSizeMode_Viewport = 2,
};
enum eESwizzleComponent {
eESwizzleComponent_R = 0, // (default)
eESwizzleComponent_G = 1,
eESwizzleComponent_B = 2,
eESwizzleComponent_A = 3,
eESwizzleComponent_X = 0,
eESwizzleComponent_Y = 1,
eESwizzleComponent_Z = 2,
eESwizzleComponent_W = 3,
};
enum eEDlgAniType {
eEDlgAniType_Gesture = 0, // (default)
eEDlgAniType_Emotion = 1,
};
enum gEEffectScriptParamType {
gEEffectScriptParamType_UseParam = 0, // (default)
gEEffectScriptParamType_UseEffectCommandTime = 1,
gEEffectScriptParamType_UseTargetMatrix = 2,
};
enum gECameraRuntimeWarmupCurve {
gECameraRuntimeWarmupCurve_Sinus = 0, // (default)
gECameraRuntimeWarmupCurve_HalfSinus = 1,
gECameraRuntimeWarmupCurve_SinusOfPow = 2,
gECameraRuntimeWarmupCurve_Linear = 3,
};
enum eEMoverPlayBackMode {
eEMoverPlayBackMode_Forward = 0, // (default)
eEMoverPlayBackMode_Backward = 1,
eEMoverPlayBackMode_PingPong = 2,
};
enum eEAudioChannelGroup {
eEAudioChannelGroup_Master = 0, // (default)
eEAudioChannelGroup_Music_Game = 4,
eEAudioChannelGroup_Voice_Game_Occlusion = 12,
eEAudioChannelGroup_Voice_Game_NoOcclusion = 13,
eEAudioChannelGroup_Ambient_Game = 16,
eEAudioChannelGroup_FX_Game_Effect = 23,
eEAudioChannelGroup_FX_Game_SVM = 24,
eEAudioChannelGroup_FX_Astral = 19,
eEAudioChannelGroup_FX_Boom = 20,
eEAudioChannelGroup_UI_Game = 27,
eEAudioChannelGroup_Music_Duck = 2,
eEAudioChannelGroup_Ambient_Duck = 15,
eEAudioChannelGroup_FX_Duck = 21,
eEAudioChannelGroup_Voice = 12,
eEAudioChannelGroup_Voice_NoOcclusion = 13,
eEAudioChannelGroup_Music = 4,
eEAudioChannelGroup_FX = 22,
eEAudioChannelGroup_FX_Effect = 23,
eEAudioChannelGroup_FX_SVM = 24,
eEAudioChannelGroup_Ambient = 16,
eEAudioChannelGroup_GUI = 27,
};
enum gEEntityType {
gEEntityType_Game = 0, // (default)
gEEntityType_Temporary = 1,
};
enum gEUILanguageType {
gEUILanguageType_Text = 0, // (default)
gEUILanguageType_Voice = 1,
};
enum gEUIDialogResult {
gEUIDialogResult_None = 0, // (default)
gEUIDialogResult_OK = 1,
gEUIDialogResult_Cancel = 2,
gEUIDialogResult_Yes = 3,
gEUIDialogResult_No = 4,
gEUIDialogResult_Abort = 5,
gEUIDialogResult_Retry = 6,
gEUIDialogResult_Ignore = 7,
};
enum gECrime {
gECrime_None = 0, // (default)
gECrime_Murder = 1,
gECrime_Theft = 2,
gECrime_Brawl = 3,
};
enum gESlot {
gESlot_None = 0, // (default)
gESlot_RightHand = 1,
gESlot_LeftHand = 2,
gESlot_Right = 3,
gESlot_Left = 4,
gESlot_Amulet = 5,
gESlot_Ring = 6,
gESlot_EarRing = 7,
gESlot_Body = 8,
gESlot_Hat = 9,
gESlot_Legs = 10,
gESlot_Feet = 11,
gESlot_Head = 12,
gESlot_Jetpack = 13,
gESlot_Quiver = 14,
gESlot_Light = 15,
};
enum gECombatRole {
gECombatRole_TertiaryOpponent = 0, // (default)
gECombatRole_SecondaryOpponent = 1,
gECombatRole_PrimaryOpponent = 2,
};
enum eEScanCode {
eEScanCode_None = 0, // (default)
eEScanCode_Escape = 1,
eEScanCode_1 = 2,
eEScanCode_2 = 3,
eEScanCode_3 = 4,
eEScanCode_4 = 5,
eEScanCode_5 = 6,
eEScanCode_6 = 7,
eEScanCode_7 = 8,
eEScanCode_8 = 9,
eEScanCode_9 = 10,
eEScanCode_0 = 11,
eEScanCode_SZ = 12,
eEScanCode_Akut = 13,
eEScanCode_Backspace = 14,
eEScanCode_Tab = 15,
eEScanCode_Q = 16,
eEScanCode_W = 17,
eEScanCode_E = 18,
eEScanCode_R = 19,
eEScanCode_T = 20,
eEScanCode_Z = 21,
eEScanCode_U = 22,
eEScanCode_I = 23,
eEScanCode_O = 24,
eEScanCode_P = 25,
eEScanCode_UE = 26,
eEScanCode_Add = 27,
eEScanCode_Return = 28,
eEScanCode_Control_L = 29,
eEScanCode_A = 30,
eEScanCode_S = 31,
eEScanCode_D = 32,
eEScanCode_F = 33,
eEScanCode_G = 34,
eEScanCode_H = 35,
eEScanCode_J = 36,
eEScanCode_K = 37,
eEScanCode_L = 38,
eEScanCode_OE = 39,
eEScanCode_AE = 40,
eEScanCode_Circumflex = 41,
eEScanCode_Shift_L = 42,
eEScanCode_Crosshatch = 43,
eEScanCode_Y = 44,
eEScanCode_X = 45,
eEScanCode_C = 46,
eEScanCode_V = 47,
eEScanCode_B = 48,
eEScanCode_N = 49,
eEScanCode_M = 50,
eEScanCode_Comma = 51,
eEScanCode_Point = 52,
eEScanCode_Minus = 53,
eEScanCode_Shift_R = 54,
eEScanCode_Numpad_Mult = 55,
eEScanCode_Menu_L = 56,
eEScanCode_Space = 57,
eEScanCode_Capslock = 58,
eEScanCode_F1 = 59,
eEScanCode_F2 = 60,
eEScanCode_F3 = 61,
eEScanCode_F4 = 62,
eEScanCode_F5 = 63,
eEScanCode_F6 = 64,
eEScanCode_F7 = 65,
eEScanCode_F8 = 66,
eEScanCode_F9 = 67,
eEScanCode_F10 = 68,
eEScanCode_Pause = 69,
eEScanCode_Scrolllock = 70,
eEScanCode_Numpad_7 = 71,
eEScanCode_Numpad_8 = 72,
eEScanCode_Numpad_9 = 73,
eEScanCode_Numpad_Minus = 74,
eEScanCode_Numpad_4 = 75,
eEScanCode_Numpad_5 = 76,
eEScanCode_Numpad_6 = 77,
eEScanCode_Numpad_Plus = 78,
eEScanCode_Numpad_1 = 79,
eEScanCode_Numpad_2 = 80,
eEScanCode_Numpad_3 = 81,
eEScanCode_Numpad_0 = 82,
eEScanCode_Numpad_Decimal = 83,
eEScanCode_Smaller = 86,
eEScanCode_F11 = 87,
eEScanCode_F12 = 88,
eEScanCode_Numpad_Return = 284,
eEScanCode_Control_R = 285,
eEScanCode_Numpad_Divide = 309,
eEScanCode_Print = 311,
eEScanCode_Menu_R = 312,
eEScanCode_Numlock = 325,
eEScanCode_Break = 326,
eEScanCode_Home = 327,
eEScanCode_Cursor_Up = 328,
eEScanCode_Page_Up = 329,
eEScanCode_Cursor_Left = 331,
eEScanCode_Cursor_Right = 333,
eEScanCode_End = 335,
eEScanCode_Cursor_Down = 336,
eEScanCode_Page_Down = 337,
eEScanCode_Insert = 338,
eEScanCode_Delete = 339,
eEScanCode_Win_L = 347,
eEScanCode_Win_R = 348,
eEScanCode_Apps = 349,
};
enum gEUIMessageBoxButtons {
gEUIMessageBoxButtons_OK = 0, // (default)
gEUIMessageBoxButtons_OkCancel = 1,
gEUIMessageBoxButtons_YesNo = 2,
gEUIMessageBoxButtons_YesNoCancel = 3,
gEUIMessageBoxButtons_RetryCancel = 4,
gEUIMessageBoxButtons_AbortRetryIgnore = 5,
};
enum gECameraNoiseMethod {
gECameraNoiseMethod_PosX = 0, // (default)
gECameraNoiseMethod_PosY = 1,
gECameraNoiseMethod_PosZ = 2,
gECameraNoiseMethod_RotX = 3,
gECameraNoiseMethod_RotY = 4,
gECameraNoiseMethod_RotZ = 5,
gECameraNoiseMethod_CamPosX = 6,
gECameraNoiseMethod_CamPosY = 7,
gECameraNoiseMethod_CamPosZ = 8,
gECameraNoiseMethod_CamRotX = 9,
gECameraNoiseMethod_CamRotY = 10,
gECameraNoiseMethod_CamRotZ = 11,
};
enum eEShaderSamplerMode {
eEShaderSamplerMode_Wrap = 0, // (default)
eEShaderSamplerMode_Mirror = 1,
eEShaderSamplerMode_Clamp = 2,
};
enum gEPlayerRank {
gEPlayerRank_Commander = 0,
gEPlayerRank_None = 1, // (default)
gEPlayerRank_OutlawLow = 2,
gEPlayerRank_OutlawMid = 3,
gEPlayerRank_OutlawHigh = 4,
gEPlayerRank_BerserkLow = 5,
gEPlayerRank_BerserkMid = 6,
gEPlayerRank_BerserkHigh = 7,
gEPlayerRank_ClericLow = 8,
gEPlayerRank_ClericMid = 9,
gEPlayerRank_ClericHigh = 10,
gEPlayerRank_MorkonLow = 11,
gEPlayerRank_MorkonMid = 12,
gEPlayerRank_MorkonHigh = 13,
gEPlayerRank_AlbLow = 14,
gEPlayerRank_AlbMid = 15,
gEPlayerRank_AlbHigh = 16,
};
enum gEDoorStatus {
gEDoorStatus_Open = 0,
gEDoorStatus_Closed = 1, // (default)
};
enum gETutorialPrioCategory {
gETutorialPrioCategory_Melee = 0, // (default)
gETutorialPrioCategory_Ranged = 1,
gETutorialPrioCategory_Interacts = 2,
gETutorialPrioCategory_Player = 3,
gETutorialPrioCategory_UI = 4,
gETutorialPrioCategory_QuickTime = 5,
};
enum gEBodyMood {
gEBodyMood_Neutral = 0, // (default)
gEBodyMood_Klingon = 1,
gEBodyMood_Comedian = 2,
gEBodyMood_Smirgol = 3,
gEBodyMood_Badass = 4,
gEBodyMood_Mage = 5,
gEBodyMood_Shera = 6,
gEBodyMood_BadGirl = 7,
gEBodyMood_None = 255,
};
enum gEDifficultyPreset {
gEDifficultyPreset_Story = 0,
gEDifficultyPreset_Easy = 1,
gEDifficultyPreset_Normal = 2, // (default)
gEDifficultyPreset_Hard = 3,
gEDifficultyPreset_Ultra = 4,
};
enum gECameraModifierScriptInputValue {
gECameraModifierScriptInputValue_CameraPoperty = 0,
gECameraModifierScriptInputValue_ModifierPoperty = 1,
gECameraModifierScriptInputValue_LastActiveValue = 2, // (default)
};
enum eEWeatherZoneDamage {
eEWeatherZoneDamage_None = 0, // (default)
eEWeatherZoneDamage_Fire = 1,
eEWeatherZoneDamage_Ice = 2,
eEWeatherZoneDamage_Poison = 3,
eEWeatherZoneDamage_Radiation = 4,
};
enum gEItemOrientation {
gEItemOrientation_X = 0, // (default)
gEItemOrientation_Y = 1,
gEItemOrientation_Z = 2,
};
enum eEShaderParticleVariableType {
eEShaderParticleVariableType_Float = 0, // (default)
eEShaderParticleVariableType_Vector2 = 1,
eEShaderParticleVariableType_Vector3 = 2,
eEShaderParticleVariableType_Color = 3,
eEShaderParticleVariableType_Int = 4,
eEShaderParticleVariableType_Bool = 5,
eEShaderParticleVariableType_Quaternion = 6,
eEShaderParticleVariableType_Matrix = 7,
eEShaderParticleVariableType_FloatCurve = 8,
eEShaderParticleVariableType_Vector2Curve = 9,
eEShaderParticleVariableType_Vector3Curve = 10,
eEShaderParticleVariableType_RotationCurve = 11,
eEShaderParticleVariableType_Gradiant = 12,
eEShaderParticleVariableType_Mesh = 13,
eEShaderParticleVariableType_Texture1D = 14,
eEShaderParticleVariableType_Texture2D = 15,
eEShaderParticleVariableType_Texture3D = 16,
eEShaderParticleVariableType_Entity = 17,
eEShaderParticleVariableType_EventBuffer = 18,
};
enum gEUIPickPocketProbability {
gEUIPickPocketProbability_Lowest = 0, // (default)
gEUIPickPocketProbability_Low = 1,
gEUIPickPocketProbability_Medium = 2,
gEUIPickPocketProbability_High = 3,
};
enum gEEffectKillRange {
gEEffectKillRange_All = 0, // (default)
gEEffectKillRange_Range = 1,
};
enum gECombatAniOccasion {
gECombatAniOccasion_All = 2, // (default)
gECombatAniOccasion_Initial = 0,
gECombatAniOccasion_FollowUp = 1,
};
enum gECameraAutoFocusMode {
gECameraAutoFocusMode_FocalDistance = 0, // (default)
gECameraAutoFocusMode_FocalRatio = 1,
};
enum eEShaderParticleRibbonAlignment {
eEShaderParticleRibbonAlignment_Camera = 0, // (default)
eEShaderParticleRibbonAlignment_Binding = 1,
};
enum gENavMeshCoverActionTest {
gENavMeshCoverActionTest_Failed = 0, // (default)
gENavMeshCoverActionTest_Low = 1,
gENavMeshCoverActionTest_Side = 2,
gENavMeshCoverActionTest_LowAndSide = 3,
};
enum gEUIMenuPlatform {
gEUIMenuPlatform_All = -1, // (default)
gEUIMenuPlatform_Desktop_App = 1,
gEUIMenuPlatform_XOne = 4,
gEUIMenuPlatform_Orbis = 8,
gEUIMenuPlatform_Debug = 16,
gEUIMenuPlatform_Game = 32,
gEUIMenuPlatform_OfflineAchievements = 64,
gEUIMenuPlatform_Console = 396,
gEUIMenuPlatform_PC = 1,
};
enum gEGuild {
gEGuild_None = 0, // (default)
gEGuild_Berserker = 1,
gEGuild_Outlaw = 2,
gEGuild_Cleric = 3,
gEGuild_Separatist = 4,
gEGuild_Alb = 5,
gEGuild_Bandit = 6,
gEGuild_Refugee = 7,
gEGuild_Creature = 8,
gEGuild_Independent = 9,
gEGuild_Mutant = 10,
gEGuild_Morkon = 11,
gEGuild_Skyand = 12,
gEGuild_Skyanoid = 13,
gEGuild_Rebel = 14,
};
enum gEStumblePower {
gEStumblePower_None = 0, // (default)
gEStumblePower_Weak = 1,
gEStumblePower_Light = 2,
gEStumblePower_Medium = 3,
gEStumblePower_Heavy = 4,
gEStumblePower_Ultra = 5,
};
enum eEBrushModificationBlendMode {
eEBrushModificationBlendMode_Overlay = 3, // (default)
eEBrushModificationBlendMode_Multiply = 0,
eEBrushModificationBlendMode_Screen = 1,
eEBrushModificationBlendMode_Lighten = 2,
eEBrushModificationBlendMode_ColorDodge = 4,
eEBrushModificationBlendMode_ColorBurn = 5,
eEBrushModificationBlendMode_SoftLight = 6,
eEBrushModificationBlendMode_HardLight = 7,
eEBrushModificationBlendMode_LinearBurn = 8,
eEBrushModificationBlendMode_LinearLight = 9,
eEBrushModificationBlendMode_PinLight = 10,
};
enum gEItemSetup {
gEItemSetup_None = 0, // (default)
gEItemSetup_OneHanded = 1,
gEItemSetup_TwoHanded = 2,
gEItemSetup_OneHandedWithShield = 3,
gEItemSetup_Shield = 5,
gEItemSetup_RangedBlaster = 6,
gEItemSetup_RangedHeavy = 7,
gEItemSetup_RangedThrowable = 8,
gEItemSetup_Hybrid = 10,
gEItemSetup_Monster = 11,
gEItemSetup_Magic = 12,
gEItemSetup_Ranged = 0,
gEItemSetup_Throwing = 0,
};
enum gEInputBlocked {
gEInputBlocked_Any = 0, // (default)
gEInputBlocked_Move = 1,
gEInputBlocked_Jump = 2,
gEInputBlocked_Evade = 3,
gEInputBlocked_Aim = 4,
gEInputBlocked_Jetpack = 5,
gEInputBlocked_Attack = 6,
};
enum gECombatNavigation {
gECombatNavigation_Direct = 0, // (default)
gECombatNavigation_Navigation = 1,
gECombatNavigation_CannotGoTo = 2,
};
enum gECrimeBehavior {
gECrimeBehavior_None = 0, // (default)
gECrimeBehavior_ReportOnly = 1,
gECrimeBehavior_RefuseTalkLocal = 2,
gECrimeBehavior_RefuseTalkGlobal = 3,
};
enum eEDebugProbeLevel {
eEDebugProbeLevel_All = 255, // (default)
eEDebugProbeLevel_0 = 1,
eEDebugProbeLevel_1 = 2,
eEDebugProbeLevel_2 = 3,
eEDebugProbeLevel_3 = 4,
eEDebugProbeLevel_4 = 5,
eEDebugProbeLevel_5 = 6,
eEDebugProbeLevel_6 = 7,
eEDebugProbeLevel_7 = 8,
};
enum gEDamageType {
gEDamageType_None = 0, // (default)
gEDamageType_Fire = 1,
gEDamageType_Poison = 2,
gEDamageType_Ice = 3,
gEDamageType_Radiation = 4,
gEDamageType_Bleed = 5,
gEDamageType_Explosive = 6,
gEDamageType_Pierce = 7,
gEDamageType_Shrapnel = 8,
gEDamageType_Plasma = 9,
gEDamageType_Energy = 10,
gEDamageType_Lightning = 11,
gEDamageType_EMP = 12,
gEDamageType_PSI = 13,
gEDamageType_Stasis = 14,
gEDamageType_Frag = 15,
gEDamageType_FireballSmall = 16,
gEDamageType_FireballLarge = 17,
gEDamageType_Reality = 18,
gEDamageType_RealityLarge = 19,
gEDamageType_Acid = 20,
};
enum gEItemCategory {
gEItemCategory_None = 0, // (default)
gEItemCategory_Usable = 1,
gEItemCategory_Loot = 2,
gEItemCategory_Crafting = 3,
gEItemCategory_ToolsAndKeys = 4,
gEItemCategory_Equippable = 5,
gEItemCategory_LegendaryItem = 6,
gEItemCategory_Magic = 7,
gEItemCategory_Food = 8,
gEItemCategory_Potion = 9,
gEItemCategory_Spell = 10,
gEItemCategory_Plant = 11,
gEItemCategory_Drug = 12,
gEItemCategory_Trophy = 13,
gEItemCategory_Valuable = 14,
gEItemCategory_Key = 15,
gEItemCategory_Tool = 16,
gEItemCategory_Written = 17,
gEItemCategory_Misc = 18,
gEItemCategory_Audiologs = 19,
gEItemCategory_Recipe = 20,
gEItemCategory_Socket = 21,
gEItemCategory_Ammo = 22,
gEItemCategory_Jetpack = 23,
};
enum gEEquipSlot {
gEEquipSlot_None = 0, // (default)
gEEquipSlot_Right = 1,
gEEquipSlot_Left = 2,
gEEquipSlot_Amulet = 3,
gEEquipSlot_Ring = 4,
gEEquipSlot_EarRing = 5,
gEEquipSlot_Body = 6,
gEEquipSlot_Hat = 7,
gEEquipSlot_Legs = 8,
gEEquipSlot_Feet = 9,
gEEquipSlot_Head = 10,
gEEquipSlot_Jetpack = 11,
gEEquipSlot_Quiver = 12,
gEEquipSlot_Light = 13,
};
enum gESearchSpaceDirection {
gESearchSpaceDirection_ForwardCenter = 0, // (default)
gESearchSpaceDirection_BackwardCenter = 1,
gESearchSpaceDirection_UpCenter = 2,
gESearchSpaceDirection_DownCenter = 3,
gESearchSpaceDirection_LeftCenter = 4,
gESearchSpaceDirection_RightCenter = 5,
gESearchSpaceDirection_ForwardUpLeft = 6,
gESearchSpaceDirection_ForwardUpRight = 7,
gESearchSpaceDirection_ForwardDownLeft = 8,
gESearchSpaceDirection_ForwardDownRight = 9,
gESearchSpaceDirection_BackwardUpLeft = 10,
gESearchSpaceDirection_BackwardUpRight = 11,
gESearchSpaceDirection_BackwardDownLeft = 12,
gESearchSpaceDirection_BackwardDownRight = 13,
};
enum gEMovementSpeciesType {
gEMovementSpeciesType_Human = 0, // (default)
gEMovementSpeciesType_Beast = 1,
gEMovementSpeciesType_BigBeast = 2,
gEMovementSpeciesType_SmallBeast = 3,
gEMovementSpeciesType_Insect = 4,
gEMovementSpeciesType_BigInsect = 5,
};
enum gEBehaviorNodeConditionPolicy {
gEBehaviorNodeConditionPolicy_ImmediateMode = 0, // (default)
gEBehaviorNodeConditionPolicy_MonitoringMode = 1,
};
enum eEShaderQuality {
eEShaderQuality_Low = 0,
eEShaderQuality_Medium = 1, // (default)
eEShaderQuality_High = 2,
};
enum gEEffectModifier {
gEEffectModifier_None = 0, // (default)
gEEffectModifier_Damage = 1,
gEEffectModifier_Duration = 2,
};
enum gEQuestActor {
gEQuestActor_Client = 0, // (default)
gEQuestActor_Target = 1,
};
enum gETickSide {
gETickSide_None = 0, // (default)
gETickSide_Left = 1,
gETickSide_Right = 2,
};
enum gEConfigVisibility {
gEConfigVisibility_Hidden = 0,
gEConfigVisibility_Locked = 1,
gEConfigVisibility_CanBeModified = 2,
};
enum eEPntLightShape {
eEPntLightShape_Sphere = 0, // (default)
eEPntLightShape_Disc = 1,
eEPntLightShape_Tube = 2,
eEPntLightShape_Rect = 3,
};
enum gEWalkMode {
gEWalkMode_Walk = 0,
gEWalkMode_Run = 1, // (default)
gEWalkMode_Sprint = 2,
gEWalkMode_FlySlow = 3,
gEWalkMode_FlyFast = 4,
};
enum gEItemLevel {
gEItemLevel_Normal = 0, // (default)
gEItemLevel_Damaged = 1,
gEItemLevel_Enhanced = 2,
gEItemLevel_Legendary = 3,
gEItemLevel_None = 0,
gEItemLevel_1 = 0,
gEItemLevel_2 = 1,
gEItemLevel_3 = 2,
};
enum gEDifficultyMinigames {
gEDifficultyMinigames_Easy = 0,
gEDifficultyMinigames_Normal = 1, // (default)
gEDifficultyMinigames_Hard = 2,
};
enum bESaveGameMountType {
bESaveGameMountType_Default = 0, // (default)
bESaveGameMountType_TransferPS4 = 1,
};
enum gEStatusEffectType {
gEStatusEffectType_Normal = 0, // (default)
gEStatusEffectType_Area = 1,
};
enum gEReason {
gEReason_None = 0, // (default)
gEReason_PlayerTalk = 1,
gEReason_ImportantInfo = 2,
gEReason_PlayerSneaking = 3,
gEReason_PlayerWeapon = 4,
gEReason_PlayerRoom = 5,
gEReason_PlayerInteract = 6,
gEReason_Eat = 7,
gEReason_Ransack = 8,
gEReason_Nuisance = 9,
gEReason_Fighter = 10,
gEReason_DamageLivestock = 11,
gEReason_MurderLivestock = 12,
gEReason_Theft = 13,
gEReason_Defeat = 14,
gEReason_Murder = 15,
gEReason_Enemy = 16,
gEReason_Attacker = 17,
gEReason_Damage = 18,
gEReason_Magic = 19,
gEReason_Duel = 20,
gEReason_Kill = 21,
gEReason_Bloodrage = 22,
gEReason_Disturbed = 23,
gEReason_Ghost = 24,
};
enum gENavOffsetUser {
gENavOffsetUser_Any = 0, // (default)
gENavOffsetUser_Player = 1,
gENavOffsetUser_NPC = 2,
gENavOffsetUser_AdultNPC = 3,
gENavOffsetUser_Male = 4,
gENavOffsetUser_Female = 5,
gENavOffsetUser_Child = 6,
};
enum eENormalDistributionFunction {
eENormalDistributionFunction_Phong = 0,
eENormalDistributionFunction_Beckmann = 1,
eENormalDistributionFunction_GGX = 2, // (default)
};
enum eEGIHelperType {
eEGIHelperType_ForceHelperProbe = 0, // (default)
eEGIHelperType_ForceOutdoorProbe = 1,
};
enum eESoundChannel {
eESoundChannel_Master = 0,
eESoundChannel_Game = 1, // (default)
eESoundChannel_Cutscene = 2,
};
enum gECameraNoiseType {
gECameraNoiseType_Perlin = 0, // (default)
gECameraNoiseType_Ebert = 1,
gECameraNoiseType_Peachey = 2,
};
enum gEBlockStability {
gEBlockStability_None = 0, // (default)
gEBlockStability_Low = 1,
gEBlockStability_Medium = 2,
gEBlockStability_High = 3,
};
enum gESocketValue {
gESocketValue_None = 0, // (default)
gESocketValue_Small = 1,
gESocketValue_Medium = 2,
gESocketValue_Large = 3,
gESocketValue_Count = 4,
};
enum gESlotPositionType {
gESlotPositionType_None = 0, // (default)
gESlotPositionType_Front = 1,
gESlotPositionType_Side = 2,
gESlotPositionType_Back = 3,
};
enum gEAnchorType {
gEAnchorType_Local = 0, // (default)
gEAnchorType_Roam = 1,
gEAnchorType_Patrol = 2,
gEAnchorType_Event = 3,
gEAnchorType_Fight = 4,
gEAnchorType_LocalRoam = 5,
gEAnchorType_SVMSmalltalk = 6,
};
enum eEFinalBlend {
eEFinalBlend_Overwrite = 0,
eEFinalBlend_AlphaBlend = 1, // (default)
eEFinalBlend_AlphaModulate = 2,
eEFinalBlend_Modulate = 3,
eEFinalBlend_Translucent = 4,
eEFinalBlend_Darken = 5,
eEFinalBlend_Brighten = 6,
eEFinalBlend_Invisible = 7,
};
enum gEActionInput {
gEActionInput_Undefined = 0, // (default)
gEActionInput_MoveForward = 1,
gEActionInput_MoveBackward = 2,
gEActionInput_MoveLeft = 3,
gEActionInput_MoveRight = 4,
gEActionInput_LookLeft = 5,
gEActionInput_LookRight = 6,
gEActionInput_LookUp = 7,
gEActionInput_LookDown = 8,
gEActionInput_ZoomIn = 9,
gEActionInput_ZoomOut = 10,
gEActionInput_CameraDistance = 11,
gEActionInput_Walk = 12,
gEActionInput_Sprint = 13,
gEActionInput_SprintToggle = 14,
gEActionInput_Jump = 15,
gEActionInput_Jetpack = 16,
gEActionInput_Sneak = 17,
gEActionInput_JumpSneakCombi = 18,
gEActionInput_WeaponMode = 19,
gEActionInput_PrimaryAction = 20,
gEActionInput_SecondaryAction = 21,
gEActionInput_PowerAttack = 22,
gEActionInput_SpecialMove = 23,
gEActionInput_Reload = 31,
gEActionInput_PlayerLight = 32,
gEActionInput_Evade = 24,
gEActionInput_TargetLock = 25,
gEActionInput_TargetLockLeft = 26,
gEActionInput_TargetLockRight = 27,
gEActionInput_TargetLockDown = 28,
gEActionInput_TargetLockUp = 29,
gEActionInput_RangedWeaponMod = 30,
gEActionInput_QuickUse0 = 33,
gEActionInput_QuickUse1 = 34,
gEActionInput_QuickUse2 = 35,
gEActionInput_QuickUse3 = 36,
gEActionInput_QuickUse4 = 37,
gEActionInput_QuickUse5 = 38,
gEActionInput_QuickUse6 = 39,
gEActionInput_QuickUse7 = 40,
gEActionInput_QuickUse8 = 41,
gEActionInput_QuickUse9 = 42,
gEActionInput_GP_QuickUse = 43,
gEActionInput_GP_PauseMenu = 44,
gEActionInput_GP_QuickUse_Left = 45,
gEActionInput_GP_QuickUse_Right = 46,
gEActionInput_GP_QuickUse_Up = 47,
gEActionInput_GP_QuickUse_Down = 48,
gEActionInput_GP_Map_ZoomIn = 49,
gEActionInput_GP_Map_ZoomOut = 50,
gEActionInput_GP_MovementToggle = 51,
gEActionInput_GP_JetpackThrust = 52,
gEActionInput_GameMenu = 53,
gEActionInput_GameMenu_Attributes = 54,
gEActionInput_GameMenu_Perks = 55,
gEActionInput_GameMenu_Inventory = 56,
gEActionInput_GameMenu_Log = 57,
gEActionInput_GameMenu_Map = 58,
gEActionInput_Escape = 59,
gEActionInput_QuickSave = 60,
gEActionInput_QuickLoad = 61,
gEActionInput_Hud_A = 62,
gEActionInput_Hud_B = 63,
gEActionInput_Hud_Y = 64,
gEActionInput_Hud_X = 65,
gEActionInput_Hud_NextPage = 66,
gEActionInput_Hud_PrevPage = 67,
gEActionInput_Hud_SecStickLeft = 68,
gEActionInput_Hud_SecStickRight = 69,
gEActionInput_Hud_SecStickUp = 70,
gEActionInput_Hud_SecStickDown = 71,
gEActionInput_Hud_Accept = 72,
gEActionInput_Hud_Dismiss = 73,
gEActionInput_Hud_LeftStick = 74,
gEActionInput_Hud_RightStick = 75,
gEActionInput_Hud_NavigateUp = 76,
gEActionInput_Hud_NavigateDown = 77,
gEActionInput_Hud_NavigateLeft = 78,
gEActionInput_Hud_NavigateRight = 79,
gEActionInput_Hud_PageUp = 80,
gEActionInput_Hud_PageDown = 81,
gEActionInput_Hud_PageBegin = 82,
gEActionInput_Hud_PageEnd = 83,
gEActionInput_Hud_ScrollToggle = 84,
gEActionInput_Axis_LookLeftRight = 86,
gEActionInput_Axis_LookDownUp = 87,
gEActionInput_Axis_MoveBackwardForward = 88,
gEActionInput_Axis_MoveLeftRight = 89,
gEActionInput_Axis_TargetLockLeftRight = 91,
gEActionInput_Axis_TargetLockDownUp = 90,
gEActionInput_Axis_Hud_NavigateDownUp = 92,
gEActionInput_Axis_Hud_NavigateLeftRight = 93,
gEActionInput_Axis_Hud_SecStickLeftRight = 94,
gEActionInput_Axis_Hud_SecStickDownUp = 95,
};
enum eEAudioChannelFallOff {
eEAudioChannelFallOff_Logarithmic = 0, // (default)
eEAudioChannelFallOff_Linear = 1,
};
enum gEPerformanceMeasure {
gEPerformanceMeasure_SSE = 0, // (default)
gEPerformanceMeasure_MSE = 1,
};
enum eERefractionMode {
eERefractionMode_Normal = 0, // (default)
eERefractionMode_Solid = 1,
eERefractionMode_Shell = 2,
};
enum gEStateGraphEventType {
gEStateGraphEventType_None = 0, // (default)
gEStateGraphEventType_Trigger = 1,
gEStateGraphEventType_Untrigger = 2,
gEStateGraphEventType_Touch = 3,
gEStateGraphEventType_Untouch = 4,
gEStateGraphEventType_Damage = 5,
gEStateGraphEventType_FirstTrigger = 6,
gEStateGraphEventType_LastUntrigger = 7,
gEStateGraphEventType_FirstTouch = 8,
gEStateGraphEventType_LastUntouch = 9,
};
enum gESkill {
gESkill_None = 0, // (default)
gESkill_Attrib_Strength = 1,
gESkill_Attrib_Toughness = 2,
gESkill_Attrib_Dexterity = 3,
gESkill_Attrib_Intelligence = 4,
gESkill_Attrib_Cunning = 5,
gESkill_MaxHP = 136,
gESkill_Hitpoints = 137,
gESkill_MaxMana = 138,
gESkill_Mana = 139,
gESkill_MaxElex = 140,
gESkill_Elex = 141,
gESkill_MaxStamina = 142,
gESkill_XP = 6,
gESkill_Soul = 7,
gESkill_LearnPoints = 8,
gESkill_AttributePoints = 9,
gESkill_Level = 143,
gESkill_Bonus_MeleeWeapons = 10,
gESkill_Bonus_RangedWeapons = 11,
gESkill_Bonus_HeavyWeapons = 12,
gESkill_Bonus_Grenades = 13,
gESkill_Bonus_AttackPower = 14,
gESkill_Bonus_ParadePower = 15,
gESkill_Bonus_CritChance = 16,
gESkill_Bonus_ResistAll = 17,
gESkill_Bonus_ResistReality = 18,
gESkill_Bonus_Armor = 19,
gESkill_SocketItemsBonus_Damage = 20,
gESkill_SocketItemsBonus_CrewDamage = 21,
gESkill_SocketItemsBonus_HP = 22,
gESkill_SocketItemsBonus_CrewHP = 23,
gESkill_SocketItemsBonus_HPPerHit = 24,
gESkill_SocketItemsBonus_LowerResistOpponent = 25,
gESkill_SocketItemsBonus_ResistAll = 26,
gESkill_SocketItemsBonus_CritChance = 27,
gESkill_SocketItemsBonus_MonsterXP = 28,
gESkill_SocketItemsBonus_QuestXP = 29,
gESkill_Multiplier_XPBonus = 30,
gESkill_Perk_MeleeWeapons = 31,
gESkill_Perk_Kick = 32,
gESkill_Perk_Backstab = 33,
gESkill_Perk_MeleeWeaponHandling = 34,
gESkill_Perk_RangedWeapons = 35,
gESkill_Perk_ProjectileMaster = 36,
gESkill_Perk_EnergyMaster = 37,
gESkill_Perk_PowderMaster = 38,
gESkill_Perk_RangedWeaponHandling = 39,
gESkill_Perk_HeavyWeapons = 40,
gESkill_Perk_HeavyWeaponHandling = 41,
gESkill_Perk_Grenades = 42,
gESkill_Perk_ResistAll = 43,
gESkill_Perk_Armor = 44,
gESkill_Perk_ExtraHealth = 45,
gESkill_Perk_HealthRegeneration = 46,
gESkill_Perk_ExtraStamina = 47,
gESkill_Perk_StaminaRegeneration = 48,
gESkill_Perk_6thSense = 49,
gESkill_Perk_LoneWolf = 50,
gESkill_Perk_StrongerPotions = 51,
gESkill_Perk_Eater = 52,
gESkill_Perk_Lockpick = 53,
gESkill_Perk_LockpickBreak = 54,
gESkill_Perk_Pickpocket = 55,
gESkill_Perk_BuildWeapons = 56,
gESkill_Perk_Socketry = 57,
gESkill_Perk_BuildAmmo = 58,
gESkill_Perk_BuildGrenades = 59,
gESkill_Perk_Chemistry = 60,
gESkill_Perk_Hacking = 61,
gESkill_Perk_Mining = 62,
gESkill_Perk_Trophies = 63,
gESkill_Perk_AttributePoints = 64,
gESkill_Perk_ExtraAttribute = 65,
gESkill_Perk_MonsterXP = 66,
gESkill_Perk_BookXP = 67,
gESkill_Perk_QuestXP = 68,
gESkill_Perk_Barter = 69,
gESkill_Perk_CheapLearning = 70,
gESkill_Perk_Party = 71,
gESkill_Perk_ThiefSense = 72,
gESkill_Perk_Trusted = 73,
gESkill_Perk_Advocat = 74,
gESkill_Perk_Jetpack = 75,
gESkill_Perk_JetpackSprint = 76,
gESkill_Perk_JetpackEmergencyBooster = 77,
gESkill_Perk_JetpackHover = 78,
gESkill_Perk_JetpackEvade = 79,
gESkill_Perk_JetpackSpareFuelTank = 80,
gESkill_Perk_JetpackAdditionalFuel = 81,
gESkill_Perk_JetpackUltimate = 82,
gESkill_Perk_Mana = 83,
gESkill_Perk_RangedMagic = 84,
gESkill_Perk_RangedMagicAim = 85,
gESkill_Perk_RangedMagicHeavy = 86,
gESkill_Perk_BSKFirerain = 87,
gESkill_Perk_BSKFirewave = 88,
gESkill_Perk_MeleeMagic = 89,
gESkill_Perk_MeleeMagicAim = 90,
gESkill_Perk_MeleeMagicHeavy = 91,
gESkill_Perk_BSKManaAura = 92,
gESkill_Perk_Elex = 93,
gESkill_Perk_HarvestElex = 94,
gESkill_Perk_IceMagic = 95,
gESkill_Perk_IceMagicHeavy = 96,
gESkill_Perk_IceMagicLightning = 97,
gESkill_Perk_ALBBlizzard = 98,
gESkill_Perk_ALBHeal = 99,
gESkill_Perk_StimResistance = 100,
gESkill_Perk_StimRage = 101,
gESkill_Perk_StimRegeneration = 102,
gESkill_Perk_StimStamina = 103,
gESkill_Perk_StimSpeed = 104,
gESkill_Perk_LastChance = 105,
gESkill_Perk_Faithfull = 106,
gESkill_Perk_SelfHurt = 107,
gESkill_Perk_BloodCleansing = 108,
gESkill_Perk_IgnorePain = 109,
gESkill_Perk_Rage = 110,
gESkill_Perk_ThroneSlot = 111,
gESkill_Perk_ThroneDamage = 112,
gESkill_Perk_ThroneArmor = 113,
gESkill_Perk_ThroneAttackSpeed = 114,
gESkill_Perk_ThroneSprint = 115,
gESkill_Perk_ThroneHP = 116,
gESkill_Perk_ThroneStamina = 117,
gESkill_Perk_MutantKiller = 118,
gESkill_Perk_RobotKiller = 119,
gESkill_Perk_SkyandKiller = 120,
gESkill_Perk_ItemSight = 121,
gESkill_Perk_SenseLife = 122,
gESkill_Perk_Mutantproof = 123,
gESkill_Perk_SenseMachines = 124,
gESkill_Perk_Adventurer = 125,
gESkill_Perk_Cleric = 126,
gESkill_Perk_Outlaw = 127,
gESkill_Perk_Berserker = 128,
gESkill_Perk_Alb = 129,
gESkill_Perk_Morkon = 130,
gESkill_Skill_AttackAbility = 144,
gESkill_Skill_ParadeAbility = 145,
gESkill_Skill_StatusEffectThreshold = 146,
gESkill_Skill_Combat = 131,
gESkill_Skill_Survival = 132,
gESkill_Skill_Crafting = 133,
gESkill_Skill_Personality = 134,
gESkill_Skill_Jetpack = 135,
gESkill_Protection_Armor = 147,
gESkill_Protection_ResistFire = 148,
gESkill_Protection_ResistCold = 149,
gESkill_Protection_ResistPoison = 150,
gESkill_Protection_ResistRad = 151,
gESkill_Protection_ResistLightning = 152,
gESkill_Protection_ResistPSI = 153,
gESkill_Protection_ResistBleed = 154,
gESkill_Protection_ResistExplosive = 155,
gESkill_Protection_ResistReflection = 156,
gESkill_Protection_ResistEMP = 157,
gESkill_Protection_ResistPierce = 158,
gESkill_Protection_ResistReality = 159,
gESkill_NPC_Attack_Power = 160,
gESkill_NPC_Attack_Speed = 161,
gESkill_NPC_Ranged_Accuracy_Bonus = 162,
gESkill_NPC_Ranged_Critical_Base = 163,
gESkill_Attrib_Blood = 136,
gESkill_Stat_Blood = 137,
gESkill_Stat_Glory = 6,
gESkill_Bonus_RadResist = 17,
gESkill_Bonus_FireResist = 17,
gESkill_Bonus_ColdResist = 17,
gESkill_Bonus_PoisonResist = 17,
gESkill_Perk_AttackPower = 0,
gESkill_Perk_ParadePower = 0,
gESkill_Perk_CritChance = 0,
gESkill_Perk_JetPackAttack = 0,
gESkill_Perk_RadResist = 151,
gESkill_Perk_FireResist = 148,
gESkill_Perk_ColdResist = 149,
gESkill_Perk_PoisonResist = 150,
gESkill_Perk_Pickpocket2ndTry = 53,
gESkill_Perk_ModifyWeapons = 56,
gESkill_Perk_Jewelry = 0,
gESkill_Perk_SkillCombat = 131,
gESkill_Perk_SkillSurvival = 132,
gESkill_Perk_SkillCrafting = 133,
gESkill_Perk_SkillPersonality = 134,
gESkill_Perk_AnimalFriend = 0,
gESkill_Perk_Emotional = 0,
gESkill_Perk_Neutral = 0,
gESkill_Perk_Synthetic = 0,
gESkill_Perk_Magic = 0,
gESkill_Perk_EnchantWeapon = 0,
gESkill_Perk_ScatterShot = 0,
gESkill_Perk_SeekingShot = 0,
gESkill_Perk_Camouflage = 0,
gESkill_Perk_ArmorBuff = 0,
gESkill_Perk_MeleeBuff = 0,
gESkill_Perk_HPintoMana = 0,
gESkill_Perk_SummonGhostAnimal = 0,
gESkill_Perk_PoisonAura = 0,
gESkill_Perk_Heal = 0,
gESkill_Perk_PSI = 0,
gESkill_Perk_Battery = 0,
gESkill_Perk_BuildTechWeapon = 0,
gESkill_Perk_OneManArmy = 0,
gESkill_Perk_Suggestion = 0,
gESkill_Perk_Cleansing = 0,
gESkill_Perk_Shield = 0,
gESkill_Perk_RangedBuff = 0,
gESkill_Perk_Phasing = 0,
gESkill_Perk_ForceWave = 0,
gESkill_Perk_LastStand = 0,
gESkill_Perk_Projection = 0,
gESkill_Perk_Injector = 0,
gESkill_Perk_BuildMechWeapon = 0,
gESkill_Perk_DrugCapacity = 0,
gESkill_Perk_Regeneration = 0,
gESkill_Perk_Resistance = 0,
gESkill_Perk_RageMode = 0,
gESkill_Perk_ImmuneToStatuseffects = 0,
gESkill_Perk_HalfDamage = 0,
gESkill_Perk_DoubleDamage = 0,
gESkill_Perk_Animalinstinct = 0,
gESkill_Perk_GuildEnergyRegeneration = 0,
gESkill_Skill_Berserker = 0,
gESkill_Skill_Outlaw = 0,
gESkill_Skill_Cleric = 0,
gESkill_MaxGuildEnergy = 0,
gESkill_GuildEnergy = 0,
};
enum gECombatAimPosRelativeTo {
gECombatAimPosRelativeTo_Trajectory = 0, // (default)
gECombatAimPosRelativeTo_HeadBone = 1,
};
enum gEBehaviorClassPreset {
gEBehaviorClassPreset_None = 0, // (default)
gEBehaviorClassPreset_Normal = 1,
gEBehaviorClassPreset_Swift = 2,
gEBehaviorClassPreset_Blocker = 3,
gEBehaviorClassPreset_Blaster = 4,
};
enum eSSubMeshFlags {
eSSubMeshFlags_None = 0, // (default)
eSSubMeshFlags_HairDoubledSided = 1,
};
enum eEShaderSampleType {
eEShaderSampleType_Color = 0, // (default)
eEShaderSampleType_Normal_RGB = 1,
eEShaderSampleType_Normal_RG = 2,
eEShaderSampleType_Red = 3,
eEShaderSampleType_Green = 4,
eEShaderSampleType_Blue = 5,
eEShaderSampleType_Alpha = 6,
eEShaderSampleType_Normal_Signed_RG = 2,
};
enum gEFlightPathType {
gEFlightPathType_Ballistic = 0, // (default)
gEFlightPathType_Seeking = 1,
};
enum gEAttackPosition {
gEAttackPosition_None = 0, // (default)
gEAttackPosition_Fighting = 1,
gEAttackPosition_Following = 2,
gEAttackPosition_Waiting = 3,
};
enum gEUIDisplayDigitState {
gEUIDisplayDigitState_Normal = 0, // (default)
gEUIDisplayDigitState_RightPosition = 1,
gEUIDisplayDigitState_WrongPosition = 2,
gEUIDisplayDigitState_NotAvailable = 3,
};
enum eEIFOutputMode {
eEIFOutputMode_Texture = 0, // (default)
eEIFOutputMode_FrameBuffer = 1,
};
enum eEPropertySetType {
eEPropertySetType_Unknown = 0,
eEPropertySetType_Base = 1,
eEPropertySetType_MeshVisual = 2, // (default)
eEPropertySetType_DummyVisual = 3,
eEPropertySetType_ShaderParticleSystem = 4,
eEPropertySetType_Navigation = 5,
eEPropertySetType_DynamicCollisionCircle = 6,
eEPropertySetType_Radio = 7,
eEPropertySetType_Group = 8,
eEPropertySetType_Respawn = 9,
eEPropertySetType_EffectStatic = 10,
eEPropertySetType_CategoryTags = 11,
eEPropertySetType_NavHelper = 12,
eEPropertySetType_TileSet = 13,
eEPropertySetType_GIHelper = 14,
eEPropertySetType_PointLight = 15,
eEPropertySetType_ReflectionProbe = 16,
eEPropertySetType_MovementBase = 17,
eEPropertySetType_CameraAI = 18,
eEPropertySetType_UNUSEDREPLACEME00 = 19,
eEPropertySetType_AIHelper = 20,
eEPropertySetType_AIHelperFreePoint = 21,
eEPropertySetType_UNUSEDREPLACEME01 = 22,
eEPropertySetType_UNUSEDREPLACEME02 = 23,
eEPropertySetType_NPC = 24,
eEPropertySetType_Inventory = 106,
eEPropertySetType_Clock = 26,
eEPropertySetType_Skydome = 27,
eEPropertySetType_GIProbe = 28,
eEPropertySetType_UNUSEDREPLACEME03 = 29,
eEPropertySetType_ScriptRoutine = 30,
eEPropertySetType_Impostor = 31,
eEPropertySetType_Item = 32,
eEPropertySetType_UNUSEDREPLACEME04 = 33,
eEPropertySetType_FlockingField = 34,
eEPropertySetType_Quest = 35,
eEPropertySetType_InfoManager = 36,
eEPropertySetType_Info = 37,
eEPropertySetType_InfoScript = 38,
eEPropertySetType_InfoScriptLine = 39,
eEPropertySetType_Focus = 40,
eEPropertySetType_NavOffset = 41,
eEPropertySetType_Arena = 42,
eEPropertySetType_Area = 43,
eEPropertySetType_Vegetation = 44,
eEPropertySetType_VegetationBrush = 45,
eEPropertySetType_VegetationRubber = 46,
eEPropertySetType_Dialog = 47,
eEPropertySetType_Lock = 48,
eEPropertySetType_Door = 49,
eEPropertySetType_UNUSEDREPLACEME05 = 50,
eEPropertySetType_UNUSEDREPLACEME06 = 51,
eEPropertySetType_ScriptTrigger = 52,
eEPropertySetType_UNUSEDREPLACEME07 = 53,
eEPropertySetType_Ladder = 54,
eEPropertySetType_GIOcclusionMesh = 55,
eEPropertySetType_Party = 56,
eEPropertySetType_Anchor = 57,
eEPropertySetType_Letter = 58,
eEPropertySetType_Book = 59,
eEPropertySetType_MapMarker = 60,
eEPropertySetType_GIReceiver = 61,
eEPropertySetType_UNUSEDREPLACEME08 = 62,
eEPropertySetType_Projectile = 63,
eEPropertySetType_Sound = 64,
eEPropertySetType_Strip = 65,
eEPropertySetType_AIZone = 66,
eEPropertySetType_AudioEmitter = 67,
eEPropertySetType_Effect = 68,
eEPropertySetType_Barricade = 69,
eEPropertySetType_WeatherZone = 70,
eEPropertySetType_Precipitation = 71,
eEPropertySetType_StateGraph = 72,
eEPropertySetType_Mover = 73,
eEPropertySetType_Magic = 74,
eEPropertySetType_Tutorial = 75,
eEPropertySetType_UNUSEDREPLACEME09 = 76,
eEPropertySetType_Skills = 77,
eEPropertySetType_ArmorSet = 78,
eEPropertySetType_Crafting = 79,
eEPropertySetType_MapLocation = 80,
eEPropertySetType_Recipe = 81,
eEPropertySetType_RecipeBook = 82,
eEPropertySetType_Decal = 83,
eEPropertySetType_GenericEntityListener = 84,
eEPropertySetType_Billboard = 85,
eEPropertySetType_InfoSystem = 86,
eEPropertySetType_CombatSystem2 = 87,
eEPropertySetType_AreaStringProperty = 88,
eEPropertySetType_UNUSEDREPLACEME10 = 89,
eEPropertySetType_UNUSEDREPLACEME11 = 90,
eEPropertySetType_GameScript = 91,
eEPropertySetType_BodyPart = 92,
eEPropertySetType_ParticleSystem = 93,
eEPropertySetType_MapInfo = 94,
eEPropertySetType_AudioReverb = 95,
eEPropertySetType_ImpostorGenerator = 96,
eEPropertySetType_Terrain = 97,
eEPropertySetType_TerrainMapStreet = 98,
eEPropertySetType_TerrainRiver = 99,
eEPropertySetType_TerrainTools = 100,
eEPropertySetType_PhysicsActor = 101,
eEPropertySetType_CharacterMovement2 = 102,
eEPropertySetType_Animation3 = 103,
eEPropertySetType_Interaction = 104,
eEPropertySetType_Cutscene = 105,
eEPropertySetType_MeshPrefab = 25,
eEPropertySetType_LockPick = 107,
eEPropertySetType_DebugMeshVisual = 108,
eEPropertySetType_FixCamera = 109,
eEPropertySetType_MovingObject = 110,
eEPropertySetType_DebugBillboard = 111,
eEPropertySetType_Salvage = 112,
eEPropertySetType_UNUSEDREPLACEME12 = 113,
eEPropertySetType_PathFollowing = 114,
eEPropertySetType_Questmarker = 115,
eEPropertySetType_NavExclude = 116,
eEPropertySetType_NavFlexPath = 117,
eEPropertySetType_NavOffMeshConnector = 118,
eEPropertySetType_SeaMonsterSkills = 119,
eEPropertySetType_SplineMesh = 122,
eEPropertySetType_Description = 123,
eEPropertySetType_VegetationModifier = 124,
eEPropertySetType_Bomb = 126,
};
enum eEDynamicLightEffect {
eEDynamicLightEffect_Steady = 0, // (default)
eEDynamicLightEffect_Pulse = 1,
eEDynamicLightEffect_Blink = 2,
eEDynamicLightEffect_Flicker = 3,
eEDynamicLightEffect_Strobe = 4,
eEDynamicLightEffect_NoisePerlin = 5,
eEDynamicLightEffect_NoiseEbert = 6,
eEDynamicLightEffect_NoisePeachey = 7,
};
enum gEAimingBehavior {
gEAimingBehavior_AssistOff = 0, // (default)
gEAimingBehavior_AssistOn = 1,
};
enum gEPartyMemberType {
gEPartyMemberType_None = 0, // (default)
gEPartyMemberType_Party = 1,
gEPartyMemberType_PlayerGuide = 2,
gEPartyMemberType_PartySummoned = 3,
};
enum gEDamageValue {
gEDamageValue_None = 0, // (default)
gEDamageValue_Min = 1,
gEDamageValue_Max = 2,
gEDamageValue_Random = 3,
gEDamageValue_ParadeAttack = 4,
gEDamageValue_Critical = 5,
gEDamageValue_One = 6,
};
enum gECutsceneCommand {
gECutsceneCommand_Fill = 0, // (default)
gECutsceneCommand_InterpolatorFloat = 1,
gECutsceneCommand_InterpolatorVec2 = 2,
gECutsceneCommand_InterpolatorVec3 = 3,
gECutsceneCommand_InterpolatorVec4 = 4,
gECutsceneCommand_InterpolatorEuler = 5,
gECutsceneCommand_LookAtRotation = 6,
gECutsceneCommand_SetBool = 7,
gECutsceneCommand_PlayCamera = 8,
gECutsceneCommand_PlayAnimation = 10,
gECutsceneCommand_PlaySound = 11,
gECutsceneCommand_PlayVoice = 12,
gECutsceneCommand_PlayText = 13,
gECutsceneCommand_AutoFocus = 14,
gECutsceneCommand_Play2DSound = 15,
gECutsceneCommand_CamShakeInterpolatorVec3 = 16,
gECutsceneCommand_PlayVoiceArray = 17,
gECutsceneCommand_EntityShakeInterpolatorVec3 = 18,
gECutsceneCommand_PlayVideo = 19,
};
enum eEDebugImageEffect {
eEDebugImageEffect_None = -1, // (default)
eEDebugImageEffect_Depth = 0,
eEDebugImageEffect_Normal = 1,
eEDebugImageEffect_Albedo = 2,
eEDebugImageEffect_Roughness = 3,
eEDebugImageEffect_Reflectance = 4,
eEDebugImageEffect_Metalness = 5,
eEDebugImageEffect_SubSurfaceColor = 6,
eEDebugImageEffect_Ambientocclusion = 7,
eEDebugImageEffect_Specularocclusion = 8,
eEDebugImageEffect_Emissive = 9,
eEDebugImageEffect_ShadingModel = 10,
eEDebugImageEffect_PerPixelLightCount = 11,
eEDebugImageEffect_PerPixelProbeCount = 12,
eEDebugImageEffect_NaN = 13,
eEDebugImageEffect_StaticLight = 14,
eEDebugImageEffect_GI_Debug = 15,
eEDebugImageEffect_FogSlice = 16,
eEDebugImageEffect_RayTrace = 17,
eEDebugImageEffect_Shadows = 18,
eEDebugImageEffect_Shadows_SubSurface = 19,
eEDebugImageEffect_OverDraw_Alpha = 20,
eEDebugImageEffect_Velocity = 21,
eEDebugImageEffect_Texeldensity = 22,
eEDebugImageEffect_Reflections = 23,
eEDebugImageEffect_MaterialCalibration = 24,
eEDebugImageEffect_VertexColor = 25,
eEDebugImageEffect_MipLevel = 26,
eEDebugImageEffect_MipLevelMin = 27,
eEDebugImageEffect_MipLevelMax = 28,
eEDebugImageEffect_FrontFaceBackFace = 29,
};
enum eEShaderMaterialBlendMode {
eEShaderMaterialBlendMode_Normal = 0, // (default)
eEShaderMaterialBlendMode_Masked = 1,
eEShaderMaterialBlendMode_AlphaBlend = 2,
eEShaderMaterialBlendMode_Brighten = 3,
eEShaderMaterialBlendMode_Additive = 4,
eEShaderMaterialBlendMode_Modulate = 5,
eEShaderMaterialBlendMode_Glass = 7,
eEShaderMaterialBlendMode_Invisible = 6,
};
enum eESupportedNavigationTypes {
eESupportedNavigationTypes_Ground = 0, // (default)
eESupportedNavigationTypes_Flight = 1,
eESupportedNavigationTypes_GroundAndFlight = 2,
};
enum gELockStatus {
gELockStatus_Locked = 0,
gELockStatus_Unlocked = 1, // (default)
};
enum gEBehaviorNodeStatus {
gEBehaviorNodeStatus_Invalid = 0, // (default)
gEBehaviorNodeStatus_FailedInitialization = 1,
gEBehaviorNodeStatus_Initialized = 2,
gEBehaviorNodeStatus_Running = 3,
gEBehaviorNodeStatus_Success = 4,
gEBehaviorNodeStatus_Failure = 5,
gEBehaviorNodeStatus_Aborted = 6,
};
enum eEPhotometricUnit {
eEPhotometricUnit_Lumen = 0, // (default)
eEPhotometricUnit_Luminance = 1,
};
enum gEUISound {
gEUISound_None = 0, // (default)
gEUISound_Show = 1,
gEUISound_Hide = 2,
gEUISound_Activate = 3,
gEUISound_Deactivate = 4,
gEUISound_Focus = 5,
gEUISound_Invoke = 6,
gEUISound_GoBack = 7,
gEUISound_MoveNext = 8,
gEUISound_MovePrevious = 9,
gEUISound_MoveNextSub = 10,
gEUISound_MovePreviousSub = 11,
gEUISound_Deny = 12,
gEUISound_Count = 13,
};
enum gEThronePerk {
gEThronePerk_None = 0, // (default)
gEThronePerk_AttackPower = 1,
gEThronePerk_Damage = 2,
gEThronePerk_Armor = 3,
gEThronePerk_AttackSpeed = 4,
gEThronePerk_Sprint = 5,
gEThronePerk_HP = 6,
gEThronePerk_Stamina = 7,
gEThronePerk_Count = 8,
};
enum eEWeatherZoneShape {
eEWeatherZoneShape_3D_Sphere = 0,
eEWeatherZoneShape_3D_Box = 1,
};
enum eEShaderParticleDependencyType {
eEShaderParticleDependencyType_Predecessor = 0, // (default)
eEShaderParticleDependencyType_Successor = 1,
};
enum gEUIApplyConfiguration {
gEUIApplyConfiguration_None = 0, // (default)
gEUIApplyConfiguration_AudioModule = 1,
gEUIApplyConfiguration_ActionAdmin = 2,
gEUIApplyConfiguration_ResourceManager = 4,
gEUIApplyConfiguration_GraphicsModule = 8,
gEUIApplyConfiguration_ImageFilterAdmin = 16,
gEUIApplyConfiguration_IlluminationAdmin = 32,
gEUIApplyConfiguration_TerrainAdmin = 64,
gEUIApplyConfiguration_VegetationAdmin = 128,
gEUIApplyConfiguration_TutorialAdmin = 256,
gEUIApplyConfiguration_EffectSystem = 512,
gEUIApplyConfiguration_SceneAdmin = 1024,
gEUIApplyConfiguration_RenderSystemAdmin = 2048,
gEUIApplyConfiguration_UIModule = 4096,
gEUIApplyConfiguration_CombatAdmin = 8192,
gEUIApplyConfiguration_ShaderAdmin = 16384,
gEUIApplyConfiguration_ImageFilterShaderAdmin = 32768,
gEUIApplyConfiguration_SavegameHelper = 65536,
gEUIApplyConfiguration_FocusModule = 131072,
gEUIApplyConfiguration_Shadowplay = 262144,
gEUIApplyConfiguration_Localization = 524288,
};
enum eEBillboardTargetMode {
eEBillboardTargetMode_Self = 0, // (default)
eEBillboardTargetMode_Parent = 1,
eEBillboardTargetMode_Target = 2,
};
enum eEStripSpawning {
eEStripSpawning_Continuous = 0,
eEStripSpawning_Movement = 1, // (default)
eEStripSpawning_Timed = 2,
};
enum eEShaderParticleEmitterDecayMode {
eEShaderParticleEmitterDecayMode_Immediately = 0, // (default)
eEShaderParticleEmitterDecayMode_AfterCurrentLoop = 1,
eEShaderParticleEmitterDecayMode_AfterLastLoop = 2,
};
enum gEUIMapMarkerShowBorder {
gEUIMapMarkerShowBorder_Always = 0, // (default)
gEUIMapMarkerShowBorder_Never = 1,
gEUIMapMarkerShowBorder_HightlightedOnly = 2,
gEUIMapMarkerShowBorder_MinimapOnly = 3,
};
enum eEShaderElementDataType {
eEShaderElementDataType_Undifined = 0, // (default)
eEShaderElementDataType_Value = 1,
eEShaderElementDataType_Texture = 2,
eEShaderElementDataType_Sampler = 3,
eEShaderElementDataType_Material = 4,
eEShaderElementDataType_Particle_Curve = 5,
eEShaderElementDataType_Particle_Mesh = 6,
eEShaderElementDataType_Particle_EventBuffer = 7,
};
enum gENavOffMeshConnectorUserData {
gENavOffMeshConnectorUserData_Disabled = 0,
gENavOffMeshConnectorUserData_Climb = 1, // (default)
gENavOffMeshConnectorUserData_Ladder = 2,
gENavOffMeshConnectorUserData_JetPack = 3,
gENavOffMeshConnectorUserData_Door = 4,
gENavOffMeshConnectorUserData_Teleport = 5,
};
enum gEUIMiniMapPlacement {
gEUIMiniMapPlacement_SameHeight = 0, // (default)
gEUIMiniMapPlacement_AbovePlayer = 1,
gEUIMiniMapPlacement_BelowPlayer = 2,
};
enum gEInfoNPCStatus {
gEInfoNPCStatus_Alive = 0, // (default)
gEInfoNPCStatus_UnHarmed = 1,
gEInfoNPCStatus_Defeated = 2,
gEInfoNPCStatus_Dead = 3,
gEInfoNPCStatus_TalkedToPlayer = 4,
gEInfoNPCStatus_NotTalkedToPlayer = 5,
};
enum gESpeciesEffect {
gESpeciesEffect_Ambient = 0, // (default)
gESpeciesEffect_Attack = 1,
gESpeciesEffect_Defeat = 2,
gESpeciesEffect_Stumble = 3,
gESpeciesEffect_Threaten = 4,
};
enum gEAimModeType {
gEAimModeType_Off = 0, // (default)
gEAimModeType_Manual = 1,
gEAimModeType_Auto = 2,
};
enum gEStatusEffectStyle {
gEStatusEffectStyle_None = 0,
gEStatusEffectStyle_CoolDown = 1, // (default)
gEStatusEffectStyle_Damage = 2,
};
enum eEExecutionTimestampCompare {
eEExecutionTimestampCompare_None = 0,
eEExecutionTimestampCompare_Less = 1,
eEExecutionTimestampCompare_LessOrNone = 2,
eEExecutionTimestampCompare_Greater = 3, // (default)
eEExecutionTimestampCompare_GreaterOrNone = 4,
};
enum eEShaderParticleBillboardAlignment {
eEShaderParticleBillboardAlignment_Camera = 0, // (default)
eEShaderParticleBillboardAlignment_Binding = 1,
};
enum eEViewRange {
eEViewRange_Item_Small = 0, // (default)
eEViewRange_Item_Medium = 1,
eEViewRange_Item_Large = 2,
eEViewRange_NPC_Small = 3,
eEViewRange_NPC_Medium = 4,
eEViewRange_NPC_Large = 5,
eEViewRange_Level_Small = 6,
eEViewRange_Level_Medium = 7,
eEViewRange_Level_Large = 8,
eEViewRange_Object_Small = 9,
eEViewRange_Object_Medium = 10,
eEViewRange_Object_Large = 11,
eEViewRange_SpeedTree_Small = 12,
eEViewRange_SpeedTree_Medium = 13,
eEViewRange_SpeedTree_Large = 14,
eEViewRange_Events_Small = 15,
eEViewRange_Events_Medium = 16,
eEViewRange_Events_Large = 17,
eEViewRange_Terrain = 18,
eEViewRange_Effects_Small = 19,
eEViewRange_Effects_Medium = 20,
eEViewRange_Effects_Large = 21,
eEViewRange_Lights = 22,
eEViewRange_Infinity = 23,
eEViewRange_Sound_Small = 24,
eEViewRange_Sound_Medium = 25,
eEViewRange_Sound_Large = 26,
};
enum gEDamageCalculationType {
gEDamageCalculationType_Player = 0,
gEDamageCalculationType_Monster = 1, // (default)
gEDamageCalculationType_Immortal = 2,
gEDamageCalculationType_Invincible = 3,
};
enum gEAlignType {
gEAlignType_Left = 0, // (default)
gEAlignType_Right = 1,
gEAlignType_Center = 2,
gEAlignType_FillByScale = 3,
gEAlignType_FillByLoop = 4,
};
enum gEAimingAssist {
gEAimingAssist_None = 0, // (default)
gEAimingAssist_Initial = 1,
gEAimingAssist_Full = 2,
};
enum eEShaderTextureType {
eEShaderTextureType_1D = 0,
eEShaderTextureType_2D = 1, // (default)
eEShaderTextureType_3D = 2,
eEShaderTextureType_Cube = 3,
};
enum eEShaderCmpFunc {
eEShaderCmpFunc_Less = 0, // (default)
eEShaderCmpFunc_LessEqual = 1,
eEShaderCmpFunc_Greater = 2,
eEShaderCmpFunc_GreaterEqual = 3,
eEShaderCmpFunc_Equal = 4,
eEShaderCmpFunc_NotEqual = 5,
};
enum eEMaterialTessellationMode {
eEMaterialTessellationMode_None = 0, // (default)
eEMaterialTessellationMode_Flat = 1,
eEMaterialTessellationMode_PnTriangles = 2,
};
enum eEMouseAxis {
eEMouseAxis_None = 0, // (default)
eEMouseAxis_X = 1,
eEMouseAxis_Y = 2,
};
enum gESceneQuality {
gESceneQuality_Low = 0,
gESceneQuality_Medium = 1, // (default)
gESceneQuality_High = 2,
};
enum gEUISettingAnisotrophicFiltering {
gEUISettingAnisotrophicFiltering_Off = 0, // (default)
gEUISettingAnisotrophicFiltering_2 = 1,
gEUISettingAnisotrophicFiltering_4 = 2,
gEUISettingAnisotrophicFiltering_8 = 3,
gEUISettingAnisotrophicFiltering_16 = 4,
gEUISettingAnisotrophicFiltering_Count = 5,
};
enum gEStepMode {
gEStepMode_Walk = 0, // (default)
gEStepMode_Run = 1,
gEStepMode_Sprint = 2,
gEStepMode_Sneak = 3,
gEStepMode_Jump = 4,
gEStepMode_Land = 5,
gEStepMode_Turn = 6,
gEStepMode_BodyFall = 7,
gEStepMode_LandLight = 8,
gEStepMode_LandHeavy = 9,
};
enum gEItemEventTimerStartType {
gEItemEventTimerStartType_None = 0, // (default)
gEItemEventTimerStartType_StartOnHold = 1,
gEItemEventTimerStartType_StartOnHoldRight = 2,
gEItemEventTimerStartType_StartOnHoldLeft = 3,
};
enum gEStackType {
gEStackType_Normal = 0, // (default)
gEStackType_Trade = 1,
gEStackType_Hidden = 2,
gEStackType_ShoppingCart = 4,
};
enum gEEffectDecayMode {
gEEffectDecayMode_Decay = 0, // (default)
gEEffectDecayMode_Kill = 1,
};
enum eEPrefabForceMode {
eEPrefabForceMode_None = 0, // (default)
eEPrefabForceMode_Linear = 1,
eEPrefabForceMode_Explosion = 2,
};
enum eEGamepadTrigger {
eEGamepadTrigger_None = 0, // (default)
eEGamepadTrigger_Left = 1,
eEGamepadTrigger_Right = 2,
};
enum gEUISettingPostAATechnique {
gEUISettingPostAATechnique_Off = 0, // (default)
gEUISettingPostAATechnique_FXAA = 1,
gEUISettingPostAATechnique_SMAA = 2,
gEUISettingPostAATechnique_TFXAA = 3,
gEUISettingPostAATechnique_TSMAA = 4,
gEUISettingPostAATechnique_Count = 5,
};
enum gEUISettingQuality {
gEUISettingQuality_Off = 0, // (default)
gEUISettingQuality_Low = 1,
gEUISettingQuality_Medium = 2,
gEUISettingQuality_High = 3,
gEUISettingQuality_Ultra = 4,
gEUISettingQuality_Count = 5,
};
enum gEUIMapMarkerUserType {
gEUIMapMarkerUserType_Skull = 0,
gEUIMapMarkerUserType_Wolf = 1,
gEUIMapMarkerUserType_Chest = 2,
gEUIMapMarkerUserType_Cave = 3,
gEUIMapMarkerUserType_NPC = 4,
gEUIMapMarkerUserType_Inn = 5,
gEUIMapMarkerUserType_Campfire = 6,
gEUIMapMarkerUserType_Crafting = 7,
gEUIMapMarkerUserType_Star = 8,
gEUIMapMarkerUserType_Up = 9,
gEUIMapMarkerUserType_Down = 10,
gEUIMapMarkerUserType_QuestionMark = 11,
gEUIMapMarkerUserType_Count = 12,
};
enum gESkillModifier {
gESkillModifier_AddValue = 0, // (default)
gESkillModifier_SetToMax = 1,
gESkillModifier_SetToValue = 2,
gESkillModifier_AddPercentOfMax = 3,
gESkillModifier_AddPermanentValue = 4,
gESkillModifier_SetPermanentToValue = 5,
gESkillModifier_AddBaseValue = 6,
gESkillModifier_SetBaseToValue = 7,
};
enum gECutsceneSequence {
gECutsceneSequence_Supervisor = 0,
gECutsceneSequence_Director = 1, // (default)
gECutsceneSequence_Camera = 2,
gECutsceneSequence_Entity = 4,
gECutsceneSequence_Base = 5,
};
enum gECoverActionTest {
gECoverActionTest_SupportAnyOrNone = 15, // (default)
gECoverActionTest_SupportLowOrSide = 14,
gECoverActionTest_SupportLow = 2,
gECoverActionTest_SupportSide = 12,
};
enum eEShaderParticleNoiseType {
eEShaderParticleNoiseType_Value = 0,
eEShaderParticleNoiseType_Perlin = 1, // (default)
eEShaderParticleNoiseType_Cellular = 2,
};
enum eEMaterialShadingModel {
eEMaterialShadingModel_Default = 1, // (default)
eEMaterialShadingModel_Unlit = 0,
eEMaterialShadingModel_SubSurface = 2,
eEMaterialShadingModel_Translucent = 3,
eEMaterialShadingModel_Hair = 4,
eEMaterialShadingModel_Volume = 5,
eEMaterialShadingModel_Extraterrestrial = 6,
};
enum eEMouseButton {
eEMouseButton_None = 0, // (default)
eEMouseButton_LButton = 1,
eEMouseButton_RButton = 2,
eEMouseButton_MButton = 3,
eEMouseButton_XButton1 = 4,
eEMouseButton_XButton2 = 5,
eEMouseButton_Wheel_Up = 6,
eEMouseButton_Wheel_Down = 7,
};
enum eEAudioBankFormat {
eEAudioBankFormat_ADPCM = 0, // (default)
eEAudioBankFormat_VORBIS = 1,
eEAudioBankFormat_AT9 = 2,
eEAudioBankFormat_XMA = 3,
eEAudioBankFormat_PCM = 4,
};
enum gEFacialExpression {
gEFacialExpression_Neutral = 0, // (default)
gEFacialExpression_Angry = 1,
gEFacialExpression_Sad = 2,
gEFacialExpression_Happy = 3,
gEFacialExpression_Charmed = 4,
gEFacialExpression_None = 255,
};
enum gECoolDownType {
gECoolDownType_None = -1, // (default)
gECoolDownType_Ranged = 0,
gECoolDownType_Pistol = 1,
gECoolDownType_Crossbow = 2,
gECoolDownType_Dagger = 3,
gECoolDownType_Food = 4,
gECoolDownType_Spell_Barricade = 5,
gECoolDownType_Spell_Blizzard = 6,
gECoolDownType_Spell_BloodCleansing = 7,
gECoolDownType_Spell_Firerain = 8,
gECoolDownType_Spell_Firewave = 9,
gECoolDownType_Spell_Heal = 10,
gECoolDownType_Spell_IgnorePain = 11,
gECoolDownType_Spell_ManaAura = 12,
gECoolDownType_Spell_Rage = 13,
gECoolDownType_Spell_SelfHurt = 14,
gECoolDownType_Power_Shield = 15,
gECoolDownType_Power_RangedBuff = 16,
gECoolDownType_Power_Phasing = 17,
gECoolDownType_Power_SenseMachines = 18,
gECoolDownType_Power_Projection = 19,
gECoolDownType_Stim_Regeneration = 20,
gECoolDownType_Stim_Resistance = 21,
gECoolDownType_Stim_RageMode = 22,
gECoolDownType_Stim_SenseItems = 23,
gECoolDownType_Stim_ImmuneToStatuseffects = 24,
gECoolDownType_Stim_DoubleDamage = 25,
gECoolDownType_Stim_HalfDamage = 26,
gECoolDownType_Stim_AnimalInstinct = 27,
gECoolDownType_Potion_Healing = 28,
gECoolDownType_Spell_Icesplinter = -1,
gECoolDownType_Spell_Powerwave = -1,
gECoolDownType_Spell_Rust = -1,
gECoolDownType_Spell_Demonblade = -1,
gECoolDownType_Spell_Heroism = -1,
gECoolDownType_Spell_Reinforce = -1,
gECoolDownType_Spell_Runeskin = -1,
gECoolDownType_Spell_Shockwave = -1,
gECoolDownType_Spell_Stonefist = -1,
gECoolDownType_Spell_SummonHellhound = -1,
gECoolDownType_Spell_SummonWarrior = -1,
gECoolDownType_Spell_Bloodrage = -1,
gECoolDownType_Spell_Blowback = -1,
gECoolDownType_Spell_Creepingdeath = -1,
gECoolDownType_Spell_CurseOfWeakness = -1,
gECoolDownType_Spell_DeathOfBreath = -1,
gECoolDownType_Spell_Necromancy = -1,
gECoolDownType_Spell_Parrot = -1,
gECoolDownType_Spell_PestCloud = -1,
gECoolDownType_Spell_Cleansing = -1,
gECoolDownType_Power_LastStand = -1,
gECoolDownType_Power_Powerwave = -1,
gECoolDownType_Spell_Healing = -1,
gECoolDownType_Spell_Armor = -1,
gECoolDownType_Spell_MeleeBuff = -1,
gECoolDownType_Spell_Camouflage = -1,
gECoolDownType_Spell_HPToMana = -1,
gECoolDownType_Spell_SummonGhostAnimal = -1,
gECoolDownType_Spell_SenseLife = -1,
gECoolDownType_Spell_PoisonAura = -1,
gECoolDownType_Spell_Drone = -1,
gECoolDownType_Spell_Bodyshield = -1,
gECoolDownType_Spell_ForcePush = -1,
gECoolDownType_Spell_ForceWave = -1,
gECoolDownType_Spell_Itemscanner = -1,
gECoolDownType_Spell_Weakness = -1,
gECoolDownType_Spell_FireElemental = -1,
gECoolDownType_Spell_ManaElemental = -1,
gECoolDownType_Spell_DeflectionShield = -1,
gECoolDownType_Spell_FreezeHit = -1,
gECoolDownType_Spell_ManaPunch = -1,
};
enum eEGameVarCompare {
eEGameVarCompare_Equal = 0, // (default)
eEGameVarCompare_NotEqual = 1,
eEGameVarCompare_Less = 2,
eEGameVarCompare_LessEqual = 3,
eEGameVarCompare_Greater = 4,
eEGameVarCompare_GreaterEqual = 5,
};
enum gEScriptParamType {
gEScriptParamType_Unselected = 0, // (default)
gEScriptParamType_AutoSelect = 1,
gEScriptParamType_Int = 2,
gEScriptParamType_String = 3,
};
enum eEVegModifier {
eEVegModifier_None = 0, // (default)
eEVegModifier_Shadow = 1,
eEVegModifier_Sun = 2,
eEVegModifier_Water = 3,
eEVegModifier_Dry = 4,
eEVegModifier_CustomA = 5,
eEVegModifier_CustomB = 6,
};
enum gENavMeshUserDefFlag {
gENavMeshUserDefFlag_DEEPWATER = 16, // (default)
gENavMeshUserDefFlag_RIVER = 4,
gENavMeshUserDefFlag_LOWOCEAN = 8,
gENavMeshUserDefFlag_PREFERED = 2,
gENavMeshUserDefFlag_STANDARD = 1,
gENavMeshUserDefFlag_AVOIDED = 128,
gENavMeshUserDefFlag_NOBIGONES = 1024,
gENavMeshUserDefFlag_NOTRAVELERS = 8192,
};
enum eEDecalProjection {
eEDecalProjection_Prepective = 0, // (default)
eEDecalProjection_Paralel = 1,
};
enum gEFocusSource {
gEFocusSource_Camera = 0,
gEFocusSource_Player = 1,
gEFocusSource_PlayerPosCameraDir = 2,
gEFocusSource_CameraPosPlayerDir = 3,
gEFocusSource_CameraPosCurrentFocusDir = 4,
gEFocusSource_Auto = 5,
};
enum eEShadowQuality {
eEShadowQuality_Low = 0,
eEShadowQuality_Medium = 1,
eEShadowQuality_High = 2, // (default)
};
enum gEGender {
gEGender_Male = 0, // (default)
gEGender_Female = 1,
gEGender_Child = 2,
};
enum gEInfoType {
gEInfoType_Refuse = 0,
gEInfoType_VeryImportant = 1,
gEInfoType_Important = 2,
gEInfoType_News = 3,
gEInfoType_Info = 4, // (default)
gEInfoType_Parent = 5,
gEInfoType_Comment = 6,
gEInfoType_NPCSmalltalk = 7,
gEInfoType_Cutscene = 8,
gEInfoType_Audiolog = 9,
gEInfoType_Radio = 10,
gEInfoType_ForcedComment = 11,
};
enum gENavMeshCoverHeightTest {
gENavMeshCoverHeightTest_Failed = 0, // (default)
gENavMeshCoverHeightTest_High = 1,
gENavMeshCoverHeightTest_Low = 2,
gENavMeshCoverHeightTest_HighAndLow = 3,
};
enum eEPhysicsMaterialPermeabilityFlag {
eEPhysicsMaterialPermeabilityFlag_None = 0, // (default)
eEPhysicsMaterialPermeabilityFlag_LOS = 1,
eEPhysicsMaterialPermeabilityFlag_Projectile = 2,
eEPhysicsMaterialPermeabilityFlag_AudioOccluder = 4,
};
enum gEFlyHeight {
gEFlyHeight_All = 0, // (default)
gEFlyHeight_KeepHeight = 1,
gEFlyHeight_KeepHeightOrUp = 2,
};
enum eEControllerMoveType {
eEControllerMoveType_Physical = 0, // (default)
eEControllerMoveType_HeightCorrected = 1,
eEControllerMoveType_Free = 2,
eEControllerMoveType_Fall = 3,
eEControllerMoveType_PhysicalCtrl = 5,
eEControllerMoveType_PhysicalIgnoreControllers = 6,
};
enum eEInputDeviceTypes {
eEInputDeviceTypes_None = 0, // (default)
eEInputDeviceTypes_Keyboard = 1,
eEInputDeviceTypes_Mouse = 2,
eEInputDeviceTypes_MouseAxis = 3,
eEInputDeviceTypes_Gamepad = 4,
eEInputDeviceTypes_GamepadTrigger = 5,
eEInputDeviceTypes_GamepadAxis = 6,
eEInputDeviceTypes_Count = 7,
};
enum gEDifficultyFallDamage {
gEDifficultyFallDamage_None = 0,
gEDifficultyFallDamage_NotLethal = 1,
gEDifficultyFallDamage_Default = 2, // (default)
};
enum gETutorialState {
gETutorialState_NotRunning = 0, // (default)
gETutorialState_Running = 1,
gETutorialState_Completed = 2,
};
enum gEPickPocketDifficulty {
gEPickPocketDifficulty_Light = 0, // (default)
gEPickPocketDifficulty_Medium = 1,
gEPickPocketDifficulty_Hard = 2,
};
enum gEParticleSystemLink {
gEParticleSystemLink_Independent = 0,
gEParticleSystemLink_TargetEntity = 1, // (default)
gEParticleSystemLink_TargetBone = 2,
gEParticleSystemLink_NearestBone = 3,
};
enum gEStumbleFallBehavior {
gEStumbleFallBehavior_Never = 0, // (default)
gEStumbleFallBehavior_Always = 1,
gEStumbleFallBehavior_Dynamic = 2,
gEStumbleFallBehavior_Pull = 3,
gEStumbleFallBehavior_Overlay = 4,
};
enum gEConstraintAngle {
gEConstraintAngle_Free = -1, // (default)
gEConstraintAngle_AxisX = 0,
gEConstraintAngle_AxisY = 1,
gEConstraintAngle_AxisZ = 2,
};
enum eEPhysicsActorNavMeshBuild {
eEPhysicsActorNavMeshBuild_Standard = 0, // (default)
eEPhysicsActorNavMeshBuild_ForceEnabled = 1,
eEPhysicsActorNavMeshBuild_ForceDisabled = 2,
};
enum eENavigationFlightCostCalc {
eENavigationFlightCostCalc_2D = 0, // (default)
eENavigationFlightCostCalc_3DtoHalf2D = 1,
eENavigationFlightCostCalc_3D = 2,
};
enum gEPartyMemberMode {
gEPartyMemberMode_Following = 0, // (default)
gEPartyMemberMode_Waiting = 1,
gEPartyMemberMode_AutoRejoin = 2,
};
enum gEEffectCommandState {
gEEffectCommandState_Initalized = 0, // (default)
gEEffectCommandState_Running = 1,
gEEffectCommandState_Finished = 2,
};
enum gEBehaviorNodeType {
gEBehaviorNodeType_None = 0, // (default)
gEBehaviorNodeType_Action = 1,
gEBehaviorNodeType_Movement = 2,
gEBehaviorNodeType_ActiveSelector = 3,
gEBehaviorNodeType_Condition = 4,
gEBehaviorNodeType_Parallel = 5,
gEBehaviorNodeType_Repeat = 6,
gEBehaviorNodeType_Selector = 7,
gEBehaviorNodeType_Sequence = 8,
gEBehaviorNodeType_Monitor = 9,
gEBehaviorNodeType_Filter = 10,
gEBehaviorNodeType_AlterStatus = 11,
gEBehaviorNodeType_UtilitySelector = 12,
};
enum gEAniState {
gEAniState_Stand = 2, // (default)
gEAniState_Sneak = 3,
gEAniState_Attack = 4,
gEAniState_Parade = 5,
gEAniState_Kneel = 6,
gEAniState_SitGround = 7,
gEAniState_SitStool = 8,
gEAniState_SitBench = 9,
gEAniState_SitThrone = 10,
gEAniState_SleepBed = 11,
gEAniState_SleepGround = 12,
gEAniState_SitBathtub = 13,
gEAniState_Down = 14,
gEAniState_DownBack = 15,
gEAniState_Dead = 16,
gEAniState_DeadBack = 17,
gEAniState_Finished = 18,
gEAniState_FinishedBack = 19,
gEAniState_TalkStand = 20,
gEAniState_TalkSitGround = 21,
gEAniState_TalkSitStool = 22,
gEAniState_TalkSitBench = 23,
gEAniState_TalkSitThrone = 24,
gEAniState_Wade = 25,
gEAniState_Swim = 26,
gEAniState_Dive = 27,
gEAniState_Stumble = 28,
gEAniState_Levitate = 29,
};
enum gETextAlignment {
gETextAlignment_LeftTop = 0,
gETextAlignment_CenterTop = 1,
gETextAlignment_RightTop = 2,
gETextAlignment_LeftBottom = 3,
gETextAlignment_CenterBottom = 4,
gETextAlignment_RightBottom = 5,
gETextAlignment_LeftCenter = 6,
gETextAlignment_CenterCenter = 7, // (default)
gETextAlignment_RightCenter = 8,
};
enum gECombatDistanceArea {
gECombatDistanceArea_Unknown = 0, // (default)
gECombatDistanceArea_Close = 1,
gECombatDistanceArea_Far = 2,
gECombatDistanceArea_Outside = 3,
};
enum gEInvulnerableMode {
gEInvulnerableMode_None = 0, // (default)
gEInvulnerableMode_Stumble = 1,
gEInvulnerableMode_Damage = 2,
gEInvulnerableMode_All = 3,
};
enum gECrimeLocation {
gECrimeLocation_None = 0, // (default)
gECrimeLocation_Castle = 1,
gECrimeLocation_Crater = 2,
gECrimeLocation_Depot = 3,
gECrimeLocation_Fort = 4,
gECrimeLocation_Grotto = 5,
};
enum ESkyObjectOrbit {
ESkyObjectOrbit_Fix = 0, // (default)
ESkyObjectOrbit_Moon = 1,
ESkyObjectOrbit_Sun = 2,
ESkyObjectOrbit_Earth = 3,
};
enum gEItemSpellType {
gEItemSpellType_Area = 0, // (default)
gEItemSpellType_Aura = 1,
gEItemSpellType_Focus = 2,
gEItemSpellType_Telekinesis = 2,
};
enum gECameraTargetDistanceCurve {
gECameraTargetDistanceCurve_Sinus = 0, // (default)
gECameraTargetDistanceCurve_HalfSinus = 1,
gECameraTargetDistanceCurve_Linear = 2,
};
enum gEUISettingType {
gEUISettingType_Boolean = 0, // (default)
gEUISettingType_ValueList = 1,
gEUISettingType_SubMenu = 2,
};
enum gEEffectScriptOtherType {
gEEffectScriptOtherType_Entity = 0, // (default)
gEEffectScriptOtherType_TemplateEntity = 1,
};
enum gEConfigCategory {
gEConfigCategory_Game = 0,
gEConfigCategory_UI = 1,
gEConfigCategory_GameAndUI = 2,
};
enum eEFunction {
eEFunction_None = 0, // (default)
eEFunction_Zero = 1,
eEFunction_Const = 2,
eEFunction_Proportional = 3,
eEFunction_Linear = 4,
};
enum gEAttitude {
gEAttitude_None = 0, // (default)
gEAttitude_Friendly = 1,
gEAttitude_Neutral = 2,
gEAttitude_Angry = 3,
gEAttitude_Hostile = 4,
};
enum gEForcedDialogCam {
gEForcedDialogCam_None = 0, // (default)
gEForcedDialogCam_BlockSwitch = 1,
gEForcedDialogCam_ShowSpeaker = 2,
gEForcedDialogCam_ShowListener = 3,
gEForcedDialogCam_ShowSpeakerNearest = 4,
gEForcedDialogCam_ShowListenerNearest = 5,
gEForcedDialogCam_ShowSpeakerFarest = 6,
gEForcedDialogCam_ShowListenerFarest = 7,
gEForcedDialogCam_ShowSpeakerMedium = 8,
gEForcedDialogCam_ShowListenerMedium = 9,
gEForcedDialogCam_NoAutoMove_None = -268435456,
gEForcedDialogCam_NoAutoMove_BlockSwitch = -268435455,
gEForcedDialogCam_NoAutoMove_ShowSpeaker = -268435454,
gEForcedDialogCam_NoAutoMove_ShowListener = -268435453,
gEForcedDialogCam_NoAutoMove_ShowSpeakerNearest = -268435452,
gEForcedDialogCam_NoAutoMove_ShowListenerNearest = -268435451,
gEForcedDialogCam_NoAutoMove_ShowSpeakerFarest = -268435450,
gEForcedDialogCam_NoAutoMove_ShowListenerFarest = -268435449,
gEForcedDialogCam_NoAutoMove_ShowSpeakerMedium = -268435448,
gEForcedDialogCam_NoAutoMove_ShowListenerMedium = -268435447,
};
enum gECoverSearch {
gECoverSearch_NearestToSelf = 0, // (default)
gECoverSearch_NearestToTarget = 1,
gECoverSearch_NearestToSelfForwardToTarget = 2,
gECoverSearch_NearestToSelfBackwardToTarget = 3,
gECoverSearch_All_SortedByDistanceToSelf = 4,
gECoverSearch_All_SortedByDistanceToTarget = 5,
};
enum gERespawnMode {
gERespawnMode_Default = 0, // (default)
gERespawnMode_OnCondition = 1,
};
enum gECoverGotoTest {
gECoverGotoTest_None = 0, // (default)
gECoverGotoTest_CanMoveAlongSurface = 1,
gECoverGotoTest_CanDirectGoto = 2,
gECoverGotoTest_CanGoto_MaxTripleDistance = 3,
gECoverGotoTest_CanGoto = 4,
};
enum eEImposterGenerationType {
eEImposterGenerationType_CardMeshes_Cylinder = 1, // (default)
eEImposterGenerationType_CardMeshes_Hemisphere = 2,
eEImposterGenerationType_CardMeshes_Sphere = 3,
eEImposterGenerationType_Invalid = 0,
};
enum eEDynamicLightMovingEffect {
eEDynamicLightMovingEffect_Steady = 0, // (default)
eEDynamicLightMovingEffect_Smooth = 1,
eEDynamicLightMovingEffect_NoisePerlin = 2,
eEDynamicLightMovingEffect_NoiseEbert = 3,
eEDynamicLightMovingEffect_NoisePeachey = 4,
};
enum bENoiseTurbulence {
bETurbulence_FractalSum = 0, // (default)
bETurbulence_FractalAbsSum = 1,
};
enum gEFlyMoveType {
gEFlyMoveType_All = 0, // (default)
gEFlyMoveType_JetpackUpWalk = 1,
gEFlyMoveType_JetpackUpRun = 2,
gEFlyMoveType_JetpackHoverWalk = 3,
gEFlyMoveType_JetpackHoverRun = 4,
gEFlyMoveType_JetpackHoverCombatWalk = 5,
gEFlyMoveType_JetpackHoverCombatRun = 6,
gEFlyMoveType_JetpackForward = 7,
gEFlyMoveType_FlyIdle = 8,
gEFlyMoveType_FlySlow = 9,
gEFlyMoveType_FlyFast = 10,
gEFlyMoveType_FlySprint = 11,
};
enum eEGamepadButton {
eEGamepadButton_None = 0, // (default)
eEGamepadButton_Left = 1,
eEGamepadButton_Right = 2,
eEGamepadButton_Up = 3,
eEGamepadButton_Down = 4,
eEGamepadButton_A = 5,
eEGamepadButton_B = 6,
eEGamepadButton_X = 7,
eEGamepadButton_Y = 8,
eEGamepadButton_Start = 9,
eEGamepadButton_Back = 10,
eEGamepadButton_LB = 11,
eEGamepadButton_RB = 12,
eEGamepadButton_Left_Thumb = 13,
eEGamepadButton_Right_Thumb = 14,
eEGamepadButton_Left_Trigger = 15,
eEGamepadButton_Right_Trigger = 16,
};
enum gECombatHeight {
gECombatHeight_Normal = 0, // (default)
gECombatHeight_Low = 1,
gECombatHeight_High = 2,
};
enum gEDirection {
gEDirection_None = 0, // (default)
gEDirection_Fwd = 1,
gEDirection_Back = 2,
gEDirection_Left = 3,
gEDirection_Right = 4,
gEDirection_FwdLeft = 5,
gEDirection_FwdRight = 6,
gEDirection_BackLeft = 7,
gEDirection_BackRight = 8,
gEDirection_Count = 9,
};
enum gEBravery {
gEBravery_None = 0,
gEBravery_Brave = 1, // (default)
gEBravery_Guard = 2,
};
enum gECraftingType {
gECraftingType_None = 0,
gECraftingType_Weapons = 1,
gECraftingType_Potions = 2,
gECraftingType_Jewelry = 3,
gECraftingType_Campfire = 4,
};
enum gEUISettingFormat {
gEUISettingFormat_Default = 0, // (default)
gEUISettingFormat_Percent = 1,
gEUISettingFormat_Signed = 2,
gEUISettingFormat_Minutes = 3,
};
enum gEUIPlatform {
gEUIPlatform_Orbis = 0,
gEUIPlatform_XOne = 1,
gEUIPlatform_PC = 2,
gEUIPlatform_Prospero = 3,
gEUIPlatform_XSX = 4,
};
enum gEStatusEffect {
gEStatusEffect_None = 0, // (default)
gEStatusEffect_Combat_Heat = 1,
gEStatusEffect_Combat_Fire = 2,
gEStatusEffect_Combat_Cold = 3,
gEStatusEffect_Combat_Ice = 4,
gEStatusEffect_Combat_Poison = 5,
gEStatusEffect_Combat_Toxication = 6,
gEStatusEffect_Combat_Weak = 7,
gEStatusEffect_Combat_Bleed = 8,
gEStatusEffect_Combat_Bleeding = 9,
gEStatusEffect_Combat_Sparks = 10,
gEStatusEffect_Combat_Lightning = 11,
gEStatusEffect_Combat_EMP = 12,
gEStatusEffect_Combat_PowerGrip = 13,
gEStatusEffect_Combat_PSIForceFieldEmitter = 14,
gEStatusEffect_Combat_Wasps = 15,
gEStatusEffect_Combat_RealityHits = 16,
gEStatusEffect_Combat_RealityDeath = 17,
gEStatusEffect_Power_SenseMachines = 18,
gEStatusEffect_Power_Shield = 19,
gEStatusEffect_Power_RangedBuff = 20,
gEStatusEffect_Power_Phasing = 21,
gEStatusEffect_Power_Projection = 22,
gEStatusEffect_Spell_Camouflage = 23,
gEStatusEffect_Spell_Armor = 24,
gEStatusEffect_Spell_MeleeBuff = 25,
gEStatusEffect_Spell_SenseLife = 26,
gEStatusEffect_Spell_ManaAura = 27,
gEStatusEffect_Spell_Firerain = 28,
gEStatusEffect_Spell_Barricade = 29,
gEStatusEffect_Spell_Blizzard = 30,
gEStatusEffect_Spell_Drone = 31,
gEStatusEffect_Spell_Bodyshield = 32,
gEStatusEffect_Spell_Itemscanner = 33,
gEStatusEffect_Spell_Weakness = 34,
gEStatusEffect_Spell_IgnorePain = 35,
gEStatusEffect_Spell_Rage = 36,
gEStatusEffect_Spell_DealRealityDamage = 37,
gEStatusEffect_Stim_Regeneration = 38,
gEStatusEffect_Stim_Resistance = 39,
gEStatusEffect_Stim_RageMode = 40,
gEStatusEffect_Stim_SenseItems = 41,
gEStatusEffect_Stim_ImmuneToStatuseffects = 42,
gEStatusEffect_Stim_DoubleDamage = 43,
gEStatusEffect_Stim_HalfDamage = 44,
gEStatusEffect_Stim_AnimalInstinct = 45,
gEStatusEffect_PerkPartyBoost = 46,
gEStatusEffect_HealthRegeneration = 47,
gEStatusEffect_Lava = 48,
gEStatusEffect_Laser = 49,
gEStatusEffect_Attention = 50,
gEStatusEffect_DamageArea_Heat = 51,
gEStatusEffect_DamageArea_Fire = 52,
gEStatusEffect_DamageArea_Cold = 53,
gEStatusEffect_DamageArea_Ice = 54,
gEStatusEffect_DamageArea_Poison = 55,
gEStatusEffect_DamageArea_Toxication = 56,
gEStatusEffect_DamageArea_Rad = 57,
gEStatusEffect_DamageArea_RadSickness = 58,
gEStatusEffect_DamageMagicBarrier = 59,
gEStatusEffect_Food_RadResistance_Garlic = 60,
gEStatusEffect_Food_RadResistance_GarlicBread = 61,
gEStatusEffect_Food_ColdResistance_Chili = 62,
gEStatusEffect_Food_ColdResistance_ChiliConCarne = 63,
gEStatusEffect_Food_FireResistance_FrozenMushroom = 64,
gEStatusEffect_Food_FireResistance_StuffedMushroom = 65,
gEStatusEffect_Food_PoisonResistance_Honey = 66,
gEStatusEffect_Food_PoisonResistance_DetoxSalad = 67,
gEStatusEffect_Food_BleedResitance_Gum = 68,
gEStatusEffect_Food_BleedResitance_GumSoup = 69,
gEStatusEffect_Food_RealityResistance_CoffeeBeans = 70,
gEStatusEffect_Food_RealityResistance_StrongCoffee = 71,
gEStatusEffect_Stim_Resist_Bleed = 72,
gEStatusEffect_Stim_Resist_Fire = 73,
gEStatusEffect_Stim_Resist_Poison = 74,
gEStatusEffect_Stim_Resist_Rad = 75,
gEStatusEffect_Stim_Resist_Weaken = 76,
gEStatusEffect_Stim_Skill_Combat = 77,
gEStatusEffect_Stim_Skill_Craft = 78,
gEStatusEffect_Stim_Skill_Personality = 79,
gEStatusEffect_Stim_Skill_Survival = 80,
gEStatusEffect_Use_Elex = 81,
gEStatusEffect_Use_Mana = 82,
gEStatusEffect_Use_PurpleElex = 83,
gEStatusEffect_Plant_Fire = 84,
gEStatusEffect_Plant_Ice = 85,
gEStatusEffect_Plant_Poison = 86,
gEStatusEffect_Plant_Rad = 87,
gEStatusEffect_ManaRegeneration = 88,
gEStatusEffect_ElexRegeneration = 89,
gEStatusEffect_OnEquip_SenseMachines = 90,
gEStatusEffect_OnEquip_SenseLife = 91,
gEStatusEffect_OnEquip_Itemscanner = 92,
gEStatusEffect_Combat_Rad = 93,
gEStatusEffect_Combat_RadSickness = 94,
gEStatusEffect_Combat_Stasis = 95,
gEStatusEffect_Stim_MaxStamina = 96,
gEStatusEffect_Combat_PoisonCloud = 99,
gEStatusEffect_Combat_MagicPull = 100,
gEStatusEffect_PerkHealthRegeneration = 101,
gEStatusEffect_PerkLastChance = 102,
gEStatusEffect_PerkLastChanceBlocked = 103,
};
enum gEFight {
gEFight_None = 0, // (default)
gEFight_Lost = 1,
gEFight_Won = 2,
gEFight_Cancel = 3,
gEFight_Running = 4,
};
enum gEUISettingSSAOTechnique {
gEUISettingSSAOTechnique_Off = 0, // (default)
gEUISettingSSAOTechnique_HalfRes = 1,
gEUISettingSSAOTechnique_FullRes = 2,
gEUISettingSSAOTechnique_Count = 3,
};
enum gEMovementSpeedType {
gEMovementSpeedType_Walk = 0, // (default)
gEMovementSpeedType_Run = 1,
gEMovementSpeedType_Sprint = 2,
gEMovementSpeedType_Swim = 3,
gEMovementSpeedType_Stumble = 4,
};
enum gEAmountToApply {
gEAmountToApply_Amount = 0, // (default)
gEAmountToApply_Giver_AllInInventory = 1,
gEAmountToApply_Giver_AllInInventory_MinAmount = 2,
gEAmountToApply_Giver_AllInInventory_MaxAmount = 3,
gEAmountToApply_Receiver_FillUpInventory_ToAmount = 4,
gEAmountToApply_Receiver_FillUpInventory_ToAmount_MaxAllInGiverInventory = 5,
};
enum gEActionInputType {
gEActionInputType_Undefined = 0,
gEActionInputType_MouseKeyboard = 1,
gEActionInputType_Gamepad = 2,
};
enum gEBehaviorNodeParallelPolicy {
gEBehaviorNodeParallelPolicy_RequireOne = 0, // (default)
gEBehaviorNodeParallelPolicy_RequireAll = 1,
};
enum gEDamageSource {
gEDamageSource_None = 0, // (default)
gEDamageSource_MeleeWeapon = 1,
gEDamageSource_RangedWeapon = 2,
gEDamageSource_HeavyWeapon = 3,
gEDamageSource_MagicWeapon = 4,
gEDamageSource_PSIWeapon = 5,
gEDamageSource_GrenadeWeapon = 6,
};
enum eEShaderParticleEmitterState {
eEShaderParticleEmitterState_Delay = 0,
eEShaderParticleEmitterState_Active = 1, // (default)
eEShaderParticleEmitterState_Inactive = 2,
eEShaderParticleEmitterState_Completed = 3,
};
enum gEAutomaticMoveType {
gEAutomaticMoveType_ControlledOnly = 0, // (default)
gEAutomaticMoveType_AutoOnly = 1,
gEAutomaticMoveType_AutoAndControlled = 2,
};
enum eEViewRangeCategory {
eEViewRangeCategory_Decoration = 3, // (default)
eEViewRangeCategory_Item = 0,
eEViewRangeCategory_NPC = 1,
eEViewRangeCategory_Story = 2,
eEViewRangeCategory_Furniture = 4,
eEViewRangeCategory_Level = 5,
eEViewRangeCategory_Trees = 6,
eEViewRangeCategory_Terrain = 7,
eEViewRangeCategory_Events = 8,
eEViewRangeCategory_Effects = 9,
eEViewRangeCategory_Lights = 10,
eEViewRangeCategory_Sound = 11,
eEViewRangeCategory_Misc = 12,
eEViewRangeCategory_Infinity = 13,
};
enum eEInsertType {
eEInsertType_Floor = 1, // (default)
eEInsertType_Ground = 2,
eEInsertType_Wall = 3,
};
enum gENavFlexPathFlag {
gENavFlexPathFlag_Prefered = 0, // (default)
gENavFlexPathFlag_River = 1,
gENavFlexPathFlag_Exclude = 2,
gENavFlexPathFlag_Avoided = 3,
gENavFlexPathFlag_NoBigOnes = 4,
gENavFlexPathFlag_NoTravelers = 5,
};
enum gEInfoCondType {
gEInfoCondType_Fight = 1,
gEInfoCondType_Hello = 2,
gEInfoCondType_General = 3, // (default)
gEInfoCondType_Open = 5,
gEInfoCondType_Activator = 6,
gEInfoCondType_Ready = 7,
gEInfoCondType_Running = 8,
gEInfoCondType_Delivery = 9,
gEInfoCondType_Success = 11,
gEInfoCondType_DoCancel = 12,
gEInfoCondType_Failed = 13,
gEInfoCondType_Cancelled = 14,
gEInfoCondType_Join = 15,
gEInfoCondType_Dismiss = 16,
gEInfoCondType_Trade = 18,
gEInfoCondType_FirstWarn = 26,
gEInfoCondType_SecondWarn = 27,
gEInfoCondType_Wait = 34,
gEInfoCondType_NothingToSay = 50,
gEInfoCondType_End = 51,
gEInfoCondType_Back = 52,
gEInfoCondType_NotYetFinished = 53,
gEInfoCondType_Finished = 54,
};
enum gEEffectStopMode {
gEEffectStopMode_None = 0, // (default)
gEEffectStopMode_Decay = 1,
gEEffectStopMode_Disable = 2,
gEEffectStopMode_Kill = 3,
};
enum gERequestMoveResult {
gERequestMoveResult_OK = 0, // (default)
gERequestMoveResult_NotEnoughStamina = 1,
gERequestMoveResult_Failed = 2,
};
enum eEAudioEmitterMode {
eEAudioEmitterMode_Once = 0, // (default)
eEAudioEmitterMode_Loop = 1,
eEAudioEmitterMode_Repeat = 2,
};
enum gEUIMapMarkerType {
gEUIMapMarkerType_None = 0,
gEUIMapMarkerType_User = 1,
gEUIMapMarkerType_Location = 2,
gEUIMapMarkerType_LocationInactive = 3,
gEUIMapMarkerType_Player = 4,
gEUIMapMarkerType_Teacher = 5,
gEUIMapMarkerType_Trader = 6,
gEUIMapMarkerType_TeacherTrader = 7,
gEUIMapMarkerType_TeacherTraderFollowed = 8,
gEUIMapMarkerType_TeacherFollowed = 9,
gEUIMapMarkerType_QuestTarget = 10,
gEUIMapMarkerType_QuestClient = 11,
gEUIMapMarkerType_NpcParty = 12,
gEUIMapMarkerType_NpcFriendly = 13,
gEUIMapMarkerType_NpcHostile = 14,
gEUIMapMarkerType_Waypoint = 16,
gEUIMapMarkerType_Punisher = 17,
gEUIMapMarkerType_Count = 18,
};
enum gSUITextStyle {
gSUITextStyle_Text = 0, // (default)
gSUITextStyle_Title1 = 1,
gSUITextStyle_Title2 = 2,
gSUITextStyle_Title3 = 3,
gSUITextStyle_Image = 4,
gSUITextStyle_Separator = 5,
};
enum gEAttribBoostType {
gEAttribBoostType_None = 0, // (default)
gEAttribBoostType_DamageMelee = 1,
gEAttribBoostType_MaxHP = 2,
gEAttribBoostType_DamageRanged = 3,
gEAttribBoostType_DamageMagic = 4,
gEAttribBoostType_DamageCrit = 5,
gEAttribBoostType_Count = 6,
gEAttribBoostType_First = 1,
};
enum gEItemPistoleType {
gEItemPistoleType_Bullet = 0, // (default)
gEItemPistoleType_Buckshot = 1,
gEItemPistoleType_Bolt = 2,
};
enum gEInventorySort {
gEInventorySort_Category = 0, // (default)
gEInventorySort_Quality = 1,
gEInventorySort_Amount = 2,
gEInventorySort_Slot = 3,
gEInventorySort_QuickSlot = 4,
};
enum gEEffectQuality {
gEEffectQuality_Low = 0, // (default)
gEEffectQuality_Medium = 1,
gEEffectQuality_High = 2,
gEEffectQuality_Count = 3,
};
enum gEHitDirection {
gEHitDirection_None = 0, // (default)
gEHitDirection_LLToLR = 1,
gEHitDirection_LLToCR = 2,
gEHitDirection_LLToUR = 3,
gEHitDirection_CLToLR = 4,
gEHitDirection_CLToCR = 5,
gEHitDirection_CLToUR = 6,
gEHitDirection_ULToLR = 7,
gEHitDirection_ULToCR = 8,
gEHitDirection_ULToUR = 9,
gEHitDirection_LRToLL = 10,
gEHitDirection_LRToCL = 11,
gEHitDirection_LRToUL = 12,
gEHitDirection_CRToLL = 13,
gEHitDirection_CRToCL = 14,
gEHitDirection_CRToUL = 15,
gEHitDirection_URToLL = 16,
gEHitDirection_URToCL = 17,
gEHitDirection_URToUL = 18,
gEHitDirection_DToU = 19,
gEHitDirection_UToD = 20,
};
enum gETutorialType {
gETutorialType_Tut = 0, // (default)
gETutorialType_QuickTime = 1,
gETutorialType_Tip = 2,
gETutorialType_Popup = 3,
gETutorialType_TutFreeze = 4,
};
enum gEReactor {
gEReactor_Victim = 0, // (default)
gEReactor_Attacker = 1,
};
The above was extracted from a dump of the Elex internal runtime type system. Might also be helpful.
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