nightfight3r
28.04.2012, 20:05
Hello.
its been a long time since I played gothic, and now that the new CP has arrived I thought I would give gothic 3 another try, so I installed gothic 3 forsaken gods and installed the new patch to the directory in steam.
Well, when I start the game the first thing that comes up is a box with the title: Filename dialog. which says that it "found non unique filenames. please remove redundant resources.". the files is "GFG_Myrtana_border_01.xcmsh" which made me believe I might have a duplicated file, but I can't find it.
anyways I click ok and the game starts up, but after the CPT g3 logo I get a error message with the title: "Where is the guru ?" and a bunch of info that I do not know how to intepret.
my last log can be found under in the spoiler part
also if I run the original gothic 3 (from the forsaken gods directory) it will start with the same popup as the first one. but I can play the game, but with no speech sound from any character when you interact with them.
I'm thankfull for all replies :)
*****************************************************************
*****************************************************************
Gothic3 Engine LogFile...
Username:Hoffy / Computername:EHOFF
Date: Saturday, April 28, 2012
*****************************************************************
*****************************************************************
-----------------------------------------------------------------
Error main message:
-----------------------------------------------------------------
Gothic III Forsaken Gods.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module Engine.dll at 001B:00E6FE00
eCMouse::GetState
-----------------------------------------------------------------
Registers and callstack:
-----------------------------------------------------------------
Callstack:
------------------------------
001B:00E6FE00 (0x00D5BA90 0x0012ECF0 0x0012FEC0 0x0012EC74) Engine.dll, eCMouse::GetState
001B:00D6677C (0x00D53034 0x00000000 0x00000000 0x00D520B3) Engine.dll, eCApplication::OnRun()+92 byte(s)
001B:00D670B0 (0x00400000 0x00000000 0x00EAC268 0x0000000A) Engine.dll, eCApplication::OnIdle()+16 byte(s)
001B:0040936A (0x7FFDC000 0x0012FFD4 0x77761603 0x7FFDC000) Gothic III Forsaken Gods.exe
001B:7668D309 (0x7FFDC000 0x78A250ED 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()+18 byte(s)
001B:77761603 (0x0045E2ED 0x7FFDC000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()+99 byte(s)
001B:777615D6 (0x0045E2ED 0x7FFDC000 0x00000000 0x78746341) ntdll.dll, RtlInitializeExceptionChain()+54 byte(s)
Registers:
------------------------------
EAX=7AE60200 EBX=00000001 ECX=88888888 EDX=004078BE ESI=0012ECF0
EDI=00D5BA90 EBP=00000000 ESP=0012FFF4 EIP=00000000 FLG=00010246
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
-----------------------------------------------------------------
History log:
-----------------------------------------------------------------
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/BrushPresets' -> 'Data/BrushPresets', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledAnimation' -> 'Data/_compiledAnimation', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledImage' -> 'Data/_compiledImage', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMaterial' -> 'Data/_compiledMaterial', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: d:\spill\steam\steamapps\common\gothic 3 forsaken gods/Data/_compiledMesh.p00 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCFilePathCache::InsertFileName: Filename not unique: 'GFG_Myrtana_Border_01.xcmsh'
eCVirtualFileSystem::AddDirToCache: Failed to add file Data/_compiledMesh/GFG_Myrtana_Border_01/GFG_Myrtana_Border_01.xcmsh to FilePathCache
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledPhysic' -> 'Data/_compiledPhysic', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Scripts' -> 'Scripts', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Backup' -> 'Backup', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Snapshots' -> 'Snapshots', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/LogicalEditor' -> 'Data/LogicalEditor', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Video' -> 'Data/Video', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: d:\spill\steam\steamapps\common\gothic 3 forsaken gods/Data/Music.p00 for folder:#G3:/Data/Music, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Music' -> 'Data/Music', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'SaveGame' -> 'SaveGame', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: d:\spill\steam\steamapps\common\gothic 3 forsaken gods/Data/Speech_english.p00 for folder:#G3:/Data/Speech_english, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Speech_english' -> 'Data/Speech_english', Z:#532 -> '.\kernel\ge_message.cpp'
eCApplication::Create - can´t open local configfile ge3local.ini, using master config values
, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>> Hardware information <<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
OS version information: 6.0.6002 Service Pack 2, Z:#532 -> '.\kernel\ge_message.cpp'
Number of processors: 4, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory total: 3487801344, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory available: 2105954304, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory total: 2147352576, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory available: 1775521792, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory total: 7221526528, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory available: 4744892416, Z:#532 -> '.\kernel\ge_message.cpp'
Memory load: 39 percent, Z:#532 -> '.\kernel\ge_message.cpp'
SSE available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
SSE2 available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
NX Flag available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
RDTSC Flag available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
Display settings: 1680x1050@60, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
Gothic III Forsaken Gods.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module Engine.dll at 001B:00E6FE00
eCMouse::GetState
Callstack:
------------------------------
001B:00E6FE00 (0x00D5BA90 0x0012ECF0 0x0012FEC0 0x0012EC74) Engine.dll, eCMouse::GetState
001B:00D6677C (0x00D53034 0x00000000 0x00000000 0x00D520B3) Engine.dll, eCApplication::OnRun()+92 byte(s)
001B:00D670B0 (0x00400000 0x00000000 0x00EAC268 0x0000000A) Engine.dll, eCApplication::OnIdle()+16 byte(s)
001B:0040936A (0x7FFDC000 0x0012FFD4 0x77761603 0x7FFDC000) Gothic III Forsaken Gods.exe
001B:7668D309 (0x7FFDC000 0x78A250ED 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()+18 byte(s)
001B:77761603 (0x0045E2ED 0x7FFDC000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()+99 byte(s)
001B:777615D6 (0x0045E2ED 0x7FFDC000 0x00000000 0x78746341) ntdll.dll, RtlInitializeExceptionChain()+54 byte(s)
Registers:
------------------------------
EAX=7AE60200 EBX=00000001 ECX=88888888 EDX=004078BE ESI=0012ECF0
EDI=00D5BA90 EBP=00000000 ESP=0012FFF4 EIP=00000000 FLG=00010246
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
-----------------------------------------------------------------
Memory dump and statistics:
-----------------------------------------------------------------
Memory statistics
----------------------------
Physical memory total: 3326 MB
Physical memory available: 1612 MB
Virtual memory total: 2047 MB
Virtual memory available: 1376 MB
PageFile memory total: 6886 MB
PageFile memory available: 4152 MB
Memory load: 51 percent
SMALL / heaps: 52 blocks: 997380/1806015 memory: 86660128/ 89314956/176226304 (used/free/windows)
MID / heaps: 1 blocks: 87/ 90 memory: 1725440/ 2468864/ 4194304 (used/free/windows)
LARGE / heaps: 1 blocks: 2/ 2 memory: 1601536/ 1875968/ 761856 (used/peek/largest free)
BUFFER / heaps: 1 blocks: 0/ 3 memory: 0/ 17089/ 98304/ 98304 kB (used/peek/largest free/windows)
low fragment heap: true / allocs failed: 0/0 / last maxmimum block size: 0 / peak blocks allocated: 2 not empty! / block sizes: 278528<1323008
*****************************************************************
Log created at: 08:59:12 PM
*edit just fixed some info
its been a long time since I played gothic, and now that the new CP has arrived I thought I would give gothic 3 another try, so I installed gothic 3 forsaken gods and installed the new patch to the directory in steam.
Well, when I start the game the first thing that comes up is a box with the title: Filename dialog. which says that it "found non unique filenames. please remove redundant resources.". the files is "GFG_Myrtana_border_01.xcmsh" which made me believe I might have a duplicated file, but I can't find it.
anyways I click ok and the game starts up, but after the CPT g3 logo I get a error message with the title: "Where is the guru ?" and a bunch of info that I do not know how to intepret.
my last log can be found under in the spoiler part
also if I run the original gothic 3 (from the forsaken gods directory) it will start with the same popup as the first one. but I can play the game, but with no speech sound from any character when you interact with them.
I'm thankfull for all replies :)
*****************************************************************
*****************************************************************
Gothic3 Engine LogFile...
Username:Hoffy / Computername:EHOFF
Date: Saturday, April 28, 2012
*****************************************************************
*****************************************************************
-----------------------------------------------------------------
Error main message:
-----------------------------------------------------------------
Gothic III Forsaken Gods.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module Engine.dll at 001B:00E6FE00
eCMouse::GetState
-----------------------------------------------------------------
Registers and callstack:
-----------------------------------------------------------------
Callstack:
------------------------------
001B:00E6FE00 (0x00D5BA90 0x0012ECF0 0x0012FEC0 0x0012EC74) Engine.dll, eCMouse::GetState
001B:00D6677C (0x00D53034 0x00000000 0x00000000 0x00D520B3) Engine.dll, eCApplication::OnRun()+92 byte(s)
001B:00D670B0 (0x00400000 0x00000000 0x00EAC268 0x0000000A) Engine.dll, eCApplication::OnIdle()+16 byte(s)
001B:0040936A (0x7FFDC000 0x0012FFD4 0x77761603 0x7FFDC000) Gothic III Forsaken Gods.exe
001B:7668D309 (0x7FFDC000 0x78A250ED 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()+18 byte(s)
001B:77761603 (0x0045E2ED 0x7FFDC000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()+99 byte(s)
001B:777615D6 (0x0045E2ED 0x7FFDC000 0x00000000 0x78746341) ntdll.dll, RtlInitializeExceptionChain()+54 byte(s)
Registers:
------------------------------
EAX=7AE60200 EBX=00000001 ECX=88888888 EDX=004078BE ESI=0012ECF0
EDI=00D5BA90 EBP=00000000 ESP=0012FFF4 EIP=00000000 FLG=00010246
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
-----------------------------------------------------------------
History log:
-----------------------------------------------------------------
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/BrushPresets' -> 'Data/BrushPresets', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledAnimation' -> 'Data/_compiledAnimation', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledImage' -> 'Data/_compiledImage', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMaterial' -> 'Data/_compiledMaterial', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: d:\spill\steam\steamapps\common\gothic 3 forsaken gods/Data/_compiledMesh.p00 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCFilePathCache::InsertFileName: Filename not unique: 'GFG_Myrtana_Border_01.xcmsh'
eCVirtualFileSystem::AddDirToCache: Failed to add file Data/_compiledMesh/GFG_Myrtana_Border_01/GFG_Myrtana_Border_01.xcmsh to FilePathCache
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledPhysic' -> 'Data/_compiledPhysic', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Scripts' -> 'Scripts', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Backup' -> 'Backup', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Snapshots' -> 'Snapshots', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/LogicalEditor' -> 'Data/LogicalEditor', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Video' -> 'Data/Video', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: d:\spill\steam\steamapps\common\gothic 3 forsaken gods/Data/Music.p00 for folder:#G3:/Data/Music, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Music' -> 'Data/Music', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'SaveGame' -> 'SaveGame', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: d:\spill\steam\steamapps\common\gothic 3 forsaken gods/Data/Speech_english.p00 for folder:#G3:/Data/Speech_english, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Speech_english' -> 'Data/Speech_english', Z:#532 -> '.\kernel\ge_message.cpp'
eCApplication::Create - can´t open local configfile ge3local.ini, using master config values
, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>> Hardware information <<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
OS version information: 6.0.6002 Service Pack 2, Z:#532 -> '.\kernel\ge_message.cpp'
Number of processors: 4, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory total: 3487801344, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory available: 2105954304, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory total: 2147352576, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory available: 1775521792, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory total: 7221526528, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory available: 4744892416, Z:#532 -> '.\kernel\ge_message.cpp'
Memory load: 39 percent, Z:#532 -> '.\kernel\ge_message.cpp'
SSE available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
SSE2 available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
NX Flag available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
RDTSC Flag available: 1, Z:#532 -> '.\kernel\ge_message.cpp'
Display settings: 1680x1050@60, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
Gothic III Forsaken Gods.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module Engine.dll at 001B:00E6FE00
eCMouse::GetState
Callstack:
------------------------------
001B:00E6FE00 (0x00D5BA90 0x0012ECF0 0x0012FEC0 0x0012EC74) Engine.dll, eCMouse::GetState
001B:00D6677C (0x00D53034 0x00000000 0x00000000 0x00D520B3) Engine.dll, eCApplication::OnRun()+92 byte(s)
001B:00D670B0 (0x00400000 0x00000000 0x00EAC268 0x0000000A) Engine.dll, eCApplication::OnIdle()+16 byte(s)
001B:0040936A (0x7FFDC000 0x0012FFD4 0x77761603 0x7FFDC000) Gothic III Forsaken Gods.exe
001B:7668D309 (0x7FFDC000 0x78A250ED 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()+18 byte(s)
001B:77761603 (0x0045E2ED 0x7FFDC000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()+99 byte(s)
001B:777615D6 (0x0045E2ED 0x7FFDC000 0x00000000 0x78746341) ntdll.dll, RtlInitializeExceptionChain()+54 byte(s)
Registers:
------------------------------
EAX=7AE60200 EBX=00000001 ECX=88888888 EDX=004078BE ESI=0012ECF0
EDI=00D5BA90 EBP=00000000 ESP=0012FFF4 EIP=00000000 FLG=00010246
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
-----------------------------------------------------------------
Memory dump and statistics:
-----------------------------------------------------------------
Memory statistics
----------------------------
Physical memory total: 3326 MB
Physical memory available: 1612 MB
Virtual memory total: 2047 MB
Virtual memory available: 1376 MB
PageFile memory total: 6886 MB
PageFile memory available: 4152 MB
Memory load: 51 percent
SMALL / heaps: 52 blocks: 997380/1806015 memory: 86660128/ 89314956/176226304 (used/free/windows)
MID / heaps: 1 blocks: 87/ 90 memory: 1725440/ 2468864/ 4194304 (used/free/windows)
LARGE / heaps: 1 blocks: 2/ 2 memory: 1601536/ 1875968/ 761856 (used/peek/largest free)
BUFFER / heaps: 1 blocks: 0/ 3 memory: 0/ 17089/ 98304/ 98304 kB (used/peek/largest free/windows)
low fragment heap: true / allocs failed: 0/0 / last maxmimum block size: 0 / peak blocks allocated: 2 not empty! / block sizes: 278528<1323008
*****************************************************************
Log created at: 08:59:12 PM
*edit just fixed some info