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  1. View Forum Posts #261
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    Nemesis1 is offline
    Is it at all possible to win Gothic 3 on the easiest difficulty setting without dying on your very first try? I've had lots of fun trying to do this in games like Divine Divinity, Divinity 2, Bioshock 1 & 2, Two Worlds and Fallout: New Vegas... I only succeeded in the BioShock games, though...

    The main things I'd like to know before I start are these:

    1. Are there lots of instadeath situations in the game? And are those "unfairly" difficult to forsee?
    2. Is there any way to pause the game while you're having a look at your inventory?
    3. Is there an "instant escape teleport" spell or magic item in the game, and does it work everywhere?
    4. Can you grind? Or are enemies to kill for gold and xp and those plants that permanently increase your hp in limited supply?
    5. Can you respec your character in case you should build him in an ineffective way?
    6. Do I even have a chance or should I forget about the whole thing, even if I use cheesy tactics, play on easy, take it slow and maybe ask for mild spoilers on this forum from time to time?

    More info about my game btw:

    -I've never played Gothic 1 or 2 before
    -I'm playing with the latest patch (was it 1.75?)
    -I've started a game without the re-balancing and had a short look around
    -I'm pretty familar with playing roguelikes but by no means an expert gamer or anything like that. I just challenge myself for fun. =)

  2. View Forum Posts #262
    Ranger Cygar's Avatar
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    1. Are there lots of instadeath situations in the game? And are those "unfairly" difficult to forsee?
    Yes. When you engage in fight with a magic caster. There are lot of them; goblin shamans, orc shamans, human mages, undead mages/priests
    2-3 fireballs are usually enough to cause instant death.

    2. Is there any way to pause the game while you're having a look at your inventory?
    When I played Gothic 3 with Community Patch 1.7-something the game paused when you took a look at inventory.


    3. Is there an "instant escape teleport" spell or magic item in the game, and does it work everywhere?
    Yes. There are teleport stones you can use anywhere, but note it takes a lot of time for a player to teleport. Teleportation can be easily distrusted by an enemy's attack.

    4. Can you grind? Or are enemies to kill for gold and xp and those plants that permanently increase your hp in limited supply?
    I don't remember, but there are some extra extra XP for quests.

    5. Can you respec your character in case you should build him in an ineffective way?
    Without cheating you can't undo the spent learning points you gain each level (+10 learning points every level)

    6. Do I even have a chance or should I forget about the whole thing, even if I use cheesy tactics, play on easy, take it slow and maybe ask for mild spoilers on this forum from time to time?
    You can give it a try just for fun. But if this is the first time you intend to play Gothic 3 it is going to be a super difficult task to achieve.


    -I'm playing with the latest patch (was it 1.75?)
    The latest is 1.75.14
    Make sure to update 1.75 version to 1.75.14 if your game is "outdated".
    http://forum.worldofplayers.de/forum...h-1-75-release
    Last edited by Cygar; 15.07.2012 at 18:14.

  3. View Forum Posts #263
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    Nemesis1 is offline
    Quote Originally Posted by zelazko View Post
    Yes. When you engage in fight with a magic caster. There are lot of them; goblin shamans, orc shamans, human mages, undead mages/priests
    2-3 fireballs are usually enough to cause instant death.
    ...

    You can give it a try just for fun. But if this is the first time you intend to play Gothic 3 it is going to be a super difficult task to achieve.
    Well, when I try this with different games, the question is usually when I die, not if I die. It's fun to see just how far I can get on my first try.

    But is that "2-3 fireball instadeath thing" also the case on the easiest difficulty setting?

  4. View Forum Posts #264
    Ranger Cygar's Avatar
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    Cygar is offline
    Quote Originally Posted by Nemesis1 View Post
    Well, when I try this with different games, the question is usually when I die, not if I die. It's fun to see just how far I can get on my first try.

    But is that "2-3 fireball instadeath thing" also the case on the easiest difficulty setting?
    I cannot give clear yes or no answer. 2-3 fireballs can neutralize any player on any difficulty level if the maximum hit points are low and if protection against fire is low.
    I always played on medium/difficult level of difficulty setting, and "2-3 fireballs instadeath" always applied if I didn't have sufficient protection against fire attacks even when I developed my character thoroughly.

    As you progress and gain more hit points and better protection against fire, 2-3 fireball instadeath thing won't apply especially if one chooses easiest difficulty setting.
    Technical spoiler on character development and spending learning points. No plot here.
    Spoiler:(zum lesen bitte Text markieren)
    Lucky with gothic 3 you can spend as many learning points on hit points as you want

  5. View Forum Posts #265
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    Nemesis1 is offline
    Thanks for the advice! I'm currently roaming the wilderness exploring and killing wild animals. Here are a few questions that have crossed my mind:

    1. How do I differ items that are free to take from items that would count as stolen when picked up? For example, the guy in the very beginning of the game has a teleporter stone and a few other things on a table. Can I take those? Also, some chests have orange or red names, does that mean that they are private property or just that they are hard to lockpick?
    2. That world map that a couple of vendors sell, will that give me some kind of automap?
    3. Is there any way to tell how dangerous a monster is without actually getting hit by it (I can't summon creatures yet)? I ran into a Lurker on the beach which had its name in dark red. Did that signal its level or just its hostility? Also, I saw some monster in the forest that made the music sound very foreboding. Whas that a warning sign?
    4. A guy offers me hunter training for ten wolf pelts. But when I kill wolves I only get their meat. How do I skin them? And if I manage to give him ten pelts, will the training still cost me learning points?
    5. Those I defeat in combat look rather dead to me, but the manual says I get to choose between killing and just knocking down people and orcs. What's the difference between lethal and non-leathal KO's?

  6. View Forum Posts #266
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    Nemesis1 is offline
    Nevermind. Got stun-locked in single combat with a single wolf. Damn. I had killed quite a lot of them before. In other words, I'm DEAD.
    Last edited by Nemesis1; 16.07.2012 at 02:29.

  7. View Forum Posts #267
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    Quote Originally Posted by Nemesis1 View Post
    Thanks for the advice! I'm currently roaming the wilderness exploring and killing wild animals. Here are a few questions that have crossed my mind:

    1. How do I differ items that are free to take from items that would count as stolen when picked up? For example, the guy in the very beginning of the game has a teleporter stone and a few other things on a table. Can I take those? Also, some chests have orange or red names, does that mean that they are private property or just that they are hard to lockpick?
    2. That world map that a couple of vendors sell, will that give me some kind of automap?
    3. Is there any way to tell how dangerous a monster is without actually getting hit by it (I can't summon creatures yet)? I ran into a Lurker on the beach which had its name in dark red. Did that signal its level or just its hostility? Also, I saw some monster in the forest that made the music sound very foreboding. Whas that a warning sign?
    4. A guy offers me hunter training for ten wolf pelts. But when I kill wolves I only get their meat. How do I skin them? And if I manage to give him ten pelts, will the training still cost me learning points?
    5. Those I defeat in combat look rather dead to me, but the manual says I get to choose between killing and just knocking down people and orcs. What's the difference between lethal and non-leathal KO's?
    1. As long as the items aren't in someone's house, I you can take them freely(meaning you can get the things on the table). The chests with colours mean they haven't been opened yet. Chests in the wild have the same colour, although they don't belong to anyone.

    2. The world map can be looted from the orcish leader in the village you begin in. It doesn't give you an MMO-like minimap, but when you take a look at it, you can see the enire world and where you currently are(you are an arrow)

    3. Umm, if the monster looks menacing you should probabably just avoid it Or you can hit it with an arrow, see how much damage that does and decide for yourself whether you can take it on. Red colour indicates hostility - the monster will instantly attack you. As for the music, I think it was just a coincidence, but I'm not sure. I haven't noticed the music change just by spotting a monster.

    4. The pelts can be found in various places in Cape Dun(the village the hunter is next to). Yes, the training will still cost you LPs. And the hunter can teach you how to skin various animals and take their trophies(claws,tusks, etc.)

    5. When you "kill" a non-red NPC, they just lie unconcious and will get up after a while - to finish them off, click on them while on the ground and press "W".

  8. View Forum Posts #268
    Ranger Cygar's Avatar
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    Spoiler:(zum lesen bitte Text markieren)
    Quote Originally Posted by zelazko View Post
    KILLED BY UNKNOWN OLD CAMP GUARD CROSSBOWMAN



    All because I went back to Whistler and whacked him. The unknown guard intervened. It had to be either Jackal or the guard standing on top of hut.


    After this I went back to play the hardcore challenge again. I made decision to join the Old Camp.

    Game: Gothic
    Mods: Golden Mod, G2Meshes&TextutesPack

    Guild: None
    Level: 4
    Experience: 6040/7500

    Strength: 25
    Dexterity: 10
    Mana 7/7
    Life: 88/88


    Current quests
    Completed quests

    Statistics:

    Spoiler:(zum lesen bitte Text markieren)
    Slain creatures: 42
    Scavengers: 19 (including 6 juvenile)
    Morelats: 17 (including 1 juvenile)
    Meatbugs: 3
    Bloodflies: 3

    Humans slain: None

    Human deaths witnessed: None

    Defeated NPCs: None

    Near Death Experiences: None

    This time I try to be as careful as I can, at least more careful than before. xD
    Last edited by Cygar; 18.07.2012 at 23:09.

  9. View Forum Posts #269
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    TheWonderHenn is offline
    So i started gothic 1 hc im rogue already

    Master of Gothic...

  10. View Forum Posts #270
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    TheWonderHenn is offline
    So i made it to chapter 4!

    Master of Gothic...

  11. View Forum Posts #271
    Ranger Cygar's Avatar
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    Chapter 2; Cor Kalom sent me to the Old Mine.

    Guild: Shadow
    Level: 8
    Experience: 22370/22500

    Strength: 47
    Dexterity: 21
    Mana 7/7
    Life: 146/146


    Statistics:

    Spoiler:(zum lesen bitte Text markieren)
    Slain creatures: 141
    Scavengers: 56
    Morelats: 35
    Meatbugs: 3
    Bloodflies: 39
    Wolves: 2
    Lurkers: 1
    Goblins: 3
    Lizards: 2

    Humans slain: 2
    †Mud
    †Nyras

    Human deaths witnessed: None

    Defeated NPCs: 4
    -Herek
    -Harlok
    -Shrike
    -Lefty

    Near Death Experiences: 2
    #1
    Cause: Fall from ladder
    Location: Old Camp, behind arena
    Savior: Dumb luck
    #2
    Cause: Almost jump off the rock's edge
    Location: Near Gilbert's cave
    Savior: Dumb luck

  12. View Forum Posts #272
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    TheWonderHenn is offline
    So i made it to chapter 5, it was really hard in free mine.

    Master of Gothic...

  13. View Forum Posts #273
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    TheWonderHenn is offline
    SO I DIED! TOTAL FAILURE!



    I needed to pierce 1 more heart!
    Heres my final stats i played this game 8 hours and 4 minutes.

    Master of Gothic...

  14. View Forum Posts #274
    Ranger Cygar's Avatar
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    Cygar is offline

    Guild: Guard
    Level: 12
    Experience: 43560/45500

    Strength: 52
    Dexterity: 27
    Mana: 15/15
    Life: 204/204


    Guys, do you think I stand a chance of defeating Built? I mean with that protection and stats can I survive two series of Bulit's blows? I know it's risky. Built kills Nameless Hero instantly if he manages to knock Nameless Hero out. I am on lookout for a crossbow. None of the merchants offer any crossbows for sale. I can kill two birds with one stone by beating the hell out of Built because he's got a nice sword too. My sword sucks, it only does 30-something damage.


    Statistics:

    Spoiler:(zum lesen bitte Text markieren)
    Slain creatures (245):
    Scavengers: 66
    Morelats: 39
    Meatbugs: 3
    Bloodflies: 47
    Wolves: 7
    Lurkers: 5
    Goblins: 5
    Black Goblins: 36
    Lizards: 17
    Minecrawlers: 18
    Minecrawler Queen: 1
    Biter: 1

    Humans slain: 2
    †Mud
    †Nyras

    Human deaths witnessed (1):
    #1
    Name: †Old Mine Guard
    Killed by: Minecrawlers

    Missing People (2):
    #1
    Name: Grap
    Location last known: Old Mine, the bottom level, next to a sidecave
    Cause: probably eaten by a minecrawler
    #2
    Name: Unnamed Old Mine Digger
    Last known location: Old Mine, the bottom level next to the catwalk
    Cause: probably eaten by a minecrawler


    Defeated NPCs (5):
    -Herek
    -Harlok
    -Shrike
    -Lefty
    -Gilbert

    Near Death Experiences (3):
    #1
    Cause: Fall from ladder
    Location: Old Camp, behind arena
    Savior: Dumb luck
    #2
    Cause: Almost jump off the rock's edge
    Location: Near Gilbert's cave
    Savior: Dumb luck
    #3
    Cause: Surrounded by 3-4 minecrawlers
    Location: Old Mine, next to Gor Na Bar
    Savior: Run for your life!

  15. View Forum Posts #275
    Ranger Cygar's Avatar
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    Cygar is offline
    Day 16.





    I need to post this. I must report my near death experience (#6) - the closest to death of all of them. That golem almost got me.

    Well I put off beating up Bulit. It's way too risky. Maybe until I get master level in two-handed weapons. Beside I got the crossbow from the templar - Gor Na Ran. I used ice block spell and then finished him off but before the another incoming templar could beat me to the ground. I managed to snatch the Gor Na Ran's crossbow off his back.
    My first try to get the crossbow was a guard next to barricade bordering with orc land. I wasn't lucky there. :P


    Statistics:

    Spoiler:(zum lesen bitte Text markieren)
    Slain creatures (328):
    Meatbugs: 3
    Scavengers: 71
    Morelats: 39
    Bloodflies: 50
    Wolves: 13
    Bloodhounds: 5
    Lurkers: 5
    Lizards: 23
    Biters: 5
    Snappers: 19
    Goblins: 5
    Black Goblins: 36
    Goblin Warriors: 11
    Orc Scouts: 20
    Orc Warrior: 1
    Minecrawlers: 18
    Minecrawler Queen: 1
    Troll: 1
    Harpies: 2


    Killed victims (3):
    †Mud
    †Nyras
    †Baal Lukor

    Human deaths witnessed (1):
    #1
    Name: †Old Mine Guard
    Killed by: Minecrawlers

    Missing People (2):
    #1
    Name: Grap
    Location last known: Old Mine, the bottom level, next to a sidecave
    Cause: probably eaten by a minecrawler
    #2
    Name: Unnamed Old Mine Digger
    Last known location: Old Mine, the bottom level next to the catwalk
    Cause: probably eaten by a minecrawler


    Defeated NPCs (6):
    -Herek
    -Harlok
    -Shrike
    -Lefty
    -Gilbert
    -Gor Na Ran

    NPCs beaten by (4):
    -Rice Lord
    -Guard
    -Gor Na Ran
    -Templar

    Near Death Experiences (6):
    #1
    Cause: Fall from ladder
    Location: Old Camp, behind arena
    Savior: Dumb luck
    #2
    Cause: Almost jump off the rock's edge
    Location: Near Gilbert's cave
    Savior: Dumb luck
    #3
    Cause: Surrounded by 3-4 minecrawlers
    Location: Old Mine, next to Gor Na Bar
    Savior: Run for your life!
    #4
    Cause: Orc scout took below 1/2 of health
    Location: Entrance to orc graveyard
    Savior: Neutralized the enemy before he could do more harm
    #5
    Cause: Stone Golem took about 1/2 of health
    Location: Mountain fort, bridge
    Savior: Run for you life!
    #6
    Cause: Stone Golem almost took about 90% of total health
    Location: Mountain fort, bridge
    Savior: Run for you life!

  16. View Forum Posts #276
    Ranger Cygar's Avatar
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    Cygar's Poor Mercenary

    KILLED BY A SKELETON MAGE IN THE ABANDONED MINE.




    I really shouldn't have gone there. I've never explored the abandoned mine before in the Golden Mod.
    The skeleton mage just threw at Nameless Hero ice block spells one after another untill undead magus killed him.

    Last known stats. I quit the game in despair.
    The stats are accurate expect the experience points.

    Tomorrow I will start again.

    Game: Gothic
    Mods: Golden Mod, Community Textures Patch 0.5.exe

    Guild: Mercenary
    Level: 21
    Experience: About 17K/126K
    Strength: 71
    Dexterity: 31
    Mana: ?/38
    Life: 0/292


    Statistics:

    Spoiler:(zum lesen bitte Text markieren)
    Slain creatures (416):
    Meatbugs: 3
    Scavengers: 76
    Morelats: 43
    Bloodflies: 52
    Wolves: 15
    Bloodhounds: 9
    Lurkers: 5
    Lizards: 27
    Biters: 5
    Snappers: 19
    Goblins: 6
    Black Goblins: 36
    Goblin Warriors: 11
    Orc Scouts: 20
    Orc Warriors: 3
    Skeletons: 19
    Skeleton Scouts: 7
    Skeleton Warriors: 11
    Skeleton Mages: 2
    Zombie: 1
    Stone Golem: 1
    Lesser Demon: 1
    Fire Demon:1
    Minecrawlers: 20
    Minecrawler Queen: 1
    Troll: 1
    Harpies: 21

    Killed victims (15):
    †Mud
    †Nyras
    †Baal Lukor
    †Herek (caused)
    †Aidan
    †Free Mine Mercenary 1
    †Free Mine Mercenary 2
    †Free Mine Mercenary 3
    Okyl
    †Barricade Guard 1
    †Barricade Guard 2
    †Bridge Guard 1
    †Bridge Guard 2
    †Orry
    †Trading Square Guard

    Human deaths witnessed:
    #1
    Name: †Old Mine Guard
    Killed by: Minecrawlers
    #2
    Who: Uncounted number of Free Mine †Mercenaries
    Killed by: Thorus, Jackal, Pacho, and other unnamed Old Camp Guards

    Missing People (2):
    #1
    Name: Grap
    Location last known: Old Mine, the bottom level, next to a sidecave
    Cause: probably eaten by a minecrawler
    #2
    Name: Unnamed Old Mine Digger
    Last known location: Old Mine, the bottom level next to the catwalk
    Cause: probably eaten by a minecrawler

    Defeated NPCs (7):
    -Herek
    -Harlok
    -Shrike
    -Lefty
    -Gilbert
    -Gor Na Ran
    -Possessed Mercenary

    NPCs beaten by (4):
    -Rice Lord
    -Barricade Guard
    -Gor Na Ran
    -Templar

    Near Death Experiences (8):
    #1
    Cause: Fall from ladder
    Location: Old Camp, behind arena
    Savior: Dumb luck
    #2
    Cause: Almost jump off the rock's edge
    Location: Near Gilbert's cave
    Savior: Dumb luck
    #3
    Cause: Surrounded by 3-4 minecrawlers
    Location: Old Mine, next to Gor Na Bar
    Savior: Run for your life!
    #4
    Cause: Orc scout took below 1/2 of health
    Location: Entrance to orc graveyard
    Savior: Neutralized the enemy before he could do more harm
    #5
    Cause: Stone Golem took about 1/2 of health
    Location: Mountain fort, bridge
    Savior: Run for you life!
    #6
    Cause: Stone Golem almost took about 90% of total health
    Location: Mountain fort, bridge
    Savior: Run for you life!
    #7
    Cause: Two crossbowed barricade guards took more than half of health
    Location: Barricade southeast to the Old Camp
    Savior: Run for your life!
    #8
    Cause: Two warrior skeletons took about 80% of health
    Location: Abandoned Mine
    Savior: Blade (npc)
    Last edited by Cygar; 26.07.2012 at 05:59. Reason: Update

  17. View Forum Posts #277
    Myth Dino's Avatar
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    Quote Originally Posted by TheWonderHenn View Post
    SO I DIED! TOTAL FAILURE!



    I needed to pierce 1 more heart!
    What the hell are all those skeletons doing there, man?

  18. View Forum Posts #278
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    TheWonderHenn is offline
    Quote Originally Posted by Dino View Post
    What the hell are all those skeletons doing there, man?
    I thought that they help to kill me my enemies but in the end i got stuck in skeletons and sleeper killed me with fireballs. Skeletons turned my game to laggfest.
    Master of Gothic...

  19. View Forum Posts #279
    Myth Dino's Avatar
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    Demons or Golems are way better I think.

  20. View Forum Posts #280
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    @Cygar: Done.

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