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(TW2) Patches

  1. #1
    Ehrengarde Avatar von ZIMMIZ
    Registriert seit
    Oct 2006
    Beiträge
    2.385
    Erster TWII- Hotfix .... Link zur offiziellen TWII Homepage/downloads -> TWII - Hotfix 1.01 (5,5MB)

    Unter anderem werden Probleme beim Teleportieren oder Überschreiten unsichtbarer Map-Grenzen sowie eine falsche Einstellung im Sniper-Modus und einige Multiplayer-Bugs gelöst.

    Changelog:

    1.0.1 patch:
    - Repaired crash in single player campaign during streaming of levels (CD icon) or during teleportation.
    - Repaired one crash in multiplayer.
    - Repaired quality of rendering ogg videos (when HD video option is off)
    - If game crashes while playing wmv videos then it is switched to ogg mode and next time ogg will be played.
    - Repaired missing magic cards in shops: Air Life and Air Lightning
    - Repaired types of potion ingredients generated in village shops.
    - Repaired endless invisibility spell error.
    - Repaired wrong direction of camera in sniper mode when in reversed vertical view.
    - Repaired problem with changing bid by +/- keys in dice mini-game on laptop keyboards.
    - Repaired displaying wrong number of equipment parts in "destroy equipment" message box
    - Added missing "Check for updates" option to settings.
    - Some players reported in an increased time to create saved games in full screen mode. This was,
    possibly, caused by the player taking a screen shot on accident instead of saving the game. Save
    screen shots can be now be turned off by console command: game.MakeSaveScreenShot 0 - it will
    be added to autosaveGame3.con file in Parameters subdirectory of saved game.
    - Change was made to improve multiplayer character saves within in village mode - now if server fails
    when sending data - the game will automatically make two more attempts to send
    ZIMMIZ ist offline Geändert von Waldelf (23.01.2016 um 17:43 Uhr) Grund: Präfix gesetzt

  2. #2
    Ehrengarde Avatar von ZIMMIZ
    Registriert seit
    Oct 2006
    Beiträge
    2.385
    Über die Anbieterwebsite könnt ihr das

    Two WorldsII "GOLD UPGRADE" (1.1) (77,6MB) downloaden.

    Changelog:

    1.1 Upgrade Two Worlds II
    - Several quests have been streamlined and augmented
    - Game will no longer occasionally hang when buying a boat
    - New Cassara voiceovers have been added
    - Plants tooltip will now show their alchemy effect when viewed in the game world
    - Player levels are now visible in the session menu (Multiplayer)
    - Problem with hero not being able to loot some containers has been resolved
    - Quivers can now be upgraded by additional 10 levels (using Bowyer skill)
    - Reptiles will no longer deal triple damage on their knockdown attack
    - Map terrain & clipping problems have been resolved
    - Skills for non-physical resistance now offer greater protection
    - Some items contain more crystal slots now (maximum +20 upgrade)
    Mage staves: - 6
    Body armor: - 5
    Mage robes: – 6
    - Torches can now be purchased at merchant shops
    - "Jump", "Animate Dead", DOT, positive traps, "Invisibility" and "Open lock" spells have been repaired
    - A crash issue on ATI cards has been addressed
    - Character's face and all lighting bugs have been resolved
    - Added and changed some unit sounds
    - Additional graphics settings have been included in the menu
    - Additional/Special mouse buttons are now properly supported
    - Several tooltip display errors have been repaired
    - Blinding and holding effects of spells now only have a 30% chance of working against other player characters in Multiplayer
    - Bug with skipping skill requirements has been repaired
    - Guild discounts are now properly calculated
    - Several particle issues have now been addressed
    - Skill descriptions now contain information about skill crystal bonuses
    - Village quests frequency and reward has been changed
    - Water rendering has been improved on low and medium detail settings
    - Willpower now adds to the mana regeneration rate, mana formula has been changed, bugged mana costs have been augmented
    - Summons' stats have been changed, summoned Stone Golems no longer knock down opponents
    - Soulpatchers have been augmented
    - "Delete character" button in the network menu has been moved to avoid accidental character deleting
    - Action and Jump buttons can now be mapped separately
    - Elemental resistances are now properly calculated
    - Horse position will now be shown on the mini-map
    - Inventory icons can now be set to a smaller size (via Interface options menu)
    - It is possible to turn off bow & magic auto-targeting
    - Mana shield spell has been changed
    - Several data storage issues have been addressed
    - Shield blocking animations have been added
    - Shop prices were not properly calculated at some locations - this issue has been fixed
    - Spell effects will be cancelled when one of the players scores a point in Duel mode
    - Spell effects from a dying player in Team Deathmatch mode will be cancelled
    ZIMMIZ ist offline

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