Most likely, as far as we can see.
Zitat von PaladinofInnos
Wait a minute.
Zitat von Glockenbeat
you are saying, GOTHIC 1 will be remade, with better graphics?
Please let this be true.
live long, die happy. life sucks, and then you die.
Some people are slow, isn't that a fact?
Speed potions are limited and expensive. And Neoras is on vacation right now. Say hi, Neoras.
Zitat von Bastardo
We promised to keep you up-to-date and show you different things over time, and that's what we do!
For today, you'll get two new screenshots! Two very nice postcard scenes.
[Bild: G3A_EE_HQ_05_thumb.jpg] [Bild: G3A_EE_HQ_06_thumb.jpg]
And here are also answers to two more most frequently asked questions during the last days:
- Question: How much will I need to download to get the patch?
Answer: Pinpointing this is not possible at this time of course, but we expect to have an end result of about 1,4 to 2 GB in size.
- Question: Are you going to fix the ATI/AMD shadow bug issue?
Answer: We are heavily working on the ATI/AMD hardware shadows mode. What we can say for sure at this time is that the ATI/AMD shadow workaround you already know from Gothic 3 patch 1.74 will be included - with working torch shadows.
Also not to cause any confusion please note that the team member titles have slightly been changed in the announcement post.
1.4 to 2 GB. I am really getting excited now. That will probably be the single largest download I have ever made of a game I already have. Be it a patch or ad-on. It doesn't surprise me seeing that you guys will probably have to almost "remake" FG. Thanks for the info.
Size is not everything, you know.
Don't expect 1,4 GB of new stuff or something like this.
I'm not expecting anything new whatsoever. I just expect them to fix all that needs fixing.
Zitat von mdahm
Zitat von Donkerman
Well, 1.4 to 2 GB is LOTS of stuff to fix.
Probably gonna include a world recompile and some already existing .paks, but with changed files inside. So there'll be quite a bit of identical data that will be copy-replaced.
Zitat von Tratos
1,4-2 GB if we have luck. And CPTeam good luck, you gonna need it.
WE ARE LEGION!!!!!!!
A pair of questions:
1. If you implement in ATI/AMD shadow workaround working shadows from torches, whether that will be released corresponding hotfix for CP 1.74?
2. Will be added in Enhanced Edition teachers for skills in which nobody teaches in an official patch v1.08 (endurance, acrobatics, etc.)?
Geändert von Dimus (05.11.2010 um 09:17 Uhr)
Ok, I'll wait until this information will be published. But I think that you may give a simple answer without opening of details (something like this):
- Yes, we planning it.
- No, we not planning it.
- We don't think about it yet.
Wait, I'm not getting something. When talking about torches, do you mean that the workaround fixes stripes/shadows, but disables shadows from torches?
That's wierd - cause I have an ati 5xxx card with workaround turned on and I have both normal shadows and torch-on induced shadows.
Afaik it doesn't work properly. Sometimes you have a light circle if you use a torch or shadows appear not on the ground but above you.
Zitat von Tratos
2GB is ok with me as long as BT hold my current speed.
I get a lighted-up sphere around me, I guess, but shadows are definitely alright.
Zitat von RoiDanton