Yes really. The minion outbreak; enter the final dungeon then run away because you need Random Epic Weapon and relative armour; need-five-pieces-of-something main quest stages; plot twist consists of shit hitting the fan and the main guild going schismy and violent... that's what I mean.
Yes really. The minion outbreak; enter the final dungeon then run away because you need Random Epic Weapon and relative armour; need-five-pieces-of-something main quest stages; plot twist consists of shit hitting the fan and the main guild going schismy and violent... that's what I mean.
And I haven't played further yet.
I just stopped at chapter 3. There where enough similarities already, this was getting waaaaaaaay to similar. Oh and btw, i said so!
I didn't even finish the second chapter, or was it the first? I remember first getting inside the town, and then volunteering for the monastery (?) so I could become a pure mage, then I got my room and that was it, maybe I'll give it another try soon though
As for Risen, I enjoyed it greatly because it was exactly what I was expecting (with a twist): a concentrate of PB past experience into a single game. It came out good IMHO. They needed a foundation since the departure of JW, and that what Risen is. Their next title will probably be more 'ground-braking'.
Oh it's quite cool actually.
You get to play poker, "cook", solve missions ets. Kinda like the sims too since you can design a lot of stuff and buy items... you can also sneak into other people's houses.
All in all you start as a new housewife and you slowly start building yourself into a: perfect gardener, excellent chef, filthy rich ets.
@Melvish
If you like Empire at war you should try sins of a solar empire. It does not have land battles though, but it's real time, with no
separate area for battles (all done in same instance, unlike EaW).
This describes well my thoughts of sins (Summary from a reviewer)
All in all, Sins of a Solar Empire is an absolute must-have if you enjoy strategy games. The game successfully finds the middle ground between difficult-to-learn 4X games and click-heavy RTS games. SoaSE gives you time to relax instead of constantly building stuff (like Command and Conquer), but you are still doing something (research, bounties, pirates, trade) most of the time, especially when your empire grows. So Sins of a Solar Empire actually pulled it off. It takes the best of real-time strategy games and 4X turn-based games and combines them with enough polish to produce an awesome title.
There were things that really annoyed me in EaW, like having to do those small missions over and over again.
As a strategy game it was very unpolished, but it did have some nice features.
I am playing that game btw, with both expansions. [Bild: Sins_Diplomacy3.jpg]
There are 3 factions with variations in how they play. I usually go for Vasari. Can use phase stabilizers to travel directly
between two places. (in EaW you have those lines connecting planets). You must follow the same in Sins,
only Vasari can get technology to bypass this, making them highly mobile in late game.
It's cool how the factions have different gameplay variations, and these can change during gameplay.
Vasari have good military early on, most diverse and advanced fight tactics, but it can be hard to fully use these,
and a blow (fleeet destroyed), can be very devastating. Late game they have mobility, so you can make your
entire army being only 1 jump away from fending of an attack, even though they're attacking someone else.
They're also the only ones with moving starbases, but lack themselves a unit designed to take out starbases. Advent have culture, and information (knowledge of map) as speciality. They also have the most well balanced fleet,
and I also think they're the most powerful fleet in raw power. TEC has best economy and can pump out endless amounts of cheap fleets. They also have the most powerful starbase (when in range).
If TEC looses their army they'll have it back in short time, but if Vasari lost their fleet it would be much more devastating for them.
The game that got me interested in SW. It is a RTS.
The galactic gameplay aspect is excellent and far more richer than in SW:FoC. There no land battle sadly (all done in auto-resolve but hey! You can get Wookie shock troops!). The space battles are not as well done as in FoC but they are very well balanced and the gameplay is interesting once you are used to it.
Penumbra. A break from Risen and compulsive lizard slashing. Now that my GPU went to shit and got replaced with an older one the game actually works so there.
Freaking scary.