At a visit in Essen, Germany, we had a chance to talk with Björn Pankratz, Stefan Kalveram and Mattias Filler. All three are the story writers of Piranha Bytes and told us about their work: The creation of roleplaying games. The interview will not reveal anything about the story of RISEN but take a more general approach. We try to find out what is important if you want to create a story for a RPG.
This interview will be published in four parts. The following parts will come up in the next days. A russian version is available at the Piranha Club.
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