Home Risen Risen2 Risen3 Forum English Russian

Registrieren Hilfe Kalender Heutige Beiträge
Seite 14 von 21 « Erste ... 37101112131415161718 ... Letzte »
Ergebnis 261 bis 280 von 403
  1. #261
    Veteran Avatar von cifre
    Registriert seit
    Nov 2006
    Beiträge
    514
    Hahaha!! man you're really into it!
    I would say: Let them do it! I am sure if Deep Silver wants to do a contest, it will be for all english speakers, so long as the fans are doing the contest they can do it in whatever language they want! don't get upset.
    Lo there do I see my father,
    Lo there do I see my mother and my sisters and my brothers,
    Lo there do I see the line of my people - back to the beginning,
    Lo they do call to me,
    They bid me take my place among them
    In the halls of Valhalla,
    Where the brave may live... forever.
    cifre ist offline

  2. #262
    Knight Commander Avatar von Demonium
    Registriert seit
    Oct 2006
    Ort
    HELLAS
    Beiträge
    2.422
    Zitat Zitat von cifre Beitrag anzeigen
    Hahaha!! man you're really into it!
    I would say: Let them do it! I am sure if Deep Silver wants to do a contest, it will be for all english speakers, so long as the fans are doing the contest they can do it in whatever language they want! don't get upset.
    LOL I am not upset...i wouldnt participate even if this was for English speaking community (not interested right now)...I am just making fun of this...
    Demonium ist offline

  3. #263
    Ritter Avatar von emperorzorn
    Registriert seit
    Jun 2007
    Beiträge
    1.853
    Zitat Zitat von Demonium Beitrag anzeigen
    In other words its another contest for Germans only...
    Its a contest made by a german fansite,
    so it is natural for them to announce the contest and all its details in german.

    If there is any official contest hosted by Deep Silver or Piranha Bytes you can be sure
    that they will attempt to host it multilingual.

    emperorzorn ist offline Geändert von emperorzorn (06.12.2008 um 13:48 Uhr)

  4. #264
    Adventurer
    Registriert seit
    Jun 2007
    Beiträge
    59
    Hi Ralf

    Im curious are those calendar swords planned to be short or longswords?

    Thanks
    Maelthra ist offline

  5. #265
    Veteran Avatar von triangles
    Registriert seit
    Aug 2006
    Beiträge
    553
    Hi Ralf, this is going to be a question which concerns gothic 3.

    How many dragons where there ? I only found four, were there any else ?
    triangles ist offline

  6. #266
    Dragonslayer Avatar von Powaz
    Registriert seit
    Feb 2007
    Ort
    The Library
    Beiträge
    4.354
    Hi, Ralf.
    So Risen will have swamp. And my question is about the music. Will the music there be more like in Gothic 1 or NotR?


    Oh, and another one. What do you think of "A Clockwork Orange"?
    Powaz ist offline

  7. #267
    Lehrling
    Registriert seit
    Jun 2008
    Beiträge
    13
    I have a question regarding combat:

    will damage dealt with swords be a fixed number of dmg points per swing with a fixed formula? (ie melee dmg = (str+wepdmg)*skill or sth like that(same for ranged or spelldmg)) or will we have some variance in dmg (ie some blows will deal some less dmg and some others more? I dont refer to charged strikes, but same attack having dmg variance). And if we have variance will it be on starting lvls only like in G1 or all the way?
    belatio ist offline

  8. #268
    Local Hero
    Registriert seit
    Mar 2007
    Beiträge
    267
    OK, now I have more questions.

    Will the console version of Risen influence the PC version?

    I do not want the game to become easier to make sure the Halo-kids of America will be able to finish it! I do not want the PC controls being handicapped by the console version! I do not want to see textures being smaller/blurrier because they have to fit in 512 MB RAM (Xbox 360..)!

    Will you do the PC version first and then port it for the Xbox 360?

    The other way around and the PC version is bound to suffer.

    Source: http://features.teamxbox.com/xbox/23...ls-Revealed/p1
    mkreku ist offline

  9. #269
    Adventurer
    Registriert seit
    Jun 2007
    Beiträge
    59
    OMFG the screenshots looks awesome...

    Question:

    Will the game plot be freelancer-type (Gothic 3 - do what you want) or rather G1/G2 (less choices but much faster flowing with lots of surprising twists)?
    Maelthra ist offline

  10. #270
    Veteran Avatar von cifre
    Registriert seit
    Nov 2006
    Beiträge
    514
    shit! so after all we see screenshots but not from pc gamers but from console community!!! anyway, they look good.
    Lo there do I see my father,
    Lo there do I see my mother and my sisters and my brothers,
    Lo there do I see the line of my people - back to the beginning,
    Lo they do call to me,
    They bid me take my place among them
    In the halls of Valhalla,
    Where the brave may live... forever.
    cifre ist offline

  11. #271

    Ex Artdirector & Concept Artist, PB
    Avatar von Ralf
    Registriert seit
    Oct 2006
    Beiträge
    2.501
    Hi!

    Sorry guys to give you the short end of the stick- but the last days have been a bit busy...
    Okay- the first images from the aktual game have been published.
    Hope you like what you see.
    It will get even better soon...

    Zitat Zitat von cifre Beitrag anzeigen
    shit! so after all we see screenshots but not from pc gamers but from console community!!! anyway, they look good.
    Yeah- at the moment there is not much difference- we are still in the thick of it...

    Zitat Zitat von mkreku Beitrag anzeigen
    OK, now I have more questions.

    Will the console version of Risen influence the PC version?

    I do not want the game to become easier to make sure the Halo-kids of America will be able to finish it! I do not want the PC controls being handicapped by the console version! I do not want to see textures being smaller/blurrier because they have to fit in 512 MB RAM (Xbox 360..)!

    Will you do the PC version first and then port it for the Xbox 360?

    The other way around and the PC version is bound to suffer.

    Source: http://features.teamxbox.com/xbox/23...ls-Revealed/p1
    No, The PC version is developed here in Essen by PB. With the platform porting we are working very closely with an very nice and able team.
    If any, the influence will be on the sunny side, since this will hopefully allow us the necessary time to polish ands debug the PC version even further.
    We had a head start with the PC version- so you might not see too much of a downside.

    Zitat Zitat von Powaz Beitrag anzeigen
    Hi, Ralf.
    So Risen will have swamp. And my question is about the music. Will the music there be more like in Gothic 1 or NotR?


    Oh, and another one. What do you think of "A Clockwork Orange"?
    The music is a very nice mix of what Kai could do with G3 and with G2.
    Quite moody...
    Clockwork orange? Oh I loved it! The book and the film. Two completely different animals- but I recently saw the new BluRay Transfer of the film and it looked amazing- and played better than I remembered.

    Zitat Zitat von triangles Beitrag anzeigen
    Hi Ralf, this is going to be a question which concerns gothic 3.

    How many dragons where there ? I only found four, were there any else ?
    Not to my knowledge. You should have found all...
    Ralf Marczinczik
    Artdirector / Illustrator
    http://www.comixfactory.de
    Ralf ist offline

  12. #272

    Ex Artdirector & Concept Artist, PB
    Avatar von Ralf
    Registriert seit
    Oct 2006
    Beiträge
    2.501
    Zitat Zitat von Maelthra Beitrag anzeigen
    Hi Ralf

    Im curious are those calendar swords planned to be short or longswords?

    Thanks
    They are design proposals. They where supposed to be a very different sttyle for a specific group of characters in the game. Long and short variations of the same designline.
    Ralf Marczinczik
    Artdirector / Illustrator
    http://www.comixfactory.de
    Ralf ist offline

  13. #273
    Knight Avatar von TeLovesc
    Registriert seit
    Apr 2008
    Beiträge
    1.060
    I wish i`ve seen those screenshots from somewhere else but i must admit the game looks amazing. I can`t wait for it !!!!!
    If the console version will be released in Q4 2009 then i guess we`ll get Risen for pc next summer

    Ralf , are you still planning to release a demo version of the game?
    TeLovesc ist offline Geändert von TeLovesc (10.12.2008 um 13:46 Uhr)

  14. #274

    Ex Artdirector & Concept Artist, PB
    Avatar von Ralf
    Registriert seit
    Oct 2006
    Beiträge
    2.501
    Zitat Zitat von TeLovesc Beitrag anzeigen
    I wish i`ve seen those screenshots from somewhere else but i must admit the game looks amazing. I can`t wait for it !!!!!
    If the console version will be released in Q4 2009 then i guess we`ll get Risen for pc next summer

    Ralf , are you still planning to release a demo version of the game?

    It´s still on the menu.
    Ralf Marczinczik
    Artdirector / Illustrator
    http://www.comixfactory.de
    Ralf ist offline

  15. #275
    Dragonslayer Avatar von Powaz
    Registriert seit
    Feb 2007
    Ort
    The Library
    Beiträge
    4.354
    Okay, everyone is so crazed after those screenshots but my questions is about movies. Any good movies you could suggest?
    Powaz ist offline

  16. #276
    Knight Commander Avatar von Demonium
    Registriert seit
    Oct 2006
    Ort
    HELLAS
    Beiträge
    2.422
    Ralf the ingame graphics are looking simply superb...The game competes the graphics of the new generation top games...

    I hope the final version wont have any lagging or low frames.

    And please tell me that with my Athlon X2 6000, 8800GT and 2 gigs of ram, i will be able to play on maximum with 30 frames...I am tired of these PC upgrades...

    A question.

    Those screenshots are taken ingame from the engine or they are rendered scenes in some 3d program?
    Demonium ist offline

  17. #277
    Dragonslayer Avatar von Danutz_plusplus
    Registriert seit
    Mar 2006
    Ort
    The Post War Dream
    Beiträge
    4.922
    Zitat Zitat von Demonium Beitrag anzeigen
    Those screenshots are taken ingame from the engine or they are rendered scenes in some 3d program?
    Course they're ingame. They look ingame. And they look sweet as hell.
    Congratz Ralf! Congratz PB! It looks awesome.
    Danutz_plusplus ist offline

  18. #278
    Knight Commander Avatar von Demonium
    Registriert seit
    Oct 2006
    Ort
    HELLAS
    Beiträge
    2.422
    Zitat Zitat von Danutz_plusplus Beitrag anzeigen
    Course they're ingame. They look ingame. And they look sweet as hell.
    Congratz Ralf! Congratz PB! It looks awesome.
    The first screenshots of G3 were from 3d program IMO and thats why the final ingame graphics were different.

    You can understand that from the lighting/shadows mostly...In the final version its never so detailed.
    Demonium ist offline

  19. #279
    Dragonslayer Avatar von Danutz_plusplus
    Registriert seit
    Mar 2006
    Ort
    The Post War Dream
    Beiträge
    4.922
    Zitat Zitat von Demonium Beitrag anzeigen
    The first screenshots of G3 were from 3d program IMO and thats why the final ingame graphics were different.

    You can understand that from the lighting/shadows mostly...In the final version its never so detailed.
    The first screenshots release from G3 were released a whole lot before the game shipped. So it's only natural that it changed.

    And I think there is also a big difference between doing screenshots with the game running in real-time and rendering screenshots with the graphics engine but not in real-time. So maybe that was the difference. I don't know.

    But imo these look real enough, and capable of doing with todays technology.
    And I'd also rather lie to myself and believe this is how it's gonna be in the end-game.
    Danutz_plusplus ist offline

  20. #280
    Knight Commander Avatar von Demonium
    Registriert seit
    Oct 2006
    Ort
    HELLAS
    Beiträge
    2.422
    Sure thing is that its going to be different...I dont know if it will have better graphics or a bit lower...

    The grass for example, some textures will be different...

    One suggestion to Ralf...the ashbeast ingame looks very good.

    But imo it would be cool to add some A channels textures of fur on the ashbeasts back.
    Even if the texture of its body has fur, the model is smooth and it looks bold in the end.
    Demonium ist offline

Seite 14 von 21 « Erste ... 37101112131415161718 ... Letzte »

Berechtigungen

  • Neue Themen erstellen: Nein
  • Themen beantworten: Nein
  • Anhänge hochladen: Nein
  • Beiträge bearbeiten: Nein
  •