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    Demigod Bastardo's Avatar
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    Hardcore Gothic Challenge thread #4

    [Bild: hardcorechallengebannersj9.png]
    Hello and welcome, wary traveler. This is the Hardcore Gothic Challenge and our mantra is: Do not die and do not reload. To prevent disqualification, please take a moment to read the rules and leave all ideas of spamming behind. Thank you.


    RULES

    #1: This is a no reloads game which means that whatever choices you make, you made 'em and that's it. You save when you stop playing and load when you start playing again. When you die it's game over.

    #2: Please leave thread-destructive comments like "Playing this way is stupid" or "You're missing the whole point of Gothic" aside. This method of playing is for experienced and very patient players as it requires a lot of forward planning. So if you don't like it, don't do it.

    #3 When you want to participate, make a clear statement on it and an introductory post where you'll put your character build (more on this later) and if you plan on roleplaying, some personality info.

    #4 Clearly mark your official character diary posts with a headline like "Huntsman's Hardcore Dragon Hunter" so that they are easy to find amongst other user comments.

    #5 DO NOT CHEAT, THIS IS FOR FUN ONLY. No one will win big bucks or ultimate respect for beating the game with a mage in a day or killing a dragon snapper at lvl 1.

    #6: Mods that don't change the storyline are allowed, and listed in the "Modded Games" section.

    #7 BY TAKING PARTICIPATION IN THIS CHALLENGE YOU ARE OBLIGED TO CLEARLY MARK THE POST WHERE YOU STATE YOUR CHARACTER'S DEATH OR VICTORY OVER THE CHALLENGE IN LARGE, COLORED FONT
    TIPS

    #1 Be very careful and plan your every move.

    #2 If you're not sure you can handle it...RUN!

    #3 Don't hesitate to ask for advice in this thread like "Do you guys think I could do the black troll at lvl 25 with Large Fire Storm?"

    #4 Do not attack enemies in groups. Lure every enemy, no matter how weak it/he is.

    #5 In hardcore brave = dead and stupid in most cases.

    #6 Idle hands are devil's playground. If you suddenly feel like risking it for quick booty - call it a day.

    #7 Don't go near cliffs and when you do - walk instead of run. There is a great chance you could fall and end your adventure in a stupid way. After all, it's realistic to slip up in an unknown, steep mountain path.

    #8 Do not have mercy for your enemies. Never let it attack, always keep it at a distance and use all power that you have available.
    BENEFITS OF HARDCORE

    #1 Everything seems different. The dialogues, the world, the enemies, it's a whole new Gothic experience. Recommended for players who've already beaten Gothic with every character and know their way around.

    #2 When an NPC tells you "Wow, you're brave!" there's a great chance you'll really feel this way, even if it's not much, because you're putting your life on the line here and not just reloading 10 times until you make 2 critical hits in a row in order to kill the enemy.

    #3 You just wanna read through all the dialogues...again. Trust me.

    #4 Makes you feel real and alive.

    #5 You won't feel guilty for knowing the game and it's secrets, weapons and being good at it. This is where it all counts.
    [Bild: hoftextcopyqv1.png]
    ~The Place of Eternal Glory~

    [Bild: hofimagecopyff9.png]

    Gothic

    1. Dead
    by Dino
    Level: 40
    Guild: Necromancer


    2. Random Hero #612
    by Mage Master
    Level: 38
    Guild: Mercenary


    3. Blubbler's Character
    by Blubbler
    Level: 38
    Guild: Templar


    4. R3P3R
    by Hampu
    Level: 36
    Guild: Water Mage


    5. Giovanni #4
    by Air Mage
    Level: 36
    Guild: Sect


    6. No name
    by Cornhulio_1992
    Level: 36
    Guild: Mercenary


    7. Altair
    by Altair-AoD
    Level: 34
    Guild: Mercenary


    8. Rokhan II
    by Der_Jonn
    Level: 34
    Guild: Necromancer


    9. Nameless Magician #8253
    by Der_Jonn
    Level: 33
    Guild: Necromancer


    10. DSteel
    by DSteel
    Level: 32
    Guild: Mercenary


    11. Quickie
    by Der_Jonn
    Level: 26
    Guild: Magician Of Water


    12. Nameless Hero Who's in a Rush
    by Der_Jonn
    Level: 23
    Guild: Water Mage


    Gothic w. mods

    1. Mpb's Adventurer (NoName Mod)
    by mpb03
    Level: 33
    Guild: Templar


    Gothic 2

    1. Golem Hater
    by Dino
    Level: 42
    Guild: Paladin


    2. Blubblers' Paladin #4
    by Blubbler
    Level: 38
    Guild: Paladin


    3. R3P3R
    by Hampu
    Level: 37
    Guild: Paladin


    4. Jonn's Nameless Paladin
    by Der_Jonn
    Level: 37
    Guild: Paladin


    5. Adi's Dragon Hunter #3
    by Bamfy
    Level: 35
    Guild: Dragon Hunter


    Gothic 2 Night Of The Raven

    1. BS' Fire Mage
    by Black Sphere
    Level: 54
    Guild: Fire Mage


    2. Sikkibahm's Mercenary
    by Sikkibahm (first to complete challenge!)
    Level: 49
    Guild: Dragon Hunter


    3. Jonn's Dex Pala #3
    by Der_Jonn
    Level: 48
    Guild: Paladin


    4. Jonn's Magician
    by Der_Jonn
    Level: 39
    Guild: Fire mage



    1. Sikkibahm's Mage
    by Sikkibahm
    Level: 40
    Guild: Magician Of Water
    Cause of death: THE SLEEPER!!!


    2. Student
    by Student
    Level: 35
    Guild: Mercenary
    Cause of death: The Sleeper


    3. Harcore Attempt Guy #5
    by Dino
    Level: 35
    Guild: Templar
    Cause of death: Fire Lizard


    4. Acheron
    by Bamfy
    Level: 30
    Guild: Mercenary
    Cause of death: Trap in the temple


    5. Nameless Magician
    by Der_Jonn
    Level: 29
    Guild: Magician Of Water
    Cause of death: Undead Orc Shaman guarding Uriziel


    6. Hellbilly's Jes Another Convict
    by Hellbilly
    Level: 27
    Guild: Magician Of Water
    Cause of death: Spikes in front of the Uriziel chamber in the underground orcish temple


    7. Huntsman's Hardcore Magician
    by Huntsman
    Level: 27
    Guild: Magician Of Water
    Cause of death: Varrag-Kasorg, the undead shaman in the orcish underground temple


    8. Hater of the Rotten Earth
    by Dino
    Level: 26
    Guild: Water Mage
    Cause of death: Fanatic Templar


    9. Hans Georg
    by Petyamester
    Level: 26
    Guild: Magician Of Water
    Cause of death: Fire lizard


    10. Sikkibahm's Mercenary
    by Sikkibahm
    Level: 26
    Guild: Mercenary
    Cause of death: Fell of a platform in the castle with the focus stone while transformed to Lurker


    11. Blubbler's Character
    by Blubbler
    Level: 25
    Guild: Templar
    Cause of death: Troll


    12. Razor
    by Buckingham
    Level: 24
    Guild: Magician Of Water
    Cause of death: Orcs in orc town


    13. Naked Nameless Hero
    by Der_Jonn
    Level: 24
    Guild: Magician Of Water
    Cause of death: Guard in the free mine


    14. Stewbob
    by Bobstew
    Level: 24
    Guild: Templar
    Cause of death: Jackal and the guys outside the Free Mine.


    15. Blubbler's Character
    by Blubbler
    Level: 23
    Guild: Templar
    Cause of death: Pack of razors near Xardas' tower


    16. Nameless Hero Who Wants to Finish the Game in Unde
    by Der_Jonn
    Level: 22
    Guild: Water Mage
    Cause of death: Varrag Kasorg


    17. Another Nameless Hero on Speed
    by Der_Jonn
    Level: 21
    Guild: Magician Of Water
    Cause of death: Fell into lava


    18. Jonn
    by Der_Jonn
    Level: 20
    Guild: Magician Of Water
    Cause of death: Fell from the dam in the New Camp


    19. DTR's Mercenary
    by DTR
    Level: 19
    Guild: Mercenary
    Cause of death: Stone golem near Xardas' tower


    20. No armor 2
    by Blubbler
    Level: 18
    Guild: Fire Mage
    Cause of death: Blood Hound


    21. No Armor
    by Blubbler
    Level: 17
    Guild: Fire Mage
    Cause of death: Blood Hound


    22. Bamfy
    by Bamfy
    Level: 17
    Guild: [unknown]
    Cause of death: Skeletons


    23. DSteel
    by DSteel
    Level: 17
    Guild: Guard
    Cause of death: lack of mountain climbing skills


    24. Test Dummy
    by Mage Master
    Level: 16
    Guild: Mercenary
    Cause of death: Killed by an orc warrior


    25. Dino's Nameless Hero
    by Dino
    Level: 15
    Guild: Templar
    Cause of death: Y'Berion, a guru and a few templar guards


    26. Dino's Magician
    by Dino
    Level: 15
    Guild: Magician Of Fire
    Cause of death: Surrounded by 5 guards with crossbows in the free mine


    27. Alexi
    by Hampu
    Level: 15
    Guild: Guard
    Cause of death: orcs and Baal at orc cemetary


    28. Jonn's Nameless Hero
    by Der_Jonn
    Level: 14
    Guild: Shadow
    Cause of death: Harpies


    29. Negru Voda's character
    by Negru Voda
    Level: 13
    Guild: Fire Mage
    Cause of death: Wargs


    30. Dino's character
    by Dino
    Level: 12
    Guild: Rogue
    Cause of death: Fell to the bottom of the mine when attempting a suicidal jump


    31. Kthy's Character
    by kthy0056
    Level: 12
    Guild: Guildless
    Cause of death: Troll


    32. Drunken Jedi
    by Der_Jonn
    Level: 11
    Guild: Mercenary
    Cause of death: Orc scout in the orc graveyard


    33. Another Nameless Hero Who Wants to Finish the...
    by Der_Jonn
    Level: 11
    Guild: Shadow
    Cause of death: Deadly jump as a lurker


    34. Rokhann
    by Der_Jonn
    Level: 10
    Guild: Magician Of Fire
    Cause of death: Fell from a cliff in the old mine


    35. Nameless Hero On Speed
    by Der_Jonn
    Level: 10
    Guild: Templar
    Cause of death: Jumped from too high (on the way from the Old Camp to Cavalorn's hut)


    36. Student's Character
    by Student
    Level: 9
    Guild: None
    Cause of death: Fell off a cliff


    37. The Dunno Name Guy
    by Blubbler
    Level: 9
    Guild: Rogue
    Cause of death: Scar's crossbow


    38. Mage Master's Nameless Hero
    by Mage Master
    Level: 8
    Guild: Guildless
    Cause of death: Old camp guards


    39. Adi's mercenary #1
    by Bamfy
    Level: 8
    Guild: Guildless
    Cause of death: Shadowbeast


    40. Elisabeth
    by Onisuzume
    Level: 5
    Guild: Guildless
    Cause of death: Wolf


    41. MyrThan's Character
    by MyrThan
    Level: 5
    Guild: Guildless
    Cause of death: Lurker


    42. Flitzer
    by Der_Jonn
    Level: 5
    Guild: Shadow
    Cause of death: Killed by a templar while trying to enter Y'Berrion's temple as a bloodfly


    43. Dino's Nameless Hero
    by Dino
    Level: 4
    Guild: Guildless
    Cause of death: Lizard


    44. DTR's Nameless Hero
    by DTR
    Level: 4
    Guild: Guildless
    Cause of death: Goblin


    45. The Convict
    by Bastardo
    Level: 3
    Guild: Guildless
    Cause of death: Wolf


    46. Yet Another Nameless Hero Who Wants to Finish....
    by Der_Jonn
    Level: 3
    Guild: None
    Cause of death: Deadly fall in the old mine


    47. bellingsumn's nameless hero
    by bellingsumn
    Level: 3
    Guild: None
    Cause of death: Orc


    48. Bobstew
    by Bobstew
    Level: 2
    Guild: None
    Cause of death: Slaughtered by forest beasts


    Gothic w. mods

    1. Strange Guy (Golden Mod)
    by W1nd mast3R
    Level: 20
    Guild: Mercenary
    Cause of death: Killed by bow-ed mercenary while killing Torlof


    2. Takashy's Character (NoName mod)
    by Takashy
    Level: 2
    Guild: Guildless
    Cause of death: Wolf


    Gothic 2

    1. Bastardo's Mercenary Warrior
    by Bastardo
    Level: 34
    Guild: Dragon Hunter
    Cause of death: The Undead Dragon


    2. No name
    by Dino
    Level: 29
    Guild: ?
    Cause of death: Fire golem


    3. Adi's Dragon Hunter #2
    by Bamfy
    Level: 26
    Guild: Dragon Hunter
    Cause of death: 5 Elite orcs


    4. HC Philip
    by Cameronx1
    Level: 14
    Guild: Paladin
    Cause of death: Punched onto a pack of snappers by a troll


    5. TEH mage
    by Mage Master
    Level: 14
    Guild: Fire Mage
    Cause of death: Snappers


    6. Joeman0's Character
    by Joeman0
    Level: 13
    Guild: Mercenary
    Cause of death: Fell from a cliff during night


    7. The Invincible Tiger's Paladin
    by Tiger89
    Level: 11
    Guild: Militia
    Cause of death: Troll


    8. Blubbler's Paladin #3
    by Blubbler
    Level: 10
    Guild: Militia
    Cause of death: Fell from a cliff


    9. Blubbler's Paladin #2
    by Blubbler
    Level: 10
    Guild: Militia
    Cause of death: Warrior Minecrawlers


    10. Paladrianovici
    by adrianovicci
    Level: 10
    Guild: Militia
    Cause of death: Orc Shaman


    11. Bastardo's Militiaman
    by Bastardo
    Level: 9
    Guild: Militia
    Cause of death: Orc in the cave near the eastern gate of the city of Khorinis


    12. Random Hero #612
    by Mage Master
    Level: 8
    Guild: Mercenary
    Cause of death: Orc


    13. Cor Angars' Mercenary
    by Cor Angars
    Level: 7
    Guild: Mercenary
    Cause of death: Seekers at the stone circle


    14. Adi's Dragon Hunter
    by Bamfy
    Level: 6
    Guild: Guildless
    Cause of death: Troll


    15. Adi's Dragon Hunter #1
    by Bamfy
    Level: 6
    Guild: Guildless
    Cause of death: Troll


    16. Joheva
    by Hampu
    Level: 6
    Guild: Guildless
    Cause of death: Shadowbeast


    17. Tiger's Paladin #1
    by Tiger89
    Level: 6
    Guild: Militia
    Cause of death: 5 goblins


    18. Fat's peasant
    by Fat
    Level: 4
    Guild: Militia
    Cause of death: 3 wolves


    19. Blubbler's Paladin #1
    by Blubbler
    Level: 3
    Guild: Guildless
    Cause of death: The guard in the warehouse in Khorinis


    20. Max the Butcher's Mage
    by Max the Butcher
    Level: 3
    Guild: Guildless
    Cause of death: Lurker


    21. Bastardo's Poor Guy
    by Bastardo
    Level: 2
    Guild: Guildless
    Cause of death: Fell of a cliff near the secret valley with Lester during the fight with young field raiders


    22. The Pissed Off Guy
    by Dino
    Level: 0
    Guild:
    Cause of death: Deadly fall


    Gothic 2 Night Of The Raven

    1. Sikkibahm's Mage
    by Sikkibahm
    Level: 40
    Guild: Magician
    Cause of death: Pack of dragon snappers


    2. Petyamester's Dragon Hunter
    by Petyamester
    Level: 39
    Guild: Dragon Hunter
    Cause of death: 3 Fire Lizrds


    3. 1h Merc
    by Der_Jonn
    Level: 28
    Guild: Dragon Hunter
    Cause of death: Two Lizard Men


    4. Giovanni #4
    by Air Mage
    Level: 27
    Guild: Fire mage
    Cause of death: Seekers in Lobart's farm


    5. Omidoow
    by Omidoow
    Level: 26
    Guild: Magician
    Cause of death: Failed in a jump and fell off a cliff whilst sight-seeing


    6. Brutish Warrior Dude
    by Der_Jonn
    Level: 24
    Guild: Dragon Hunter
    Cause of death: thrown over a cliff by a Swamp Golem


    7. Seerix
    by Bamfy
    Level: 22
    Guild: Mercenary
    Cause of death: Fire lizards


    8. No name
    by Blubbler
    Level: 20
    Guild: Mercenary
    Cause of death: Killed by Diego for wearing bandit's armour.


    9. Scrollless Hero
    by Der_Jonn
    Level: 19
    Guild: Fire Mage
    Cause of death: Fell from a cliff


    10. My Dragon Hunter
    by Blubbler
    Level: 13
    Guild: Mercenary
    Cause of death: Bandits at the lighthouse


    11. My Dragon Hunter
    by Blubbler
    Level: 13
    Guild: Mercenary
    Cause of death: Bandit's at Jack's lighthouse


    12. Comrade
    by Comrade 911
    Level: 12
    Guild: Fire Mage
    Cause of death: Killed by Greg


    13. Some Random Merc
    by Der_Jonn
    Level: 10
    Guild: Mercenary
    Cause of death: Bandits at Jack's lighthouse


    14. Huntsman's Hardcore Paladin #2
    by Huntsman
    Level: 10
    Guild: Militia
    Cause of death: Trolls near Dexter's tower


    15. Dude With Da Pony
    by Bastardo
    Level: 8
    Guild: Militia
    Cause of death: Bandits on the bridge


    16. Jonn's Nameless Magician
    by Der_Jonn
    Level: 8
    Guild: None
    Cause of death: Warg


    17. Sikkibahm's Mercenary #1
    by Sikkibahm
    Level: 8
    Guild: Guildless
    Cause of death: Goblin skeleton from the pyramid excavation site


    18. Sikkibahm's Mercenary #2
    by Sikkibahm
    Level: 7
    Guild: Guildless
    Cause of death: Fell of a ledge near the beach where Skip is


    19. Fogotick's Hardcore Archer #2
    by Fogotick
    Level: 6
    Guild: Militia
    Cause of death: Shadowbeast


    20. HardCased's Magician
    by HardCased
    Level: 5
    Guild: Guildless
    Cause of death: Boar


    21. Lord Alfred Pennyson
    by Hellbilly
    Level: 5
    Guild: Guildless
    Cause of death: Scavenger


    22. Shadow's Fire Mage
    by Shodow
    Level: 4
    Guild: Guildless
    Cause of death: Shadowbeast


    23. Fogotick's Hardcore Archer #1
    by Fogotick
    Level: 4
    Guild: Guildless
    Cause of death: Bandits that robbed Hakon the merchant


    24. Huntsman's Hardcore Paladin #1
    by Huntsman
    Level: 4
    Guild: Militia
    Cause of death: Guard at Khorinis Harbour warehouse


    25. The Preserver's Militiaman
    by The Preserver
    Level: 3
    Guild: Militia
    Cause of death: Engardo, one of the mercenaries raiding Akil's farm


    26. Jonn's Dex Pala #2
    by Der_Jonn
    Level: 1
    Guild: None
    Cause of death: Gravity


    27. Strange Guy II
    by W1nd mast3R
    Level: 1
    Guild: Guildless
    Cause of death: From top to bottom in Xardas' tower


    28. Am Shegar
    by Snoopy666s93
    Level: 0
    Guild: Guildless
    Cause of death: Young Field Raider


    Gothic 2 NOtR (or vanilla) w. mods

    1. G2NotRHoP HC guy (Heights of Power)
    by Dino
    Level: 74
    Guild: Paladin
    Cause of death:


    Gothic 3

    1. Bastardo's Traveller
    by Bastardo
    Level: 45
    Guild: Rebels
    Cause of death: Killed by a Dark Mage during the liberation of Bakaresh


    2. No name
    by Gorn the destroyer
    Level: 21
    Guild: None
    Cause of death: Overrun by the orcs in the temple complex of Vengard


    3. Snoopy's Nameless Hero
    by Snoopy666s93
    Level: 21
    Guild:
    Cause of death: Fire lizard


    4. DTR's character
    by DTR
    Level: 19
    Guild: ?
    Cause of death: 3 sandcrawlers


    5. Taba's Character
    by Taba1992
    Level: 15
    Guild:
    Cause of death: Goblin


    6. DTR's Character
    by DTR
    Level: 14
    Guild:
    Cause of death: Killed by an orc while fighting outside Vengard


    7. No name
    by Alwin
    Level: 8
    Guild: None
    Cause of death: Orc patrol


    8. Snoopy's Hashishin Mage
    by Snoopy666s93
    Level: 4
    Guild:
    Cause of death: Townsfolk of Cape Dun
    Last edited by Bastardo; 13.10.2009 at 21:49.

  2. View Forum Posts #2
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    Air Mage is offline
    ARRRGGG! Giovanni #4 has died!

    He was a L27 Fire Magician, killed by fire rain from the Seekers on Lobart's farm.

    It's been so long since I played last, I forgot they had that spell. 500 damage!!! That's not fair! And I got so far, too!

    Going through Jharkendar was extremely tiring for me, I don't know if I want to start playing again. Ah well, I think I'll take it easy for a while.

  3. View Forum Posts #3
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    Bobstew is offline
    I hope this is okay to discuss in this thread, it does have to do with hardcore morality. If any mods indicate we should, we could make a separate topic for it. But:

    The last topic ended in discussion about, among other topics, whether using a cheat code called 'southpark' to speed up the game is reasonable / within the hardcore spirit.

    I see what you're saying, Air Mage. It's outside the game mechanics.

    However, almost every hardcore death is due to human failure, and many are due to boredom. Playing hardcore without speeding up the game, tolerating the whole boredom aspect, poses a bigger challenge, because much of the hardcore challenge is against the boredom, the restlessness. This might just be me, but I suspect it's the same way for most people; I usually die due to not being patient enough. All the things that take time in the game make me consider more dangerous things than I should be considering, just to speed up things. For instance, going down to the swamp camp to buy an extra fire protection ring is less tempting if I know I have to walk (slowly, normally) all the way, so I might be tempted to just finish a short quest without it.

    I do see that it doesn't give you any ingame advantages, it doesn't give your *character* any advantages, but where the key to getting through hardcore lies is in the player himself, not within the game mechanics.

    I also think that ideally, the glitches are part of the game itself, and that whatever the developers failed to block you from doing IS indeed to be considered part of the game, but I would agree that for the purpose of this challenge, it would quickly degenerate if we allowed that. So sure, that's not good hardcore sportsmanship.

    EDIT: My condolences! You did get far, though.

  4. View Forum Posts #4
    Ranger
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    Air Mage is offline
    Quote Originally Posted by Bobstew View Post
    For instance, going down to the swamp camp to buy an extra fire protection ring is less tempting if I know I have to walk (slowly, normally) all the way, so I might be tempted to just finish a short quest without it.
    Don't forget THE most important factor in all this: to have fun. The reason we play a game, and challenge ourselves with restrictions, is for enjoyment. If we constrain ourselves to doing everything slowly, laboriously, tediously, is it still fun? Is it still a game? If my playing starts to seem more like work, something I start avoiding because I don't want to do it, than I think we've taken a wrong turn somewhere.

    I can agree that boredom and ennui can lead to silly, even stupid mistakes. Yes, you didn't buy the ring you should have, or made sure you had enough potions before setting out, but in the end, it is the combat that kills you. You weren't strong enough, or prepared enough, but you chose to go in there as you were and so must accept that you were in over your head.

    As I just mentioned, going through Jhar was VERY tiresome for me, as I went around picking up every single damn plant and flower there was. In part it was because I'm a "gotta have it all" kind of person, but also as I was trying to establish some numbers for Khorinis masters. In any case, my mind often went numb, reeling away from yet another huge area I had to pick. I often longed for more monsters, something, anything, to give me just a little excitement. It is this fact alone that keeps me from starting a new game right away. The thought of doing Jhar all over again? My memories are still too painful.

    What killed me just now was ignorance. I have been avoiding Seekers all through chapter 3, because I saw my piddly spells didn't do much, and it took more mana than I liked to take one down. When I did fight them though, I only saw them use fireball and lesser fire storm. As I said, I know from years ago they can cast fire rain, but I had forgotten. So, no amount of preparation could have saved me from all that damage. And taking the slow way would not have helped me.

    I also think that ideally, the glitches are part of the game itself, and that whatever the developers failed to block you from doing IS indeed to be considered part of the game, but I would agree that for the purpose of this challenge, it would quickly degenerate if we allowed that. So sure, that's not good hardcore sportsmanship.
    I don't understand which you're referring to here. Are you saying that using southpark is not sportsmanlike, or beating up NPCs for gear is not sportsmanlike?

    For myself, I can only say that I try to follow the spirit of a game, not its letter. Even if a game offers an overpowered weapon or power, I will likely avoid it since I don't think it "fair" or "realistic". There are situations where I will avoid things that are part of a game, and change things that aren't part of a game, to make the game more balanced in my opinion. I believe very strongly in balance, but that's just me and my opinion.

  5. View Forum Posts #5
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    Bobstew is offline
    Quote Originally Posted by Air Mage View Post
    I don't understand which you're referring to here. Are you saying that using southpark is not sportsmanlike, or beating up NPCs for gear is not sportsmanlike?
    What I meant was that I normally (in a non-hardcore game) consider glitch exploitation to be okay, since I view any feature of a game, intended or not, to be part of it, but that for hardcore, we should avoid it. Not talking about southpark. However, on the topic of the southpark code:

    I definitely see your point about having fun, and I agree on that. Myself, I'll gladly use a lot of convenience features/cheats if I'm just playing a normal, non-hardcore game and screwing around. I don't like to use things like that for convenience when playing hardcore, though, because I feel the realistic mood of the game, which is important to me in a hardcore game, is disrupted. But that's personal preference.

    The core of the point I was mentioning is that a small bit of the hardcore challenge is lost when using convenience cheats, namely because hardcore games in general (not just when playing Gothic) are to a great degree a challenge of the mind. A test of patience. That is just what I was referring to, and that is probably a reason why the mods said that marvin mode stuff isn't supposed to be in this challenge. I'm just trying to specify and explain what was said earlier.

    Personally, though, I think this is a small enough thing that it shouldn't disqualify from the challenge. Should imo strictly principally be avoided in hardcore, but meh! I mean, hey, we're all here for the good times anyways, this isn't some formal world championship, and I know how boring it is to play without convenience features if you've already gotten used to them.
    Last edited by Bobstew; 01.09.2008 at 01:56.

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    Myth Onisuzume's Avatar
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    Personally; I prefer the slow walk between camps/towns/etc. It gives you a nice opportunity to enjoy the view, especially if you've already cleared all those mistvieh and drecksviecher.

    Beating a character up is, imo, ok. As long as you can do it without being knocked down yourself. Because repeatedly attacking someone like that would really get you killed imo. And running around with Lares' Axe really does feel good if you've beaten him in a single fight.

  7. Visit Homepage View Forum Posts #7
    Game: Gothic I
    Name: Altair
    Level: 25
    Character: click for status
    Guild: Mercenary
    Weapon: Lee's Axe
    Chapter: 5

    The free mine was easier than i thought. The guards did minimum damage with they crossbows because of my protection level. To be honest the minecrawlers were a lot more dangerous than the guards only because i concentrated on arrow protection.

    I have the Ulu-Mulu now. Those filthy FireLizards stood no chance against my 60 fire prot. Im going to the Sleepers temple to get Uriziel then im going to do "The Stranger guest".

    Sleeper i hope you enjoy your remaining hours of sleep 'cos im coming.

  8. View Forum Posts #8
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    Alwin is offline
    Ok, I'm going to start my Gothic I hardcore guy. Alwinus I is a young chap who was always fascinated by the mages and sees a great opportunity to get in touch with them when he gets this message. I'm going to post the first part soon enough, I'll just start playing in a moment.

    EDIT: Well, I'm in. This colony sure is a strange place. I got punched in the face as soon as I arrived, lucky that this Diego guy came to save me. He was nice, introduced me to the colony and told me about the camps in the colony. After our little conversation I walked down the path. Near some closed-down mine I found a pickaxe. Well, that might come in handy!
    Going down the path, I saw the featherless birds known in the land of Khorinis as 'scavengers'. They bite hard, though! And this was just a young one. After killing it with the pickaxe I picked up an old, rusty sword - probably a better weapon than the mining tool.
    Soon after I stumbled upon two people in blue garments. Apparently they hunt scavengers. I gave one a beer and he told me a tip about killing scavengers. Nothing sophisticated, but worth to remember. Passing them, I walked across a bridge. The bridge guard shouted something like this after me: "Make sure you get to the camp, they're holding a pickaxe for you!". Idiot. Shaking my head, I walked up to the gate. The guard wanted ten ore from me to pass! Well, I told him Diego sent me. He let me in then. Like I'll fall for that.
    Turns out Diego is the one who trains the newcomers. I'm supposed to impress some shadows now. I talked to Thorus, the heavily armored guard in front of the castle first, however. Now I'm supposed to kill this guy named Mordrag, from the New Camp. Well, I decided to hold this one for later.
    Some shadow, Sly was his name, walked up to me. He had a job for me: find a guard called Nek, who might have went for the New Camp. Well, like I have a chance to get him in the New Camp! I walked on. A guard named Bloodwyn threatened me to pay 10 ore as protection money. But not being a complete idiot, I declined (not the least because I didn't have 10 ore as of yet). I also spoke with a cook named Snaf, who wanted me to fetch a few meatbugs and hell mushrooms. The food is probably vomit-inducing, but maybe I'll get something for it, I thought.
    I got to know a merchant, Fisk, next. I sold him the arrows I found on the path to the camp and some beer I found in a chest. Got 12 ore nuggets for that - not much. While I was here, I walked out of the southgate. I heard there are shrooms here! The trouble was, some molerats sighted me and one started chasing me. Well, I was a bit confident, but I soon paid the price as it bit me hard two times. In that moment, a bolt flew from a nearby hill and the thing fell dead!
    I walked up to my savior (sort of). He was Pacho, a guard to the orcland. I thanked him for the warning and went back for the warning. Learning from my mistake, I approached the other two molerats more cautiously and killed them without much damage. Well, as I went into the cave of the molerats I found a dead guard! And from his amulet, I learned he was Nek, the guard I had to find. I'm lucky! I also found a few ore pieces, some plants and a crude axe. I took the amulet back to Sly and he said he'd vote for me. But I fear this is only the beginning...

    To be continued. Status:

    Weapon: Withered Axe (1H, 13 dmg)
    Strength: 20 (trained with Diego, just didn't mention)
    Dexterity: 10
    Skills: None learned yet
    Danger factor (0-10): 5 - molerats are deadly if you swing badly. If you can hit them a few times they'll be history quick though.
    Last edited by Alwin; 02.09.2008 at 14:19.

  9. Visit Homepage View Forum Posts #9

    Angry

    My game crushed in the Sleepers temple i lost 2 h of gameplay. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh


    Phew that felt good!

  10. Visit Homepage View Forum Posts #10
    Myth Onisuzume's Avatar
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    Remember to save often.
    Even though reloading isn't allowed except in case of game-breaking bugs and crashes.

    I remember the days when my game crashed often enough that I saved approxemately every 5 minutes (and that was without looking at a clock )

    Anyways; I can't wait till my gaming computer finaly works.
    Then I can continue that lovely story that I started writing.

  11. View Forum Posts #11
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    Air Mage is offline
    This is why I enjoyed hardcoring with notr instead of G1. One of the things that makes hardcoring fun is the tension of knowing that THIS monster could be your last, and even if you wanted to cheat and reload, your last save was a long time ago, so dying really ISN'T an option.

    It was very hard to feel this with G1 though due to the crashes. While my game wasn't SO bad as to require saving every five minutes (), I did save often enough that I never really had that "out-on-a-limb" feeling. All the constant crashes were rather frustrating, as it not only breaks the mood you had going, but you then have the hassle of re-playing all the things you just did, making them feel less genuine.

    Notr on my system is way more stable, and so I can really get in the mood, making it that much more fun.

  12. Visit Homepage View Forum Posts #12


    I finished Gothic 1 finally.

    Game: Gothic I
    Name: Altair
    Level:34
    Character: click for final status before destroying the last heart
    Guild: Mercenary

    And of course i kept a moment of silence in the memory of Stewbob. click for image

  13. View Forum Posts #13
    Knight Commander Bamfy's Avatar
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    I don`t believe the stats.
    I mean that would be rather impossible(for me at least).
    You can can wear only an amulet and two rings and I don`t think there are rings and an amulet that gives you a lot of strenth,dexternity and a lot of protection.
    Then,I don`t think there are any food that can you give you so much.
    Maybe you used a mod and we don`t know.
    Oh,and when I was very far,only of joking like you did with R.I.P Bobstew I didn`t want to.

  14. View Forum Posts #14
    Knight
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    Alwin is offline
    Gothic I? You kidding me? A bit of optimal play and those stats would be a joke.

  15. Visit Homepage View Forum Posts #15
    When Xardas goes to sleep in the temple there are 2 rooms, left and right. There are 2 chests but theres also mummies. In them(mummies) there are lots of elixirs of strength, dexterity, life and mana. Moreover where you find the Troll Fist there are elixirs. My status is that high because of elixirs. Play gothic noobs then come and make accusations.
    Last edited by Altair-AoD; 06.09.2008 at 00:15. Reason: i meant troll fist not fist of wind :D

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    Myth Onisuzume's Avatar
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    Yeah, you can hit the 200 with a bit of work. (I think)
    Or at the very least 190.

    *edit*
    I just checked, and it should be possible to get a total of at least 216 STR in gothic one without resorting to cheats.
    Last edited by Onisuzume; 06.09.2008 at 00:27.

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    Demigod Bastardo's Avatar
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    Of course. Just get to 100 and THEN use all the elixirs you found.
    edit- and the +5 bonus from the new camp guy, I suppose you can use it to get over 100.
    Last edited by Bastardo; 06.09.2008 at 20:49.

  18. View Forum Posts #18
    Schwertmeister Der_Jonn's Avatar
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    I started a new character for NotR; this time I'll be playing a mage. I'm now level 10 and I just recently joined the monastery.

    Game: G2 NotR
    Name: Jonn's Magician
    Guild: Novice
    Character: 25 strength, 58 dex (63 with a ring, giving me enough dex for the master sword and the composite bow), 13 mana, one hand 24%, bow 35%
    Level: 10
    Chapter: 1

  19. View Forum Posts #19
    Knight
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    Quote Originally Posted by Bastardo View Post
    Of course. Just get to 100 and THEN use all the elixirs you found.
    edit- and the +5 bonus from the new camp guy, I suppose you can use it to get over 100.
    That will actually reduce your strength if you use it over 100 and will only get you to 100...

  20. Visit Homepage View Forum Posts #20
    Demigod Bastardo's Avatar
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    I don't get what you mean...
    You use LPs to get to 100 (max. reachable by learning) And then and only then use your elixirs... so you can go beyond the learning limit.
    EDIT- Wait, you mean about the ex-blacksmith (whatever's his name) +5 bonus? Can't get that bonus once got over 100?

    And by the way, I use elixirs right away in hardcore G1 and G2. In hardcore I try to survive the day instead of planning on the long run. In G2 NotR I would probably keep them though.
    Last edited by Bastardo; 07.09.2008 at 10:26.

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