[Release] Textures Patch for Gothic 1 (0.8 beta)
Now, it is done! After fixing a bug in the worldspatch now the official release thread.
To give the Gothic fans a chance to play Gothic 1 with new graphics I decided to release a beta version.
Textures in Gothic 1 have resolutions from 64*64 to 256*256. I replaced them with completely new ones with resolutions from 512*512 to 1024*1024. I made them using Gothic 2 textures as base or creating completely new ones.
Because only textures are replaced the patch works with all modifications and older savegames too.
Some textures are not final. That means that I want to create better versions in the future.
Some textures are still missing. Therefore especially at the Sleeper's temple the old textures are displayed.
As a small bonus you`ll get a worldspatch.
First: I have not testet if it works properly with the english version of Gothic. I don't expect problems - but please give me feedback.
This patch fixes some things
- swamp portal removed (It looks not very good and caused the error of missing water when hunting the bloodflies)
- Missing ground texture near Gravo fixed
- some trees planted at the right of the temple at the swamp camp
This patch works with all mods which don't alter the world. But it's recommended to start a new game. This patch is optional.
Download Textures Patch and Worlds Patch
I'd like to thank
- NicoDE for the script of the patch and the installer
- Scythe for removing the swamp portal
- Caphalor for the installer of the Worldspatch
And now some screens comparing Gothic before and after installing the patch. The first screen is from the Gothc 2-modification Piratenleben.
[Bild: texturenmod27_altk.jpg] [Bild: texturenmod27k.jpg] [Bild: texturenmod28_altk.jpg] [Bild: texturenmod28k.jpg]
[Bild: texturenmod29_altk.jpg] [Bild: texturenmod29k.jpg] [Bild: texturenmod30_altk.jpg] [Bild: texturenmod30k.jpg]
[Bild: texturenmod31_altk.jpg] [Bild: texturenmod31k.jpg]
Please tell me if there are things that I should alter (and of course if you like the patch. ).
With the Worldspatch there can be further improvement. There are sure some parts of the world where textures what aren't placed very good by the PBs. This can be fixed.
With this patch the game needs much more ressources because of the higher resolution of the textures. On my computer it works very stable - but maybe on others not. If you have problems then deactivate firewall, virus scanner, ICQ...
If there's a place where the game crashes everytime, please tell me. Perhaps I can use textures with lower resolution. But I think that are places where a lot of textures are loaded at one time (coming down from the ore exchange for example). Reduce sight then.
good job man. the game looks really cool. can't wait to see the final version.
ps: where did u make the first 2 shots? the one with the stone gollem. it looks like xardas's old tower but it wasn't like that last time I checked
Very nice, It's looks very interesting!
"If you look into the past, you turn your back on the future"
I tried the game with the patches, it works great, no crashes, no errors, improved graphics and everything, i play with full setings and dont have problems it works the same, cool man, this patch motivated me to play g1 again to see the changes, thanks again
PS. One more thing, does it work on golden mode cuz i didnt try it with any modifications?
DAMN BAR, I CAN'T REACH IT!
Wow, after all this time... i was thinking you forgot about it
Great job, i can't wait for the final version
Freddy, you have outdone yourself again. Marvellous work and thanks for putting in so much effort. [Bild: seng21507.gif]
Nice work man, the new textures look really great, the colours are more brighter and most of them are high-res
Do you have a project you want to attend now that you almost finished this texture patch or you just want to sit by at the swamp camp and smoke some swamp weed?
Anyway the thing I wanted to say is: you did a great job with the texture patch. It will make people play the game again and possibly make some new fans buy a copy of Gothic 1 International because of you.
If it has a great success maby the PB's could congradulate you.
'Till then, I will. So...
I have found a litle bug in your patches (i dont know witch one but i think the world patch), when i start the game with golden mode and i go to the abandoned mine, the wintch to opening the gate to the abandoned mine isnt there, i think its because in original g1 the wintch isnt there and u said the world patch didnt suport any world changes and that wintch is a change, if u can fix this i would be very hapy, the rest is ok at the moment (i can enter the mine with marvin mode and it works but thats cheating and i dont want to cheat in the game)
Ill inform you if there are any more mistakes.
DAMN BAR, I CAN'T REACH IT!
Here is what they are saying at WorldofGothic.de:
[Gothic I - Editing] Texture patch and world patch for Gothic I - 23.09.2006 | 14:45
The long waiting was worth it: Freddy published a beta version of his texture patch for Gothic. The old, low resolution textures are replaced by new, high resolution textures, that were created using Gothic II textures as a base, as well as completely new textures. To retain the large concept of the graphics style of Gothic I, a full re-texturing was done at the same time. One does not feel transfered in another game, but sees the same one „only” in a newer form.
Because the version of the patch is a beta version, it is natural that a few unfinished things (i.e. not all the textures were renewed) still exist. More information in the lower release thread link. A final version of the patch will be published approximately at the end of October. With the current version, time can be spent with until Gothic 3 is released.
A large plus for the patch is, that it isn’t necessary to play the game from the begining, to have the enjoyment of the new textures and it is also possible to play modifications because there is full compatibility. There are some pictures from the game with the new textures, in the announcement thread, shwoing the patch at work.
In addition there is another patch that fixes some mistakes in the world of Gothic I. For example, the unsightly box, over the swamp, was removed. At the moment, there is another small bow in the tunnel under the fog tower, at which work just started. Additional information in the thread below linked.
The bow in the world patch is removed now and the new version is available. Who has the old version, no doubt needs to download the new patch, install and continue to play.
In addition it gives in the release thread new comparison pictures with old textures vs. new ones.
Links to the topic:
- Download patch
- Announcement thread for the texture patch
- Release thread for the patch
Here is what the download page looks like in english (in case it's of any help to anyone):
Please swich off any firewalls and download managers in order for the download or the transmission of the package to go smoothly. You could download by right-clicking on a link and selecting „Save as...”
Mods » Freddy's texture patch
Upload date ......................................... 23.09.2006
Uploader ............................................. Fizzban
Autor .................................................. Freddy
Views ................................................. 2817
Freddy's texture patch 0.8 BETA
With this patch Gothic 1 receives up-to-date graphics. Gothic 1 textures were changed with high-resolution Gothic 2 and/or adapted textures.
The graphic style of Gothic 1 and thus also the atmosphere was maintained.
Important: This is a beta version. That means it that not all textures were not changed and/or some textures are not yet in their final status. Above all, textures in the temple are missing, i.e. the original Gothic 1 texture is in place.
To benefit from this patch, there isn’t a necessity to start a new game.
World patch 1.0
This patch repairs some errors in the upper world of Gothic 1:
• Removes the swamp portal (the box over the swamp, which looked rather unpleasant and led to missing water in a place);
• Texture errors with Gravo at the water repaired;
• Textured forest roofs;
• Planted threes right beside the temple’s free area in the swamp camp.
To benefit from this patch you have to starte a new game.
Both patches are fully compatible with Gothic 1 modifications.
Screenshots (click to increase)
..........File (download)..........|DL time (85KB/s)|Size....|.Traffic|Downloads
no screenshots available...
Textures_Patch_Freddy-0.8.exe 5min, 50sec ...........29 MB... 48.3 GB 1704
worlds_patch_freddy-1.01.exe ..2min, 2sec .............10.1 MB 10.7 GB 1087
Total: 2 files .........................7min, 52sec ............39.1 MB 59 GB ...2791
If a download doesn’t work, please inform us using the specified URL. Sometimes it can last some time until the download starts (~ 15 seconds). Thus always please wait some time, before you announce a broken link. You can also use one of the mirrors.
To all webmasters:
The webmaster requests of you, that you won’t link this page and not the download one. Otherwise very high traffic costs would result for us from the illegal direct linking to us. The direct link can be criminally pursued.
Geändert von eXecutioner (24.09.2006 um 15:28 Uhr)
Grund: Further infromation added, small corrections made.
im little confused
freedy could you please explain me what the WORLDS patch does? thats that was all
I had a little problem with the game after installing both patches. The game froze and I had to exit via ALT-CTRL-DEL. I don't know if it's because of one of the patches or because of the game. My game version is 1.08k (no other modifications or aditional programs installed).
Again today I had the same problem, but I needed to restart the computer. It's a bit annoying that I have to save every 5 meters or so.
Geändert von eXecutioner (07.10.2006 um 09:11 Uhr)
Great work, i'll try it now. I hope it works with my ripped G1 version too.
Edit: yep, it worked! It's like a new game now. Gratz!
Geändert von Petyamester (07.10.2006 um 12:37 Uhr)
Unfortunately current drivers don't support Gothic very good. If you have a Nvidia graphics card Geforce 4 Ti oder older, then use Detonator 45.23. The higher resoluted textures stress the engine more. Quit all programs you don't need to play (firewall, anti virus, ICQ...).
You may uninstall the world patch.