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29.06.2009, 16:38
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#1
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Palatine
Join Date: Jun 2008
Location: USA
Posts: 2,900
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[Release] Gothic II Gold: ICP v1.0a
Hello WoG Community,
We're delighted to announce the official release of our latest patch, v1.0a. Okay, it's been out for a little while now  , but we decided to wait until it was up here on WoG, the community where we came into being, before we made an official announcement.
We've fixed some final bugs in the scripts and added a new, optional Alternative Balancing System, for those who want to try Gothic II again but with some more flavor to the gameplay. You don't have to install it if you want to play "classic" NotR, but if you're itching for a new game experience with the same game, you might want to give it a shot.
Full details are found in the Readme, available during the setup and in the /ICP directory generated by the Setup. Enjoy our newest release!
Best Wishes,
The Ironkeep Studios Team
UPDATE:
We have thrown together an experimental hotfix for sufferers of buggy fight AI. The problem seems to have been resolved now, but please let us know if you run into further complications. And for now, enjoy  .
Download Mirrors:
World of Gothic
The Patches Scrolls
Softpedia
AusGamers
GamersHell
Atomic Gamer
Strategy Informer
Filefront
GameArena(login required)
Games on Net
Update 6/30/09: New Mirrors added.
Update 10/20/09: Just to address a few concerns I read on another board, I highlighted the words optional and you don't have to install it with regards to Alternative Balancing. Just to reiterate, it's entirely optional, and you can fully enjoy the fixes and features we added without the Alternative Balancing system.
Update: 10/22/09: Restore point for bugged Fight added.
Upadte: 3/12/10: 1.0b (Hotfix 2) released.
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Last edited by Korianous; 12.03.2010 at 18:25.
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03.07.2009, 15:28
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#3
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Palatine
Join Date: Jun 2008
Location: USA
Posts: 2,900
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Quote:
Originally Posted by Mighty Gorn
I'm not sure if this patch works on my game... How could i verify if it works??? Maybe you can show me few screens with some visible changes , or , the names of some new items? PLEASE  
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Go talk to Hakon, he should be selling a new sword called the Fencing Sabre. If that's in, the mod works. Also, check Vatras' dialogue. Upon saying "Good, let us summarize", the subtitle was in German, that should no longer be the case.
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06.07.2009, 11:41
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#4
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Adventurer
Join Date: Apr 2008
Posts: 92
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OK . Thank's a lot 
EDIT:
Ooh... it's not working...   maybe beacouse i have the russian version???
Last edited by Korianous; 07.07.2009 at 23:01.
Reason: double posts
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07.07.2009, 12:11
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#5
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Adventurer
Join Date: Feb 2009
Posts: 82
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Do I need to download v1.0 before downloading v1.0a?
And what's the Alternative Balancing System exactly? It sounds cool.
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07.07.2009, 12:59
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#6
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Ranger
Join Date: Dec 2007
Posts: 173
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Quote:
Originally Posted by Niborius
Do I need to download v1.0 before downloading v1.0a?
And what's the Alternative Balancing System exactly? It sounds cool.
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you need to download only this version because it contains the changes of the older versions and alternative balancing increases the monsters toughness, ads new weapons, balances the Claw of Beliar and the LP costs and some other things, download and read the readme or change log 
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07.07.2009, 14:11
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#7
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Adventurer
Join Date: Feb 2009
Posts: 82
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Ok thanks, it sounds really cool.
But now when I installed it and start a new game, the game crashes while loading and comes up with this error:
Any idea what to do?
Thanks! 
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07.07.2009, 15:27
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#8
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Ranger
Join Date: Dec 2007
Posts: 173
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Quote:
Originally Posted by Niborius
Ok thanks, it sounds really cool.
But now when I installed it and start a new game, the game crashes while loading and comes up with this error:
Any idea what to do?
Thanks! 
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You installed Night of the Raven? i'm not good at this things so wait for Korianous he'll know what to do 
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07.07.2009, 15:28
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#9
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Palatine
Join Date: Jun 2008
Location: USA
Posts: 2,900
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You sure that's the right .exe? There should have been codeview enabled in the error log should the game have crashed.
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07.07.2009, 15:47
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#10
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Adventurer
Join Date: Apr 2008
Posts: 92
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Quote:
Originally Posted by Niborius
Ok thanks, it sounds really cool.
But now when I installed it and start a new game, the game crashes while loading and comes up with this error:
Any idea what to do?
Thanks! 
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Strange... but i've got the same problem , and i have installed NOTR...
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07.07.2009, 16:20
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#11
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Ranger
Join Date: Dec 2007
Posts: 173
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does the patch need version 2.7 of the game?
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07.07.2009, 16:27
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#12
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Adventurer
Join Date: Feb 2009
Posts: 82
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Quote:
Originally Posted by Korianous
You sure that's the right .exe? There should have been codeview enabled in the error log should the game have crashed.
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I just chose the .exe in the Gothic II/system folder, and what is codeview exactly? Thanks for your help btw!
edit: I have the original Gothic II and later I bought the addon, but not Gothic 2 Gold.
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07.07.2009, 18:43
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#13
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Ranger
Join Date: Dec 2007
Posts: 173
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Quote:
Originally Posted by Niborius
I just chose the .exe in the Gothic II/system folder, and what is codeview exactly? Thanks for your help btw!
edit: I have the original Gothic II and later I bought the addon, but not Gothic 2 Gold.
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i have the same but i don't have this problems, for me it works fine 
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07.07.2009, 20:23
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#14
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Palatine
Join Date: Jun 2008
Location: USA
Posts: 2,900
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@Niborius- Try replacing the .exe with the report version. If that doesn't solve the problem, it should have at least have a more detailed error log. so we can see exactly what's causing it in the code.
After this, try uninstall and reinstall your copy of Gothic II + NOTR. Make sure it works, then install the ICP v1.0a.
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07.07.2009, 21:05
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#15
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Adventurer
Join Date: Feb 2009
Posts: 82
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Quote:
Originally Posted by Korianous
@Niborius- Try replacing the .exe with the report version. If that doesn't solve the problem, it should have at least have a more detailed error log. so we can see exactly what's causing it in the code.
After this, try uninstall and reinstall your copy of Gothic II + NOTR. Make sure it works, then install the ICP v1.0a.
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What's the report version? And about the error log, I can't find it. The readme said this:
- error log of GOTHIC II after a crash (sehr wichtig)
(will be copied into the file SYSTEM/GOTHIC2.RPT after a crash)
But in fact, there's no gothic2.rpt at all in there.
I already tried to re-install though, but same result..
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07.07.2009, 22:47
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#16
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Palatine
Join Date: Jun 2008
Location: USA
Posts: 2,900
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Gothic II Report Version 2.6 exe
This is what I meant. The error message should display actual code now.
@Mighty Gorn: It may be because you have the Russian Version. We've never tested the patch on other localizations of G2.
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07.07.2009, 22:55
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#17
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Adventurer
Join Date: Apr 2008
Posts: 92
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Quote:
Originally Posted by Korianous
Gothic II Report Version 2.6 exe
This is what I meant. The error message should display actual code now.
@Mighty Gorn: It may be because you have the Russian Version. We've never tested the patch on other localizations of G2.
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Oh... i see... thank's for help , but i'll try a few more times anyway- maybe it works  
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10.07.2009, 15:14
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#18
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Adventurer
Join Date: Feb 2009
Posts: 82
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Nevermind, I bought Gothic 2 Gold yesterday and it's working fine now, but thanks for the help nonetheless!
One more question: Do you think you will be able to fix the fps lag bug in future patches?
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10.07.2009, 16:24
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#19
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Palatine
Join Date: Jun 2008
Location: USA
Posts: 2,900
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Optimization and memory management improvement is something we looked/are looking into, certainly. Some issues can be fixed to an extent by messing with .ini values, others not so much  . That's the stuff we will try to fix.
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10.07.2009, 16:59
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#20
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Adventurer
Join Date: Feb 2009
Posts: 82
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Quote:
Originally Posted by Korianous
Optimization and memory management improvement is something we looked/are looking into, certainly. Some issues can be fixed to an extent by messing with .ini values, others not so much  . That's the stuff we will try to fix.
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Good to hear that!
I did all kind of things in the .ini file but my fps stays around 22 fps in khorinis at full view distance (I did a test one time to see if anything changes if I changed some values in the ini file)
There's also another bug with the camera in widescreen: If you load a game the screen is very wide, when you talk to someone the aspect ratio changes to the right one.
At any rate, I'm very glad you guys are making these patches. It makes the game even more fun. Any idea when the next patch will be released?
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