With the release of the Xbox360 version in north america at the end of febuary, some sites come up with fresh reviews of RISEN.
[table padding=0 class=bbfs][tr]
[td bbfstd_head]Site[/td]
[td bbfstd_head]Rating[/td]
[td bbfstd_head]Version[/td]
[td bbfstd_head]Excerpt[/td]
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[td bbfstd_normal]GamingUnion[/td]
[td bbfstd_normal]5[/td]
[td bbfstd_normal]Xbox[/td]
[td bbfstd_normal]Overall the game holds little for anyone looking for a very rich and detailed RPG experience, attempting to mimic similar titles in its genre but falling very short. It's hard to justify a single playthrough for plot sake, let alone additional playthroughs. A dull combat system and dry storyline make for a very dull experience, which is a shame since a lot of nuance and detail (design wise) was put into the world that Risen takes place in.[/td]
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[td bbfstd_normal]GamingEvolution[/td]
[td bbfstd_normal]6/10[/td]
[td bbfstd_normal]Xbox[/td]
[td bbfstd_normal]Risen is the kind of game that really makes me want to see what developer Piranha Bytes could do with more time and money. They're no rookies, having long-since established themselves with the cult-favorite Gothic series, and they have a lot of big, great ideas. Some of my problems with Risen, such as poor graphics and frame rate hiccups during combat, are the result of a shoddy port, which is a damn shame (I understand the PC version is quite a bit better on the technical side).[/td]
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